/** @brief A Thread is created for each user-space thread */
class Thread {
public:
+ Thread(thread_id_t tid);
Thread(thrd_t *t, void (*func)(void *), void *a);
~Thread();
void complete();
friend void thread_startup();
- SNAPSHOTALLOC
+ /**
+ * Intentionally NOT allocated with MODELALLOC or SNAPSHOTALLOC.
+ * Threads should be allocated on the user's normal (snapshotting) heap
+ * to allow their allocation/deallocation to follow the same pattern as
+ * the rest of the backtracked/replayed program.
+ */
private:
int create_context();
Thread *parent;
* list is used for thread joins, where another Thread waits for this
* Thread to complete
*/
- std::vector<ModelAction *> wait_list;
+ std::vector< ModelAction *, SnapshotAlloc<ModelAction *> > wait_list;
/**
* The value returned by the last action in this thread