#include "structs.h"
struct CSolver {
+ SATEncoder* satEncoder;
+ /** This is a vector of constraints that must be satisfied. */
VectorBoolean * constraints;
- VectorSet * sets;
- VectorElement * elements;
+
+ /** This is a vector of all boolean structs that we have allocated. */
+ VectorBoolean * allBooleans;
+
+ /** This is a vector of all set structs that we have allocated. */
+ VectorSet * allSets;
+
+ /** This is a vector of all element structs that we have allocated. */
+ VectorElement * allElements;
+
+ /** This is a vector of all predicate structs that we have allocated. */
+ VectorPredicate * allPredicates;
+
+ /** This is a vector of all table structs that we have allocated. */
+ VectorTable * allTables;
+
+ /** This is a vector of all order structs that we have allocated. */
+ VectorOrder * allOrders;
+
+ /** This is a vector of all function structs that we have allocated. */
+ VectorFunction* allFunctions;
};
+/** Create a new solver instance. */
+
CSolver * allocCSolver();
+
+/** Delete solver instance. */
+
+void deleteSolver(CSolver * This);
+
+/** This function creates a set containing the elements passed in the array. */
+
Set * createSet(CSolver *, VarType type, uint64_t * elements, uint num);
+
+/** This function creates a set from lowrange to highrange (inclusive). */
+
Set * createRangeSet(CSolver *, VarType type, uint64_t lowrange, uint64_t highrange);
+
+/** This function creates a mutable set. */
+
MutableSet * createMutableSet(CSolver *, VarType type);
+/** This function adds a new item to a set. */
+
void addItem(CSolver *, MutableSet * set, uint64_t element);
+
+/** This function adds a new unique item to the set and returns it.
+ This function cannot be used in conjunction with manually adding
+ items to the set. */
+
uint64_t createUniqueItem(CSolver *, MutableSet * set);
+/** This function creates an element variable over a set. */
+
Element * getElementVar(CSolver *, Set * set);
+
+/** This function creates an element constrant. */
+Element * getElementConst(CSolver *, VarType type, uint64_t value);
+
+/** This function creates a boolean variable. */
+
Boolean * getBooleanVar(CSolver *, VarType type);
-Function * createFunctionOperator(CSolver *, enum ArithOp op, Set ** domain, Set * range, enum OverFlowBehavior overflowbehavior, Boolean * overflowstatus);
-//Does Not Overflow
-Function * createFunctionOperatorPure(CSolver *, enum ArithOp op);
-Predicate * createPredicateOperator(CSolver *, enum CompOp op, Set ** domain);
+/** This function creates a function operator. */
-Table * createTable(CSolver *, Set **domains, Set * range);
-void addTableEntry(CSolver *, Element ** inputs, Element *result);
-Function * completeTable(CSolver *, struct Table *);
+Function * createFunctionOperator(CSolver *solver, ArithOp op, Set ** domain, uint numDomain, Set * range,
+ OverFlowBehavior overflowbehavior);
-Element * applyFunction(CSolver *, Function * function, Element ** array);
-Boolean * applyPredicate(CSolver *, Predicate * predicate, Element ** inputs);
-Boolean * applyLogicalOperation(CSolver *, enum LogicOp op, Boolean ** array);
+/** This function creates a predicate operator. */
-void addBoolean(CSolver *, Boolean * constraint);
+Predicate * createPredicateOperator(CSolver *solver, CompOp op, Set ** domain, uint numDomain);
-Order * createOrder(CSolver *, enum OrderType type, Set * set);
+Predicate * createPredicateTable(CSolver *solver, Table* table, UndefinedBehavior behavior);
+
+/** This function creates an empty instance table.*/
+
+Table * createTable(CSolver *solver, Set **domains, uint numDomain, Set * range);
+
+Table * createTableForPredicate(CSolver *solver, Set **domains, uint numDomain);
+/** This function adds an input output relation to a table. */
+
+void addTableEntry(CSolver *solver, Table* table, uint64_t* inputs, uint inputSize, uint64_t result);
+
+/** This function converts a completed table into a function. */
+
+Function * completeTable(CSolver *, Table *, UndefinedBehavior behavior);
+
+/** This function applies a function to the Elements in its input. */
+
+Element * applyFunction(CSolver *, Function * function, Element ** array, uint numArrays, Boolean * overflowstatus);
+
+/** This function applies a predicate to the Elements in its input. */
+
+Boolean * applyPredicateTable(CSolver *, Predicate * predicate, Element ** inputs, uint numInputs, Boolean* undefinedStatus);
+
+Boolean * applyPredicate(CSolver *, Predicate * predicate, Element ** inputs, uint numInputs);
+
+/** This function applies a logical operation to the Booleans in its input. */
+
+Boolean * applyLogicalOperation(CSolver *, LogicOp op, Boolean ** array, uint asize);
+
+/** This function adds a boolean constraint to the set of constraints
+ to be satisfied */
+
+void addConstraint(CSolver *, Boolean * constraint);
+
+/** This function instantiates an order of type type over the set set. */
+Order * createOrder(CSolver *, OrderType type, Set * set);
+
+/** This function instantiates a boolean on two items in an order. */
Boolean * orderConstraint(CSolver *, Order * order, uint64_t first, uint64_t second);
+
+/** When everything is done, the client calls this function and then csolver starts to encode*/
+int startEncoding(CSolver*);
+
+/** After getting the solution from the SAT solver, client can get the value of an element via this function*/
+uint64_t getElementValue(CSolver*, Element* element);
+
+/** After getting the solution from the SAT solver, client can get the value of a boolean via this function*/
+bool getBooleanValue( CSolver* , Boolean* boolean);
+
+HappenedBefore getOrderConstraintValue(CSolver*, Order * order, uint64_t first, uint64_t second);
+
#endif