; RUN: llc < %s -march=arm -mattr=+neon | FileCheck %s
define void @vst2i8(i8* %A, <8 x i8>* %B) nounwind {
-;CHECK: vst2i8:
+;CHECK-LABEL: vst2i8:
;Check the alignment value. Max for this instruction is 128 bits:
;CHECK: vst2.8 {d16, d17}, [r0:64]
%tmp1 = load <8 x i8>* %B
;Check for a post-increment updating store with register increment.
define void @vst2i8_update(i8** %ptr, <8 x i8>* %B, i32 %inc) nounwind {
-;CHECK: vst2i8_update:
+;CHECK-LABEL: vst2i8_update:
;CHECK: vst2.8 {d16, d17}, [r1], r2
%A = load i8** %ptr
%tmp1 = load <8 x i8>* %B
}
define void @vst2i16(i16* %A, <4 x i16>* %B) nounwind {
-;CHECK: vst2i16:
+;CHECK-LABEL: vst2i16:
;Check the alignment value. Max for this instruction is 128 bits:
;CHECK: vst2.16 {d16, d17}, [r0:128]
%tmp0 = bitcast i16* %A to i8*
}
define void @vst2i32(i32* %A, <2 x i32>* %B) nounwind {
-;CHECK: vst2i32:
+;CHECK-LABEL: vst2i32:
;CHECK: vst2.32
%tmp0 = bitcast i32* %A to i8*
%tmp1 = load <2 x i32>* %B
}
define void @vst2f(float* %A, <2 x float>* %B) nounwind {
-;CHECK: vst2f:
+;CHECK-LABEL: vst2f:
;CHECK: vst2.32
%tmp0 = bitcast float* %A to i8*
%tmp1 = load <2 x float>* %B
}
define void @vst2i64(i64* %A, <1 x i64>* %B) nounwind {
-;CHECK: vst2i64:
+;CHECK-LABEL: vst2i64:
;Check the alignment value. Max for this instruction is 128 bits:
;CHECK: vst1.64 {d16, d17}, [r0:128]
%tmp0 = bitcast i64* %A to i8*
;Check for a post-increment updating store.
define void @vst2i64_update(i64** %ptr, <1 x i64>* %B) nounwind {
-;CHECK: vst2i64_update:
+;CHECK-LABEL: vst2i64_update:
;CHECK: vst1.64 {d16, d17}, [r1:64]!
%A = load i64** %ptr
%tmp0 = bitcast i64* %A to i8*
}
define void @vst2Qi8(i8* %A, <16 x i8>* %B) nounwind {
-;CHECK: vst2Qi8:
+;CHECK-LABEL: vst2Qi8:
;Check the alignment value. Max for this instruction is 256 bits:
;CHECK: vst2.8 {d16, d17, d18, d19}, [r0:64]
%tmp1 = load <16 x i8>* %B
}
define void @vst2Qi16(i16* %A, <8 x i16>* %B) nounwind {
-;CHECK: vst2Qi16:
+;CHECK-LABEL: vst2Qi16:
;Check the alignment value. Max for this instruction is 256 bits:
;CHECK: vst2.16 {d16, d17, d18, d19}, [r0:128]
%tmp0 = bitcast i16* %A to i8*
}
define void @vst2Qi32(i32* %A, <4 x i32>* %B) nounwind {
-;CHECK: vst2Qi32:
+;CHECK-LABEL: vst2Qi32:
;Check the alignment value. Max for this instruction is 256 bits:
;CHECK: vst2.32 {d16, d17, d18, d19}, [r0:256]
%tmp0 = bitcast i32* %A to i8*
}
define void @vst2Qf(float* %A, <4 x float>* %B) nounwind {
-;CHECK: vst2Qf:
+;CHECK-LABEL: vst2Qf:
;CHECK: vst2.32
%tmp0 = bitcast float* %A to i8*
%tmp1 = load <4 x float>* %B
}
define i8* @vst2update(i8* %out, <4 x i16>* %B) nounwind {
-;CHECK: vst2update
+;CHECK-LABEL: vst2update:
;CHECK: vst2.16 {d16, d17}, [r0]!
%tmp1 = load <4 x i16>* %B
tail call void @llvm.arm.neon.vst2.v4i16(i8* %out, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 2)
}
define i8* @vst2update2(i8 * %out, <4 x float> * %this) nounwind optsize ssp align 2 {
-;CHECK: vst2update2
+;CHECK-LABEL: vst2update2:
;CHECK: vst2.32 {d16, d17, d18, d19}, [r0]!
%tmp1 = load <4 x float>* %this
call void @llvm.arm.neon.vst2.v4f32(i8* %out, <4 x float> %tmp1, <4 x float> %tmp1, i32 4) nounwind