//
//===----------------------------------------------------------------------===//
-#ifndef BUGDRIVER_H
-#define BUGDRIVER_H
+#ifndef LLVM_TOOLS_BUGPOINT_BUGDRIVER_H
+#define LLVM_TOOLS_BUGPOINT_BUGDRIVER_H
-#include "llvm/ADT/ValueMap.h"
-#include <vector>
+#include "llvm/IR/ValueMap.h"
+#include "llvm/Transforms/Utils/ValueMapper.h"
+#include <memory>
#include <string>
+#include <vector>
namespace llvm {
class Value;
-class StaticPassInfo;
+class PassInfo;
class Module;
class GlobalVariable;
class Function;
const char *ToolName; // argv[0] of bugpoint
std::string ReferenceOutputFile; // Name of `good' output file
Module *Program; // The raw program, linked together
- std::vector<const StaticPassInfo*> PassesToRun;
+ std::vector<std::string> PassesToRun;
AbstractInterpreter *Interpreter; // How to run the program
AbstractInterpreter *SafeInterpreter; // To generate reference output, etc.
GCC *gcc;
- bool run_as_child;
bool run_find_bugs;
unsigned Timeout;
unsigned MemoryLimit;
friend class ReduceMisCodegenFunctions;
public:
- BugDriver(const char *toolname, bool as_child, bool find_bugs,
+ BugDriver(const char *toolname, bool find_bugs,
unsigned timeout, unsigned memlimit, bool use_valgrind,
LLVMContext& ctxt);
~BugDriver();
const char *getToolName() const { return ToolName; }
- LLVMContext& getContext() { return Context; }
+ LLVMContext& getContext() const { return Context; }
// Set up methods... these methods are used to copy information about the
// command line arguments into instance variables of BugDriver.
//
bool addSources(const std::vector<std::string> &FileNames);
- template<class It>
- void addPasses(It I, It E) { PassesToRun.insert(PassesToRun.end(), I, E); }
- void setPassesToRun(const std::vector<const StaticPassInfo*> &PTR) {
+ void addPass(std::string p) { PassesToRun.push_back(p); }
+ void setPassesToRun(const std::vector<std::string> &PTR) {
PassesToRun = PTR;
}
- const std::vector<const StaticPassInfo*> &getPassesToRun() const {
+ const std::vector<std::string> &getPassesToRun() const {
return PassesToRun;
}
/// ReferenceOutput contains the filename of the file containing the output we
/// are to match.
///
- bool debugPassMiscompilation(const StaticPassInfo *ThePass,
+ bool debugPassMiscompilation(const PassInfo *ThePass,
const std::string &ReferenceOutput);
/// compileSharedObject - This method creates a SharedObject from a given
/// runPasses - Run all of the passes in the "PassesToRun" list, discard the
/// output, and return true if any of the passes crashed.
- bool runPasses(Module *M = 0) {
- if (M == 0) M = Program;
- std::swap(M, Program);
- bool Result = runPasses(PassesToRun);
- std::swap(M, Program);
- return Result;
+ bool runPasses(Module *M) const {
+ return runPasses(M, PassesToRun);
}
Module *getProgram() const { return Program; }
/// setting Error if an error occurs. This is used for code generation
/// crash testing.
///
- void compileProgram(Module *M, std::string *Error);
+ void compileProgram(Module *M, std::string *Error) const;
/// executeProgram - This method runs "Program", capturing the output of the
/// program to a file. A recommended filename may be optionally specified.
///
- std::string executeProgram(std::string OutputFilename,
+ std::string executeProgram(const Module *Program,
+ std::string OutputFilename,
std::string Bitcode,
const std::string &SharedObjects,
AbstractInterpreter *AI,
- std::string *Error);
+ std::string *Error) const;
/// executeProgramSafely - Used to create reference output with the "safe"
/// backend, if reference output is not provided. If there is a problem with
/// the code generator (e.g., llc crashes), this will return false and set
/// Error.
///
- std::string executeProgramSafely(std::string OutputFile, std::string *Error);
+ std::string executeProgramSafely(const Module *Program,
+ std::string OutputFile,
+ std::string *Error) const;
/// createReferenceFile - calls compileProgram and then records the output
/// into ReferenceOutputFile. Returns true if reference file created, false
/// this function.
///
bool createReferenceFile(Module *M, const std::string &Filename
- = "bugpoint.reference.out");
+ = "bugpoint.reference.out-%%%%%%%");
/// diffProgram - This method executes the specified module and diffs the
/// output against the file specified by ReferenceOutputFile. If the output
/// is different, 1 is returned. If there is a problem with the code
/// generator (e.g., llc crashes), this will return -1 and set Error.
///
- bool diffProgram(const std::string &BitcodeFile = "",
+ bool diffProgram(const Module *Program,
+ const std::string &BitcodeFile = "",
const std::string &SharedObj = "",
bool RemoveBitcode = false,
- std::string *Error = 0);
+ std::string *Error = nullptr) const;
- /// EmitProgressBitcode - This function is used to output the current Program
- /// to a file named "bugpoint-ID.bc".
+ /// EmitProgressBitcode - This function is used to output M to a file named
+ /// "bugpoint-ID.bc".
///
- void EmitProgressBitcode(const std::string &ID, bool NoFlyer = false);
+ void EmitProgressBitcode(const Module *M, const std::string &ID,
+ bool NoFlyer = false) const;
- /// deleteInstructionFromProgram - This method clones the current Program and
- /// deletes the specified instruction from the cloned module. It then runs a
- /// series of cleanup passes (ADCE and SimplifyCFG) to eliminate any code
- /// which depends on the value. The modified module is then returned.
+ /// This method clones the current Program and deletes the specified
+ /// instruction from the cloned module. It then runs a series of cleanup
+ /// passes (ADCE and SimplifyCFG) to eliminate any code which depends on the
+ /// value. The modified module is then returned.
///
- Module *deleteInstructionFromProgram(const Instruction *I, unsigned Simp)
- const;
+ std::unique_ptr<Module> deleteInstructionFromProgram(const Instruction *I,
+ unsigned Simp);
- /// performFinalCleanups - This method clones the current Program and performs
- /// a series of cleanups intended to get rid of extra cruft on the module. If
- /// the MayModifySemantics argument is true, then the cleanups is allowed to
+ /// This method clones the current Program and performs a series of cleanups
+ /// intended to get rid of extra cruft on the module. If the
+ /// MayModifySemantics argument is true, then the cleanups is allowed to
/// modify how the code behaves.
///
- Module *performFinalCleanups(Module *M, bool MayModifySemantics = false);
-
- /// ExtractLoop - Given a module, extract up to one loop from it into a new
- /// function. This returns null if there are no extractable loops in the
- /// program or if the loop extractor crashes.
- Module *ExtractLoop(Module *M);
-
- /// ExtractMappedBlocksFromModule - Extract all but the specified basic blocks
- /// into their own functions. The only detail is that M is actually a module
- /// cloned from the one the BBs are in, so some mapping needs to be performed.
- /// If this operation fails for some reason (ie the implementation is buggy),
- /// this function should return null, otherwise it returns a new Module.
- Module *ExtractMappedBlocksFromModule(const std::vector<BasicBlock*> &BBs,
- Module *M);
-
- /// runPassesOn - Carefully run the specified set of pass on the specified
- /// module, returning the transformed module on success, or a null pointer on
- /// failure. If AutoDebugCrashes is set to true, then bugpoint will
- /// automatically attempt to track down a crashing pass if one exists, and
- /// this method will never return null.
- Module *runPassesOn(Module *M,
- const std::vector<const StaticPassInfo*> &Passes,
- bool AutoDebugCrashes = false, unsigned NumExtraArgs = 0,
- const char * const *ExtraArgs = NULL);
+ std::unique_ptr<Module> performFinalCleanups(Module *M,
+ bool MayModifySemantics = false);
+
+ /// Given a module, extract up to one loop from it into a new function. This
+ /// returns null if there are no extractable loops in the program or if the
+ /// loop extractor crashes.
+ std::unique_ptr<Module> extractLoop(Module *M);
+
+ /// Extract all but the specified basic blocks into their own functions. The
+ /// only detail is that M is actually a module cloned from the one the BBs are
+ /// in, so some mapping needs to be performed. If this operation fails for
+ /// some reason (ie the implementation is buggy), this function should return
+ /// null, otherwise it returns a new Module.
+ std::unique_ptr<Module>
+ extractMappedBlocksFromModule(const std::vector<BasicBlock *> &BBs,
+ Module *M);
+
+ /// Carefully run the specified set of pass on the specified/ module,
+ /// returning the transformed module on success, or a null pointer on failure.
+ /// If AutoDebugCrashes is set to true, then bugpoint will automatically
+ /// attempt to track down a crashing pass if one exists, and this method will
+ /// never return null.
+ std::unique_ptr<Module> runPassesOn(Module *M,
+ const std::vector<std::string> &Passes,
+ bool AutoDebugCrashes = false,
+ unsigned NumExtraArgs = 0,
+ const char *const *ExtraArgs = nullptr);
/// runPasses - Run the specified passes on Program, outputting a bitcode
/// file and writting the filename into OutputFile if successful. If the
/// or failed, unless Quiet is set. ExtraArgs specifies additional arguments
/// to pass to the child bugpoint instance.
///
- bool runPasses(const std::vector<const StaticPassInfo*> &PassesToRun,
+ bool runPasses(Module *Program,
+ const std::vector<std::string> &PassesToRun,
std::string &OutputFilename, bool DeleteOutput = false,
bool Quiet = false, unsigned NumExtraArgs = 0,
- const char * const *ExtraArgs = NULL) const;
+ const char * const *ExtraArgs = nullptr) const;
/// runManyPasses - Take the specified pass list and create different
/// combinations of passes to compile the program with. Compile the program with
/// If the passes did not compile correctly, output the command required to
/// recreate the failure. This returns true if a compiler error is found.
///
- bool runManyPasses(const std::vector<const StaticPassInfo*> &AllPasses,
+ bool runManyPasses(const std::vector<std::string> &AllPasses,
std::string &ErrMsg);
/// writeProgramToFile - This writes the current "Program" to the named
/// bitcode file. If an error occurs, true is returned.
///
- bool writeProgramToFile(const std::string &Filename, Module *M = 0) const;
+ bool writeProgramToFile(const std::string &Filename, const Module *M) const;
+ bool writeProgramToFile(const std::string &Filename, int FD,
+ const Module *M) const;
private:
/// runPasses - Just like the method above, but this just returns true or
/// false indicating whether or not the optimizer crashed on the specified
/// input (true = crashed).
///
- bool runPasses(const std::vector<const StaticPassInfo*> &PassesToRun,
+ bool runPasses(Module *M,
+ const std::vector<std::string> &PassesToRun,
bool DeleteOutput = true) const {
std::string Filename;
- return runPasses(PassesToRun, Filename, DeleteOutput);
+ return runPasses(M, PassesToRun, Filename, DeleteOutput);
}
- /// runAsChild - The actual "runPasses" guts that runs in a child process.
- int runPassesAsChild(const std::vector<const StaticPassInfo*> &PassesToRun);
-
/// initializeExecutionEnvironment - This method is used to set up the
/// environment for executing LLVM programs.
///
bool initializeExecutionEnvironment();
};
-/// ParseInputFile - Given a bitcode or assembly input filename, parse and
-/// return it, or return null if not possible.
+/// Given a bitcode or assembly input filename, parse and return it, or return
+/// null if not possible.
///
-Module *ParseInputFile(const std::string &InputFilename,
- LLVMContext& ctxt);
-
+std::unique_ptr<Module> parseInputFile(StringRef InputFilename,
+ LLVMContext &ctxt);
/// getPassesString - Turn a list of passes into a string which indicates the
/// command line options that must be passed to add the passes.
///
-std::string getPassesString(const std::vector<const StaticPassInfo*> &Passes);
+std::string getPassesString(const std::vector<std::string> &Passes);
/// PrintFunctionList - prints out list of problematic functions
///
/// module, split the functions OUT of the specified module, and place them in
/// the new module.
Module *SplitFunctionsOutOfModule(Module *M, const std::vector<Function*> &F,
- ValueMap<const Value*, Value*> &VMap);
+ ValueToValueMapTy &VMap);
} // End llvm namespace