-; RUN: llc -march=mips < %s | FileCheck %s
+; RUN: llc -march=mips -verify-machineinstrs < %s |\
+; RUN: FileCheck %s -check-prefix=TRAP
+; RUN: llc -march=mips -mno-check-zero-division < %s |\
+; RUN: FileCheck %s -check-prefix=NOCHECK
+
+; TRAP-LABEL: sdiv1:
+; TRAP: div $zero, ${{[0-9]+}}, $[[R0:[0-9]+]]
+; TRAP: teq $[[R0]], $zero, 7
+; TRAP: mflo
+
+; NOCHECK-LABEL: sdiv1:
+; NOCHECK-NOT: teq
+; NOCHECK: .end sdiv1
+
+@g0 = common global i32 0, align 4
+@g1 = common global i32 0, align 4
-; CHECK: div $zero,
define i32 @sdiv1(i32 %a0, i32 %a1) nounwind readnone {
entry:
%div = sdiv i32 %a0, %a1
ret i32 %div
}
-; CHECK: div $zero,
+; TRAP-LABEL: srem1:
+; TRAP: div $zero, ${{[0-9]+}}, $[[R0:[0-9]+]]
+; TRAP: teq $[[R0]], $zero, 7
+; TRAP: mfhi
+
define i32 @srem1(i32 %a0, i32 %a1) nounwind readnone {
entry:
%rem = srem i32 %a0, %a1
ret i32 %rem
}
-; CHECK: divu $zero,
+; TRAP-LABEL: udiv1:
+; TRAP: divu $zero, ${{[0-9]+}}, $[[R0:[0-9]+]]
+; TRAP: teq $[[R0]], $zero, 7
+; TRAP: mflo
+
define i32 @udiv1(i32 %a0, i32 %a1) nounwind readnone {
entry:
%div = udiv i32 %a0, %a1
ret i32 %div
}
-; CHECK: divu $zero,
+; TRAP-LABEL: urem1:
+; TRAP: divu $zero, ${{[0-9]+}}, $[[R0:[0-9]+]]
+; TRAP: teq $[[R0]], $zero, 7
+; TRAP: mfhi
+
define i32 @urem1(i32 %a0, i32 %a1) nounwind readnone {
entry:
%rem = urem i32 %a0, %a1
ret i32 %rem
}
-; CHECK: div $zero,
+; TRAP: div $zero,
define i32 @sdivrem1(i32 %a0, i32 %a1, i32* nocapture %r) nounwind {
entry:
%rem = srem i32 %a0, %a1
- store i32 %rem, i32* %r, align 4, !tbaa !0
+ store i32 %rem, i32* %r, align 4
%div = sdiv i32 %a0, %a1
ret i32 %div
}
-; CHECK: divu $zero,
+; TRAP: divu $zero,
define i32 @udivrem1(i32 %a0, i32 %a1, i32* nocapture %r) nounwind {
entry:
%rem = urem i32 %a0, %a1
- store i32 %rem, i32* %r, align 4, !tbaa !0
+ store i32 %rem, i32* %r, align 4
%div = udiv i32 %a0, %a1
ret i32 %div
}
-!0 = metadata !{metadata !"int", metadata !1}
-!1 = metadata !{metadata !"omnipotent char", metadata !2}
-!2 = metadata !{metadata !"Simple C/C++ TBAA", null}
+define i32 @killFlags() {
+entry:
+ %0 = load i32* @g0, align 4
+ %1 = load i32* @g1, align 4
+ %div = sdiv i32 %0, %1
+ ret i32 %div
+}