void Scheduler::set_enabled(Thread *t, bool enabled_status) {
int threadid=id_to_int(t->get_id());
if (threadid>=enabled_len) {
- bool * new_enabled=(bool *)malloc(sizeof(bool)*(threadid+1));
+ bool *new_enabled = (bool *)snapshot_malloc(sizeof(bool) * (threadid + 1));
memset(&new_enabled[enabled_len], 0, (threadid+1-enabled_len)*sizeof(bool));
if (is_enabled != NULL) {
memcpy(new_enabled, is_enabled, enabled_len*sizeof(bool));
- free(is_enabled);
+ snapshot_free(is_enabled);
}
is_enabled=new_enabled;
enabled_len=threadid+1;
*/
void Scheduler::add_thread(Thread *t)
{
- DEBUG("thread %d\n", t->get_id());
+ DEBUG("thread %d\n", id_to_int(t->get_id()));
set_enabled(t, true);
}
void Scheduler::print() const
{
if (current)
- DEBUG("Current thread: %d\n", current->get_id());
+ DEBUG("Current thread: %d\n", id_to_int(current->get_id()));
else
DEBUG("No current thread\n");
}