;RUN: llc < %s -march=r600 -mcpu=verde -verify-machineinstrs | FileCheck %s
-; This shader has the potential to generated illeagal VGPR to SGPR copies if
+; This shader has the potential to generated illegal VGPR to SGPR copies if
; the wrong register class is used for the REG_SEQUENCE instructions.
; CHECK: @main
-; CHECK: IMAGE_SAMPLE_B VGPR{{[0-9]}}_VGPR{{[0-9]}}_VGPR{{[0-9]}}_VGPR{{[0-9]}}, 15, 0, 0, 0, 0, 0, 0, 0, VGPR{{[0-9]}}_VGPR{{[0-9]}}_VGPR{{[0-9]}}_VGPR{{[0-9]}}
+; CHECK: IMAGE_SAMPLE_B v{{\[[0-9]:[0-9]\]}}, 15, 0, 0, 0, 0, 0, 0, 0, v{{\[[0-9]:[0-9]\]}}
define void @main(<16 x i8> addrspace(2)* inreg, <16 x i8> addrspace(2)* inreg, <32 x i8> addrspace(2)* inreg, i32 inreg, <2 x i32>, <2 x i32>, <2 x i32>, <3 x i32>, <2 x i32>, <2 x i32>, <2 x i32>, float, float, float, float, float, float, float, float, float) #0 {
main_body: