-; RUN: llc < %s -mtriple=thumbv7-apple-darwin -mcpu=cortex-a8
+; RUN: llc < %s -mtriple=thumbv7-apple-darwin -mcpu=cortex-a8 -verify-machineinstrs
+; RUN: llc < %s -mtriple=thumbv7-apple-darwin -mcpu=cortex-a8 -verify-machineinstrs -O0
target datalayout = "e-p:32:32:32-i1:8:32-i8:8:32-i16:16:32-i32:32:32-i64:32:32-f32:32:32-f64:32:32-v64:64:64-v128:128:128-a0:0:32-n32"
target triple = "thumbv7-apple-darwin10"
%6 = bitcast i32* %sp3 to <4 x i32>* ; <<4 x i32>*> [#uses=1]
%7 = load <4 x i32>* %6, align 16 ; <<4 x i32>> [#uses=1]
%8 = bitcast i32* %dp to i8* ; <i8*> [#uses=1]
- tail call void @llvm.arm.neon.vst4.v4i32(i8* %8, <4 x i32> %1, <4 x i32> %3, <4 x i32> %5, <4 x i32> %7)
+ tail call void @llvm.arm.neon.vst4.v4i32(i8* %8, <4 x i32> %1, <4 x i32> %3, <4 x i32> %5, <4 x i32> %7, i32 1)
ret void
}
-declare void @llvm.arm.neon.vst4.v4i32(i8*, <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32>) nounwind
+declare void @llvm.arm.neon.vst4.v4i32(i8*, <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32>, i32) nounwind
@sbuf = common global [16 x i32] zeroinitializer, align 16 ; <[16 x i32]*> [#uses=5]
@dbuf = common global [16 x i32] zeroinitializer ; <[16 x i32]*> [#uses=2]
%3 = load <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32]* @sbuf, i32 0, i32 4) to <4 x i32>*), align 16 ; <<4 x i32>> [#uses=1]
%4 = load <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32]* @sbuf, i32 0, i32 8) to <4 x i32>*), align 16 ; <<4 x i32>> [#uses=1]
%5 = load <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32]* @sbuf, i32 0, i32 12) to <4 x i32>*), align 16 ; <<4 x i32>> [#uses=1]
- tail call void @llvm.arm.neon.vst4.v4i32(i8* bitcast ([16 x i32]* @dbuf to i8*), <4 x i32> %2, <4 x i32> %3, <4 x i32> %4, <4 x i32> %5) nounwind
+ tail call void @llvm.arm.neon.vst4.v4i32(i8* bitcast ([16 x i32]* @dbuf to i8*), <4 x i32> %2, <4 x i32> %3, <4 x i32> %4, <4 x i32> %5, i32 1) nounwind
ret i32 0
}
+
+; PR12389
+; Make sure the DPair register class can spill.
+define void @pr12389(i8* %p) nounwind ssp {
+entry:
+ %vld1 = tail call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* %p, i32 1)
+ tail call void asm sideeffect "", "~{q0},~{q1},~{q2},~{q3},~{q4},~{q5},~{q6},~{q7},~{q8},~{q9},~{q10},~{q11},~{q12},~{q13},~{q14},~{q15}"() nounwind
+ tail call void @llvm.arm.neon.vst1.v4f32(i8* %p, <4 x float> %vld1, i32 1)
+ ret void
+}
+
+declare <4 x float> @llvm.arm.neon.vld1.v4f32(i8*, i32) nounwind readonly
+
+declare void @llvm.arm.neon.vst1.v4f32(i8*, <4 x float>, i32) nounwind
+
+; <rdar://problem/11101911>
+; When an strd is expanded into two str instructions, make sure the first str
+; doesn't kill the base register. This can happen if the base register is the
+; same as the data register.
+%class = type { i8*, %class*, i32 }
+define void @f11101911(%class* %this, i32 %num) ssp align 2 {
+entry:
+ %p1 = getelementptr inbounds %class* %this, i32 0, i32 1
+ %p2 = getelementptr inbounds %class* %this, i32 0, i32 2
+ tail call void asm sideeffect "", "~{r1},~{r3},~{r5},~{r11},~{r13}"() nounwind
+ store %class* %this, %class** %p1, align 4
+ store i32 %num, i32* %p2, align 4
+ ret void
+}
+
+; Check RAFast handling of inline assembly with many dense clobbers.
+; The large tuple aliases of the vector registers can cause problems.
+define void @rdar13249625(double* nocapture %p) nounwind {
+ %1 = tail call double asm sideeffect "@ $0", "=w,~{d0},~{q1},~{q2},~{q3},~{q4},~{q5},~{q6},~{q7},~{q8},~{q9},~{q10},~{q11},~{q12},~{q13},~{q14},~{q15}"() nounwind
+ store double %1, double* %p, align 4
+ ret void
+}