Rewrite recursion in terms of loops; make it a bit faster
[c11tester.git] / threads.cc
index 8b55a91b186b61534ec124ca2a990283c11a3ffb..23041b28b55db34d617b86b25e8f3c527810b918 100644 (file)
@@ -14,6 +14,7 @@
 #include "model.h"
 #include "execution.h"
 #include "schedule.h"
+#include "clockvector.h"
 
 #ifdef TLS
 #include <dlfcn.h>
@@ -242,7 +243,7 @@ void setup_context() {
        Thread * curr_thread = thread_current();
 
        /* Add dummy "start" action, just to create a first clock vector */
-       model->switch_to_master(new ModelAction(THREAD_START, std::memory_order_seq_cst, curr_thread));
+       model->switch_thread(new ModelAction(THREAD_START, std::memory_order_seq_cst, curr_thread));
 
        real_init_all();
 
@@ -330,6 +331,16 @@ int Thread::swap(ucontext_t *ctxt, Thread *t)
        return model_swapcontext(ctxt, &t->context);
 }
 
+int Thread::swap(Thread *t, Thread *t2)
+{
+       t->set_state(THREAD_READY);
+       t2->set_state(THREAD_RUNNING);
+#ifdef TLS
+       if (t2->tls != NULL)
+               set_tls_addr((uintptr_t)t2->tls);
+#endif
+       return model_swapcontext(&t->context, &t2->context);
+}
 
 /** Terminate a thread and free its stack. */
 void Thread::complete()
@@ -359,6 +370,7 @@ void Thread::complete()
  */
 Thread::Thread(thread_id_t tid) :
        parent(NULL),
+       acq_fence_cv(new ClockVector()),
        creation(NULL),
        pending(NULL),
        start_routine(NULL),
@@ -384,6 +396,7 @@ Thread::Thread(thread_id_t tid) :
  */
 Thread::Thread(thread_id_t tid, thrd_t *t, void (*func)(void *), void *a, Thread *parent) :
        parent(parent),
+       acq_fence_cv(new ClockVector()),
        creation(NULL),
        pending(NULL),
        start_routine(func),
@@ -416,6 +429,7 @@ Thread::Thread(thread_id_t tid, thrd_t *t, void (*func)(void *), void *a, Thread
  */
 Thread::Thread(thread_id_t tid, thrd_t *t, void *(*func)(void *), void *a, Thread *parent) :
        parent(parent),
+       acq_fence_cv(new ClockVector()),
        creation(NULL),
        pending(NULL),
        start_routine(NULL),
@@ -444,6 +458,8 @@ Thread::~Thread()
 {
        if (!is_complete())
                complete();
+
+       delete acq_fence_cv;
 }
 
 /** @return The thread_id_t corresponding to this Thread object. */
@@ -490,6 +506,14 @@ Thread * Thread::waiting_on() const
 bool Thread::is_waiting_on(const Thread *t) const
 {
        Thread *wait;
+
+       // One thread relocks a recursive mutex
+       if (waiting_on() == t && pending->is_lock()) {
+               int mutex_type = pending->get_mutex()->get_state()->type;
+               if (mutex_type == PTHREAD_MUTEX_RECURSIVE)
+                       return false;
+       }
+
        for (wait = waiting_on();wait != NULL;wait = wait->waiting_on())
                if (wait == t)
                        return true;