define <8 x i8> @vld2i8(i8* %A) nounwind {
;CHECK: vld2i8:
;Check the alignment value. Max for this instruction is 128 bits:
-;CHECK: vld2.8 {d0, d1}, [r0, :64]
+;CHECK: vld2.8 {d16, d17}, [r0, :64]
%tmp1 = call %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2.v8i8(i8* %A, i32 8)
%tmp2 = extractvalue %struct.__neon_int8x8x2_t %tmp1, 0
%tmp3 = extractvalue %struct.__neon_int8x8x2_t %tmp1, 1
define <4 x i16> @vld2i16(i16* %A) nounwind {
;CHECK: vld2i16:
;Check the alignment value. Max for this instruction is 128 bits:
-;CHECK: vld2.16 {d0, d1}, [r0, :128]
+;CHECK: vld2.16 {d16, d17}, [r0, :128]
%tmp0 = bitcast i16* %A to i8*
%tmp1 = call %struct.__neon_int16x4x2_t @llvm.arm.neon.vld2.v4i16(i8* %tmp0, i32 32)
%tmp2 = extractvalue %struct.__neon_int16x4x2_t %tmp1, 0
ret <2 x float> %tmp4
}
+;Check for a post-increment updating load.
+define <2 x float> @vld2f_update(float** %ptr) nounwind {
+;CHECK: vld2f_update:
+;CHECK: vld2.32 {d16, d17}, [r1]!
+ %A = load float** %ptr
+ %tmp0 = bitcast float* %A to i8*
+ %tmp1 = call %struct.__neon_float32x2x2_t @llvm.arm.neon.vld2.v2f32(i8* %tmp0, i32 1)
+ %tmp2 = extractvalue %struct.__neon_float32x2x2_t %tmp1, 0
+ %tmp3 = extractvalue %struct.__neon_float32x2x2_t %tmp1, 1
+ %tmp4 = fadd <2 x float> %tmp2, %tmp3
+ %tmp5 = getelementptr float* %A, i32 4
+ store float* %tmp5, float** %ptr
+ ret <2 x float> %tmp4
+}
+
define <1 x i64> @vld2i64(i64* %A) nounwind {
;CHECK: vld2i64:
;Check the alignment value. Max for this instruction is 128 bits:
-;CHECK: vld1.64 {d0, d1}, [r0, :128]
+;CHECK: vld1.64 {d16, d17}, [r0, :128]
%tmp0 = bitcast i64* %A to i8*
%tmp1 = call %struct.__neon_int64x1x2_t @llvm.arm.neon.vld2.v1i64(i8* %tmp0, i32 32)
%tmp2 = extractvalue %struct.__neon_int64x1x2_t %tmp1, 0
define <16 x i8> @vld2Qi8(i8* %A) nounwind {
;CHECK: vld2Qi8:
;Check the alignment value. Max for this instruction is 256 bits:
-;CHECK: vld2.8 {d0, d1, d2, d3}, [r0, :64]
+;CHECK: vld2.8 {d16, d17, d18, d19}, [r0, :64]
%tmp1 = call %struct.__neon_int8x16x2_t @llvm.arm.neon.vld2.v16i8(i8* %A, i32 8)
%tmp2 = extractvalue %struct.__neon_int8x16x2_t %tmp1, 0
%tmp3 = extractvalue %struct.__neon_int8x16x2_t %tmp1, 1
ret <16 x i8> %tmp4
}
+;Check for a post-increment updating load with register increment.
+define <16 x i8> @vld2Qi8_update(i8** %ptr, i32 %inc) nounwind {
+;CHECK: vld2Qi8_update:
+;CHECK: vld2.8 {d16, d17, d18, d19}, [r2, :128], r1
+ %A = load i8** %ptr
+ %tmp1 = call %struct.__neon_int8x16x2_t @llvm.arm.neon.vld2.v16i8(i8* %A, i32 16)
+ %tmp2 = extractvalue %struct.__neon_int8x16x2_t %tmp1, 0
+ %tmp3 = extractvalue %struct.__neon_int8x16x2_t %tmp1, 1
+ %tmp4 = add <16 x i8> %tmp2, %tmp3
+ %tmp5 = getelementptr i8* %A, i32 %inc
+ store i8* %tmp5, i8** %ptr
+ ret <16 x i8> %tmp4
+}
+
define <8 x i16> @vld2Qi16(i16* %A) nounwind {
;CHECK: vld2Qi16:
;Check the alignment value. Max for this instruction is 256 bits:
-;CHECK: vld2.16 {d0, d1, d2, d3}, [r0, :128]
+;CHECK: vld2.16 {d16, d17, d18, d19}, [r0, :128]
%tmp0 = bitcast i16* %A to i8*
%tmp1 = call %struct.__neon_int16x8x2_t @llvm.arm.neon.vld2.v8i16(i8* %tmp0, i32 16)
%tmp2 = extractvalue %struct.__neon_int16x8x2_t %tmp1, 0
define <4 x i32> @vld2Qi32(i32* %A) nounwind {
;CHECK: vld2Qi32:
;Check the alignment value. Max for this instruction is 256 bits:
-;CHECK: vld2.32 {d0, d1, d2, d3}, [r0, :256]
+;CHECK: vld2.32 {d16, d17, d18, d19}, [r0, :256]
%tmp0 = bitcast i32* %A to i8*
%tmp1 = call %struct.__neon_int32x4x2_t @llvm.arm.neon.vld2.v4i32(i8* %tmp0, i32 64)
%tmp2 = extractvalue %struct.__neon_int32x4x2_t %tmp1, 0