@foo = common global i16 0, align 2
define void @mov(i16 %a) nounwind {
-; CHECK: mov:
+; CHECK-LABEL: mov:
; CHECK: mov.w r15, &foo
store i16 %a, i16* @foo
ret void
}
define void @add(i16 %a) nounwind {
-; CHECK: add:
+; CHECK-LABEL: add:
; CHECK: add.w r15, &foo
%1 = load i16* @foo
%2 = add i16 %a, %1
}
define void @and(i16 %a) nounwind {
-; CHECK: and:
+; CHECK-LABEL: and:
; CHECK: and.w r15, &foo
%1 = load i16* @foo
%2 = and i16 %a, %1
}
define void @bis(i16 %a) nounwind {
-; CHECK: bis:
+; CHECK-LABEL: bis:
; CHECK: bis.w r15, &foo
%1 = load i16* @foo
%2 = or i16 %a, %1
}
define void @bic(i16 zeroext %m) nounwind {
-; CHECK: bic:
+; CHECK-LABEL: bic:
; CHECK: bic.w r15, &foo
%1 = xor i16 %m, -1
%2 = load i16* @foo
}
define void @xor(i16 %a) nounwind {
-; CHECK: xor:
+; CHECK-LABEL: xor:
; CHECK: xor.w r15, &foo
%1 = load i16* @foo
%2 = xor i16 %a, %1