-; RUN: llvm-as < %s | opt -scalarrepl | llvm-dis | not grep {call.*memcpy}
+; RUN: opt < %s -scalarrepl -S | not grep {call.*memcpy}
+target datalayout = "E-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64"
@C.0.1248 = internal constant [128 x float] [ float -1.000000e+00, float -1.000000e+00, float -1.000000e+00, float 0.000000e+00, float -1.000000e+00, float -1.000000e+00, float 0.000000e+00, float -1.000000e+00, float -1.000000e+00, float -1.000000e+00, float 0.000000e+00, float 1.000000e+00, float -1.000000e+00, float -1.000000e+00, float 1.000000e+00, float 0.000000e+00, float -1.000000e+00, float 0.000000e+00, float -1.000000e+00, float -1.000000e+00, float -1.000000e+00, float 0.000000e+00, float -1.000000e+00, float 1.000000e+00, float -1.000000e+00, float 0.000000e+00, float 1.000000e+00, float -1.000000e+00, float -1.000000e+00, float 0.000000e+00, float 1.000000e+00, float 1.000000e+00, float -1.000000e+00, float 1.000000e+00, float -1.000000e+00, float 0.000000e+00, float -1.000000e+00, float 1.000000e+00, float 0.000000e+00, float -1.000000e+00, float -1.000000e+00, float 1.000000e+00, float 0.000000e+00, float 1.000000e+00, float -1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 0.000000e+00, float 0.000000e+00, float -1.000000e+00, float -1.000000e+00, float -1.000000e+00, float 0.000000e+00, float -1.000000e+00, float -1.000000e+00, float 1.000000e+00, float 0.000000e+00, float -1.000000e+00, float 1.000000e+00, float -1.000000e+00, float 0.000000e+00, float -1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float -1.000000e+00, float -1.000000e+00, float 0.000000e+00, float 1.000000e+00, float -1.000000e+00, float 0.000000e+00, float -1.000000e+00, float 1.000000e+00, float -1.000000e+00, float 0.000000e+00, float 1.000000e+00, float 1.000000e+00, float -1.000000e+00, float 1.000000e+00, float 0.000000e+00, float 1.000000e+00, float 0.000000e+00, float -1.000000e+00, float -1.000000e+00, float 1.000000e+00, float 0.000000e+00, float -1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 0.000000e+00, float 1.000000e+00, float -1.000000e+00, float 1.000000e+00, float 0.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float -1.000000e+00, float 0.000000e+00, float 1.000000e+00, float 1.000000e+00, float 0.000000e+00, float -1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 0.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 0.000000e+00, float 0.000000e+00, float 1.000000e+00, float -1.000000e+00, float -1.000000e+00, float 0.000000e+00, float 1.000000e+00, float -1.000000e+00, float 1.000000e+00, float 0.000000e+00, float 1.000000e+00, float 1.000000e+00, float -1.000000e+00, float 0.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00 ], align 32 ; <[128 x float]*> [#uses=1]
define float @grad4(i32 %hash, float %x, float %y, float %z, float %w) {