#define MAX_PLAYBACK_CHANNELS 1
#endif
-int __devinit snd_cs46xx_pcm(struct snd_cs46xx *chip, int device, struct snd_pcm ** rpcm)
+int snd_cs46xx_pcm(struct snd_cs46xx *chip, int device, struct snd_pcm **rpcm)
{
struct snd_pcm *pcm;
int err;
#ifdef CONFIG_SND_CS46XX_NEW_DSP
-int __devinit snd_cs46xx_pcm_rear(struct snd_cs46xx *chip, int device, struct snd_pcm ** rpcm)
+int snd_cs46xx_pcm_rear(struct snd_cs46xx *chip, int device,
+ struct snd_pcm **rpcm)
{
struct snd_pcm *pcm;
int err;
return 0;
}
-int __devinit snd_cs46xx_pcm_center_lfe(struct snd_cs46xx *chip, int device, struct snd_pcm ** rpcm)
+int snd_cs46xx_pcm_center_lfe(struct snd_cs46xx *chip, int device,
+ struct snd_pcm **rpcm)
{
struct snd_pcm *pcm;
int err;
return 0;
}
-int __devinit snd_cs46xx_pcm_iec958(struct snd_cs46xx *chip, int device, struct snd_pcm ** rpcm)
+int snd_cs46xx_pcm_iec958(struct snd_cs46xx *chip, int device,
+ struct snd_pcm **rpcm)
{
struct snd_pcm *pcm;
int err;
#endif /* CONFIG_SND_CS46XX_NEW_DSP */
-static struct snd_kcontrol_new snd_cs46xx_controls[] __devinitdata = {
+static struct snd_kcontrol_new snd_cs46xx_controls[] = {
{
.iface = SNDRV_CTL_ELEM_IFACE_MIXER,
.name = "DAC Volume",
}
#endif
-static int __devinit cs46xx_detect_codec(struct snd_cs46xx *chip, int codec)
+static int cs46xx_detect_codec(struct snd_cs46xx *chip, int codec)
{
int idx, err;
struct snd_ac97_template ac97;
return -ENXIO;
}
-int __devinit snd_cs46xx_mixer(struct snd_cs46xx *chip, int spdif_device)
+int snd_cs46xx_mixer(struct snd_cs46xx *chip, int spdif_device)
{
struct snd_card *card = chip->card;
struct snd_ctl_elem_id id;
.trigger = snd_cs46xx_midi_input_trigger,
};
-int __devinit snd_cs46xx_midi(struct snd_cs46xx *chip, int device, struct snd_rawmidi **rrawmidi)
+int snd_cs46xx_midi(struct snd_cs46xx *chip, int device, struct snd_rawmidi **rrawmidi)
{
struct snd_rawmidi *rmidi;
int err;
return 0;
}
-int __devinit snd_cs46xx_gameport(struct snd_cs46xx *chip)
+int snd_cs46xx_gameport(struct snd_cs46xx *chip)
{
struct gameport *gp;
}
}
#else
-int __devinit snd_cs46xx_gameport(struct snd_cs46xx *chip) { return -ENOSYS; }
+int snd_cs46xx_gameport(struct snd_cs46xx *chip) { return -ENOSYS; }
static inline void snd_cs46xx_remove_gameport(struct snd_cs46xx *chip) { }
#endif /* CONFIG_GAMEPORT */
.read = snd_cs46xx_io_read,
};
-static int __devinit snd_cs46xx_proc_init(struct snd_card *card, struct snd_cs46xx *chip)
+static int snd_cs46xx_proc_init(struct snd_card *card, struct snd_cs46xx *chip)
{
struct snd_info_entry *entry;
int idx;
snd_cs46xx_poke(chip, BA1_CIE, tmp); /* capture interrupt enable */
}
-int __devinit snd_cs46xx_start_dsp(struct snd_cs46xx *chip)
+int snd_cs46xx_start_dsp(struct snd_cs46xx *chip)
{
unsigned int tmp;
/*
void (*mixer_init)(struct snd_cs46xx *);
};
-static struct cs_card_type __devinitdata cards[] = {
+static struct cs_card_type cards[] = {
{
.vendor = 0x1489,
.id = 0x7001,
/*
*/
-int __devinit snd_cs46xx_create(struct snd_card *card,
- struct pci_dev * pci,
+int snd_cs46xx_create(struct snd_card *card,
+ struct pci_dev *pci,
int external_amp, int thinkpad,
- struct snd_cs46xx ** rchip)
+ struct snd_cs46xx **rchip)
{
struct snd_cs46xx *chip;
int err, idx;