for (ureg target = population + StepSize; population < target; population++) {
u32 key = u32(population + 1) * Prime;
if (key >= 2) {
- map->insert(key, (void*) uptr(key));
+ map->assign(key, (void*) uptr(key));
population++;
threadCtx.update();
ureg inUseBytes = TURF_HEAP.getInUseBytes();