}
define void @test5() {
- store i1 true, i1* undef
- %1 = invoke i32 @test5a() to label %exit unwind label %exit
+ store i1 true, i1* undef
+ %r = invoke i32 @test5a() to label %exit unwind label %unwind
+unwind:
+ %exn = landingpad {i8*, i32} personality i32 (...)* @__gxx_personality_v0
+ cleanup
+ br label %exit
exit:
- %exn = landingpad {i8*, i32} personality i32 (...)* @__gxx_personality_v0
- cleanup
- ret void
+ ret void
}
br i1 %tobool, label %cond.end, label %cond.false
terminate.handler: ; preds = %ehcleanup
- %exc = call i8* @llvm.eh.exception() ; <i8*> [#uses=1]
- %0 = call i32 (i8*, i8*, ...)* @llvm.eh.selector(i8* %exc, i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*), i32 1) ; <i32> [#uses=0]
+ %exc = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*)
+ cleanup
call void @_ZSt9terminatev() noreturn nounwind
unreachable
ehcleanup: ; preds = %cond.false
- %exc1 = call i8* @llvm.eh.exception() ; <i8*> [#uses=2]
- %1 = call i32 (i8*, i8*, ...)* @llvm.eh.selector(i8* %exc1, i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*), i8* null) ; <i32> [#uses=0]
+ %exc1 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*)
+ catch i8* null
invoke void @_ZN6UStackD1Ev(%class.UStack* %breaks)
to label %cont unwind label %terminate.handler
cont: ; preds = %ehcleanup
- call void @_Unwind_Resume_or_Rethrow(i8* %exc1)
- unreachable
+ resume { i8*, i32 } %exc1
cond.false: ; preds = %entry
%tmp4 = getelementptr inbounds %class.RuleBasedBreakIterator* %this, i32 0, i32 0 ; <i64 ()**> [#uses=1]
declare i32 @__gxx_personality_v0(...)
-declare i8* @llvm.eh.exception() nounwind readonly
-
-declare i32 @llvm.eh.selector(i8*, i8*, ...) nounwind
-
declare void @_ZSt9terminatev()
declare void @_Unwind_Resume_or_Rethrow(i8*)