declare void @foo_float32x4_t(<4 x float>)
define <4 x float> @fix_unsigned_i16_to_float(<4 x i16> %in) {
-; CHECK: fix_unsigned_i16_to_float:
+; CHECK-LABEL: fix_unsigned_i16_to_float:
; CHECK: vmovl.u16 [[TMP:q[0-9]+]], {{d[0-9]+}}
; CHECK: vcvt.f32.u32 {{q[0-9]+}}, [[TMP]], #1
}
define <4 x float> @fix_signed_i16_to_float(<4 x i16> %in) {
-; CHECK: fix_signed_i16_to_float:
+; CHECK-LABEL: fix_signed_i16_to_float:
; CHECK: vmovl.s16 [[TMP:q[0-9]+]], {{d[0-9]+}}
; CHECK: vcvt.f32.s32 {{q[0-9]+}}, [[TMP]], #1
}
define <2 x float> @fix_i64_to_float(<2 x i64> %in) {
-; CHECK: fix_i64_to_float:
+; CHECK-LABEL: fix_i64_to_float:
; CHECK: bl
; CHECK: bl
}
define <2 x double> @fix_i64_to_double(<2 x i64> %in) {
-; CHECK: fix_i64_to_double:
+; CHECK-LABEL: fix_i64_to_double:
; CHECK: bl
; CHECK: bl