@foo = common global i8 0, align 1
define void @mov() nounwind {
-; CHECK: mov:
+; CHECK-LABEL: mov:
; CHECK: mov.b #2, &foo
store i8 2, i8 * @foo
ret void
}
define void @add() nounwind {
-; CHECK: add:
+; CHECK-LABEL: add:
; CHECK: add.b #2, &foo
%1 = load i8* @foo
%2 = add i8 %1, 2
}
define void @and() nounwind {
-; CHECK: and:
+; CHECK-LABEL: and:
; CHECK: and.b #2, &foo
%1 = load i8* @foo
%2 = and i8 %1, 2
}
define void @bis() nounwind {
-; CHECK: bis:
+; CHECK-LABEL: bis:
; CHECK: bis.b #2, &foo
%1 = load i8* @foo
%2 = or i8 %1, 2
}
define void @xor() nounwind {
-; CHECK: xor:
+; CHECK-LABEL: xor:
; CHECK: xor.b #2, &foo
%1 = load i8* @foo
%2 = xor i8 %1, 2