#include "mutableset.h"
+MutableSet* allocMutableSet(VarType type){
+ MutableSet* set = (MutableSet*)ourmalloc(sizeof(struct Set));
+ set->type = type;
+ set->members = allocDefVectorInt();
+ set->isRange = false;
+ return set;
+}
+
+
void addElementMSet(MutableSet * set, uint64_t element) { pushVectorInt(set->members, element); }