; 4-byte spill slot, rounded to 8 bytes. The frame size should be exactly
; 160 + 8 * 8 = 232.
define void @f1(float *%ptr) {
-; CHECK: f1:
+; CHECK-LABEL: f1:
; CHECK: aghi %r15, -232
; CHECK: std %f8, 224(%r15)
; CHECK: std %f9, 216(%r15)
; Same for doubles, except that the full spill slot is used.
define void @f2(double *%ptr) {
-; CHECK: f2:
+; CHECK-LABEL: f2:
; CHECK: aghi %r15, -232
; CHECK: std %f8, 224(%r15)
; CHECK: std %f9, 216(%r15)
; The long double case needs a 16-byte spill slot.
define void @f3(fp128 *%ptr) {
-; CHECK: f3:
+; CHECK-LABEL: f3:
; CHECK: aghi %r15, -240
; CHECK: std %f8, 232(%r15)
; CHECK: std %f9, 224(%r15)