;
; CHECK-LABEL: define void @"\01?test@@YAXXZ"()
; CHECK: entry:
-; CHECK: call void (...) @llvm.frameescape
+; CHECK: call void (...) @llvm.localescape
; CHECK: }
; Function Attrs: nounwind uwtable
-define void @"\01?test@@YAXXZ"() #0 {
+define void @"\01?test@@YAXXZ"() #0 personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*) {
entry:
%o = alloca %class.Obj, align 1
%exn.slot = alloca i8*
br label %try.cont
lpad: ; preds = %entry
- %0 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
+ %0 = landingpad { i8*, i32 }
catch i8* null
%1 = extractvalue { i8*, i32 } %0, 0
store i8* %1, i8** %exn.slot
; Verify that a cleanup handler was created and that it calls ~Obj().
; CHECK-LABEL: define internal void @"\01?test@@YAXXZ.cleanup"(i8*, i8*)
; CHECK: entry:
-; CHECK: @llvm.framerecover(i8* bitcast (void ()* @"\01?test@@YAXXZ" to i8*), i8* %1, i32 0)
+; CHECK: @llvm.localrecover(i8* bitcast (void ()* @"\01?test@@YAXXZ" to i8*), i8* %1, i32 0)
; CHECK: call void @"\01??1Obj@@QEAA@XZ"
; CHECK: ret void
; CHECK: }