; constant offset addressing, so that each of the following stores
; uses the same register.
-; CHECK: vstr.32 s0, [r9, #-128]
-; CHECK: vstr.32 s0, [r9, #-96]
-; CHECK: vstr.32 s0, [r9, #-64]
-; CHECK: vstr.32 s0, [r9, #-32]
-; CHECK: vstr.32 s0, [r9]
-; CHECK: vstr.32 s0, [r9, #32]
-; CHECK: vstr.32 s0, [r9, #64]
-; CHECK: vstr.32 s0, [r9, #96]
+; CHECK: vstr.32 s{{.*}}, [r{{.*}}, #-128]
+; CHECK: vstr.32 s{{.*}}, [r{{.*}}, #-96]
+; CHECK: vstr.32 s{{.*}}, [r{{.*}}, #-64]
+; CHECK: vstr.32 s{{.*}}, [r{{.*}}, #-32]
+; CHECK: vstr.32 s{{.*}}, [r{{.*}}]
+; CHECK: vstr.32 s{{.*}}, [r{{.*}}, #32]
+; CHECK: vstr.32 s{{.*}}, [r{{.*}}, #64]
+; CHECK: vstr.32 s{{.*}}, [r{{.*}}, #96]
target datalayout = "e-p:32:32:32-i1:8:32-i8:8:32-i16:16:32-i32:32:32-i64:32:32-f32:32:32-f64:32:32-v64:64:64-v128:128:128-a0:0:32-n32"
; LSR should use count-down iteration to avoid requiring the trip count
; in a register, and it shouldn't require any reloads here.
-; CHECK: subs r3, #1
-; CHECK-NEXT: cmp r3, #0
-; CHECK-NEXT: bne.w
+; CHECK: @ %bb24
+; CHECK-NEXT: @ in Loop: Header=BB1_1 Depth=1
+; CHECK-NEXT: sub{{.*}} [[REGISTER:(r[0-9]+)|(lr)]], #1
+; CHECK-NEXT: bne.w
%92 = icmp eq i32 %tmp81, %indvar78 ; <i1> [#uses=1]
%indvar.next79 = add i32 %indvar78, 1 ; <i32> [#uses=1]