<8 x i32> < i32 8, i32 0, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef >
store <8 x i16> %tmp6, <8 x i16>* %dest
ret void
-
-; X64: t0:
+
+; X64-LABEL: t0:
; X64: movdqa (%rsi), %xmm0
; X64: pslldq $2, %xmm0
; X64: movdqa %xmm0, (%rdi)
%tmp2 = load <8 x i16>* %B
%tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> < i32 8, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7 >
ret <8 x i16> %tmp3
-
-; X64: t1:
+
+; X64-LABEL: t1:
; X64: movdqa (%rdi), %xmm0
; X64: pinsrw $0, (%rsi), %xmm0
; X64: ret
define <8 x i16> @t2(<8 x i16> %A, <8 x i16> %B) nounwind {
%tmp = shufflevector <8 x i16> %A, <8 x i16> %B, <8 x i32> < i32 9, i32 1, i32 2, i32 9, i32 4, i32 5, i32 6, i32 7 >
ret <8 x i16> %tmp
-; X64: t2:
+; X64-LABEL: t2:
; X64: pextrw $1, %xmm1, %eax
; X64: pinsrw $0, %eax, %xmm0
; X64: pinsrw $3, %eax, %xmm0
define <8 x i16> @t3(<8 x i16> %A, <8 x i16> %B) nounwind {
%tmp = shufflevector <8 x i16> %A, <8 x i16> %A, <8 x i32> < i32 8, i32 3, i32 2, i32 13, i32 7, i32 6, i32 5, i32 4 >
ret <8 x i16> %tmp
-; X64: t3:
+; X64-LABEL: t3:
; X64: pextrw $5, %xmm0, %eax
; X64: pshuflw $44, %xmm0, %xmm0
; X64: pshufhw $27, %xmm0, %xmm0
define <8 x i16> @t4(<8 x i16> %A, <8 x i16> %B) nounwind {
%tmp = shufflevector <8 x i16> %A, <8 x i16> %B, <8 x i32> < i32 0, i32 7, i32 2, i32 3, i32 1, i32 5, i32 6, i32 5 >
ret <8 x i16> %tmp
-; X64: t4:
+; X64-LABEL: t4:
; X64: pextrw $7, [[XMM0:%xmm[0-9]+]], %eax
; X64: pshufhw $100, [[XMM0]], [[XMM1:%xmm[0-9]+]]
; X64: pinsrw $1, %eax, [[XMM1]]
; X64: pextrw $1, [[XMM0]], %eax
-; X64: pinsrw $4, %eax, %xmm0
+; X64: pinsrw $4, %eax, %xmm{{[0-9]}}
; X64: ret
}
%tmp.upgrd.3 = bitcast <2 x i32>* %A to double*
%tmp.upgrd.4 = load double* %tmp.upgrd.3
%tmp.upgrd.5 = insertelement <2 x double> undef, double %tmp.upgrd.4, i32 0
- %tmp5 = insertelement <2 x double> %tmp.upgrd.5, double undef, i32 1
- %tmp6 = bitcast <2 x double> %tmp5 to <4 x float>
- %tmp.upgrd.6 = extractelement <4 x float> %tmp, i32 0
- %tmp7 = extractelement <4 x float> %tmp, i32 1
- %tmp8 = extractelement <4 x float> %tmp6, i32 0
- %tmp9 = extractelement <4 x float> %tmp6, i32 1
- %tmp10 = insertelement <4 x float> undef, float %tmp.upgrd.6, i32 0
+ %tmp5 = insertelement <2 x double> %tmp.upgrd.5, double undef, i32 1
+ %tmp6 = bitcast <2 x double> %tmp5 to <4 x float>
+ %tmp.upgrd.6 = extractelement <4 x float> %tmp, i32 0
+ %tmp7 = extractelement <4 x float> %tmp, i32 1
+ %tmp8 = extractelement <4 x float> %tmp6, i32 0
+ %tmp9 = extractelement <4 x float> %tmp6, i32 1
+ %tmp10 = insertelement <4 x float> undef, float %tmp.upgrd.6, i32 0
%tmp11 = insertelement <4 x float> %tmp10, float %tmp7, i32 1
%tmp12 = insertelement <4 x float> %tmp11, float %tmp8, i32 2
%tmp13 = insertelement <4 x float> %tmp12, float %tmp9, i32 3
@g2 = external constant <4 x i16>
define internal void @t10() nounwind {
- load <4 x i32>* @g1, align 16
+ load <4 x i32>* @g1, align 16
bitcast <4 x i32> %1 to <8 x i16>
shufflevector <8 x i16> %2, <8 x i16> undef, <8 x i32> < i32 0, i32 2, i32 4, i32 6, i32 undef, i32 undef, i32 undef, i32 undef >
- bitcast <8 x i16> %3 to <2 x i64>
- extractelement <2 x i64> %4, i32 0
- bitcast i64 %5 to <4 x i16>
+ bitcast <8 x i16> %3 to <2 x i64>
+ extractelement <2 x i64> %4, i32 0
+ bitcast i64 %5 to <4 x i16>
store <4 x i16> %6, <4 x i16>* @g2, align 8
ret void
; X64: t10:
-; X64: pextrw $4, [[X0:%xmm[0-9]+]], %ecx
-; X64: pextrw $6, [[X0]], %eax
+; X64: pextrw $4, [[X0:%xmm[0-9]+]], %e{{..}}
+; X64: pextrw $6, [[X0]], %e{{..}}
; X64: movlhps [[X0]], [[X0]]
; X64: pshuflw $8, [[X0]], [[X0]]
-; X64: pinsrw $2, %ecx, [[X0]]
-; X64: pinsrw $3, %eax, [[X0]]
+; X64: pinsrw $2, %e{{..}}, [[X0]]
+; X64: pinsrw $3, %e{{..}}, [[X0]]
}
%tmp7 = shufflevector <8 x i16> %T0, <8 x i16> %T1, <8 x i32> < i32 1, i32 8, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef , i32 undef >
ret <8 x i16> %tmp7
-; X64: t11:
+; X64-LABEL: t11:
; X64: movd %xmm1, %eax
; X64: movlhps %xmm0, %xmm0
; X64: pshuflw $1, %xmm0, %xmm0
%tmp9 = shufflevector <8 x i16> %T0, <8 x i16> %T1, <8 x i32> < i32 0, i32 1, i32 undef, i32 undef, i32 3, i32 11, i32 undef , i32 undef >
ret <8 x i16> %tmp9
-; X64: t12:
+; X64-LABEL: t12:
; X64: pextrw $3, %xmm1, %eax
; X64: movlhps %xmm0, %xmm0
; X64: pshufhw $3, %xmm0, %xmm0
entry:
%tmp9 = shufflevector <8 x i16> %T0, <8 x i16> %T1, <8 x i32> < i32 8, i32 9, i32 undef, i32 undef, i32 11, i32 3, i32 undef , i32 undef >
ret <8 x i16> %tmp9
-; X64: t13:
+; X64-LABEL: t13:
; X64: punpcklqdq %xmm0, %xmm1
; X64: pextrw $3, %xmm1, %eax
; X64: pshufd $52, %xmm1, %xmm0
entry:
%tmp9 = shufflevector <8 x i16> %T0, <8 x i16> %T1, <8 x i32> < i32 8, i32 9, i32 undef, i32 undef, i32 undef, i32 2, i32 undef , i32 undef >
ret <8 x i16> %tmp9
-; X64: t14:
+; X64-LABEL: t14:
; X64: punpcklqdq %xmm0, %xmm1
; X64: pshufhw $8, %xmm1, %xmm0
; X64: ret
; X64: t16:
; X64: pextrw $8, %xmm0, %eax
; X64: pslldq $2, %xmm0
-; X64: movd %xmm0, %ecx
-; X64: pextrw $1, %xmm0, %edx
-; X64: pinsrw $0, %ecx, %xmm0
+; X64: pextrw $1, %xmm0, %ecx
+; X64: movzbl %cl, %ecx
+; X64: orl %eax, %ecx
+; X64: pinsrw $1, %ecx, %xmm0
; X64: ret
}
; rdar://8520311
define <4 x i32> @t17() nounwind {
entry:
-; X64: t17:
+; X64-LABEL: t17:
; X64: movddup (%rax), %xmm0
%tmp1 = load <4 x float>* undef, align 16
%tmp2 = shufflevector <4 x float> %tmp1, <4 x float> undef, <4 x i32> <i32 4, i32 1, i32 2, i32 3>