#define TERA_NUM_CAPTURE 3
#define TERA_NUM_PLAYBACK 4
-/* this number is statically defined for simplicity */
-#define MAX_AZX_DEV 16
-
/* max number of fragments - we may use more if allocating more pages for BDL */
#define BDL_SIZE 4096
#define AZX_MAX_BDL_ENTRIES (BDL_SIZE / 16)