-;RUN: llc < %s -march=r600 -mcpu=verde | FileCheck %s
+;RUN: llc < %s -march=amdgcn -mcpu=verde -verify-machineinstrs | FileCheck %s
-; This shader has the potential to generated illeagal VGPR to SGPR copies if
+; This shader has the potential to generated illegal VGPR to SGPR copies if
; the wrong register class is used for the REG_SEQUENCE instructions.
-; CHECK: @main
-; CHECK: IMAGE_SAMPLE_B VGPR{{[0-9]}}_VGPR{{[0-9]}}_VGPR{{[0-9]}}_VGPR{{[0-9]}}, 15, 0, 0, 0, 0, 0, 0, 0, VGPR{{[0-9]}}_VGPR{{[0-9]}}_VGPR{{[0-9]}}_VGPR{{[0-9]}}
+; CHECK: {{^}}main:
+; CHECK: image_sample_b v{{\[[0-9]:[0-9]\]}}, 15, 0, 0, 0, 0, 0, 0, 0, v{{\[[0-9]:[0-9]\]}}
define void @main(<16 x i8> addrspace(2)* inreg, <16 x i8> addrspace(2)* inreg, <32 x i8> addrspace(2)* inreg, i32 inreg, <2 x i32>, <2 x i32>, <2 x i32>, <3 x i32>, <2 x i32>, <2 x i32>, <2 x i32>, float, float, float, float, float, float, float, float, float) #0 {
main_body:
attributes #0 = { "ShaderType"="0" }
attributes #1 = { nounwind readnone }
-!0 = metadata !{metadata !"const", null}
-!1 = metadata !{metadata !0, metadata !0, i64 0, i32 1}
+!0 = !{!"const", null}
+!1 = !{!0, !0, i64 0, i32 1}