-; RUN: llc -O3 -disable-peephole -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+avx2 < %s | FileCheck %s
+; RUN: llc -O3 -disable-peephole -mtriple=x86_64-unknown-unknown -mattr=+avx2 < %s | FileCheck %s
target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-unknown"
;CHECK-LABEL: stack_fold_broadcastsd_ymm
;CHECK: vbroadcastsd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
- %2 = call <4 x double> @llvm.x86.avx2.vbroadcast.sd.pd.256(<2 x double> %a0)
- ret <4 x double> %2
+ %2 = shufflevector <2 x double> %a0, <2 x double> undef, <4 x i32> zeroinitializer
+ ; fadd forces execution domain
+ %3 = fadd <4 x double> %2, <double 0x0, double 0x0, double 0x0, double 0x0>
+ ret <4 x double> %3
}
declare <4 x double> @llvm.x86.avx2.vbroadcast.sd.pd.256(<2 x double>) nounwind readonly
;CHECK-LABEL: stack_fold_broadcastss
;CHECK: vbroadcastss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
- %2 = call <4 x float> @llvm.x86.avx2.vbroadcast.ss.ps(<4 x float> %a0)
- ret <4 x float> %2
+ %2 = shufflevector <4 x float> %a0, <4 x float> undef, <4 x i32> zeroinitializer
+ ; fadd forces execution domain
+ %3 = fadd <4 x float> %2, <float 0x0, float 0x0, float 0x0, float 0x0>
+ ret <4 x float> %3
}
declare <4 x float> @llvm.x86.avx2.vbroadcast.ss.ps(<4 x float>) nounwind readonly
;CHECK-LABEL: stack_fold_broadcastss_ymm
;CHECK: vbroadcastss {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
- %2 = call <8 x float> @llvm.x86.avx2.vbroadcast.ss.ps.256(<4 x float> %a0)
- ret <8 x float> %2
+ %2 = shufflevector <4 x float> %a0, <4 x float> undef, <8 x i32> zeroinitializer
+ ; fadd forces execution domain
+ %3 = fadd <8 x float> %2, <float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0>
+ ret <8 x float> %3
}
declare <8 x float> @llvm.x86.avx2.vbroadcast.ss.ps.256(<4 x float>) nounwind readonly
ret <16 x i16> %2
}
-; TODO stack_fold_palignr
-; define <32 x i8> @stack_fold_palignr(<32 x i8> %a0, <32 x i8> %a1)
+define <32 x i8> @stack_fold_palignr(<32 x i8> %a0, <32 x i8> %a1) {
+ ;CHECK-LABEL: stack_fold_palignr
+ ;CHECK: vpalignr $1, {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+ %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
+ %2 = shufflevector <32 x i8> %a1, <32 x i8> %a0, <32 x i32> <i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, i32 32, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31, i32 48>
+ ret <32 x i8> %2
+}
define <32 x i8> @stack_fold_pand(<32 x i8> %a0, <32 x i8> %a1) {
;CHECK-LABEL: stack_fold_pand
;CHECK-LABEL: stack_fold_pbroadcastb
;CHECK: vpbroadcastb {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
- %2 = call <16 x i8> @llvm.x86.avx2.pbroadcastb.128(<16 x i8> %a0)
+ %2 = shufflevector <16 x i8> %a0, <16 x i8> undef, <16 x i32> zeroinitializer
ret <16 x i8> %2
}
-declare <16 x i8> @llvm.x86.avx2.pbroadcastb.128(<16 x i8>) nounwind readonly
define <32 x i8> @stack_fold_pbroadcastb_ymm(<16 x i8> %a0) {
;CHECK-LABEL: stack_fold_pbroadcastb_ymm
;CHECK: vpbroadcastb {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
- %2 = call <32 x i8> @llvm.x86.avx2.pbroadcastb.256(<16 x i8> %a0)
+ %2 = shufflevector <16 x i8> %a0, <16 x i8> undef, <32 x i32> zeroinitializer
ret <32 x i8> %2
}
-declare <32 x i8> @llvm.x86.avx2.pbroadcastb.256(<16 x i8>) nounwind readonly
define <4 x i32> @stack_fold_pbroadcastd(<4 x i32> %a0) {
;CHECK-LABEL: stack_fold_pbroadcastd
;CHECK: vpbroadcastd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
- %2 = call <4 x i32> @llvm.x86.avx2.pbroadcastd.128(<4 x i32> %a0)
+ %2 = shufflevector <4 x i32> %a0, <4 x i32> undef, <4 x i32> zeroinitializer
; add forces execution domain
%3 = add <4 x i32> %2, <i32 1, i32 1, i32 1, i32 1>
ret <4 x i32> %3
}
-declare <4 x i32> @llvm.x86.avx2.pbroadcastd.128(<4 x i32>) nounwind readonly
define <8 x i32> @stack_fold_pbroadcastd_ymm(<4 x i32> %a0) {
;CHECK-LABEL: stack_fold_pbroadcastd_ymm
;CHECK: vpbroadcastd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
- %2 = call <8 x i32> @llvm.x86.avx2.pbroadcastd.256(<4 x i32> %a0)
+ %2 = shufflevector <4 x i32> %a0, <4 x i32> undef, <8 x i32> zeroinitializer
; add forces execution domain
%3 = add <8 x i32> %2, <i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1>
ret <8 x i32> %3
}
-declare <8 x i32> @llvm.x86.avx2.pbroadcastd.256(<4 x i32>) nounwind readonly
define <2 x i64> @stack_fold_pbroadcastq(<2 x i64> %a0) {
;CHECK-LABEL: stack_fold_pbroadcastq
;CHECK: vpbroadcastq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
- %2 = call <2 x i64> @llvm.x86.avx2.pbroadcastq.128(<2 x i64> %a0)
+ %2 = shufflevector <2 x i64> %a0, <2 x i64> undef, <2 x i32> zeroinitializer
; add forces execution domain
%3 = add <2 x i64> %2, <i64 1, i64 1>
ret <2 x i64> %3
}
-declare <2 x i64> @llvm.x86.avx2.pbroadcastq.128(<2 x i64>) nounwind readonly
define <4 x i64> @stack_fold_pbroadcastq_ymm(<2 x i64> %a0) {
;CHECK-LABEL: stack_fold_pbroadcastq_ymm
;CHECK: vpbroadcastq {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
- %2 = call <4 x i64> @llvm.x86.avx2.pbroadcastq.256(<2 x i64> %a0)
+ %2 = shufflevector <2 x i64> %a0, <2 x i64> undef, <4 x i32> zeroinitializer
; add forces execution domain
%3 = add <4 x i64> %2, <i64 1, i64 1, i64 1, i64 1>
ret <4 x i64> %3
}
-declare <4 x i64> @llvm.x86.avx2.pbroadcastq.256(<2 x i64>) nounwind readonly
define <8 x i16> @stack_fold_pbroadcastw(<8 x i16> %a0) {
;CHECK-LABEL: stack_fold_pbroadcastw
;CHECK: vpbroadcastw {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
- %2 = call <8 x i16> @llvm.x86.avx2.pbroadcastw.128(<8 x i16> %a0)
+ %2 = shufflevector <8 x i16> %a0, <8 x i16> undef, <8 x i32> zeroinitializer
ret <8 x i16> %2
}
-declare <8 x i16> @llvm.x86.avx2.pbroadcastw.128(<8 x i16>) nounwind readonly
define <16 x i16> @stack_fold_pbroadcastw_ymm(<8 x i16> %a0) {
;CHECK-LABEL: stack_fold_pbroadcastw_ymm
;CHECK: vpbroadcastw {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
- %2 = call <16 x i16> @llvm.x86.avx2.pbroadcastw.256(<8 x i16> %a0)
+ %2 = shufflevector <8 x i16> %a0, <8 x i16> undef, <16 x i32> zeroinitializer
ret <16 x i16> %2
}
-declare <16 x i16> @llvm.x86.avx2.pbroadcastw.256(<8 x i16>) nounwind readonly
define <32 x i8> @stack_fold_pcmpeqb(<32 x i8> %a0, <32 x i8> %a1) {
;CHECK-LABEL: stack_fold_pcmpeqb
;CHECK-LABEL: stack_fold_permd
;CHECK: vpermd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
- %2 = call <8 x i32> @llvm.x86.avx2.permd(<8 x i32> %a0, <8 x i32> %a1)
+ %2 = call <8 x i32> @llvm.x86.avx2.permd(<8 x i32> %a1, <8 x i32> %a0)
ret <8 x i32> %2
}
declare <8 x i32> @llvm.x86.avx2.permd(<8 x i32>, <8 x i32>) nounwind readonly
define <4 x double> @stack_fold_permpd(<4 x double> %a0) {
;CHECK-LABEL: stack_fold_permpd
- ;CHECK: vpermpd $255, {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+ ;CHECK: vpermpd $235, {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
- %2 = shufflevector <4 x double> %a0, <4 x double> undef, <4 x i32> <i32 3, i32 3, i32 3, i32 3>
+ %2 = shufflevector <4 x double> %a0, <4 x double> undef, <4 x i32> <i32 3, i32 2, i32 2, i32 3>
; fadd forces execution domain
%3 = fadd <4 x double> %2, <double 0x0, double 0x0, double 0x0, double 0x0>
ret <4 x double> %3
}
-define <8 x float> @stack_fold_permps(<8 x float> %a0, <8 x float> %a1) {
+define <8 x float> @stack_fold_permps(<8 x i32> %a0, <8 x float> %a1) {
;CHECK-LABEL: stack_fold_permps
;CHECK: vpermps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
- %2 = call <8 x float> @llvm.x86.avx2.permps(<8 x float> %a0, <8 x float> %a1)
+ %2 = call <8 x float> @llvm.x86.avx2.permps(<8 x float> %a1, <8 x i32> %a0)
ret <8 x float> %2
}
-declare <8 x float> @llvm.x86.avx2.permps(<8 x float>, <8 x float>) nounwind readonly
+declare <8 x float> @llvm.x86.avx2.permps(<8 x float>, <8 x i32>) nounwind readonly
define <4 x i64> @stack_fold_permq(<4 x i64> %a0) {
;CHECK-LABEL: stack_fold_permq
- ;CHECK: vpermq $255, {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+ ;CHECK: vpermq $235, {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
- %2 = shufflevector <4 x i64> %a0, <4 x i64> undef, <4 x i32> <i32 3, i32 3, i32 3, i32 3>
+ %2 = shufflevector <4 x i64> %a0, <4 x i64> undef, <4 x i32> <i32 3, i32 2, i32 2, i32 3>
; add forces execution domain
%3 = add <4 x i64> %2, <i64 1, i64 1, i64 1, i64 1>
ret <4 x i64> %3
;CHECK-LABEL: stack_fold_pmovsxbw
;CHECK: vpmovsxbw {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
- %2 = call <16 x i16> @llvm.x86.avx2.pmovsxbw(<16 x i8> %a0)
+ %2 = sext <16 x i8> %a0 to <16 x i16>
ret <16 x i16> %2
}
-declare <16 x i16> @llvm.x86.avx2.pmovsxbw(<16 x i8>) nounwind readnone
define <4 x i64> @stack_fold_pmovsxdq(<4 x i32> %a0) {
;CHECK-LABEL: stack_fold_pmovsxdq
;CHECK: vpmovsxdq {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
- %2 = call <4 x i64> @llvm.x86.avx2.pmovsxdq(<4 x i32> %a0)
+ %2 = sext <4 x i32> %a0 to <4 x i64>
ret <4 x i64> %2
}
-declare <4 x i64> @llvm.x86.avx2.pmovsxdq(<4 x i32>) nounwind readnone
define <8 x i32> @stack_fold_pmovsxwd(<8 x i16> %a0) {
;CHECK-LABEL: stack_fold_pmovsxwd
;CHECK: vpmovsxwd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
- %2 = call <8 x i32> @llvm.x86.avx2.pmovsxwd(<8 x i16> %a0)
+ %2 = sext <8 x i16> %a0 to <8 x i32>
ret <8 x i32> %2
}
-declare <8 x i32> @llvm.x86.avx2.pmovsxwd(<8 x i16>) nounwind readnone
define <4 x i64> @stack_fold_pmovsxwq(<8 x i16> %a0) {
;CHECK-LABEL: stack_fold_pmovsxwq
ret <8 x i32> %2
}
-; TODO stack_fold_pshufhw
+define <16 x i16> @stack_fold_vpshufhw(<16 x i16> %a0) {
+ ;CHECK-LABEL: stack_fold_vpshufhw
+ ;CHECK: vpshufhw $27, {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+ %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
+ %2 = shufflevector <16 x i16> %a0, <16 x i16> undef, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 7, i32 6, i32 5, i32 4, i32 8, i32 9, i32 10, i32 11, i32 15, i32 14, i32 13, i32 12>
+ ret <16 x i16> %2
+}
-; TODO stack_fold_pshuflw
+define <16 x i16> @stack_fold_vpshuflw(<16 x i16> %a0) {
+ ;CHECK-LABEL: stack_fold_vpshuflw
+ ;CHECK: vpshuflw $27, {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+ %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
+ %2 = shufflevector <16 x i16> %a0, <16 x i16> undef, <16 x i32> <i32 3, i32 2, i32 1, i32 0, i32 4, i32 5, i32 6, i32 7, i32 11, i32 10, i32 9, i32 8, i32 12, i32 13, i32 14, i32 15>
+ ret <16 x i16> %2
+}
define <32 x i8> @stack_fold_psignb(<32 x i8> %a0, <32 x i8> %a1) {
;CHECK-LABEL: stack_fold_psignb
;CHECK: vpunpckhdq {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <8 x i32> %a0, <8 x i32> %a1, <8 x i32> <i32 2, i32 10, i32 3, i32 11, i32 6, i32 14, i32 7, i32 15>
- ret <8 x i32> %2
+ ; add forces execution domain
+ %3 = add <8 x i32> %2, <i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1>
+ ret <8 x i32> %3
}
define <4 x i64> @stack_fold_punpckhqdq(<4 x i64> %a0, <4 x i64> %a1) {
;CHECK: vpunpckhqdq {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <4 x i64> %a0, <4 x i64> %a1, <4 x i32> <i32 1, i32 5, i32 3, i32 7>
- ret <4 x i64> %2
+ ; add forces execution domain
+ %3 = add <4 x i64> %2, <i64 1, i64 1, i64 1, i64 1>
+ ret <4 x i64> %3
}
define <16 x i16> @stack_fold_punpckhwd(<16 x i16> %a0, <16 x i16> %a1) {
;CHECK: vpunpckldq {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <8 x i32> %a0, <8 x i32> %a1, <8 x i32> <i32 0, i32 8, i32 1, i32 9, i32 4, i32 12, i32 5, i32 13>
- ret <8 x i32> %2
+ ; add forces execution domain
+ %3 = add <8 x i32> %2, <i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1>
+ ret <8 x i32> %3
}
define <4 x i64> @stack_fold_punpcklqdq(<4 x i64> %a0, <4 x i64> %a1) {
;CHECK: vpunpcklqdq {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <4 x i64> %a0, <4 x i64> %a1, <4 x i32> <i32 0, i32 4, i32 2, i32 6>
- ret <4 x i64> %2
+ ; add forces execution domain
+ %3 = add <4 x i64> %2, <i64 1, i64 1, i64 1, i64 1>
+ ret <4 x i64> %3
}
define <16 x i16> @stack_fold_punpcklwd(<16 x i16> %a0, <16 x i16> %a1) {