declare <4 x float> @llvm.arm.neon.vld1.v4f32(i8*, i32) nounwind readonly
define void @aaa(%quuz* %this, i8* %block) {
-; CHECK: aaa:
+; CHECK-LABEL: aaa:
; CHECK: bic r4, r4, #15
-; CHECK: vst1.64 {{.*}}[{{.*}}, :128]
-; CHECK: vld1.64 {{.*}}[{{.*}}, :128]
+; CHECK: vst1.64 {{.*}}[{{.*}}:128]
+; CHECK: vld1.64 {{.*}}[{{.*}}:128]
entry:
%aligned_vec = alloca <4 x float>, align 16
%"alloca point" = bitcast i32 0 to i32