define void @g() {
entry:
%args = alloca inalloca %frame
- %c = getelementptr %frame* %args, i32 0, i32 2
+ %c = getelementptr %frame, %frame* %args, i32 0, i32 2
; CHECK: movl $20, %eax
; CHECK: calll __chkstk
; CHECK: movl %esp,
call void @Foo_ctor(%Foo* %c)
; CHECK: leal 12(%{{.*}}),
-; CHECK: subl $4, %esp
-; CHECK: calll _Foo_ctor
+; CHECK-NEXT: pushl
+; CHECK-NEXT: calll _Foo_ctor
; CHECK: addl $4, %esp
- %b = getelementptr %frame* %args, i32 0, i32 1
+ %b = getelementptr %frame, %frame* %args, i32 0, i32 1
store i32 42, i32* %b
; CHECK: movl $42,
- %a = getelementptr %frame* %args, i32 0, i32 0
+ %a = getelementptr %frame, %frame* %args, i32 0, i32 0
call void @Foo_ctor(%Foo* %a)
-; CHECK: subl $4, %esp
-; CHECK: calll _Foo_ctor
+; CHECK-NEXT: pushl
+; CHECK-NEXT: calll _Foo_ctor
; CHECK: addl $4, %esp
call void @f(%frame* inalloca %args)
; CHECK: calll _f