define i32 @get(%struct.foo* %c, i8* %state) nounwind {
entry:
- %0 = getelementptr %struct.foo* %c, i32 0, i32 0 ; <i32*> [#uses=2]
- %1 = getelementptr %struct.foo* %c, i32 0, i32 1 ; <i32*> [#uses=2]
- %2 = getelementptr %struct.foo* %c, i32 0, i32 2 ; <i8**> [#uses=2]
- %3 = load i32* %0, align 4 ; <i32> [#uses=1]
- %4 = load i32* %1, align 4 ; <i32> [#uses=1]
- %5 = load i8* %state, align 1 ; <i8> [#uses=1]
+ %0 = getelementptr %struct.foo, %struct.foo* %c, i32 0, i32 0 ; <i32*> [#uses=2]
+ %1 = getelementptr %struct.foo, %struct.foo* %c, i32 0, i32 1 ; <i32*> [#uses=2]
+ %2 = getelementptr %struct.foo, %struct.foo* %c, i32 0, i32 2 ; <i8**> [#uses=2]
+ %3 = load i32, i32* %0, align 4 ; <i32> [#uses=1]
+ %4 = load i32, i32* %1, align 4 ; <i32> [#uses=1]
+ %5 = load i8, i8* %state, align 1 ; <i8> [#uses=1]
%asmtmp = tail call { i32, i32, i32, i32 } asm sideeffect "#1st=$0 $1 2nd=$1 $2 3rd=$2 $4 5th=$4 $3=4th 1$0 1%eXx 5$4 5%eXx 6th=$5", "=&r,=r,=r,=*m,=&q,=*imr,1,2,*m,5,~{dirflag},~{fpsr},~{flags},~{cx}"(i8** %2, i8* %state, i32 %3, i32 %4, i8** %2, i8 %5) nounwind ; <{ i32, i32, i32, i32 }> [#uses=3]
%asmresult = extractvalue { i32, i32, i32, i32 } %asmtmp, 0 ; <i32> [#uses=1]
%asmresult1 = extractvalue { i32, i32, i32, i32 } %asmtmp, 1 ; <i32> [#uses=1]