@foo = common global i8 0, align 1
define void @mov(i8 %a) nounwind {
-; CHECK: mov:
+; CHECK-LABEL: mov:
; CHECK: mov.b r15, &foo
store i8 %a, i8* @foo
ret void
}
define void @and(i8 %a) nounwind {
-; CHECK: and:
+; CHECK-LABEL: and:
; CHECK: and.b r15, &foo
%1 = load i8* @foo
%2 = and i8 %a, %1
}
define void @add(i8 %a) nounwind {
-; CHECK: add:
+; CHECK-LABEL: add:
; CHECK: add.b r15, &foo
%1 = load i8* @foo
%2 = add i8 %a, %1
}
define void @bis(i8 %a) nounwind {
-; CHECK: bis:
+; CHECK-LABEL: bis:
; CHECK: bis.b r15, &foo
%1 = load i8* @foo
%2 = or i8 %a, %1
}
define void @bic(i8 zeroext %m) nounwind {
-; CHECK: bic:
+; CHECK-LABEL: bic:
; CHECK: bic.b r15, &foo
%1 = xor i8 %m, -1
%2 = load i8* @foo
}
define void @xor(i8 %a) nounwind {
-; CHECK: xor:
+; CHECK-LABEL: xor:
; CHECK: xor.b r15, &foo
%1 = load i8* @foo
%2 = xor i8 %a, %1