#define BUGDRIVER_H
#include "llvm/ADT/ValueMap.h"
-#include <vector>
+#include "llvm/Transforms/Utils/ValueMapper.h"
#include <string>
+#include <vector>
namespace llvm {
/// this function.
///
bool createReferenceFile(Module *M, const std::string &Filename
- = "bugpoint.reference.out");
+ = "bugpoint.reference.out-%%%%%%%");
/// diffProgram - This method executes the specified module and diffs the
/// output against the file specified by ReferenceOutputFile. If the output
/// series of cleanup passes (ADCE and SimplifyCFG) to eliminate any code
/// which depends on the value. The modified module is then returned.
///
- Module *deleteInstructionFromProgram(const Instruction *I, unsigned Simp)
- const;
+ Module *deleteInstructionFromProgram(const Instruction *I, unsigned Simp);
/// performFinalCleanups - This method clones the current Program and performs
/// a series of cleanups intended to get rid of extra cruft on the module. If
/// bitcode file. If an error occurs, true is returned.
///
bool writeProgramToFile(const std::string &Filename, const Module *M) const;
+ bool writeProgramToFile(const std::string &Filename, int FD,
+ const Module *M) const;
private:
/// runPasses - Just like the method above, but this just returns true or
/// module, split the functions OUT of the specified module, and place them in
/// the new module.
Module *SplitFunctionsOutOfModule(Module *M, const std::vector<Function*> &F,
- ValueMap<const Value*, Value*> &VMap);
+ ValueToValueMapTy &VMap);
} // End llvm namespace