%__u = alloca { [3 x i32] }
%tmp.1 = bitcast { [3 x i32] }* %__u to double*
store double %__x, double* %tmp.1
- %tmp.4 = getelementptr { [3 x i32] }* %__u, i32 0, i32 0, i32 1
- %tmp.5 = load i32* %tmp.4
+ %tmp.4 = getelementptr { [3 x i32] }, { [3 x i32] }* %__u, i32 0, i32 0, i32 1
+ %tmp.5 = load i32, i32* %tmp.4
%tmp.6 = icmp slt i32 %tmp.5, 0
%tmp.7 = zext i1 %tmp.6 to i32
ret i32 %tmp.7
; CHECK-NEXT: store double
store i8 19, i8* %P ;; dead
- %A = getelementptr i8* %P, i32 3
+ %A = getelementptr i8, i8* %P, i32 3
store i8 42, i8* %A ;; dead
define void @test5(i32 %i) nounwind ssp {
%A = alloca i32
%B = bitcast i32* %A to i8*
- %C = getelementptr i8* %B, i32 %i
+ %C = getelementptr i8, i8* %B, i32 %i
store i8 10, i8* %C ;; Dead store to variable index.
store i32 20, i32* %A
define void @test5_addrspacecast(i32 %i) nounwind ssp {
%A = alloca i32
%B = addrspacecast i32* %A to i8 addrspace(1)*
- %C = getelementptr i8 addrspace(1)* %B, i32 %i
+ %C = getelementptr i8, i8 addrspace(1)* %B, i32 %i
store i8 10, i8 addrspace(1)* %C ;; Dead store to variable index.
store i32 20, i32* %A