ret <8 x double> %res
}
declare <8 x double> @llvm.nearbyint.v8f64(<8 x double> %p)
+
+define double @nearbyint_f64(double %a) {
+; CHECK-LABEL: nearbyint_f64
+; CHECK: vrndscalesd $12, {{.*}}encoding: [0x62,0xf3,0xfd,0x08,0x0b,0xc0,0x0c]
+ %res = call double @llvm.nearbyint.f64(double %a)
+ ret double %res
+}
+declare double @llvm.nearbyint.f64(double %p)
+
+define float @floor_f32(float %a) {
+; CHECK-LABEL: floor_f32
+; CHECK: vrndscaless $1, {{.*}}encoding: [0x62,0xf3,0x7d,0x08,0x0a,0xc0,0x01]
+ %res = call float @llvm.floor.f32(float %a)
+ ret float %res
+}
+declare float @llvm.floor.f32(float %p)
+
+define float @floor_f32m(float* %aptr) {
+; CHECK-LABEL: floor_f32m
+; CHECK: vrndscaless $1, (%rdi), {{.*}}encoding: [0x62,0xf3,0x7d,0x08,0x0a,0x07,0x01]
+ %a = load float, float* %aptr, align 4
+ %res = call float @llvm.floor.f32(float %a)
+ ret float %res
+}
+