declare void @g()
-define void @f() {
+define void @f() personality i8* bitcast (void ()* @g to i8*) {
bb0:
call void asm ".Lfunc_end0:", ""()
; CHECK: #APP
invoke void @g() to label %bb2 unwind label %bb1
bb1:
- landingpad { i8*, i32 } personality i8* bitcast (void ()* @g to i8*)
+ landingpad { i8*, i32 }
catch i8* null
call void @g()
ret void