; RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck --check-prefix=EG-CHECK %s
+;EG-CHECK: @main
;EG-CHECK: EXPORT T{{[0-9]+}}.XYXX
;EG-CHECK: EXPORT T{{[0-9]+}}.ZXXX
;EG-CHECK: EXPORT T{{[0-9]+}}.XXWX
;EG-CHECK: EXPORT T{{[0-9]+}}.XXXW
-define void @main() #0 {
+define void @main(<4 x float> inreg %reg0, <4 x float> inreg %reg1) #0 {
main_body:
- %0 = call float @llvm.R600.load.input(i32 4)
- %1 = call float @llvm.R600.load.input(i32 5)
- %2 = call float @llvm.R600.load.input(i32 6)
- %3 = call float @llvm.R600.load.input(i32 7)
+ %0 = extractelement <4 x float> %reg1, i32 0
+ %1 = extractelement <4 x float> %reg1, i32 1
+ %2 = extractelement <4 x float> %reg1, i32 2
+ %3 = extractelement <4 x float> %reg1, i32 3
%4 = load <4 x float> addrspace(8)* null
%5 = extractelement <4 x float> %4, i32 1
%6 = load <4 x float> addrspace(8)* null
ret void
}
-; Function Attrs: readnone
-declare float @llvm.R600.load.input(i32) #1
+; EG-CHECK: @main2
+; EG-CHECK: T{{[0-9]+}}.XY__
+; EG-CHECK: T{{[0-9]+}}.YXZ0
+
+define void @main2(<4 x float> inreg %reg0, <4 x float> inreg %reg1) #0 {
+main_body:
+ %0 = extractelement <4 x float> %reg1, i32 0
+ %1 = extractelement <4 x float> %reg1, i32 1
+ %2 = fadd float %0, 2.5
+ %3 = fmul float %1, 3.5
+ %4 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 1)
+ %5 = extractelement <4 x float> %4, i32 0
+ %6 = call float @llvm.cos.f32(float %5)
+ %7 = load <4 x float> addrspace(8)* null
+ %8 = extractelement <4 x float> %7, i32 0
+ %9 = load <4 x float> addrspace(8)* null
+ %10 = extractelement <4 x float> %9, i32 1
+ %11 = insertelement <4 x float> undef, float %2, i32 0
+ %12 = insertelement <4 x float> %11, float %3, i32 1
+ call void @llvm.R600.store.swizzle(<4 x float> %12, i32 60, i32 1)
+ %13 = insertelement <4 x float> undef, float %6, i32 0
+ %14 = insertelement <4 x float> %13, float %8, i32 1
+ %15 = insertelement <4 x float> %14, float %10, i32 2
+ %16 = insertelement <4 x float> %15, float 0.000000e+00, i32 3
+ call void @llvm.R600.store.swizzle(<4 x float> %16, i32 0, i32 2)
+ ret void
+}
+
+; Function Attrs: nounwind readonly
+declare float @llvm.cos.f32(float) #1
declare void @llvm.R600.store.swizzle(<4 x float>, i32, i32)
attributes #0 = { "ShaderType"="1" }
-attributes #1 = { readnone }
+attributes #1 = { nounwind readonly }