ReduceCrashingGlobalVariables::TestGlobalVariables(
std::vector<GlobalVariable*> &GVs) {
// Clone the program to try hacking it apart...
- ValueMap<const Value*, Value*> VMap;
+ ValueToValueMapTy VMap;
Module *M = CloneModule(BD.getProgram(), VMap);
// Convert list to set for fast lookup...
return false;
// Clone the program to try hacking it apart...
- ValueMap<const Value*, Value*> VMap;
+ ValueToValueMapTy VMap;
Module *M = CloneModule(BD.getProgram(), VMap);
// Convert list to set for fast lookup...
bool ReduceCrashingBlocks::TestBlocks(std::vector<const BasicBlock*> &BBs) {
// Clone the program to try hacking it apart...
- ValueMap<const Value*, Value*> VMap;
+ ValueToValueMapTy VMap;
Module *M = CloneModule(BD.getProgram(), VMap);
// Convert list to set for fast lookup...
// a "persistent mapping" by turning basic blocks into <function, name> pairs.
// This won't work well if blocks are unnamed, but that is just the risk we
// have to take.
- std::vector<std::pair<Function*, std::string> > BlockInfo;
+ std::vector<std::pair<std::string, std::string> > BlockInfo;
for (SmallPtrSet<BasicBlock*, 8>::iterator I = Blocks.begin(),
E = Blocks.end(); I != E; ++I)
- BlockInfo.push_back(std::make_pair((*I)->getParent(), (*I)->getName()));
+ BlockInfo.push_back(std::make_pair((*I)->getParent()->getName(),
+ (*I)->getName()));
// Now run the CFG simplify pass on the function...
- PassManager Passes;
- Passes.add(createCFGSimplificationPass());
- Passes.add(createVerifierPass());
- Passes.run(*M);
+ std::vector<std::string> Passes;
+ Passes.push_back("simplifycfg");
+ Passes.push_back("verify");
+ Module *New = BD.runPassesOn(M, Passes);
+ delete M;
+ if (!New) {
+ errs() << "simplifycfg failed!\n";
+ exit(1);
+ }
+ M = New;
// Try running on the hacked up program...
if (TestFn(BD, M)) {
// Make sure to use basic block pointers that point into the now-current
// module, and that they don't include any deleted blocks.
BBs.clear();
+ const ValueSymbolTable &GST = M->getValueSymbolTable();
for (unsigned i = 0, e = BlockInfo.size(); i != e; ++i) {
- ValueSymbolTable &ST = BlockInfo[i].first->getValueSymbolTable();
+ Function *F = cast<Function>(GST.lookup(BlockInfo[i].first));
+ ValueSymbolTable &ST = F->getValueSymbolTable();
Value* V = ST.lookup(BlockInfo[i].second);
if (V && V->getType() == Type::getLabelTy(V->getContext()))
BBs.push_back(cast<BasicBlock>(V));
bool ReduceCrashingInstructions::TestInsts(std::vector<const Instruction*>
&Insts) {
// Clone the program to try hacking it apart...
- ValueMap<const Value*, Value*> VMap;
+ ValueToValueMapTy VMap;
Module *M = CloneModule(BD.getProgram(), VMap);
// Convert list to set for fast lookup...