%"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0]
%0 = load <4 x i16>* %arg0_uint16x4_t, align 8 ; <<4 x i16>> [#uses=1]
%1 = extractelement <4 x i16> %0, i32 1 ; <i16> [#uses=1]
- store i16 %1, i16* %out_uint16_t, align 2
+ %2 = add i16 %1, %1
+ store i16 %2, i16* %out_uint16_t, align 2
br label %return
return: ; preds = %entry
%"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0]
%0 = load <8 x i8>* %arg0_uint8x8_t, align 8 ; <<8 x i8>> [#uses=1]
%1 = extractelement <8 x i8> %0, i32 1 ; <i8> [#uses=1]
- store i8 %1, i8* %out_uint8_t, align 1
+ %2 = add i8 %1, %1
+ store i8 %2, i8* %out_uint8_t, align 1
br label %return
return: ; preds = %entry
%"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0]
%0 = load <8 x i16>* %arg0_uint16x8_t, align 16 ; <<8 x i16>> [#uses=1]
%1 = extractelement <8 x i16> %0, i32 1 ; <i16> [#uses=1]
- store i16 %1, i16* %out_uint16_t, align 2
+ %2 = add i16 %1, %1
+ store i16 %2, i16* %out_uint16_t, align 2
br label %return
return: ; preds = %entry
%"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0]
%0 = load <16 x i8>* %arg0_uint8x16_t, align 16 ; <<16 x i8>> [#uses=1]
%1 = extractelement <16 x i8> %0, i32 1 ; <i8> [#uses=1]
- store i8 %1, i8* %out_uint8_t, align 1
+ %2 = add i8 %1, %1
+ store i8 %2, i8* %out_uint8_t, align 1
br label %return
return: ; preds = %entry