; CHECK: }
; Function Attrs: uwtable
-define void @"\01?test@@YAXXZ"() #0 {
+define void @"\01?test@@YAXXZ"() #0 personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*) {
entry:
%o = alloca %class.Obj, align 1
%tmp = alloca i32, align 4
to label %unreachable unwind label %lpad
lpad: ; preds = %entry
- %1 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
+ %1 = landingpad { i8*, i32 }
catch i8* null
%2 = extractvalue { i8*, i32 } %1, 0
store i8* %2, i8** %exn.slot
to label %unreachable unwind label %lpad1
lpad1: ; preds = %catch
- %4 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
+ %4 = landingpad { i8*, i32 }
cleanup
%5 = extractvalue { i8*, i32 } %4, 0
store i8* %5, i8** %exn.slot
; CHECK: [[SPLIT_LABEL]]
;
; CHECK: [[LPAD_LABEL]]
-; CHECK: landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
+; CHECK: landingpad { i8*, i32 }
; CHECK: cleanup
; CHECK: unreachable
; CHECK: }