//
// The LLVM Compiler Infrastructure
//
-// This file was developed by the LLVM research group and is distributed under
-// the University of Illinois Open Source License. See LICENSE.TXT for details.
+// This file was developed by Reid Spencer and is distributed under the
+// University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
#include "llvm/InlineAsm.h"
#include "llvm/Instruction.h"
#include "llvm/Instructions.h"
+#include "llvm/ParameterAttributes.h"
#include "llvm/Module.h"
-#include "llvm/SymbolTable.h"
-#include "llvm/Support/CFG.h"
+#include "llvm/TypeSymbolTable.h"
#include "llvm/ADT/StringExtras.h"
#include "llvm/ADT/STLExtras.h"
+#include "llvm/ADT/SmallPtrSet.h"
+#include "llvm/Support/CommandLine.h"
+#include "llvm/Support/CFG.h"
+#include "llvm/Support/ManagedStatic.h"
#include "llvm/Support/MathExtras.h"
+#include "llvm/Config/config.h"
#include <algorithm>
#include <iostream>
+#include <set>
using namespace llvm;
-namespace {
-/// This class provides computation of slot numbers for LLVM Assembly writing.
-/// @brief LLVM Assembly Writing Slot Computation.
-class SlotMachine {
-
-/// @name Types
-/// @{
-public:
-
- /// @brief A mapping of Values to slot numbers
- typedef std::map<const Value*, unsigned> ValueMap;
- typedef std::map<const Type*, unsigned> TypeMap;
+static cl::opt<std::string>
+FuncName("funcname", cl::desc("Specify the name of the generated function"),
+ cl::value_desc("function name"));
+
+enum WhatToGenerate {
+ GenProgram,
+ GenModule,
+ GenContents,
+ GenFunction,
+ GenFunctions,
+ GenInline,
+ GenVariable,
+ GenType
+};
- /// @brief A plane with next slot number and ValueMap
- struct ValuePlane {
- unsigned next_slot; ///< The next slot number to use
- ValueMap map; ///< The map of Value* -> unsigned
- ValuePlane() { next_slot = 0; } ///< Make sure we start at 0
- };
+static cl::opt<WhatToGenerate> GenerationType(cl::Optional,
+ cl::desc("Choose what kind of output to generate"),
+ cl::init(GenProgram),
+ cl::values(
+ clEnumValN(GenProgram, "gen-program", "Generate a complete program"),
+ clEnumValN(GenModule, "gen-module", "Generate a module definition"),
+ clEnumValN(GenContents, "gen-contents", "Generate contents of a module"),
+ clEnumValN(GenFunction, "gen-function", "Generate a function definition"),
+ clEnumValN(GenFunctions,"gen-functions", "Generate all function definitions"),
+ clEnumValN(GenInline, "gen-inline", "Generate an inline function"),
+ clEnumValN(GenVariable, "gen-variable", "Generate a variable definition"),
+ clEnumValN(GenType, "gen-type", "Generate a type definition"),
+ clEnumValEnd
+ )
+);
+
+static cl::opt<std::string> NameToGenerate("for", cl::Optional,
+ cl::desc("Specify the name of the thing to generate"),
+ cl::init("!bad!"));
- struct TypePlane {
- unsigned next_slot;
- TypeMap map;
- TypePlane() { next_slot = 0; }
- void clear() { map.clear(); next_slot = 0; }
- };
+namespace {
+typedef std::vector<const Type*> TypeList;
+typedef std::map<const Type*,std::string> TypeMap;
+typedef std::map<const Value*,std::string> ValueMap;
+typedef std::set<std::string> NameSet;
+typedef std::set<const Type*> TypeSet;
+typedef std::set<const Value*> ValueSet;
+typedef std::map<const Value*,std::string> ForwardRefMap;
- /// @brief The map of planes by Type
- typedef std::map<const Type*, ValuePlane> TypedPlanes;
+class CppWriter {
+ const char* progname;
+ std::ostream &Out;
+ const Module *TheModule;
+ uint64_t uniqueNum;
+ TypeMap TypeNames;
+ ValueMap ValueNames;
+ TypeMap UnresolvedTypes;
+ TypeList TypeStack;
+ NameSet UsedNames;
+ TypeSet DefinedTypes;
+ ValueSet DefinedValues;
+ ForwardRefMap ForwardRefs;
+ bool is_inline;
-/// @}
-/// @name Constructors
-/// @{
public:
- /// @brief Construct from a module
- SlotMachine(const Module *M );
+ inline CppWriter(std::ostream &o, const Module *M, const char* pn="llvm2cpp")
+ : progname(pn), Out(o), TheModule(M), uniqueNum(0), TypeNames(),
+ ValueNames(), UnresolvedTypes(), TypeStack(), is_inline(false) { }
-/// @}
-/// @name Accessors
-/// @{
-public:
- /// Return the slot number of the specified value in it's type
- /// plane. Its an error to ask for something not in the SlotMachine.
- /// Its an error to ask for a Type*
- int getSlot(const Value *V);
- int getSlot(const Type*Ty);
-
- /// Determine if a Value has a slot or not
- bool hasSlot(const Value* V);
- bool hasSlot(const Type* Ty);
-
-/// @}
-/// @name Mutators
-/// @{
-public:
- /// If you'd like to deal with a function instead of just a module, use
- /// this method to get its data into the SlotMachine.
- void incorporateFunction(const Function *F) {
- TheFunction = F;
- FunctionProcessed = false;
- }
+ const Module* getModule() { return TheModule; }
- /// After calling incorporateFunction, use this method to remove the
- /// most recently incorporated function from the SlotMachine. This
- /// will reset the state of the machine back to just the module contents.
- void purgeFunction();
+ void printProgram(const std::string& fname, const std::string& modName );
+ void printModule(const std::string& fname, const std::string& modName );
+ void printContents(const std::string& fname, const std::string& modName );
+ void printFunction(const std::string& fname, const std::string& funcName );
+ void printFunctions();
+ void printInline(const std::string& fname, const std::string& funcName );
+ void printVariable(const std::string& fname, const std::string& varName );
+ void printType(const std::string& fname, const std::string& typeName );
+
+ void error(const std::string& msg);
-/// @}
-/// @name Implementation Details
-/// @{
private:
- /// Values can be crammed into here at will. If they haven't
- /// been inserted already, they get inserted, otherwise they are ignored.
- /// Either way, the slot number for the Value* is returned.
- unsigned createSlot(const Value *V);
- unsigned createSlot(const Type* Ty);
-
- /// Insert a value into the value table. Return the slot number
- /// that it now occupies. BadThings(TM) will happen if you insert a
- /// Value that's already been inserted.
- unsigned insertValue( const Value *V );
- unsigned insertValue( const Type* Ty);
-
- /// Add all of the module level global variables (and their initializers)
- /// and function declarations, but not the contents of those functions.
- void processModule();
-
- /// Add all of the functions arguments, basic blocks, and instructions
- void processFunction();
-
- SlotMachine(const SlotMachine &); // DO NOT IMPLEMENT
- void operator=(const SlotMachine &); // DO NOT IMPLEMENT
-
-/// @}
-/// @name Data
-/// @{
-public:
+ void printLinkageType(GlobalValue::LinkageTypes LT);
+ void printVisibilityType(GlobalValue::VisibilityTypes VisTypes);
+ void printCallingConv(unsigned cc);
+ void printEscapedString(const std::string& str);
+ void printCFP(const ConstantFP* CFP);
+
+ std::string getCppName(const Type* val);
+ inline void printCppName(const Type* val);
+
+ std::string getCppName(const Value* val);
+ inline void printCppName(const Value* val);
- /// @brief The module for which we are holding slot numbers
- const Module* TheModule;
+ void printParamAttrs(const ParamAttrsList* PAL, const std::string &name);
+ bool printTypeInternal(const Type* Ty);
+ inline void printType(const Type* Ty);
+ void printTypes(const Module* M);
- /// @brief The function for which we are holding slot numbers
- const Function* TheFunction;
- bool FunctionProcessed;
+ void printConstant(const Constant *CPV);
+ void printConstants(const Module* M);
- /// @brief The TypePlanes map for the module level data
- TypedPlanes mMap;
- TypePlane mTypes;
+ void printVariableUses(const GlobalVariable *GV);
+ void printVariableHead(const GlobalVariable *GV);
+ void printVariableBody(const GlobalVariable *GV);
- /// @brief The TypePlanes map for the function level data
- TypedPlanes fMap;
- TypePlane fTypes;
+ void printFunctionUses(const Function *F);
+ void printFunctionHead(const Function *F);
+ void printFunctionBody(const Function *F);
+ void printInstruction(const Instruction *I, const std::string& bbname);
+ std::string getOpName(Value*);
-/// @}
+ void printModuleBody();
};
-typedef std::vector<const Type*> TypeList;
-typedef std::map<const Type*,std::string> TypeMap;
-typedef std::map<const Value*,std::string> ValueMap;
-
-void WriteAsOperandInternal(std::ostream &Out, const Value *V,
- bool PrintName, TypeMap &TypeTable,
- SlotMachine *Machine);
-
-void WriteAsOperandInternal(std::ostream &Out, const Type *T,
- bool PrintName, TypeMap& TypeTable,
- SlotMachine *Machine);
-
-const Module *getModuleFromVal(const Value *V) {
- if (const Argument *MA = dyn_cast<Argument>(V))
- return MA->getParent() ? MA->getParent()->getParent() : 0;
- else if (const BasicBlock *BB = dyn_cast<BasicBlock>(V))
- return BB->getParent() ? BB->getParent()->getParent() : 0;
- else if (const Instruction *I = dyn_cast<Instruction>(V)) {
- const Function *M = I->getParent() ? I->getParent()->getParent() : 0;
- return M ? M->getParent() : 0;
- } else if (const GlobalValue *GV = dyn_cast<GlobalValue>(V))
- return GV->getParent();
- return 0;
+static unsigned indent_level = 0;
+inline std::ostream& nl(std::ostream& Out, int delta = 0) {
+ Out << "\n";
+ if (delta >= 0 || indent_level >= unsigned(-delta))
+ indent_level += delta;
+ for (unsigned i = 0; i < indent_level; ++i)
+ Out << " ";
+ return Out;
}
-// getLLVMName - Turn the specified string into an 'LLVM name', which is either
-// prefixed with % (if the string only contains simple characters) or is
-// surrounded with ""'s (if it has special chars in it).
-std::string getLLVMName(const std::string &Name,
- bool prefixName = true) {
- assert(!Name.empty() && "Cannot get empty name!");
-
- // First character cannot start with a number...
- if (Name[0] >= '0' && Name[0] <= '9')
- return "\"" + Name + "\"";
-
- // Scan to see if we have any characters that are not on the "white list"
- for (unsigned i = 0, e = Name.size(); i != e; ++i) {
- char C = Name[i];
- assert(C != '"' && "Illegal character in LLVM value name!");
- if ((C < 'a' || C > 'z') && (C < 'A' || C > 'Z') && (C < '0' || C > '9') &&
- C != '-' && C != '.' && C != '_')
- return "\"" + Name + "\"";
- }
+inline void in() { indent_level++; }
+inline void out() { if (indent_level >0) indent_level--; }
- // If we get here, then the identifier is legal to use as a "VarID".
- if (prefixName)
- return "%"+Name;
- else
- return Name;
+inline void
+sanitize(std::string& str) {
+ for (size_t i = 0; i < str.length(); ++i)
+ if (!isalnum(str[i]) && str[i] != '_')
+ str[i] = '_';
}
-
-/// fillTypeNameTable - If the module has a symbol table, take all global types
-/// and stuff their names into the TypeNames map.
-///
-void fillTypeNameTable(const Module *M, TypeMap& TypeNames) {
- if (!M) return;
- const SymbolTable &ST = M->getSymbolTable();
- SymbolTable::type_const_iterator TI = ST.type_begin();
- for (; TI != ST.type_end(); ++TI ) {
- // As a heuristic, don't insert pointer to primitive types, because
- // they are used too often to have a single useful name.
- //
- const Type *Ty = cast<Type>(TI->second);
- if (!isa<PointerType>(Ty) ||
- !cast<PointerType>(Ty)->getElementType()->isPrimitiveType() ||
- isa<OpaqueType>(cast<PointerType>(Ty)->getElementType()))
- TypeNames.insert(std::make_pair(Ty, getLLVMName(TI->first)));
+inline std::string
+getTypePrefix(const Type* Ty ) {
+ switch (Ty->getTypeID()) {
+ case Type::VoidTyID: return "void_";
+ case Type::IntegerTyID:
+ return std::string("int") + utostr(cast<IntegerType>(Ty)->getBitWidth()) +
+ "_";
+ case Type::FloatTyID: return "float_";
+ case Type::DoubleTyID: return "double_";
+ case Type::LabelTyID: return "label_";
+ case Type::FunctionTyID: return "func_";
+ case Type::StructTyID: return "struct_";
+ case Type::ArrayTyID: return "array_";
+ case Type::PointerTyID: return "ptr_";
+ case Type::VectorTyID: return "packed_";
+ case Type::OpaqueTyID: return "opaque_";
+ default: return "other_";
}
+ return "unknown_";
}
-void calcTypeName(const Type *Ty,
- std::vector<const Type *> &TypeStack,
- TypeMap& TypeNames,
- std::string & Result){
- if (Ty->isPrimitiveType() && !isa<OpaqueType>(Ty)) {
- Result += Ty->getDescription(); // Base case
- return;
- }
+// Looks up the type in the symbol table and returns a pointer to its name or
+// a null pointer if it wasn't found. Note that this isn't the same as the
+// Mode::getTypeName function which will return an empty string, not a null
+// pointer if the name is not found.
+inline const std::string*
+findTypeName(const TypeSymbolTable& ST, const Type* Ty)
+{
+ TypeSymbolTable::const_iterator TI = ST.begin();
+ TypeSymbolTable::const_iterator TE = ST.end();
+ for (;TI != TE; ++TI)
+ if (TI->second == Ty)
+ return &(TI->first);
+ return 0;
+}
- // Check to see if the type is named.
- TypeMap::iterator I = TypeNames.find(Ty);
- if (I != TypeNames.end()) {
- Result += I->second;
- return;
- }
+void
+CppWriter::error(const std::string& msg) {
+ std::cerr << progname << ": " << msg << "\n";
+ exit(2);
+}
- if (isa<OpaqueType>(Ty)) {
- Result += "opaque";
- return;
- }
+// printCFP - Print a floating point constant .. very carefully :)
+// This makes sure that conversion to/from floating yields the same binary
+// result so that we don't lose precision.
+void
+CppWriter::printCFP(const ConstantFP *CFP) {
+ APFloat APF = APFloat(CFP->getValueAPF()); // copy
+ if (CFP->getType() == Type::FloatTy)
+ APF.convert(APFloat::IEEEdouble, APFloat::rmNearestTiesToEven);
+ Out << "ConstantFP::get(";
+ if (CFP->getType() == Type::DoubleTy)
+ Out << "Type::DoubleTy, ";
+ else
+ Out << "Type::FloatTy, ";
+ Out << "APFloat(";
+#if HAVE_PRINTF_A
+ char Buffer[100];
+ sprintf(Buffer, "%A", APF.convertToDouble());
+ if ((!strncmp(Buffer, "0x", 2) ||
+ !strncmp(Buffer, "-0x", 3) ||
+ !strncmp(Buffer, "+0x", 3)) &&
+ APF.bitwiseIsEqual(APFloat(atof(Buffer)))) {
+ if (CFP->getType() == Type::DoubleTy)
+ Out << "BitsToDouble(" << Buffer << ")";
+ else
+ Out << "BitsToFloat((float)" << Buffer << ")";
+ Out << ")";
+ } else {
+#endif
+ std::string StrVal = ftostr(CFP->getValueAPF());
- // Check to see if the Type is already on the stack...
- unsigned Slot = 0, CurSize = TypeStack.size();
- while (Slot < CurSize && TypeStack[Slot] != Ty) ++Slot; // Scan for type
+ while (StrVal[0] == ' ')
+ StrVal.erase(StrVal.begin());
- // This is another base case for the recursion. In this case, we know
- // that we have looped back to a type that we have previously visited.
- // Generate the appropriate upreference to handle this.
- if (Slot < CurSize) {
- Result += "\\" + utostr(CurSize-Slot); // Here's the upreference
- return;
+ // Check to make sure that the stringized number is not some string like
+ // "Inf" or NaN. Check that the string matches the "[-+]?[0-9]" regex.
+ if (((StrVal[0] >= '0' && StrVal[0] <= '9') ||
+ ((StrVal[0] == '-' || StrVal[0] == '+') &&
+ (StrVal[1] >= '0' && StrVal[1] <= '9'))) &&
+ (CFP->isExactlyValue(atof(StrVal.c_str())))) {
+ if (CFP->getType() == Type::DoubleTy)
+ Out << StrVal;
+ else
+ Out << StrVal << "f";
+ }
+ else if (CFP->getType() == Type::DoubleTy)
+ Out << "BitsToDouble(0x" << std::hex
+ << CFP->getValueAPF().convertToAPInt().getZExtValue()
+ << std::dec << "ULL) /* " << StrVal << " */";
+ else
+ Out << "BitsToFloat(0x" << std::hex
+ << (uint32_t)CFP->getValueAPF().convertToAPInt().getZExtValue()
+ << std::dec << "U) /* " << StrVal << " */";
+ Out << ")";
+#if HAVE_PRINTF_A
}
+#endif
+ Out << ")";
+}
- TypeStack.push_back(Ty); // Recursive case: Add us to the stack..
-
- switch (Ty->getTypeID()) {
- case Type::FunctionTyID: {
- const FunctionType *FTy = cast<FunctionType>(Ty);
- calcTypeName(FTy->getReturnType(), TypeStack, TypeNames, Result);
- Result += " (";
- for (FunctionType::param_iterator I = FTy->param_begin(),
- E = FTy->param_end(); I != E; ++I) {
- if (I != FTy->param_begin())
- Result += ", ";
- calcTypeName(*I, TypeStack, TypeNames, Result);
- }
- if (FTy->isVarArg()) {
- if (FTy->getNumParams()) Result += ", ";
- Result += "...";
- }
- Result += ")";
- break;
- }
- case Type::StructTyID: {
- const StructType *STy = cast<StructType>(Ty);
- Result += "{ ";
- for (StructType::element_iterator I = STy->element_begin(),
- E = STy->element_end(); I != E; ++I) {
- if (I != STy->element_begin())
- Result += ", ";
- calcTypeName(*I, TypeStack, TypeNames, Result);
- }
- Result += " }";
- break;
- }
- case Type::PointerTyID:
- calcTypeName(cast<PointerType>(Ty)->getElementType(),
- TypeStack, TypeNames, Result);
- Result += "*";
- break;
- case Type::ArrayTyID: {
- const ArrayType *ATy = cast<ArrayType>(Ty);
- Result += "[" + utostr(ATy->getNumElements()) + " x ";
- calcTypeName(ATy->getElementType(), TypeStack, TypeNames, Result);
- Result += "]";
- break;
- }
- case Type::PackedTyID: {
- const PackedType *PTy = cast<PackedType>(Ty);
- Result += "<" + utostr(PTy->getNumElements()) + " x ";
- calcTypeName(PTy->getElementType(), TypeStack, TypeNames, Result);
- Result += ">";
- break;
- }
- case Type::OpaqueTyID:
- Result += "opaque";
- break;
- default:
- Result += "<unrecognized-type>";
+void
+CppWriter::printCallingConv(unsigned cc){
+ // Print the calling convention.
+ switch (cc) {
+ case CallingConv::C: Out << "CallingConv::C"; break;
+ case CallingConv::Fast: Out << "CallingConv::Fast"; break;
+ case CallingConv::Cold: Out << "CallingConv::Cold"; break;
+ case CallingConv::FirstTargetCC: Out << "CallingConv::FirstTargetCC"; break;
+ default: Out << cc; break;
}
-
- TypeStack.pop_back(); // Remove self from stack...
- return;
}
-
-/// printTypeInt - The internal guts of printing out a type that has a
-/// potentially named portion.
-///
-std::ostream &printTypeInt(std::ostream &Out, const Type *Ty,TypeMap&TypeNames){
- // Primitive types always print out their description, regardless of whether
- // they have been named or not.
- //
- if (Ty->isPrimitiveType() && !isa<OpaqueType>(Ty))
- return Out << Ty->getDescription();
-
- // Check to see if the type is named.
- TypeMap::iterator I = TypeNames.find(Ty);
- if (I != TypeNames.end()) return Out << I->second;
-
- // Otherwise we have a type that has not been named but is a derived type.
- // Carefully recurse the type hierarchy to print out any contained symbolic
- // names.
- //
- std::vector<const Type *> TypeStack;
- std::string TypeName;
- calcTypeName(Ty, TypeStack, TypeNames, TypeName);
- TypeNames.insert(std::make_pair(Ty, TypeName));//Cache type name for later use
- return (Out << TypeName);
+void
+CppWriter::printLinkageType(GlobalValue::LinkageTypes LT) {
+ switch (LT) {
+ case GlobalValue::InternalLinkage:
+ Out << "GlobalValue::InternalLinkage"; break;
+ case GlobalValue::LinkOnceLinkage:
+ Out << "GlobalValue::LinkOnceLinkage "; break;
+ case GlobalValue::WeakLinkage:
+ Out << "GlobalValue::WeakLinkage"; break;
+ case GlobalValue::AppendingLinkage:
+ Out << "GlobalValue::AppendingLinkage"; break;
+ case GlobalValue::ExternalLinkage:
+ Out << "GlobalValue::ExternalLinkage"; break;
+ case GlobalValue::DLLImportLinkage:
+ Out << "GlobalValue::DLLImportLinkage"; break;
+ case GlobalValue::DLLExportLinkage:
+ Out << "GlobalValue::DLLExportLinkage"; break;
+ case GlobalValue::ExternalWeakLinkage:
+ Out << "GlobalValue::ExternalWeakLinkage"; break;
+ case GlobalValue::GhostLinkage:
+ Out << "GlobalValue::GhostLinkage"; break;
+ }
}
-
-/// WriteTypeSymbolic - This attempts to write the specified type as a symbolic
-/// type, iff there is an entry in the modules symbol table for the specified
-/// type or one of it's component types. This is slower than a simple x << Type
-///
-std::ostream &WriteTypeSymbolic(std::ostream &Out, const Type *Ty,
- const Module *M) {
- Out << ' ';
-
- // If they want us to print out a type, attempt to make it symbolic if there
- // is a symbol table in the module...
- if (M) {
- TypeMap TypeNames;
- fillTypeNameTable(M, TypeNames);
-
- return printTypeInt(Out, Ty, TypeNames);
- } else {
- return Out << Ty->getDescription();
+void
+CppWriter::printVisibilityType(GlobalValue::VisibilityTypes VisType) {
+ switch (VisType) {
+ default: assert(0 && "Unknown GVar visibility");
+ case GlobalValue::DefaultVisibility:
+ Out << "GlobalValue::DefaultVisibility";
+ break;
+ case GlobalValue::HiddenVisibility:
+ Out << "GlobalValue::HiddenVisibility";
+ break;
+ case GlobalValue::ProtectedVisibility:
+ Out << "GlobalValue::ProtectedVisibility";
+ break;
}
}
-// PrintEscapedString - Print each character of the specified string, escaping
+// printEscapedString - Print each character of the specified string, escaping
// it if it is not printable or if it is an escape char.
-void PrintEscapedString(const std::string &Str, std::ostream &Out) {
+void
+CppWriter::printEscapedString(const std::string &Str) {
for (unsigned i = 0, e = Str.size(); i != e; ++i) {
unsigned char C = Str[i];
if (isprint(C) && C != '"' && C != '\\') {
Out << C;
} else {
- Out << '\\'
+ Out << "\\x"
<< (char) ((C/16 < 10) ? ( C/16 +'0') : ( C/16 -10+'A'))
<< (char)(((C&15) < 10) ? ((C&15)+'0') : ((C&15)-10+'A'));
}
}
}
-/// @brief Internal constant writer.
-void WriteConstantInternal(std::ostream &Out, const Constant *CV,
- bool PrintName,
- TypeMap& TypeTable,
- SlotMachine *Machine) {
- const int IndentSize = 4;
- static std::string Indent = "\n";
- if (const ConstantBool *CB = dyn_cast<ConstantBool>(CV)) {
- Out << (CB == ConstantBool::True ? "true" : "false");
- } else if (const ConstantSInt *CI = dyn_cast<ConstantSInt>(CV)) {
- Out << CI->getValue();
- } else if (const ConstantUInt *CI = dyn_cast<ConstantUInt>(CV)) {
- Out << CI->getValue();
- } else if (const ConstantFP *CFP = dyn_cast<ConstantFP>(CV)) {
- // We would like to output the FP constant value in exponential notation,
- // but we cannot do this if doing so will lose precision. Check here to
- // make sure that we only output it in exponential format if we can parse
- // the value back and get the same value.
- //
- std::string StrVal = ftostr(CFP->getValue());
-
- // Check to make sure that the stringized number is not some string like
- // "Inf" or NaN, that atof will accept, but the lexer will not. Check that
- // the string matches the "[-+]?[0-9]" regex.
- //
- if ((StrVal[0] >= '0' && StrVal[0] <= '9') ||
- ((StrVal[0] == '-' || StrVal[0] == '+') &&
- (StrVal[1] >= '0' && StrVal[1] <= '9')))
- // Reparse stringized version!
- if (atof(StrVal.c_str()) == CFP->getValue()) {
- Out << StrVal;
- return;
- }
-
- // Otherwise we could not reparse it to exactly the same value, so we must
- // output the string in hexadecimal format!
- assert(sizeof(double) == sizeof(uint64_t) &&
- "assuming that double is 64 bits!");
- Out << "0x" << utohexstr(DoubleToBits(CFP->getValue()));
-
- } else if (isa<ConstantAggregateZero>(CV)) {
- Out << "zeroinitializer";
- } else if (const ConstantArray *CA = dyn_cast<ConstantArray>(CV)) {
- // As a special case, print the array as a string if it is an array of
- // ubytes or an array of sbytes with positive values.
- //
- const Type *ETy = CA->getType()->getElementType();
- if (CA->isString()) {
- Out << "c\"";
- PrintEscapedString(CA->getAsString(), Out);
- Out << "\"";
-
- } else { // Cannot output in string format...
- Out << '[';
- if (CA->getNumOperands()) {
- Out << ' ';
- printTypeInt(Out, ETy, TypeTable);
- WriteAsOperandInternal(Out, CA->getOperand(0),
- PrintName, TypeTable, Machine);
- for (unsigned i = 1, e = CA->getNumOperands(); i != e; ++i) {
- Out << ", ";
- printTypeInt(Out, ETy, TypeTable);
- WriteAsOperandInternal(Out, CA->getOperand(i), PrintName,
- TypeTable, Machine);
- }
- }
- Out << " ]";
- }
- } else if (const ConstantStruct *CS = dyn_cast<ConstantStruct>(CV)) {
- Out << '{';
- unsigned N = CS->getNumOperands();
- if (N) {
- if (N > 2) {
- Indent += std::string(IndentSize, ' ');
- Out << Indent;
- } else {
- Out << ' ';
- }
- printTypeInt(Out, CS->getOperand(0)->getType(), TypeTable);
-
- WriteAsOperandInternal(Out, CS->getOperand(0),
- PrintName, TypeTable, Machine);
-
- for (unsigned i = 1; i < N; i++) {
- Out << ", ";
- if (N > 2) Out << Indent;
- printTypeInt(Out, CS->getOperand(i)->getType(), TypeTable);
-
- WriteAsOperandInternal(Out, CS->getOperand(i),
- PrintName, TypeTable, Machine);
- }
- if (N > 2) Indent.resize(Indent.size() - IndentSize);
- }
-
- Out << " }";
- } else if (const ConstantPacked *CP = dyn_cast<ConstantPacked>(CV)) {
- const Type *ETy = CP->getType()->getElementType();
- assert(CP->getNumOperands() > 0 &&
- "Number of operands for a PackedConst must be > 0");
- Out << '<';
- Out << ' ';
- printTypeInt(Out, ETy, TypeTable);
- WriteAsOperandInternal(Out, CP->getOperand(0),
- PrintName, TypeTable, Machine);
- for (unsigned i = 1, e = CP->getNumOperands(); i != e; ++i) {
- Out << ", ";
- printTypeInt(Out, ETy, TypeTable);
- WriteAsOperandInternal(Out, CP->getOperand(i), PrintName,
- TypeTable, Machine);
- }
- Out << " >";
- } else if (isa<ConstantPointerNull>(CV)) {
- Out << "null";
-
- } else if (isa<UndefValue>(CV)) {
- Out << "undef";
-
- } else if (const ConstantExpr *CE = dyn_cast<ConstantExpr>(CV)) {
- Out << CE->getOpcodeName() << " (";
-
- for (User::const_op_iterator OI=CE->op_begin(); OI != CE->op_end(); ++OI) {
- printTypeInt(Out, (*OI)->getType(), TypeTable);
- WriteAsOperandInternal(Out, *OI, PrintName, TypeTable, Machine);
- if (OI+1 != CE->op_end())
- Out << ", ";
- }
-
- if (CE->getOpcode() == Instruction::Cast) {
- Out << " to ";
- printTypeInt(Out, CE->getType(), TypeTable);
- }
- Out << ')';
-
- } else {
- Out << "<placeholder or erroneous Constant>";
- }
-}
-
-
-/// WriteAsOperand - Write the name of the specified value out to the specified
-/// ostream. This can be useful when you just want to print int %reg126, not
-/// the whole instruction that generated it.
-///
-void WriteAsOperandInternal(std::ostream &Out, const Value *V,
- bool PrintName, TypeMap& TypeTable,
- SlotMachine *Machine) {
- Out << ' ';
- if ((PrintName || isa<GlobalValue>(V)) && V->hasName())
- Out << getLLVMName(V->getName());
- else {
- const Constant *CV = dyn_cast<Constant>(V);
- if (CV && !isa<GlobalValue>(CV)) {
- WriteConstantInternal(Out, CV, PrintName, TypeTable, Machine);
- } else if (const InlineAsm *IA = dyn_cast<InlineAsm>(V)) {
- Out << "asm ";
- if (IA->hasSideEffects())
- Out << "sideeffect ";
- Out << '"';
- PrintEscapedString(IA->getAsmString(), Out);
- Out << "\", \"";
- PrintEscapedString(IA->getConstraintString(), Out);
- Out << '"';
- } else {
- int Slot = Machine->getSlot(V);
- if (Slot != -1)
- Out << '%' << Slot;
- else
- Out << "<badref>";
- }
- }
-}
-
-/// WriteAsOperand - Write the name of the specified value out to the specified
-/// ostream. This can be useful when you just want to print int %reg126, not
-/// the whole instruction that generated it.
-///
-std::ostream &WriteAsOperand(std::ostream &Out, const Value *V,
- bool PrintType, bool PrintName,
- const Module *Context) {
- TypeMap TypeNames;
- if (Context == 0) Context = getModuleFromVal(V);
-
- if (Context)
- fillTypeNameTable(Context, TypeNames);
-
- if (PrintType)
- printTypeInt(Out, V->getType(), TypeNames);
-
- WriteAsOperandInternal(Out, V, PrintName, TypeNames, 0);
- return Out;
-}
-
-/// WriteAsOperandInternal - Write the name of the specified value out to
-/// the specified ostream. This can be useful when you just want to print
-/// int %reg126, not the whole instruction that generated it.
-///
-void WriteAsOperandInternal(std::ostream &Out, const Type *T,
- bool PrintName, TypeMap& TypeTable,
- SlotMachine *Machine) {
- Out << ' ';
- int Slot = Machine->getSlot(T);
- if (Slot != -1)
- Out << '%' << Slot;
- else
- Out << "<badref>";
-}
-
-/// WriteAsOperand - Write the name of the specified value out to the specified
-/// ostream. This can be useful when you just want to print int %reg126, not
-/// the whole instruction that generated it.
-///
-std::ostream &WriteAsOperand(std::ostream &Out, const Type *Ty,
- bool PrintType, bool PrintName,
- const Module *Context) {
- TypeMap TypeNames;
- assert(Context != 0 && "Can't write types as operand without module context");
-
- fillTypeNameTable(Context, TypeNames);
-
- // if (PrintType)
- // printTypeInt(Out, V->getType(), TypeNames);
-
- printTypeInt(Out, Ty, TypeNames);
-
- WriteAsOperandInternal(Out, Ty, PrintName, TypeNames, 0);
- return Out;
-}
-
-class CppWriter {
- std::ostream &Out;
- SlotMachine &Machine;
- const Module *TheModule;
- unsigned long uniqueNum;
- TypeMap TypeNames;
- ValueMap ValueNames;
- TypeMap UnresolvedTypes;
- TypeList TypeStack;
-
-public:
- inline CppWriter(std::ostream &o, SlotMachine &Mac, const Module *M)
- : Out(o), Machine(Mac), TheModule(M), uniqueNum(0), TypeNames(),
- ValueNames(), UnresolvedTypes(), TypeStack() { }
-
- inline void write(const Module *M) { printModule(M); }
- inline void write(const GlobalVariable *G) { printGlobal(G); }
- inline void write(const Function *F) { printFunction(F); }
- inline void write(const BasicBlock *BB) { printBasicBlock(BB); }
- inline void write(const Instruction *I) { printInstruction(*I); }
- inline void write(const Constant *CPV) { printConstant(CPV); }
- inline void write(const Type *Ty) { printType(Ty); }
-
- void writeOperand(const Value *Op, bool PrintType, bool PrintName = true);
-
- const Module* getModule() { return TheModule; }
-
-private:
- void printModule(const Module *M);
- void printTypes(const Module* M);
- void printConstants(const Module* M);
- void printConstant(const Constant *CPV);
- void printGlobal(const GlobalVariable *GV);
- void printFunction(const Function *F);
- void printArgument(const Argument *FA);
- void printBasicBlock(const BasicBlock *BB);
- void printInstruction(const Instruction &I);
- void printSymbolTable(const SymbolTable &ST);
- void printLinkageType(GlobalValue::LinkageTypes LT);
- void printCallingConv(unsigned cc);
-
-
- // printType - Go to extreme measures to attempt to print out a short,
- // symbolic version of a type name.
- //
- std::ostream &printType(const Type *Ty) {
- return printTypeInt(Out, Ty, TypeNames);
- }
-
- // printTypeAtLeastOneLevel - Print out one level of the possibly complex type
- // without considering any symbolic types that we may have equal to it.
- //
- std::ostream &printTypeAtLeastOneLevel(const Type *Ty);
-
- // printInfoComment - Print a little comment after the instruction indicating
- // which slot it occupies.
- void printInfoComment(const Value &V);
-
- std::string getCppName(const Type* val);
- std::string getCppName(const Value* val);
- inline void printCppName(const Value* val);
- inline void printCppName(const Type* val);
- bool isOnStack(const Type*) const;
- inline void printTypeDef(const Type* Ty);
- bool printTypeDefInternal(const Type* Ty);
-};
-
-std::string
-CppWriter::getCppName(const Value* val) {
- std::string name;
- ValueMap::iterator I = ValueNames.find(val);
- if (I != ValueNames.end()) {
- name = I->second;
- } else {
- const char* prefix;
- switch (val->getType()->getTypeID()) {
- case Type::VoidTyID: prefix = "void_"; break;
- case Type::BoolTyID: prefix = "bool_"; break;
- case Type::UByteTyID: prefix = "ubyte_"; break;
- case Type::SByteTyID: prefix = "sbyte_"; break;
- case Type::UShortTyID: prefix = "ushort_"; break;
- case Type::ShortTyID: prefix = "short_"; break;
- case Type::UIntTyID: prefix = "uint_"; break;
- case Type::IntTyID: prefix = "int_"; break;
- case Type::ULongTyID: prefix = "ulong_"; break;
- case Type::LongTyID: prefix = "long_"; break;
- case Type::FloatTyID: prefix = "float_"; break;
- case Type::DoubleTyID: prefix = "double_"; break;
- case Type::LabelTyID: prefix = "label_"; break;
- case Type::FunctionTyID: prefix = "func_"; break;
- case Type::StructTyID: prefix = "struct_"; break;
- case Type::ArrayTyID: prefix = "array_"; break;
- case Type::PointerTyID: prefix = "ptr_"; break;
- case Type::PackedTyID: prefix = "packed_"; break;
- default: prefix = "other_"; break;
- }
- name = ValueNames[val] = std::string(prefix) +
- (val->hasName() ? val->getName() : utostr(uniqueNum++));
- }
- return name;
-}
-
-void
-CppWriter::printCppName(const Value* val) {
- PrintEscapedString(getCppName(val),Out);
-}
-
-void
-CppWriter::printCppName(const Type* Ty)
-{
- PrintEscapedString(getCppName(Ty),Out);
-}
-
-// Gets the C++ name for a type. Returns true if we already saw the type,
-// false otherwise.
-//
-inline const std::string*
-findTypeName(const SymbolTable& ST, const Type* Ty)
-{
- SymbolTable::type_const_iterator TI = ST.type_begin();
- SymbolTable::type_const_iterator TE = ST.type_end();
- for (;TI != TE; ++TI)
- if (TI->second == Ty)
- return &(TI->first);
- return 0;
-}
-
std::string
CppWriter::getCppName(const Type* Ty)
{
// First, handle the primitive types .. easy
- if (Ty->isPrimitiveType()) {
+ if (Ty->isPrimitiveType() || Ty->isInteger()) {
switch (Ty->getTypeID()) {
- case Type::VoidTyID: return "Type::VoidTy";
- case Type::BoolTyID: return "Type::BoolTy";
- case Type::UByteTyID: return "Type::UByteTy";
- case Type::SByteTyID: return "Type::SByteTy";
- case Type::UShortTyID: return "Type::UShortTy";
- case Type::ShortTyID: return "Type::ShortTy";
- case Type::UIntTyID: return "Type::UIntTy";
- case Type::IntTyID: return "Type::IntTy";
- case Type::ULongTyID: return "Type::ULongTy";
- case Type::LongTyID: return "Type::LongTy";
- case Type::FloatTyID: return "Type::FloatTy";
- case Type::DoubleTyID: return "Type::DoubleTy";
- case Type::LabelTyID: return "Type::LabelTy";
+ case Type::VoidTyID: return "Type::VoidTy";
+ case Type::IntegerTyID: {
+ unsigned BitWidth = cast<IntegerType>(Ty)->getBitWidth();
+ return "IntegerType::get(" + utostr(BitWidth) + ")";
+ }
+ case Type::FloatTyID: return "Type::FloatTy";
+ case Type::DoubleTyID: return "Type::DoubleTy";
+ case Type::LabelTyID: return "Type::LabelTy";
default:
- assert(!"Can't get here");
+ error("Invalid primitive type");
break;
}
return "Type::VoidTy"; // shouldn't be returned, but make it sensible
case Type::ArrayTyID: prefix = "ArrayTy_"; break;
case Type::PointerTyID: prefix = "PointerTy_"; break;
case Type::OpaqueTyID: prefix = "OpaqueTy_"; break;
- case Type::PackedTyID: prefix = "PackedTy_"; break;
+ case Type::VectorTyID: prefix = "VectorTy_"; break;
default: prefix = "OtherTy_"; break; // prevent breakage
}
// See if the type has a name in the symboltable and build accordingly
- const std::string* tName = findTypeName(TheModule->getSymbolTable(), Ty);
+ const std::string* tName = findTypeName(TheModule->getTypeSymbolTable(), Ty);
std::string name;
if (tName)
name = std::string(prefix) + *tName;
else
name = std::string(prefix) + utostr(uniqueNum++);
+ sanitize(name);
// Save the name
return TypeNames[Ty] = name;
}
-/// printTypeAtLeastOneLevel - Print out one level of the possibly complex type
-/// without considering any symbolic types that we may have equal to it.
-///
-std::ostream &CppWriter::printTypeAtLeastOneLevel(const Type *Ty) {
- if (const FunctionType *FTy = dyn_cast<FunctionType>(Ty)) {
- printType(FTy->getReturnType()) << " (";
- for (FunctionType::param_iterator I = FTy->param_begin(),
- E = FTy->param_end(); I != E; ++I) {
- if (I != FTy->param_begin())
- Out << ", ";
- printType(*I);
- }
- if (FTy->isVarArg()) {
- if (FTy->getNumParams()) Out << ", ";
- Out << "...";
- }
- Out << ')';
- } else if (const StructType *STy = dyn_cast<StructType>(Ty)) {
- Out << "{ ";
- for (StructType::element_iterator I = STy->element_begin(),
- E = STy->element_end(); I != E; ++I) {
- if (I != STy->element_begin())
- Out << ", ";
- printType(*I);
+void
+CppWriter::printCppName(const Type* Ty)
+{
+ printEscapedString(getCppName(Ty));
+}
+
+std::string
+CppWriter::getCppName(const Value* val) {
+ std::string name;
+ ValueMap::iterator I = ValueNames.find(val);
+ if (I != ValueNames.end() && I->first == val)
+ return I->second;
+
+ if (const GlobalVariable* GV = dyn_cast<GlobalVariable>(val)) {
+ name = std::string("gvar_") +
+ getTypePrefix(GV->getType()->getElementType());
+ } else if (isa<Function>(val)) {
+ name = std::string("func_");
+ } else if (const Constant* C = dyn_cast<Constant>(val)) {
+ name = std::string("const_") + getTypePrefix(C->getType());
+ } else if (const Argument* Arg = dyn_cast<Argument>(val)) {
+ if (is_inline) {
+ unsigned argNum = std::distance(Arg->getParent()->arg_begin(),
+ Function::const_arg_iterator(Arg)) + 1;
+ name = std::string("arg_") + utostr(argNum);
+ NameSet::iterator NI = UsedNames.find(name);
+ if (NI != UsedNames.end())
+ name += std::string("_") + utostr(uniqueNum++);
+ UsedNames.insert(name);
+ return ValueNames[val] = name;
+ } else {
+ name = getTypePrefix(val->getType());
}
- Out << " }";
- } else if (const PointerType *PTy = dyn_cast<PointerType>(Ty)) {
- printType(PTy->getElementType()) << '*';
- } else if (const ArrayType *ATy = dyn_cast<ArrayType>(Ty)) {
- Out << '[' << ATy->getNumElements() << " x ";
- printType(ATy->getElementType()) << ']';
- } else if (const PackedType *PTy = dyn_cast<PackedType>(Ty)) {
- Out << '<' << PTy->getNumElements() << " x ";
- printType(PTy->getElementType()) << '>';
- }
- else if (const OpaqueType *OTy = dyn_cast<OpaqueType>(Ty)) {
- Out << "opaque";
} else {
- if (!Ty->isPrimitiveType())
- Out << "<unknown derived type>";
- printType(Ty);
+ name = getTypePrefix(val->getType());
}
- return Out;
-}
-
-
-void CppWriter::writeOperand(const Value *Operand, bool PrintType,
- bool PrintName) {
- if (Operand != 0) {
- if (PrintType) { Out << ' '; printType(Operand->getType()); }
- WriteAsOperandInternal(Out, Operand, PrintName, TypeNames, &Machine);
- } else {
- Out << "<null operand!>";
- }
-}
-
-
-void CppWriter::printModule(const Module *M) {
- Out << "\n// Module Construction\n";
- Out << "Module* mod = new Module(\"";
- PrintEscapedString(M->getModuleIdentifier(),Out);
- Out << "\");\n";
- Out << "mod->setEndianness(";
- switch (M->getEndianness()) {
- case Module::LittleEndian: Out << "Module::LittleEndian);\n"; break;
- case Module::BigEndian: Out << "Module::BigEndian);\n"; break;
- case Module::AnyEndianness:Out << "Module::AnyEndianness);\n"; break;
- }
- Out << "mod->setPointerSize(";
- switch (M->getPointerSize()) {
- case Module::Pointer32: Out << "Module::Pointer32);\n"; break;
- case Module::Pointer64: Out << "Module::Pointer64);\n"; break;
- case Module::AnyPointerSize: Out << "Module::AnyPointerSize);\n"; break;
- }
- if (!M->getTargetTriple().empty())
- Out << "mod->setTargetTriple(\"" << M->getTargetTriple() << "\");\n";
-
- if (!M->getModuleInlineAsm().empty()) {
- Out << "mod->setModuleInlineAsm(\"";
- PrintEscapedString(M->getModuleInlineAsm(),Out);
- Out << "\");\n";
- }
-
- // Loop over the dependent libraries and emit them.
- Module::lib_iterator LI = M->lib_begin();
- Module::lib_iterator LE = M->lib_end();
- while (LI != LE) {
- Out << "mod->addLibrary(\"" << *LI << "\");\n";
- ++LI;
- }
-
- // Print out all the type definitions
- Out << "\n// Type Definitions\n";
- printTypes(M);
-
- // Print out all the constants declarations
- Out << "\n// Constants Construction\n";
- printConstants(M);
-
- // Process the global variables
- Out << "\n// Global Variable Construction\n";
- for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
- I != E; ++I) {
- printGlobal(I);
- }
-
- // Output all of the functions.
- Out << "\n// Function Construction\n";
- for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I)
- printFunction(I);
+ name += (val->hasName() ? val->getName() : utostr(uniqueNum++));
+ sanitize(name);
+ NameSet::iterator NI = UsedNames.find(name);
+ if (NI != UsedNames.end())
+ name += std::string("_") + utostr(uniqueNum++);
+ UsedNames.insert(name);
+ return ValueNames[val] = name;
}
void
-CppWriter::printCallingConv(unsigned cc){
- // Print the calling convention.
- switch (cc) {
- default:
- case CallingConv::C: Out << "CallingConv::C"; break;
- case CallingConv::CSRet: Out << "CallingConv::CSRet"; break;
- case CallingConv::Fast: Out << "CallingConv::Fast"; break;
- case CallingConv::Cold: Out << "CallingConv::Cold"; break;
- case CallingConv::FirstTargetCC: Out << "CallingConv::FirstTargetCC"; break;
- }
-}
-
-void
-CppWriter::printLinkageType(GlobalValue::LinkageTypes LT) {
- switch (LT) {
- case GlobalValue::InternalLinkage:
- Out << "GlobalValue::InternalLinkage"; break;
- case GlobalValue::LinkOnceLinkage:
- Out << "GlobalValue::LinkOnceLinkage "; break;
- case GlobalValue::WeakLinkage:
- Out << "GlobalValue::WeakLinkage"; break;
- case GlobalValue::AppendingLinkage:
- Out << "GlobalValue::AppendingLinkage"; break;
- case GlobalValue::ExternalLinkage:
- Out << "GlobalValue::ExternalLinkage"; break;
- case GlobalValue::GhostLinkage:
- Out << "GlobalValue::GhostLinkage"; break;
- }
-}
-void CppWriter::printGlobal(const GlobalVariable *GV) {
- Out << "\n";
- Out << "GlobalVariable* ";
- printCppName(GV);
- Out << " = new GlobalVariable(\n";
- Out << " /*Type=*/";
- printCppName(GV->getType()->getElementType());
- Out << ",\n";
- Out << " /*isConstant=*/" << (GV->isConstant()?"true":"false")
- << ",\n /*Linkage=*/";
- printLinkageType(GV->getLinkage());
- Out << ",\n /*Initializer=*/";
- if (GV->hasInitializer()) {
- printCppName(GV->getInitializer());
- } else {
- Out << "0";
- }
- Out << ",\n /*Name=*/\"";
- PrintEscapedString(GV->getName(),Out);
- Out << "\",\n mod);\n";
-
- if (GV->hasSection()) {
- printCppName(GV);
- Out << "->setSection(\"";
- PrintEscapedString(GV->getSection(),Out);
- Out << "\");\n";
- }
- if (GV->getAlignment()) {
- printCppName(GV);
- Out << "->setAlignment(" << utostr(GV->getAlignment()) << ");\n";
- };
-}
-
-bool
-CppWriter::isOnStack(const Type* Ty) const {
- TypeList::const_iterator TI =
- std::find(TypeStack.begin(),TypeStack.end(),Ty);
- return TI != TypeStack.end();
+CppWriter::printCppName(const Value* val) {
+ printEscapedString(getCppName(val));
}
-// Prints a type definition. Returns true if it could not resolve all the types
-// in the definition but had to use a forward reference.
void
-CppWriter::printTypeDef(const Type* Ty) {
- assert(TypeStack.empty());
- TypeStack.clear();
- printTypeDefInternal(Ty);
- assert(TypeStack.empty());
- // early resolve as many unresolved types as possible. Search the unresolved
- // types map for the type we just printed. Now that its definition is complete
- // we can resolve any preview references to it. This prevents a cascade of
- // unresolved types.
- TypeMap::iterator I = UnresolvedTypes.find(Ty);
- if (I != UnresolvedTypes.end()) {
- Out << "cast<OpaqueType>(" << I->second
- << "_fwd.get())->refineAbstractTypeTo(" << I->second << ");\n";
- Out << I->second << " = cast<";
- switch (Ty->getTypeID()) {
- case Type::FunctionTyID: Out << "FunctionType"; break;
- case Type::ArrayTyID: Out << "ArrayType"; break;
- case Type::StructTyID: Out << "StructType"; break;
- case Type::PackedTyID: Out << "PackedType"; break;
- case Type::PointerTyID: Out << "PointerType"; break;
- case Type::OpaqueTyID: Out << "OpaqueType"; break;
- default: Out << "NoSuchDerivedType"; break;
+CppWriter::printParamAttrs(const ParamAttrsList* PAL, const std::string &name) {
+ Out << "ParamAttrsList *" << name << "_PAL = 0;";
+ nl(Out);
+ if (PAL) {
+ Out << '{'; in(); nl(Out);
+ Out << "ParamAttrsVector Attrs;"; nl(Out);
+ Out << "ParamAttrsWithIndex PAWI;"; nl(Out);
+ for (unsigned i = 0; i < PAL->size(); ++i) {
+ uint16_t index = PAL->getParamIndex(i);
+ uint16_t attrs = PAL->getParamAttrs(index);
+ Out << "PAWI.index = " << index << "; PAWI.attrs = 0 ";
+ if (attrs & ParamAttr::SExt)
+ Out << " | ParamAttr::SExt";
+ if (attrs & ParamAttr::ZExt)
+ Out << " | ParamAttr::ZExt";
+ if (attrs & ParamAttr::StructRet)
+ Out << " | ParamAttr::StructRet";
+ if (attrs & ParamAttr::InReg)
+ Out << " | ParamAttr::InReg";
+ if (attrs & ParamAttr::NoReturn)
+ Out << " | ParamAttr::NoReturn";
+ if (attrs & ParamAttr::NoUnwind)
+ Out << " | ParamAttr::NoUnwind";
+ Out << ";";
+ nl(Out);
+ Out << "Attrs.push_back(PAWI);";
+ nl(Out);
}
- Out << ">(" << I->second << "_fwd.get());\n";
- UnresolvedTypes.erase(I);
+ Out << name << "_PAL = ParamAttrsList::get(Attrs);";
+ nl(Out);
+ out(); nl(Out);
+ Out << '}'; nl(Out);
}
- Out << "\n";
}
bool
-CppWriter::printTypeDefInternal(const Type* Ty) {
+CppWriter::printTypeInternal(const Type* Ty) {
// We don't print definitions for primitive types
- if (Ty->isPrimitiveType())
+ if (Ty->isPrimitiveType() || Ty->isInteger())
return false;
- // Determine if the name is in the name list before we modify that list.
- TypeMap::const_iterator TNI = TypeNames.find(Ty);
+ // If we already defined this type, we don't need to define it again.
+ if (DefinedTypes.find(Ty) != DefinedTypes.end())
+ return false;
- // Everything below needs the name for the type so get it now
+ // Everything below needs the name for the type so get it now.
std::string typeName(getCppName(Ty));
// Search the type stack for recursion. If we find it, then generate this
// as an OpaqueType, but make sure not to do this multiple times because
// the type could appear in multiple places on the stack. Once the opaque
- // definition is issues, it must not be re-issued. Consequently we have to
+ // definition is issued, it must not be re-issued. Consequently we have to
// check the UnresolvedTypes list as well.
- if (isOnStack(Ty)) {
+ TypeList::const_iterator TI = std::find(TypeStack.begin(),TypeStack.end(),Ty);
+ if (TI != TypeStack.end()) {
TypeMap::const_iterator I = UnresolvedTypes.find(Ty);
if (I == UnresolvedTypes.end()) {
- Out << "PATypeHolder " << typeName << "_fwd = OpaqueType::get();\n";
+ Out << "PATypeHolder " << typeName << "_fwd = OpaqueType::get();";
+ nl(Out);
UnresolvedTypes[Ty] = typeName;
- return true;
}
+ return true;
}
- // Avoid printing things we have already printed. Since TNI was obtained
- // before the name was inserted with getCppName and because we know the name
- // is not on the stack (currently being defined), we can surmise here that if
- // we got the name we've also already emitted its definition.
- if (TNI != TypeNames.end())
- return false;
-
// We're going to print a derived type which, by definition, contains other
// types. So, push this one we're printing onto the type stack to assist with
// recursive definitions.
- TypeStack.push_back(Ty); // push on type stack
- bool didRecurse = false;
+ TypeStack.push_back(Ty);
// Print the type definition
switch (Ty->getTypeID()) {
case Type::FunctionTyID: {
const FunctionType* FT = cast<FunctionType>(Ty);
- Out << "std::vector<const Type*>" << typeName << "_args;\n";
+ Out << "std::vector<const Type*>" << typeName << "_args;";
+ nl(Out);
FunctionType::param_iterator PI = FT->param_begin();
FunctionType::param_iterator PE = FT->param_end();
for (; PI != PE; ++PI) {
const Type* argTy = static_cast<const Type*>(*PI);
- bool isForward = printTypeDefInternal(argTy);
+ bool isForward = printTypeInternal(argTy);
std::string argName(getCppName(argTy));
Out << typeName << "_args.push_back(" << argName;
if (isForward)
Out << "_fwd";
- Out << ");\n";
+ Out << ");";
+ nl(Out);
}
- bool isForward = printTypeDefInternal(FT->getReturnType());
+ bool isForward = printTypeInternal(FT->getReturnType());
std::string retTypeName(getCppName(FT->getReturnType()));
- Out << "FunctionType* " << typeName << " = FunctionType::get(\n"
- << " /*Result=*/" << retTypeName;
+ Out << "FunctionType* " << typeName << " = FunctionType::get(";
+ in(); nl(Out) << "/*Result=*/" << retTypeName;
if (isForward)
Out << "_fwd";
- Out << ",\n /*Params=*/" << typeName << "_args,\n /*isVarArg=*/"
- << (FT->isVarArg() ? "true" : "false") << ");\n";
+ Out << ",";
+ nl(Out) << "/*Params=*/" << typeName << "_args,";
+ nl(Out) << "/*isVarArg=*/" << (FT->isVarArg() ? "true" : "false") << ");";
+ out();
+ nl(Out);
break;
}
case Type::StructTyID: {
const StructType* ST = cast<StructType>(Ty);
- Out << "std::vector<const Type*>" << typeName << "_fields;\n";
+ Out << "std::vector<const Type*>" << typeName << "_fields;";
+ nl(Out);
StructType::element_iterator EI = ST->element_begin();
StructType::element_iterator EE = ST->element_end();
for (; EI != EE; ++EI) {
const Type* fieldTy = static_cast<const Type*>(*EI);
- bool isForward = printTypeDefInternal(fieldTy);
+ bool isForward = printTypeInternal(fieldTy);
std::string fieldName(getCppName(fieldTy));
Out << typeName << "_fields.push_back(" << fieldName;
if (isForward)
Out << "_fwd";
- Out << ");\n";
+ Out << ");";
+ nl(Out);
}
Out << "StructType* " << typeName << " = StructType::get("
- << typeName << "_fields);\n";
+ << typeName << "_fields, /*isPacked=*/"
+ << (ST->isPacked() ? "true" : "false") << ");";
+ nl(Out);
break;
}
case Type::ArrayTyID: {
const ArrayType* AT = cast<ArrayType>(Ty);
const Type* ET = AT->getElementType();
- bool isForward = printTypeDefInternal(ET);
+ bool isForward = printTypeInternal(ET);
std::string elemName(getCppName(ET));
Out << "ArrayType* " << typeName << " = ArrayType::get("
<< elemName << (isForward ? "_fwd" : "")
- << ", " << utostr(AT->getNumElements()) << ");\n";
+ << ", " << utostr(AT->getNumElements()) << ");";
+ nl(Out);
break;
}
case Type::PointerTyID: {
const PointerType* PT = cast<PointerType>(Ty);
const Type* ET = PT->getElementType();
- bool isForward = printTypeDefInternal(ET);
+ bool isForward = printTypeInternal(ET);
std::string elemName(getCppName(ET));
Out << "PointerType* " << typeName << " = PointerType::get("
- << elemName << (isForward ? "_fwd" : "") << ");\n";
+ << elemName << (isForward ? "_fwd" : "") << ");";
+ nl(Out);
break;
}
- case Type::PackedTyID: {
- const PackedType* PT = cast<PackedType>(Ty);
+ case Type::VectorTyID: {
+ const VectorType* PT = cast<VectorType>(Ty);
const Type* ET = PT->getElementType();
- bool isForward = printTypeDefInternal(ET);
+ bool isForward = printTypeInternal(ET);
std::string elemName(getCppName(ET));
- Out << "PackedType* " << typeName << " = PackedType::get("
+ Out << "VectorType* " << typeName << " = VectorType::get("
<< elemName << (isForward ? "_fwd" : "")
- << ", " << utostr(PT->getNumElements()) << ");\n";
+ << ", " << utostr(PT->getNumElements()) << ");";
+ nl(Out);
break;
}
case Type::OpaqueTyID: {
- const OpaqueType* OT = cast<OpaqueType>(Ty);
- Out << "OpaqueType* " << typeName << " = OpaqueType::get();\n";
+ Out << "OpaqueType* " << typeName << " = OpaqueType::get();";
+ nl(Out);
break;
}
default:
- assert(!"Invalid TypeID");
+ error("Invalid TypeID");
+ }
+
+ // If the type had a name, make sure we recreate it.
+ const std::string* progTypeName =
+ findTypeName(TheModule->getTypeSymbolTable(),Ty);
+ if (progTypeName) {
+ Out << "mod->addTypeName(\"" << *progTypeName << "\", "
+ << typeName << ");";
+ nl(Out);
}
// Pop us off the type stack
TypeStack.pop_back();
+ // Indicate that this type is now defined.
+ DefinedTypes.insert(Ty);
+
+ // Early resolve as many unresolved types as possible. Search the unresolved
+ // types map for the type we just printed. Now that its definition is complete
+ // we can resolve any previous references to it. This prevents a cascade of
+ // unresolved types.
+ TypeMap::iterator I = UnresolvedTypes.find(Ty);
+ if (I != UnresolvedTypes.end()) {
+ Out << "cast<OpaqueType>(" << I->second
+ << "_fwd.get())->refineAbstractTypeTo(" << I->second << ");";
+ nl(Out);
+ Out << I->second << " = cast<";
+ switch (Ty->getTypeID()) {
+ case Type::FunctionTyID: Out << "FunctionType"; break;
+ case Type::ArrayTyID: Out << "ArrayType"; break;
+ case Type::StructTyID: Out << "StructType"; break;
+ case Type::VectorTyID: Out << "VectorType"; break;
+ case Type::PointerTyID: Out << "PointerType"; break;
+ case Type::OpaqueTyID: Out << "OpaqueType"; break;
+ default: Out << "NoSuchDerivedType"; break;
+ }
+ Out << ">(" << I->second << "_fwd.get());";
+ nl(Out); nl(Out);
+ UnresolvedTypes.erase(I);
+ }
+
+ // Finally, separate the type definition from other with a newline.
+ nl(Out);
+
// We weren't a recursive type
return false;
}
+// Prints a type definition. Returns true if it could not resolve all the types
+// in the definition but had to use a forward reference.
+void
+CppWriter::printType(const Type* Ty) {
+ assert(TypeStack.empty());
+ TypeStack.clear();
+ printTypeInternal(Ty);
+ assert(TypeStack.empty());
+}
+
void
CppWriter::printTypes(const Module* M) {
+
+ // Walk the symbol table and print out all its types
+ const TypeSymbolTable& symtab = M->getTypeSymbolTable();
+ for (TypeSymbolTable::const_iterator TI = symtab.begin(), TE = symtab.end();
+ TI != TE; ++TI) {
+
+ // For primitive types and types already defined, just add a name
+ TypeMap::const_iterator TNI = TypeNames.find(TI->second);
+ if (TI->second->isInteger() || TI->second->isPrimitiveType() ||
+ TNI != TypeNames.end()) {
+ Out << "mod->addTypeName(\"";
+ printEscapedString(TI->first);
+ Out << "\", " << getCppName(TI->second) << ");";
+ nl(Out);
+ // For everything else, define the type
+ } else {
+ printType(TI->second);
+ }
+ }
+
// Add all of the global variables to the value table...
for (Module::const_global_iterator I = TheModule->global_begin(),
E = TheModule->global_end(); I != E; ++I) {
if (I->hasInitializer())
- printTypeDef(I->getInitializer()->getType());
- printTypeDef(I->getType());
+ printType(I->getInitializer()->getType());
+ printType(I->getType());
}
// Add all the functions to the table
for (Module::const_iterator FI = TheModule->begin(), FE = TheModule->end();
FI != FE; ++FI) {
- printTypeDef(FI->getReturnType());
- printTypeDef(FI->getFunctionType());
+ printType(FI->getReturnType());
+ printType(FI->getFunctionType());
// Add all the function arguments
for(Function::const_arg_iterator AI = FI->arg_begin(),
AE = FI->arg_end(); AI != AE; ++AI) {
- printTypeDef(AI->getType());
+ printType(AI->getType());
}
// Add all of the basic blocks and instructions
for (Function::const_iterator BB = FI->begin(),
E = FI->end(); BB != E; ++BB) {
- printTypeDef(BB->getType());
+ printType(BB->getType());
for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E;
++I) {
- printTypeDef(I->getType());
+ printType(I->getType());
+ for (unsigned i = 0; i < I->getNumOperands(); ++i)
+ printType(I->getOperand(i)->getType());
}
}
}
}
-void
-CppWriter::printConstants(const Module* M) {
- const SymbolTable& ST = M->getSymbolTable();
-
- // Print the constants, in type plane order.
- for (SymbolTable::plane_const_iterator PI = ST.plane_begin();
- PI != ST.plane_end(); ++PI ) {
- SymbolTable::value_const_iterator VI = ST.value_begin(PI->first);
- SymbolTable::value_const_iterator VE = ST.value_end(PI->first);
-
- for (; VI != VE; ++VI) {
- const Value* V = VI->second;
- const Constant *CPV = dyn_cast<Constant>(V) ;
- if (CPV && !isa<GlobalValue>(V)) {
- printConstant(CPV);
- }
- }
- }
- // Add all of the global variables to the value table...
- for (Module::const_global_iterator I = TheModule->global_begin(),
- E = TheModule->global_end(); I != E; ++I)
- if (I->hasInitializer())
- printConstant(I->getInitializer());
-}
-
-// printSymbolTable - Run through symbol table looking for constants
-// and types. Emit their declarations.
-void CppWriter::printSymbolTable(const SymbolTable &ST) {
-
- // Print the types.
- for (SymbolTable::type_const_iterator TI = ST.type_begin();
- TI != ST.type_end(); ++TI ) {
- Out << "\t" << getLLVMName(TI->first) << " = type ";
-
- // Make sure we print out at least one level of the type structure, so
- // that we do not get %FILE = type %FILE
- //
- printTypeAtLeastOneLevel(TI->second) << "\n";
- }
-
-}
-
-
-/// printConstant - Print out a constant pool entry...
-///
+// printConstant - Print out a constant pool entry...
void CppWriter::printConstant(const Constant *CV) {
- const int IndentSize = 2;
- static std::string Indent = "\n";
+ // First, if the constant is actually a GlobalValue (variable or function) or
+ // its already in the constant list then we've printed it already and we can
+ // just return.
+ if (isa<GlobalValue>(CV) || ValueNames.find(CV) != ValueNames.end())
+ return;
+
std::string constName(getCppName(CV));
std::string typeName(getCppName(CV->getType()));
if (CV->isNullValue()) {
Out << "Constant* " << constName << " = Constant::getNullValue("
- << typeName << ");\n";
+ << typeName << ");";
+ nl(Out);
return;
}
- if (const ConstantBool *CB = dyn_cast<ConstantBool>(CV)) {
- Out << "Constant* " << constName << " = ConstantBool::get("
- << (CB == ConstantBool::True ? "true" : "false")
- << ");";
- } else if (const ConstantSInt *CI = dyn_cast<ConstantSInt>(CV)) {
- Out << "Constant* " << constName << " = ConstantSInt::get("
- << typeName << ", " << CI->getValue() << ");";
- } else if (const ConstantUInt *CI = dyn_cast<ConstantUInt>(CV)) {
- Out << "Constant* " << constName << " = ConstantUInt::get("
- << typeName << ", " << CI->getValue() << ");";
+ if (isa<GlobalValue>(CV)) {
+ // Skip variables and functions, we emit them elsewhere
+ return;
+ }
+ if (const ConstantInt *CI = dyn_cast<ConstantInt>(CV)) {
+ Out << "ConstantInt* " << constName << " = ConstantInt::get(APInt("
+ << cast<IntegerType>(CI->getType())->getBitWidth() << ", "
+ << " \"" << CI->getValue().toStringSigned(10) << "\", 10));";
} else if (isa<ConstantAggregateZero>(CV)) {
- Out << "Constant* " << constName << " = ConstantAggregateZero::get("
- << typeName << ");";
+ Out << "ConstantAggregateZero* " << constName
+ << " = ConstantAggregateZero::get(" << typeName << ");";
} else if (isa<ConstantPointerNull>(CV)) {
- Out << "Constant* " << constName << " = ConstanPointerNull::get("
- << typeName << ");";
+ Out << "ConstantPointerNull* " << constName
+ << " = ConstanPointerNull::get(" << typeName << ");";
} else if (const ConstantFP *CFP = dyn_cast<ConstantFP>(CV)) {
- Out << "ConstantFP::get(" << typeName << ", ";
- // We would like to output the FP constant value in exponential notation,
- // but we cannot do this if doing so will lose precision. Check here to
- // make sure that we only output it in exponential format if we can parse
- // the value back and get the same value.
- //
- std::string StrVal = ftostr(CFP->getValue());
-
- // Check to make sure that the stringized number is not some string like
- // "Inf" or NaN, that atof will accept, but the lexer will not. Check that
- // the string matches the "[-+]?[0-9]" regex.
- //
- if ((StrVal[0] >= '0' && StrVal[0] <= '9') ||
- ((StrVal[0] == '-' || StrVal[0] == '+') &&
- (StrVal[1] >= '0' && StrVal[1] <= '9')))
- // Reparse stringized version!
- if (atof(StrVal.c_str()) == CFP->getValue()) {
- Out << StrVal;
- return;
- }
-
- // Otherwise we could not reparse it to exactly the same value, so we must
- // output the string in hexadecimal format!
- assert(sizeof(double) == sizeof(uint64_t) &&
- "assuming that double is 64 bits!");
- Out << "0x" << utohexstr(DoubleToBits(CFP->getValue())) << ");";
+ Out << "ConstantFP* " << constName << " = ";
+ printCFP(CFP);
+ Out << ";";
} else if (const ConstantArray *CA = dyn_cast<ConstantArray>(CV)) {
- if (CA->isString()) {
+ if (CA->isString() && CA->getType()->getElementType() == Type::Int8Ty) {
Out << "Constant* " << constName << " = ConstantArray::get(\"";
- PrintEscapedString(CA->getAsString(),Out);
- Out << "\");";
- } else {
- Out << "std::vector<Constant*> " << constName << "_elems;\n";
+ std::string tmp = CA->getAsString();
+ bool nullTerminate = false;
+ if (tmp[tmp.length()-1] == 0) {
+ tmp.erase(tmp.length()-1);
+ nullTerminate = true;
+ }
+ printEscapedString(tmp);
+ // Determine if we want null termination or not.
+ if (nullTerminate)
+ Out << "\", true"; // Indicate that the null terminator should be added.
+ else
+ Out << "\", false";// No null terminator
+ Out << ");";
+ } else {
+ Out << "std::vector<Constant*> " << constName << "_elems;";
+ nl(Out);
unsigned N = CA->getNumOperands();
for (unsigned i = 0; i < N; ++i) {
- printConstant(CA->getOperand(i));
+ printConstant(CA->getOperand(i)); // recurse to print operands
Out << constName << "_elems.push_back("
- << getCppName(CA->getOperand(i)) << ");\n";
+ << getCppName(CA->getOperand(i)) << ");";
+ nl(Out);
}
Out << "Constant* " << constName << " = ConstantArray::get("
<< typeName << ", " << constName << "_elems);";
}
} else if (const ConstantStruct *CS = dyn_cast<ConstantStruct>(CV)) {
- Out << "std::vector<Constant*> " << constName << "_fields;\n";
+ Out << "std::vector<Constant*> " << constName << "_fields;";
+ nl(Out);
unsigned N = CS->getNumOperands();
for (unsigned i = 0; i < N; i++) {
printConstant(CS->getOperand(i));
Out << constName << "_fields.push_back("
- << getCppName(CA->getOperand(i)) << ");\n";
+ << getCppName(CS->getOperand(i)) << ");";
+ nl(Out);
}
Out << "Constant* " << constName << " = ConstantStruct::get("
<< typeName << ", " << constName << "_fields);";
- } else if (const ConstantPacked *CP = dyn_cast<ConstantPacked>(CV)) {
- Out << "std::vector<Constant*> " << constName << "_elems;\n";
+ } else if (const ConstantVector *CP = dyn_cast<ConstantVector>(CV)) {
+ Out << "std::vector<Constant*> " << constName << "_elems;";
+ nl(Out);
unsigned N = CP->getNumOperands();
for (unsigned i = 0; i < N; ++i) {
printConstant(CP->getOperand(i));
Out << constName << "_elems.push_back("
- << getCppName(CP->getOperand(i)) << ");\n";
+ << getCppName(CP->getOperand(i)) << ");";
+ nl(Out);
}
- Out << "Constant* " << constName << " = ConstantPacked::get("
+ Out << "Constant* " << constName << " = ConstantVector::get("
<< typeName << ", " << constName << "_elems);";
} else if (isa<UndefValue>(CV)) {
- Out << "Constant* " << constName << " = UndefValue::get("
- << typeName << ");\n";
+ Out << "UndefValue* " << constName << " = UndefValue::get("
+ << typeName << ");";
} else if (const ConstantExpr *CE = dyn_cast<ConstantExpr>(CV)) {
- Out << CE->getOpcodeName() << " (";
-
- for (User::const_op_iterator OI=CE->op_begin(); OI != CE->op_end(); ++OI) {
- //printTypeInt(Out, (*OI)->getType(), TypeTable);
- //WriteAsOperandInternal(Out, *OI, PrintName, TypeTable, Machine);
- if (OI+1 != CE->op_end())
- Out << ", ";
- }
-
- if (CE->getOpcode() == Instruction::Cast) {
- Out << " to ";
- // printTypeInt(Out, CE->getType(), TypeTable);
+ if (CE->getOpcode() == Instruction::GetElementPtr) {
+ Out << "std::vector<Constant*> " << constName << "_indices;";
+ nl(Out);
+ printConstant(CE->getOperand(0));
+ for (unsigned i = 1; i < CE->getNumOperands(); ++i ) {
+ printConstant(CE->getOperand(i));
+ Out << constName << "_indices.push_back("
+ << getCppName(CE->getOperand(i)) << ");";
+ nl(Out);
+ }
+ Out << "Constant* " << constName
+ << " = ConstantExpr::getGetElementPtr("
+ << getCppName(CE->getOperand(0)) << ", "
+ << "&" << constName << "_indices[0], "
+ << constName << "_indices.size()"
+ << " );";
+ } else if (CE->isCast()) {
+ printConstant(CE->getOperand(0));
+ Out << "Constant* " << constName << " = ConstantExpr::getCast(";
+ switch (CE->getOpcode()) {
+ default: assert(0 && "Invalid cast opcode");
+ case Instruction::Trunc: Out << "Instruction::Trunc"; break;
+ case Instruction::ZExt: Out << "Instruction::ZExt"; break;
+ case Instruction::SExt: Out << "Instruction::SExt"; break;
+ case Instruction::FPTrunc: Out << "Instruction::FPTrunc"; break;
+ case Instruction::FPExt: Out << "Instruction::FPExt"; break;
+ case Instruction::FPToUI: Out << "Instruction::FPToUI"; break;
+ case Instruction::FPToSI: Out << "Instruction::FPToSI"; break;
+ case Instruction::UIToFP: Out << "Instruction::UIToFP"; break;
+ case Instruction::SIToFP: Out << "Instruction::SIToFP"; break;
+ case Instruction::PtrToInt: Out << "Instruction::PtrToInt"; break;
+ case Instruction::IntToPtr: Out << "Instruction::IntToPtr"; break;
+ case Instruction::BitCast: Out << "Instruction::BitCast"; break;
+ }
+ Out << ", " << getCppName(CE->getOperand(0)) << ", "
+ << getCppName(CE->getType()) << ");";
+ } else {
+ unsigned N = CE->getNumOperands();
+ for (unsigned i = 0; i < N; ++i ) {
+ printConstant(CE->getOperand(i));
+ }
+ Out << "Constant* " << constName << " = ConstantExpr::";
+ switch (CE->getOpcode()) {
+ case Instruction::Add: Out << "getAdd("; break;
+ case Instruction::Sub: Out << "getSub("; break;
+ case Instruction::Mul: Out << "getMul("; break;
+ case Instruction::UDiv: Out << "getUDiv("; break;
+ case Instruction::SDiv: Out << "getSDiv("; break;
+ case Instruction::FDiv: Out << "getFDiv("; break;
+ case Instruction::URem: Out << "getURem("; break;
+ case Instruction::SRem: Out << "getSRem("; break;
+ case Instruction::FRem: Out << "getFRem("; break;
+ case Instruction::And: Out << "getAnd("; break;
+ case Instruction::Or: Out << "getOr("; break;
+ case Instruction::Xor: Out << "getXor("; break;
+ case Instruction::ICmp:
+ Out << "getICmp(ICmpInst::ICMP_";
+ switch (CE->getPredicate()) {
+ case ICmpInst::ICMP_EQ: Out << "EQ"; break;
+ case ICmpInst::ICMP_NE: Out << "NE"; break;
+ case ICmpInst::ICMP_SLT: Out << "SLT"; break;
+ case ICmpInst::ICMP_ULT: Out << "ULT"; break;
+ case ICmpInst::ICMP_SGT: Out << "SGT"; break;
+ case ICmpInst::ICMP_UGT: Out << "UGT"; break;
+ case ICmpInst::ICMP_SLE: Out << "SLE"; break;
+ case ICmpInst::ICMP_ULE: Out << "ULE"; break;
+ case ICmpInst::ICMP_SGE: Out << "SGE"; break;
+ case ICmpInst::ICMP_UGE: Out << "UGE"; break;
+ default: error("Invalid ICmp Predicate");
+ }
+ break;
+ case Instruction::FCmp:
+ Out << "getFCmp(FCmpInst::FCMP_";
+ switch (CE->getPredicate()) {
+ case FCmpInst::FCMP_FALSE: Out << "FALSE"; break;
+ case FCmpInst::FCMP_ORD: Out << "ORD"; break;
+ case FCmpInst::FCMP_UNO: Out << "UNO"; break;
+ case FCmpInst::FCMP_OEQ: Out << "OEQ"; break;
+ case FCmpInst::FCMP_UEQ: Out << "UEQ"; break;
+ case FCmpInst::FCMP_ONE: Out << "ONE"; break;
+ case FCmpInst::FCMP_UNE: Out << "UNE"; break;
+ case FCmpInst::FCMP_OLT: Out << "OLT"; break;
+ case FCmpInst::FCMP_ULT: Out << "ULT"; break;
+ case FCmpInst::FCMP_OGT: Out << "OGT"; break;
+ case FCmpInst::FCMP_UGT: Out << "UGT"; break;
+ case FCmpInst::FCMP_OLE: Out << "OLE"; break;
+ case FCmpInst::FCMP_ULE: Out << "ULE"; break;
+ case FCmpInst::FCMP_OGE: Out << "OGE"; break;
+ case FCmpInst::FCMP_UGE: Out << "UGE"; break;
+ case FCmpInst::FCMP_TRUE: Out << "TRUE"; break;
+ default: error("Invalid FCmp Predicate");
+ }
+ break;
+ case Instruction::Shl: Out << "getShl("; break;
+ case Instruction::LShr: Out << "getLShr("; break;
+ case Instruction::AShr: Out << "getAShr("; break;
+ case Instruction::Select: Out << "getSelect("; break;
+ case Instruction::ExtractElement: Out << "getExtractElement("; break;
+ case Instruction::InsertElement: Out << "getInsertElement("; break;
+ case Instruction::ShuffleVector: Out << "getShuffleVector("; break;
+ default:
+ error("Invalid constant expression");
+ break;
+ }
+ Out << getCppName(CE->getOperand(0));
+ for (unsigned i = 1; i < CE->getNumOperands(); ++i)
+ Out << ", " << getCppName(CE->getOperand(i));
+ Out << ");";
}
- Out << ')';
-
} else {
- Out << "<placeholder or erroneous Constant>";
+ error("Bad Constant");
+ Out << "Constant* " << constName << " = 0; ";
}
- Out << "\n";
+ nl(Out);
}
-/// printFunction - Print all aspects of a function.
-///
-void CppWriter::printFunction(const Function *F) {
- std::string funcTypeName(getCppName(F->getFunctionType()));
+void
+CppWriter::printConstants(const Module* M) {
+ // Traverse all the global variables looking for constant initializers
+ for (Module::const_global_iterator I = TheModule->global_begin(),
+ E = TheModule->global_end(); I != E; ++I)
+ if (I->hasInitializer())
+ printConstant(I->getInitializer());
- Out << "Function* ";
- printCppName(F);
- Out << " = new Function(" << funcTypeName << ", " ;
- printLinkageType(F->getLinkage());
- Out << ", \"" << F->getName() << "\", mod);\n";
- printCppName(F);
- Out << "->setCallingConv(";
- printCallingConv(F->getCallingConv());
- Out << ");\n";
- if (F->hasSection()) {
- printCppName(F);
- Out << "->setSection(" << F->getSection() << ");\n";
- }
- if (F->getAlignment()) {
- printCppName(F);
- Out << "->setAlignment(" << F->getAlignment() << ");\n";
+ // Traverse the LLVM functions looking for constants
+ for (Module::const_iterator FI = TheModule->begin(), FE = TheModule->end();
+ FI != FE; ++FI) {
+ // Add all of the basic blocks and instructions
+ for (Function::const_iterator BB = FI->begin(),
+ E = FI->end(); BB != E; ++BB) {
+ for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E;
+ ++I) {
+ for (unsigned i = 0; i < I->getNumOperands(); ++i) {
+ if (Constant* C = dyn_cast<Constant>(I->getOperand(i))) {
+ printConstant(C);
+ }
+ }
+ }
+ }
}
+}
- Machine.incorporateFunction(F);
+void CppWriter::printVariableUses(const GlobalVariable *GV) {
+ nl(Out) << "// Type Definitions";
+ nl(Out);
+ printType(GV->getType());
+ if (GV->hasInitializer()) {
+ Constant* Init = GV->getInitializer();
+ printType(Init->getType());
+ if (Function* F = dyn_cast<Function>(Init)) {
+ nl(Out)<< "/ Function Declarations"; nl(Out);
+ printFunctionHead(F);
+ } else if (GlobalVariable* gv = dyn_cast<GlobalVariable>(Init)) {
+ nl(Out) << "// Global Variable Declarations"; nl(Out);
+ printVariableHead(gv);
+ } else {
+ nl(Out) << "// Constant Definitions"; nl(Out);
+ printConstant(gv);
+ }
+ if (GlobalVariable* gv = dyn_cast<GlobalVariable>(Init)) {
+ nl(Out) << "// Global Variable Definitions"; nl(Out);
+ printVariableBody(gv);
+ }
+ }
+}
- if (!F->isExternal()) {
- Out << "{";
- // Output all of its basic blocks... for the function
- for (Function::const_iterator I = F->begin(), E = F->end(); I != E; ++I)
- printBasicBlock(I);
- Out << "}\n";
+void CppWriter::printVariableHead(const GlobalVariable *GV) {
+ nl(Out) << "GlobalVariable* " << getCppName(GV);
+ if (is_inline) {
+ Out << " = mod->getGlobalVariable(";
+ printEscapedString(GV->getName());
+ Out << ", " << getCppName(GV->getType()->getElementType()) << ",true)";
+ nl(Out) << "if (!" << getCppName(GV) << ") {";
+ in(); nl(Out) << getCppName(GV);
}
+ Out << " = new GlobalVariable(";
+ nl(Out) << "/*Type=*/";
+ printCppName(GV->getType()->getElementType());
+ Out << ",";
+ nl(Out) << "/*isConstant=*/" << (GV->isConstant()?"true":"false");
+ Out << ",";
+ nl(Out) << "/*Linkage=*/";
+ printLinkageType(GV->getLinkage());
+ Out << ",";
+ nl(Out) << "/*Initializer=*/0, ";
+ if (GV->hasInitializer()) {
+ Out << "// has initializer, specified below";
+ }
+ nl(Out) << "/*Name=*/\"";
+ printEscapedString(GV->getName());
+ Out << "\",";
+ nl(Out) << "mod);";
+ nl(Out);
- Machine.purgeFunction();
+ if (GV->hasSection()) {
+ printCppName(GV);
+ Out << "->setSection(\"";
+ printEscapedString(GV->getSection());
+ Out << "\");";
+ nl(Out);
+ }
+ if (GV->getAlignment()) {
+ printCppName(GV);
+ Out << "->setAlignment(" << utostr(GV->getAlignment()) << ");";
+ nl(Out);
+ };
+ if (GV->getVisibility() != GlobalValue::DefaultVisibility) {
+ printCppName(GV);
+ Out << "->setVisibility(";
+ printVisibilityType(GV->getVisibility());
+ Out << ");";
+ nl(Out);
+ }
+ if (is_inline) {
+ out(); Out << "}"; nl(Out);
+ }
}
-/// printArgument - This member is called for every argument that is passed into
-/// the function. Simply print it out
-///
-void CppWriter::printArgument(const Argument *Arg) {
- // Insert commas as we go... the first arg doesn't get a comma
- if (Arg != Arg->getParent()->arg_begin()) Out << ", ";
+void
+CppWriter::printVariableBody(const GlobalVariable *GV) {
+ if (GV->hasInitializer()) {
+ printCppName(GV);
+ Out << "->setInitializer(";
+ //if (!isa<GlobalValue(GV->getInitializer()))
+ //else
+ Out << getCppName(GV->getInitializer()) << ");";
+ nl(Out);
+ }
+}
- // Output type...
- printType(Arg->getType());
+std::string
+CppWriter::getOpName(Value* V) {
+ if (!isa<Instruction>(V) || DefinedValues.find(V) != DefinedValues.end())
+ return getCppName(V);
+
+ // See if its alread in the map of forward references, if so just return the
+ // name we already set up for it
+ ForwardRefMap::const_iterator I = ForwardRefs.find(V);
+ if (I != ForwardRefs.end())
+ return I->second;
- // Output name, if available...
- if (Arg->hasName())
- Out << ' ' << getLLVMName(Arg->getName());
+ // This is a new forward reference. Generate a unique name for it
+ std::string result(std::string("fwdref_") + utostr(uniqueNum++));
+
+ // Yes, this is a hack. An Argument is the smallest instantiable value that
+ // we can make as a placeholder for the real value. We'll replace these
+ // Argument instances later.
+ Out << "Argument* " << result << " = new Argument("
+ << getCppName(V->getType()) << ");";
+ nl(Out);
+ ForwardRefs[V] = result;
+ return result;
}
-/// printBasicBlock - This member is called for each basic block in a method.
-///
-void CppWriter::printBasicBlock(const BasicBlock *BB) {
- if (BB->hasName()) { // Print out the label if it exists...
- Out << "\n" << getLLVMName(BB->getName(), false) << ':';
- } else if (!BB->use_empty()) { // Don't print block # of no uses...
- Out << "\n; <label>:";
- int Slot = Machine.getSlot(BB);
- if (Slot != -1)
- Out << Slot;
- else
- Out << "<badref>";
+// printInstruction - This member is called for each Instruction in a function.
+void
+CppWriter::printInstruction(const Instruction *I, const std::string& bbname) {
+ std::string iName(getCppName(I));
+
+ // Before we emit this instruction, we need to take care of generating any
+ // forward references. So, we get the names of all the operands in advance
+ std::string* opNames = new std::string[I->getNumOperands()];
+ for (unsigned i = 0; i < I->getNumOperands(); i++) {
+ opNames[i] = getOpName(I->getOperand(i));
}
- if (BB->getParent() == 0)
- Out << "\t\t; Error: Block without parent!";
- else {
- if (BB != &BB->getParent()->front()) { // Not the entry block?
- // Output predecessors for the block...
- Out << "\t\t;";
- pred_const_iterator PI = pred_begin(BB), PE = pred_end(BB);
-
- if (PI == PE) {
- Out << " No predecessors!";
+ switch (I->getOpcode()) {
+ case Instruction::Ret: {
+ const ReturnInst* ret = cast<ReturnInst>(I);
+ Out << "new ReturnInst("
+ << (ret->getReturnValue() ? opNames[0] + ", " : "") << bbname << ");";
+ break;
+ }
+ case Instruction::Br: {
+ const BranchInst* br = cast<BranchInst>(I);
+ Out << "new BranchInst(" ;
+ if (br->getNumOperands() == 3 ) {
+ Out << opNames[0] << ", "
+ << opNames[1] << ", "
+ << opNames[2] << ", ";
+
+ } else if (br->getNumOperands() == 1) {
+ Out << opNames[0] << ", ";
} else {
- Out << " preds =";
- writeOperand(*PI, false, true);
- for (++PI; PI != PE; ++PI) {
- Out << ',';
- writeOperand(*PI, false, true);
- }
+ error("Branch with 2 operands?");
}
+ Out << bbname << ");";
+ break;
}
- }
-
- Out << "\n";
-
- // Output all of the instructions in the basic block...
- for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I != E; ++I)
- printInstruction(*I);
-}
-
-
-/// printInfoComment - Print a little comment after the instruction indicating
-/// which slot it occupies.
-///
-void CppWriter::printInfoComment(const Value &V) {
- if (V.getType() != Type::VoidTy) {
- Out << "\t\t; <";
- printType(V.getType()) << '>';
-
- if (!V.hasName()) {
- int SlotNum = Machine.getSlot(&V);
- if (SlotNum == -1)
- Out << ":<badref>";
- else
- Out << ':' << SlotNum; // Print out the def slot taken.
+ case Instruction::Switch: {
+ const SwitchInst* sw = cast<SwitchInst>(I);
+ Out << "SwitchInst* " << iName << " = new SwitchInst("
+ << opNames[0] << ", "
+ << opNames[1] << ", "
+ << sw->getNumCases() << ", " << bbname << ");";
+ nl(Out);
+ for (unsigned i = 2; i < sw->getNumOperands(); i += 2 ) {
+ Out << iName << "->addCase("
+ << opNames[i] << ", "
+ << opNames[i+1] << ");";
+ nl(Out);
+ }
+ break;
}
- Out << " [#uses=" << V.getNumUses() << ']'; // Output # uses
- }
-}
-
-/// printInstruction - This member is called for each Instruction in a function..
-///
-void CppWriter::printInstruction(const Instruction &I) {
- Out << "\t";
-
- // Print out name if it exists...
- if (I.hasName())
- Out << getLLVMName(I.getName()) << " = ";
-
- // If this is a volatile load or store, print out the volatile marker.
- if ((isa<LoadInst>(I) && cast<LoadInst>(I).isVolatile()) ||
- (isa<StoreInst>(I) && cast<StoreInst>(I).isVolatile())) {
- Out << "volatile ";
- } else if (isa<CallInst>(I) && cast<CallInst>(I).isTailCall()) {
- // If this is a call, check if it's a tail call.
- Out << "tail ";
- }
-
- // Print out the opcode...
- Out << I.getOpcodeName();
-
- // Print out the type of the operands...
- const Value *Operand = I.getNumOperands() ? I.getOperand(0) : 0;
-
- // Special case conditional branches to swizzle the condition out to the front
- if (isa<BranchInst>(I) && I.getNumOperands() > 1) {
- writeOperand(I.getOperand(2), true);
- Out << ',';
- writeOperand(Operand, true);
- Out << ',';
- writeOperand(I.getOperand(1), true);
-
- } else if (isa<SwitchInst>(I)) {
- // Special case switch statement to get formatting nice and correct...
- writeOperand(Operand , true); Out << ',';
- writeOperand(I.getOperand(1), true); Out << " [";
-
- for (unsigned op = 2, Eop = I.getNumOperands(); op < Eop; op += 2) {
- Out << "\n\t\t";
- writeOperand(I.getOperand(op ), true); Out << ',';
- writeOperand(I.getOperand(op+1), true);
+ case Instruction::Invoke: {
+ const InvokeInst* inv = cast<InvokeInst>(I);
+ Out << "std::vector<Value*> " << iName << "_params;";
+ nl(Out);
+ for (unsigned i = 3; i < inv->getNumOperands(); ++i) {
+ Out << iName << "_params.push_back("
+ << opNames[i] << ");";
+ nl(Out);
+ }
+ Out << "InvokeInst *" << iName << " = new InvokeInst("
+ << opNames[0] << ", "
+ << opNames[1] << ", "
+ << opNames[2] << ", "
+ << iName << "_params.begin(), " << iName << "_params.end(), \"";
+ printEscapedString(inv->getName());
+ Out << "\", " << bbname << ");";
+ nl(Out) << iName << "->setCallingConv(";
+ printCallingConv(inv->getCallingConv());
+ Out << ");";
+ printParamAttrs(inv->getParamAttrs(), iName);
+ Out << iName << "->setParamAttrs(" << iName << "_PAL);";
+ nl(Out);
+ break;
}
- Out << "\n\t]";
- } else if (isa<PHINode>(I)) {
- Out << ' ';
- printType(I.getType());
- Out << ' ';
-
- for (unsigned op = 0, Eop = I.getNumOperands(); op < Eop; op += 2) {
- if (op) Out << ", ";
- Out << '[';
- writeOperand(I.getOperand(op ), false); Out << ',';
- writeOperand(I.getOperand(op+1), false); Out << " ]";
+ case Instruction::Unwind: {
+ Out << "new UnwindInst("
+ << bbname << ");";
+ break;
}
- } else if (isa<ReturnInst>(I) && !Operand) {
- Out << " void";
- } else if (const CallInst *CI = dyn_cast<CallInst>(&I)) {
- // Print the calling convention being used.
- switch (CI->getCallingConv()) {
- case CallingConv::C: break; // default
- case CallingConv::CSRet: Out << " csretcc"; break;
- case CallingConv::Fast: Out << " fastcc"; break;
- case CallingConv::Cold: Out << " coldcc"; break;
- default: Out << " cc" << CI->getCallingConv(); break;
+ case Instruction::Unreachable:{
+ Out << "new UnreachableInst("
+ << bbname << ");";
+ break;
}
-
- const PointerType *PTy = cast<PointerType>(Operand->getType());
- const FunctionType *FTy = cast<FunctionType>(PTy->getElementType());
- const Type *RetTy = FTy->getReturnType();
-
- // If possible, print out the short form of the call instruction. We can
- // only do this if the first argument is a pointer to a nonvararg function,
- // and if the return type is not a pointer to a function.
- //
- if (!FTy->isVarArg() &&
- (!isa<PointerType>(RetTy) ||
- !isa<FunctionType>(cast<PointerType>(RetTy)->getElementType()))) {
- Out << ' '; printType(RetTy);
- writeOperand(Operand, false);
- } else {
- writeOperand(Operand, true);
+ case Instruction::Add:
+ case Instruction::Sub:
+ case Instruction::Mul:
+ case Instruction::UDiv:
+ case Instruction::SDiv:
+ case Instruction::FDiv:
+ case Instruction::URem:
+ case Instruction::SRem:
+ case Instruction::FRem:
+ case Instruction::And:
+ case Instruction::Or:
+ case Instruction::Xor:
+ case Instruction::Shl:
+ case Instruction::LShr:
+ case Instruction::AShr:{
+ Out << "BinaryOperator* " << iName << " = BinaryOperator::create(";
+ switch (I->getOpcode()) {
+ case Instruction::Add: Out << "Instruction::Add"; break;
+ case Instruction::Sub: Out << "Instruction::Sub"; break;
+ case Instruction::Mul: Out << "Instruction::Mul"; break;
+ case Instruction::UDiv:Out << "Instruction::UDiv"; break;
+ case Instruction::SDiv:Out << "Instruction::SDiv"; break;
+ case Instruction::FDiv:Out << "Instruction::FDiv"; break;
+ case Instruction::URem:Out << "Instruction::URem"; break;
+ case Instruction::SRem:Out << "Instruction::SRem"; break;
+ case Instruction::FRem:Out << "Instruction::FRem"; break;
+ case Instruction::And: Out << "Instruction::And"; break;
+ case Instruction::Or: Out << "Instruction::Or"; break;
+ case Instruction::Xor: Out << "Instruction::Xor"; break;
+ case Instruction::Shl: Out << "Instruction::Shl"; break;
+ case Instruction::LShr:Out << "Instruction::LShr"; break;
+ case Instruction::AShr:Out << "Instruction::AShr"; break;
+ default: Out << "Instruction::BadOpCode"; break;
+ }
+ Out << ", " << opNames[0] << ", " << opNames[1] << ", \"";
+ printEscapedString(I->getName());
+ Out << "\", " << bbname << ");";
+ break;
}
- Out << '(';
- if (CI->getNumOperands() > 1) writeOperand(CI->getOperand(1), true);
- for (unsigned op = 2, Eop = I.getNumOperands(); op < Eop; ++op) {
- Out << ',';
- writeOperand(I.getOperand(op), true);
+ case Instruction::FCmp: {
+ Out << "FCmpInst* " << iName << " = new FCmpInst(";
+ switch (cast<FCmpInst>(I)->getPredicate()) {
+ case FCmpInst::FCMP_FALSE: Out << "FCmpInst::FCMP_FALSE"; break;
+ case FCmpInst::FCMP_OEQ : Out << "FCmpInst::FCMP_OEQ"; break;
+ case FCmpInst::FCMP_OGT : Out << "FCmpInst::FCMP_OGT"; break;
+ case FCmpInst::FCMP_OGE : Out << "FCmpInst::FCMP_OGE"; break;
+ case FCmpInst::FCMP_OLT : Out << "FCmpInst::FCMP_OLT"; break;
+ case FCmpInst::FCMP_OLE : Out << "FCmpInst::FCMP_OLE"; break;
+ case FCmpInst::FCMP_ONE : Out << "FCmpInst::FCMP_ONE"; break;
+ case FCmpInst::FCMP_ORD : Out << "FCmpInst::FCMP_ORD"; break;
+ case FCmpInst::FCMP_UNO : Out << "FCmpInst::FCMP_UNO"; break;
+ case FCmpInst::FCMP_UEQ : Out << "FCmpInst::FCMP_UEQ"; break;
+ case FCmpInst::FCMP_UGT : Out << "FCmpInst::FCMP_UGT"; break;
+ case FCmpInst::FCMP_UGE : Out << "FCmpInst::FCMP_UGE"; break;
+ case FCmpInst::FCMP_ULT : Out << "FCmpInst::FCMP_ULT"; break;
+ case FCmpInst::FCMP_ULE : Out << "FCmpInst::FCMP_ULE"; break;
+ case FCmpInst::FCMP_UNE : Out << "FCmpInst::FCMP_UNE"; break;
+ case FCmpInst::FCMP_TRUE : Out << "FCmpInst::FCMP_TRUE"; break;
+ default: Out << "FCmpInst::BAD_ICMP_PREDICATE"; break;
+ }
+ Out << ", " << opNames[0] << ", " << opNames[1] << ", \"";
+ printEscapedString(I->getName());
+ Out << "\", " << bbname << ");";
+ break;
}
-
- Out << " )";
- } else if (const InvokeInst *II = dyn_cast<InvokeInst>(&I)) {
- const PointerType *PTy = cast<PointerType>(Operand->getType());
- const FunctionType *FTy = cast<FunctionType>(PTy->getElementType());
- const Type *RetTy = FTy->getReturnType();
-
- // Print the calling convention being used.
- switch (II->getCallingConv()) {
- case CallingConv::C: break; // default
- case CallingConv::CSRet: Out << " csretcc"; break;
- case CallingConv::Fast: Out << " fastcc"; break;
- case CallingConv::Cold: Out << " coldcc"; break;
- default: Out << " cc" << II->getCallingConv(); break;
+ case Instruction::ICmp: {
+ Out << "ICmpInst* " << iName << " = new ICmpInst(";
+ switch (cast<ICmpInst>(I)->getPredicate()) {
+ case ICmpInst::ICMP_EQ: Out << "ICmpInst::ICMP_EQ"; break;
+ case ICmpInst::ICMP_NE: Out << "ICmpInst::ICMP_NE"; break;
+ case ICmpInst::ICMP_ULE: Out << "ICmpInst::ICMP_ULE"; break;
+ case ICmpInst::ICMP_SLE: Out << "ICmpInst::ICMP_SLE"; break;
+ case ICmpInst::ICMP_UGE: Out << "ICmpInst::ICMP_UGE"; break;
+ case ICmpInst::ICMP_SGE: Out << "ICmpInst::ICMP_SGE"; break;
+ case ICmpInst::ICMP_ULT: Out << "ICmpInst::ICMP_ULT"; break;
+ case ICmpInst::ICMP_SLT: Out << "ICmpInst::ICMP_SLT"; break;
+ case ICmpInst::ICMP_UGT: Out << "ICmpInst::ICMP_UGT"; break;
+ case ICmpInst::ICMP_SGT: Out << "ICmpInst::ICMP_SGT"; break;
+ default: Out << "ICmpInst::BAD_ICMP_PREDICATE"; break;
+ }
+ Out << ", " << opNames[0] << ", " << opNames[1] << ", \"";
+ printEscapedString(I->getName());
+ Out << "\", " << bbname << ");";
+ break;
}
-
- // If possible, print out the short form of the invoke instruction. We can
- // only do this if the first argument is a pointer to a nonvararg function,
- // and if the return type is not a pointer to a function.
- //
- if (!FTy->isVarArg() &&
- (!isa<PointerType>(RetTy) ||
- !isa<FunctionType>(cast<PointerType>(RetTy)->getElementType()))) {
- Out << ' '; printType(RetTy);
- writeOperand(Operand, false);
- } else {
- writeOperand(Operand, true);
+ case Instruction::Malloc: {
+ const MallocInst* mallocI = cast<MallocInst>(I);
+ Out << "MallocInst* " << iName << " = new MallocInst("
+ << getCppName(mallocI->getAllocatedType()) << ", ";
+ if (mallocI->isArrayAllocation())
+ Out << opNames[0] << ", " ;
+ Out << "\"";
+ printEscapedString(mallocI->getName());
+ Out << "\", " << bbname << ");";
+ if (mallocI->getAlignment())
+ nl(Out) << iName << "->setAlignment("
+ << mallocI->getAlignment() << ");";
+ break;
}
-
- Out << '(';
- if (I.getNumOperands() > 3) writeOperand(I.getOperand(3), true);
- for (unsigned op = 4, Eop = I.getNumOperands(); op < Eop; ++op) {
- Out << ',';
- writeOperand(I.getOperand(op), true);
+ case Instruction::Free: {
+ Out << "FreeInst* " << iName << " = new FreeInst("
+ << getCppName(I->getOperand(0)) << ", " << bbname << ");";
+ break;
}
-
- Out << " )\n\t\t\tto";
- writeOperand(II->getNormalDest(), true);
- Out << " unwind";
- writeOperand(II->getUnwindDest(), true);
-
- } else if (const AllocationInst *AI = dyn_cast<AllocationInst>(&I)) {
- Out << ' ';
- printType(AI->getType()->getElementType());
- if (AI->isArrayAllocation()) {
- Out << ',';
- writeOperand(AI->getArraySize(), true);
+ case Instruction::Alloca: {
+ const AllocaInst* allocaI = cast<AllocaInst>(I);
+ Out << "AllocaInst* " << iName << " = new AllocaInst("
+ << getCppName(allocaI->getAllocatedType()) << ", ";
+ if (allocaI->isArrayAllocation())
+ Out << opNames[0] << ", ";
+ Out << "\"";
+ printEscapedString(allocaI->getName());
+ Out << "\", " << bbname << ");";
+ if (allocaI->getAlignment())
+ nl(Out) << iName << "->setAlignment("
+ << allocaI->getAlignment() << ");";
+ break;
}
- if (AI->getAlignment()) {
- Out << ", align " << AI->getAlignment();
+ case Instruction::Load:{
+ const LoadInst* load = cast<LoadInst>(I);
+ Out << "LoadInst* " << iName << " = new LoadInst("
+ << opNames[0] << ", \"";
+ printEscapedString(load->getName());
+ Out << "\", " << (load->isVolatile() ? "true" : "false" )
+ << ", " << bbname << ");";
+ break;
}
- } else if (isa<CastInst>(I)) {
- if (Operand) writeOperand(Operand, true); // Work with broken code
- Out << " to ";
- printType(I.getType());
- } else if (isa<VAArgInst>(I)) {
- if (Operand) writeOperand(Operand, true); // Work with broken code
- Out << ", ";
- printType(I.getType());
- } else if (Operand) { // Print the normal way...
-
- // PrintAllTypes - Instructions who have operands of all the same type
- // omit the type from all but the first operand. If the instruction has
- // different type operands (for example br), then they are all printed.
- bool PrintAllTypes = false;
- const Type *TheType = Operand->getType();
-
- // Shift Left & Right print both types even for Ubyte LHS, and select prints
- // types even if all operands are bools.
- if (isa<ShiftInst>(I) || isa<SelectInst>(I) || isa<StoreInst>(I) ||
- isa<ShuffleVectorInst>(I)) {
- PrintAllTypes = true;
- } else {
- for (unsigned i = 1, E = I.getNumOperands(); i != E; ++i) {
- Operand = I.getOperand(i);
- if (Operand->getType() != TheType) {
- PrintAllTypes = true; // We have differing types! Print them all!
- break;
+ case Instruction::Store: {
+ const StoreInst* store = cast<StoreInst>(I);
+ Out << "StoreInst* " << iName << " = new StoreInst("
+ << opNames[0] << ", "
+ << opNames[1] << ", "
+ << (store->isVolatile() ? "true" : "false")
+ << ", " << bbname << ");";
+ break;
+ }
+ case Instruction::GetElementPtr: {
+ const GetElementPtrInst* gep = cast<GetElementPtrInst>(I);
+ if (gep->getNumOperands() <= 2) {
+ Out << "GetElementPtrInst* " << iName << " = new GetElementPtrInst("
+ << opNames[0];
+ if (gep->getNumOperands() == 2)
+ Out << ", " << opNames[1];
+ } else {
+ Out << "std::vector<Value*> " << iName << "_indices;";
+ nl(Out);
+ for (unsigned i = 1; i < gep->getNumOperands(); ++i ) {
+ Out << iName << "_indices.push_back("
+ << opNames[i] << ");";
+ nl(Out);
}
+ Out << "Instruction* " << iName << " = new GetElementPtrInst("
+ << opNames[0] << ", " << iName << "_indices.begin(), "
+ << iName << "_indices.end()";
}
+ Out << ", \"";
+ printEscapedString(gep->getName());
+ Out << "\", " << bbname << ");";
+ break;
}
-
- if (!PrintAllTypes) {
- Out << ' ';
- printType(TheType);
+ case Instruction::PHI: {
+ const PHINode* phi = cast<PHINode>(I);
+
+ Out << "PHINode* " << iName << " = new PHINode("
+ << getCppName(phi->getType()) << ", \"";
+ printEscapedString(phi->getName());
+ Out << "\", " << bbname << ");";
+ nl(Out) << iName << "->reserveOperandSpace("
+ << phi->getNumIncomingValues()
+ << ");";
+ nl(Out);
+ for (unsigned i = 0; i < phi->getNumOperands(); i+=2) {
+ Out << iName << "->addIncoming("
+ << opNames[i] << ", " << opNames[i+1] << ");";
+ nl(Out);
+ }
+ break;
}
-
- for (unsigned i = 0, E = I.getNumOperands(); i != E; ++i) {
- if (i) Out << ',';
- writeOperand(I.getOperand(i), PrintAllTypes);
+ case Instruction::Trunc:
+ case Instruction::ZExt:
+ case Instruction::SExt:
+ case Instruction::FPTrunc:
+ case Instruction::FPExt:
+ case Instruction::FPToUI:
+ case Instruction::FPToSI:
+ case Instruction::UIToFP:
+ case Instruction::SIToFP:
+ case Instruction::PtrToInt:
+ case Instruction::IntToPtr:
+ case Instruction::BitCast: {
+ const CastInst* cst = cast<CastInst>(I);
+ Out << "CastInst* " << iName << " = new ";
+ switch (I->getOpcode()) {
+ case Instruction::Trunc: Out << "TruncInst"; break;
+ case Instruction::ZExt: Out << "ZExtInst"; break;
+ case Instruction::SExt: Out << "SExtInst"; break;
+ case Instruction::FPTrunc: Out << "FPTruncInst"; break;
+ case Instruction::FPExt: Out << "FPExtInst"; break;
+ case Instruction::FPToUI: Out << "FPToUIInst"; break;
+ case Instruction::FPToSI: Out << "FPToSIInst"; break;
+ case Instruction::UIToFP: Out << "UIToFPInst"; break;
+ case Instruction::SIToFP: Out << "SIToFPInst"; break;
+ case Instruction::PtrToInt: Out << "PtrToIntInst"; break;
+ case Instruction::IntToPtr: Out << "IntToPtrInst"; break;
+ case Instruction::BitCast: Out << "BitCastInst"; break;
+ default: assert(!"Unreachable"); break;
+ }
+ Out << "(" << opNames[0] << ", "
+ << getCppName(cst->getType()) << ", \"";
+ printEscapedString(cst->getName());
+ Out << "\", " << bbname << ");";
+ break;
+ }
+ case Instruction::Call:{
+ const CallInst* call = cast<CallInst>(I);
+ if (InlineAsm* ila = dyn_cast<InlineAsm>(call->getOperand(0))) {
+ Out << "InlineAsm* " << getCppName(ila) << " = InlineAsm::get("
+ << getCppName(ila->getFunctionType()) << ", \""
+ << ila->getAsmString() << "\", \""
+ << ila->getConstraintString() << "\","
+ << (ila->hasSideEffects() ? "true" : "false") << ");";
+ nl(Out);
+ }
+ if (call->getNumOperands() > 2) {
+ Out << "std::vector<Value*> " << iName << "_params;";
+ nl(Out);
+ for (unsigned i = 1; i < call->getNumOperands(); ++i) {
+ Out << iName << "_params.push_back(" << opNames[i] << ");";
+ nl(Out);
+ }
+ Out << "CallInst* " << iName << " = new CallInst("
+ << opNames[0] << ", " << iName << "_params.begin(), "
+ << iName << "_params.end(), \"";
+ } else if (call->getNumOperands() == 2) {
+ Out << "CallInst* " << iName << " = new CallInst("
+ << opNames[0] << ", " << opNames[1] << ", \"";
+ } else {
+ Out << "CallInst* " << iName << " = new CallInst(" << opNames[0]
+ << ", \"";
+ }
+ printEscapedString(call->getName());
+ Out << "\", " << bbname << ");";
+ nl(Out) << iName << "->setCallingConv(";
+ printCallingConv(call->getCallingConv());
+ Out << ");";
+ nl(Out) << iName << "->setTailCall("
+ << (call->isTailCall() ? "true":"false");
+ Out << ");";
+ printParamAttrs(call->getParamAttrs(), iName);
+ Out << iName << "->setParamAttrs(" << iName << "_PAL);";
+ nl(Out);
+ break;
+ }
+ case Instruction::Select: {
+ const SelectInst* sel = cast<SelectInst>(I);
+ Out << "SelectInst* " << getCppName(sel) << " = new SelectInst(";
+ Out << opNames[0] << ", " << opNames[1] << ", " << opNames[2] << ", \"";
+ printEscapedString(sel->getName());
+ Out << "\", " << bbname << ");";
+ break;
+ }
+ case Instruction::UserOp1:
+ /// FALL THROUGH
+ case Instruction::UserOp2: {
+ /// FIXME: What should be done here?
+ break;
+ }
+ case Instruction::VAArg: {
+ const VAArgInst* va = cast<VAArgInst>(I);
+ Out << "VAArgInst* " << getCppName(va) << " = new VAArgInst("
+ << opNames[0] << ", " << getCppName(va->getType()) << ", \"";
+ printEscapedString(va->getName());
+ Out << "\", " << bbname << ");";
+ break;
+ }
+ case Instruction::ExtractElement: {
+ const ExtractElementInst* eei = cast<ExtractElementInst>(I);
+ Out << "ExtractElementInst* " << getCppName(eei)
+ << " = new ExtractElementInst(" << opNames[0]
+ << ", " << opNames[1] << ", \"";
+ printEscapedString(eei->getName());
+ Out << "\", " << bbname << ");";
+ break;
+ }
+ case Instruction::InsertElement: {
+ const InsertElementInst* iei = cast<InsertElementInst>(I);
+ Out << "InsertElementInst* " << getCppName(iei)
+ << " = new InsertElementInst(" << opNames[0]
+ << ", " << opNames[1] << ", " << opNames[2] << ", \"";
+ printEscapedString(iei->getName());
+ Out << "\", " << bbname << ");";
+ break;
+ }
+ case Instruction::ShuffleVector: {
+ const ShuffleVectorInst* svi = cast<ShuffleVectorInst>(I);
+ Out << "ShuffleVectorInst* " << getCppName(svi)
+ << " = new ShuffleVectorInst(" << opNames[0]
+ << ", " << opNames[1] << ", " << opNames[2] << ", \"";
+ printEscapedString(svi->getName());
+ Out << "\", " << bbname << ");";
+ break;
}
}
-
- printInfoComment(I);
- Out << "\n";
+ DefinedValues.insert(I);
+ nl(Out);
+ delete [] opNames;
}
+// Print out the types, constants and declarations needed by one function
+void CppWriter::printFunctionUses(const Function* F) {
-//===----------------------------------------------------------------------===//
-// External Interface declarations
-//===----------------------------------------------------------------------===//
+ nl(Out) << "// Type Definitions"; nl(Out);
+ if (!is_inline) {
+ // Print the function's return type
+ printType(F->getReturnType());
+ // Print the function's function type
+ printType(F->getFunctionType());
-//===----------------------------------------------------------------------===//
-//===-- SlotMachine Implementation
-//===----------------------------------------------------------------------===//
-
-#if 0
-#define SC_DEBUG(X) std::cerr << X
-#else
-#define SC_DEBUG(X)
-#endif
-
-// Module level constructor. Causes the contents of the Module (sans functions)
-// to be added to the slot table.
-SlotMachine::SlotMachine(const Module *M)
- : TheModule(M) ///< Saved for lazy initialization.
- , mMap()
- , mTypes()
- , fMap()
- , fTypes()
-{
- assert(M != 0 && "Invalid Module");
- processModule();
-}
-
-// Iterate through all the global variables, functions, and global
-// variable initializers and create slots for them.
-void SlotMachine::processModule() {
- // Add all of the global variables to the value table...
- for (Module::const_global_iterator I = TheModule->global_begin(), E = TheModule->global_end();
- I != E; ++I)
- createSlot(I);
-
- // Add all the functions to the table
- for (Module::const_iterator FI = TheModule->begin(), FE = TheModule->end();
- FI != FE; ++FI) {
- createSlot(FI);
- // Add all the function arguments
- for(Function::const_arg_iterator AI = FI->arg_begin(),
- AE = FI->arg_end(); AI != AE; ++AI)
- createSlot(AI);
+ // Print the types of each of the function's arguments
+ for(Function::const_arg_iterator AI = F->arg_begin(), AE = F->arg_end();
+ AI != AE; ++AI) {
+ printType(AI->getType());
+ }
+ }
- // Add all of the basic blocks and instructions
- for (Function::const_iterator BB = FI->begin(),
- E = FI->end(); BB != E; ++BB) {
- createSlot(BB);
- for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E;
- ++I) {
- createSlot(I);
+ // Print type definitions for every type referenced by an instruction and
+ // make a note of any global values or constants that are referenced
+ SmallPtrSet<GlobalValue*,64> gvs;
+ SmallPtrSet<Constant*,64> consts;
+ for (Function::const_iterator BB = F->begin(), BE = F->end(); BB != BE; ++BB){
+ for (BasicBlock::const_iterator I = BB->begin(), E = BB->end();
+ I != E; ++I) {
+ // Print the type of the instruction itself
+ printType(I->getType());
+
+ // Print the type of each of the instruction's operands
+ for (unsigned i = 0; i < I->getNumOperands(); ++i) {
+ Value* operand = I->getOperand(i);
+ printType(operand->getType());
+
+ // If the operand references a GVal or Constant, make a note of it
+ if (GlobalValue* GV = dyn_cast<GlobalValue>(operand)) {
+ gvs.insert(GV);
+ if (GlobalVariable *GVar = dyn_cast<GlobalVariable>(GV))
+ if (GVar->hasInitializer())
+ consts.insert(GVar->getInitializer());
+ } else if (Constant* C = dyn_cast<Constant>(operand))
+ consts.insert(C);
}
}
}
-}
-// Process the arguments, basic blocks, and instructions of a function.
-void SlotMachine::processFunction() {
+ // Print the function declarations for any functions encountered
+ nl(Out) << "// Function Declarations"; nl(Out);
+ for (SmallPtrSet<GlobalValue*,64>::iterator I = gvs.begin(), E = gvs.end();
+ I != E; ++I) {
+ if (Function* Fun = dyn_cast<Function>(*I)) {
+ if (!is_inline || Fun != F)
+ printFunctionHead(Fun);
+ }
+ }
+ // Print the global variable declarations for any variables encountered
+ nl(Out) << "// Global Variable Declarations"; nl(Out);
+ for (SmallPtrSet<GlobalValue*,64>::iterator I = gvs.begin(), E = gvs.end();
+ I != E; ++I) {
+ if (GlobalVariable* F = dyn_cast<GlobalVariable>(*I))
+ printVariableHead(F);
+ }
+
+ // Print the constants found
+ nl(Out) << "// Constant Definitions"; nl(Out);
+ for (SmallPtrSet<Constant*,64>::iterator I = consts.begin(), E = consts.end();
+ I != E; ++I) {
+ printConstant(*I);
+ }
+
+ // Process the global variables definitions now that all the constants have
+ // been emitted. These definitions just couple the gvars with their constant
+ // initializers.
+ nl(Out) << "// Global Variable Definitions"; nl(Out);
+ for (SmallPtrSet<GlobalValue*,64>::iterator I = gvs.begin(), E = gvs.end();
+ I != E; ++I) {
+ if (GlobalVariable* GV = dyn_cast<GlobalVariable>(*I))
+ printVariableBody(GV);
+ }
}
-// Clean up after incorporating a function. This is the only way
-// to get out of the function incorporation state that affects the
-// getSlot/createSlot lock. Function incorporation state is indicated
-// by TheFunction != 0.
-void SlotMachine::purgeFunction() {
- SC_DEBUG("begin purgeFunction!\n");
- fMap.clear(); // Simply discard the function level map
- fTypes.clear();
- TheFunction = 0;
- FunctionProcessed = false;
- SC_DEBUG("end purgeFunction!\n");
+void CppWriter::printFunctionHead(const Function* F) {
+ nl(Out) << "Function* " << getCppName(F);
+ if (is_inline) {
+ Out << " = mod->getFunction(\"";
+ printEscapedString(F->getName());
+ Out << "\", " << getCppName(F->getFunctionType()) << ");";
+ nl(Out) << "if (!" << getCppName(F) << ") {";
+ nl(Out) << getCppName(F);
+ }
+ Out<< " = new Function(";
+ nl(Out,1) << "/*Type=*/" << getCppName(F->getFunctionType()) << ",";
+ nl(Out) << "/*Linkage=*/";
+ printLinkageType(F->getLinkage());
+ Out << ",";
+ nl(Out) << "/*Name=*/\"";
+ printEscapedString(F->getName());
+ Out << "\", mod); " << (F->isDeclaration()? "// (external, no body)" : "");
+ nl(Out,-1);
+ printCppName(F);
+ Out << "->setCallingConv(";
+ printCallingConv(F->getCallingConv());
+ Out << ");";
+ nl(Out);
+ if (F->hasSection()) {
+ printCppName(F);
+ Out << "->setSection(\"" << F->getSection() << "\");";
+ nl(Out);
+ }
+ if (F->getAlignment()) {
+ printCppName(F);
+ Out << "->setAlignment(" << F->getAlignment() << ");";
+ nl(Out);
+ }
+ if (F->getVisibility() != GlobalValue::DefaultVisibility) {
+ printCppName(F);
+ Out << "->setVisibility(";
+ printVisibilityType(F->getVisibility());
+ Out << ");";
+ nl(Out);
+ }
+ if (is_inline) {
+ Out << "}";
+ nl(Out);
+ }
+ printParamAttrs(F->getParamAttrs(), getCppName(F));
+ printCppName(F);
+ Out << "->setParamAttrs(" << getCppName(F) << "_PAL);";
+ nl(Out);
}
-/// Get the slot number for a value. This function will assert if you
-/// ask for a Value that hasn't previously been inserted with createSlot.
-/// Types are forbidden because Type does not inherit from Value (any more).
-int SlotMachine::getSlot(const Value *V) {
- assert( V && "Can't get slot for null Value" );
- assert(!isa<Constant>(V) || isa<GlobalValue>(V) &&
- "Can't insert a non-GlobalValue Constant into SlotMachine");
-
- // Get the type of the value
- const Type* VTy = V->getType();
-
- // Find the type plane in the module map
- TypedPlanes::const_iterator MI = mMap.find(VTy);
-
- if ( TheFunction ) {
- // Lookup the type in the function map too
- TypedPlanes::const_iterator FI = fMap.find(VTy);
- // If there is a corresponding type plane in the function map
- if ( FI != fMap.end() ) {
- // Lookup the Value in the function map
- ValueMap::const_iterator FVI = FI->second.map.find(V);
- // If the value doesn't exist in the function map
- if ( FVI == FI->second.map.end() ) {
- // Look up the value in the module map.
- if (MI == mMap.end()) return -1;
- ValueMap::const_iterator MVI = MI->second.map.find(V);
- // If we didn't find it, it wasn't inserted
- if (MVI == MI->second.map.end()) return -1;
- assert( MVI != MI->second.map.end() && "Value not found");
- // We found it only at the module level
- return MVI->second;
-
- // else the value exists in the function map
- } else {
- // Return the slot number as the module's contribution to
- // the type plane plus the index in the function's contribution
- // to the type plane.
- if (MI != mMap.end())
- return MI->second.next_slot + FVI->second;
- else
- return FVI->second;
+void CppWriter::printFunctionBody(const Function *F) {
+ if (F->isDeclaration())
+ return; // external functions have no bodies.
+
+ // Clear the DefinedValues and ForwardRefs maps because we can't have
+ // cross-function forward refs
+ ForwardRefs.clear();
+ DefinedValues.clear();
+
+ // Create all the argument values
+ if (!is_inline) {
+ if (!F->arg_empty()) {
+ Out << "Function::arg_iterator args = " << getCppName(F)
+ << "->arg_begin();";
+ nl(Out);
+ }
+ for (Function::const_arg_iterator AI = F->arg_begin(), AE = F->arg_end();
+ AI != AE; ++AI) {
+ Out << "Value* " << getCppName(AI) << " = args++;";
+ nl(Out);
+ if (AI->hasName()) {
+ Out << getCppName(AI) << "->setName(\"" << AI->getName() << "\");";
+ nl(Out);
}
}
}
- // N.B. Can get here only if either !TheFunction or the function doesn't
- // have a corresponding type plane for the Value
-
- // Make sure the type plane exists
- if (MI == mMap.end()) return -1;
- // Lookup the value in the module's map
- ValueMap::const_iterator MVI = MI->second.map.find(V);
- // Make sure we found it.
- if (MVI == MI->second.map.end()) return -1;
- // Return it.
- return MVI->second;
-}
+ // Create all the basic blocks
+ nl(Out);
+ for (Function::const_iterator BI = F->begin(), BE = F->end();
+ BI != BE; ++BI) {
+ std::string bbname(getCppName(BI));
+ Out << "BasicBlock* " << bbname << " = new BasicBlock(\"";
+ if (BI->hasName())
+ printEscapedString(BI->getName());
+ Out << "\"," << getCppName(BI->getParent()) << ",0);";
+ nl(Out);
+ }
-/// Get the slot number for a type. This function will assert if you
-/// ask for a Type that hasn't previously been inserted with createSlot.
-int SlotMachine::getSlot(const Type *Ty) {
- assert( Ty && "Can't get slot for null Type" );
-
- if ( TheFunction ) {
- // Lookup the Type in the function map
- TypeMap::const_iterator FTI = fTypes.map.find(Ty);
- // If the Type doesn't exist in the function map
- if ( FTI == fTypes.map.end() ) {
- TypeMap::const_iterator MTI = mTypes.map.find(Ty);
- // If we didn't find it, it wasn't inserted
- if (MTI == mTypes.map.end())
- return -1;
- // We found it only at the module level
- return MTI->second;
-
- // else the value exists in the function map
- } else {
- // Return the slot number as the module's contribution to
- // the type plane plus the index in the function's contribution
- // to the type plane.
- return mTypes.next_slot + FTI->second;
+ // Output all of its basic blocks... for the function
+ for (Function::const_iterator BI = F->begin(), BE = F->end();
+ BI != BE; ++BI) {
+ std::string bbname(getCppName(BI));
+ nl(Out) << "// Block " << BI->getName() << " (" << bbname << ")";
+ nl(Out);
+
+ // Output all of the instructions in the basic block...
+ for (BasicBlock::const_iterator I = BI->begin(), E = BI->end();
+ I != E; ++I) {
+ printInstruction(I,bbname);
}
}
- // N.B. Can get here only if !TheFunction
+ // Loop over the ForwardRefs and resolve them now that all instructions
+ // are generated.
+ if (!ForwardRefs.empty()) {
+ nl(Out) << "// Resolve Forward References";
+ nl(Out);
+ }
+
+ while (!ForwardRefs.empty()) {
+ ForwardRefMap::iterator I = ForwardRefs.begin();
+ Out << I->second << "->replaceAllUsesWith("
+ << getCppName(I->first) << "); delete " << I->second << ";";
+ nl(Out);
+ ForwardRefs.erase(I);
+ }
+}
- // Lookup the value in the module's map
- TypeMap::const_iterator MTI = mTypes.map.find(Ty);
- // Make sure we found it.
- if (MTI == mTypes.map.end()) return -1;
- // Return it.
- return MTI->second;
+void CppWriter::printInline(const std::string& fname, const std::string& func) {
+ const Function* F = TheModule->getFunction(func);
+ if (!F) {
+ error(std::string("Function '") + func + "' not found in input module");
+ return;
+ }
+ if (F->isDeclaration()) {
+ error(std::string("Function '") + func + "' is external!");
+ return;
+ }
+ nl(Out) << "BasicBlock* " << fname << "(Module* mod, Function *"
+ << getCppName(F);
+ unsigned arg_count = 1;
+ for (Function::const_arg_iterator AI = F->arg_begin(), AE = F->arg_end();
+ AI != AE; ++AI) {
+ Out << ", Value* arg_" << arg_count;
+ }
+ Out << ") {";
+ nl(Out);
+ is_inline = true;
+ printFunctionUses(F);
+ printFunctionBody(F);
+ is_inline = false;
+ Out << "return " << getCppName(F->begin()) << ";";
+ nl(Out) << "}";
+ nl(Out);
}
-// Create a new slot, or return the existing slot if it is already
-// inserted. Note that the logic here parallels getSlot but instead
-// of asserting when the Value* isn't found, it inserts the value.
-unsigned SlotMachine::createSlot(const Value *V) {
- assert( V && "Can't insert a null Value to SlotMachine");
- assert(!isa<Constant>(V) || isa<GlobalValue>(V) &&
- "Can't insert a non-GlobalValue Constant into SlotMachine");
-
- const Type* VTy = V->getType();
-
- // Just ignore void typed things
- if (VTy == Type::VoidTy) return 0; // FIXME: Wrong return value!
-
- // Look up the type plane for the Value's type from the module map
- TypedPlanes::const_iterator MI = mMap.find(VTy);
-
- if ( TheFunction ) {
- // Get the type plane for the Value's type from the function map
- TypedPlanes::const_iterator FI = fMap.find(VTy);
- // If there is a corresponding type plane in the function map
- if ( FI != fMap.end() ) {
- // Lookup the Value in the function map
- ValueMap::const_iterator FVI = FI->second.map.find(V);
- // If the value doesn't exist in the function map
- if ( FVI == FI->second.map.end() ) {
- // If there is no corresponding type plane in the module map
- if ( MI == mMap.end() )
- return insertValue(V);
- // Look up the value in the module map
- ValueMap::const_iterator MVI = MI->second.map.find(V);
- // If we didn't find it, it wasn't inserted
- if ( MVI == MI->second.map.end() )
- return insertValue(V);
- else
- // We found it only at the module level
- return MVI->second;
-
- // else the value exists in the function map
- } else {
- if ( MI == mMap.end() )
- return FVI->second;
- else
- // Return the slot number as the module's contribution to
- // the type plane plus the index in the function's contribution
- // to the type plane.
- return MI->second.next_slot + FVI->second;
- }
+void CppWriter::printModuleBody() {
+ // Print out all the type definitions
+ nl(Out) << "// Type Definitions"; nl(Out);
+ printTypes(TheModule);
- // else there is not a corresponding type plane in the function map
- } else {
- // If the type plane doesn't exists at the module level
- if ( MI == mMap.end() ) {
- return insertValue(V);
- // else type plane exists at the module level, examine it
- } else {
- // Look up the value in the module's map
- ValueMap::const_iterator MVI = MI->second.map.find(V);
- // If we didn't find it there either
- if ( MVI == MI->second.map.end() )
- // Return the slot number as the module's contribution to
- // the type plane plus the index of the function map insertion.
- return MI->second.next_slot + insertValue(V);
- else
- return MVI->second;
- }
- }
+ // Functions can call each other and global variables can reference them so
+ // define all the functions first before emitting their function bodies.
+ nl(Out) << "// Function Declarations"; nl(Out);
+ for (Module::const_iterator I = TheModule->begin(), E = TheModule->end();
+ I != E; ++I)
+ printFunctionHead(I);
+
+ // Process the global variables declarations. We can't initialze them until
+ // after the constants are printed so just print a header for each global
+ nl(Out) << "// Global Variable Declarations\n"; nl(Out);
+ for (Module::const_global_iterator I = TheModule->global_begin(),
+ E = TheModule->global_end(); I != E; ++I) {
+ printVariableHead(I);
}
- // N.B. Can only get here if !TheFunction
+ // Print out all the constants definitions. Constants don't recurse except
+ // through GlobalValues. All GlobalValues have been declared at this point
+ // so we can proceed to generate the constants.
+ nl(Out) << "// Constant Definitions"; nl(Out);
+ printConstants(TheModule);
- // If the module map's type plane is not for the Value's type
- if ( MI != mMap.end() ) {
- // Lookup the value in the module's map
- ValueMap::const_iterator MVI = MI->second.map.find(V);
- if ( MVI != MI->second.map.end() )
- return MVI->second;
+ // Process the global variables definitions now that all the constants have
+ // been emitted. These definitions just couple the gvars with their constant
+ // initializers.
+ nl(Out) << "// Global Variable Definitions"; nl(Out);
+ for (Module::const_global_iterator I = TheModule->global_begin(),
+ E = TheModule->global_end(); I != E; ++I) {
+ printVariableBody(I);
}
- return insertValue(V);
+ // Finally, we can safely put out all of the function bodies.
+ nl(Out) << "// Function Definitions"; nl(Out);
+ for (Module::const_iterator I = TheModule->begin(), E = TheModule->end();
+ I != E; ++I) {
+ if (!I->isDeclaration()) {
+ nl(Out) << "// Function: " << I->getName() << " (" << getCppName(I)
+ << ")";
+ nl(Out) << "{";
+ nl(Out,1);
+ printFunctionBody(I);
+ nl(Out,-1) << "}";
+ nl(Out);
+ }
+ }
}
-// Create a new slot, or return the existing slot if it is already
-// inserted. Note that the logic here parallels getSlot but instead
-// of asserting when the Value* isn't found, it inserts the value.
-unsigned SlotMachine::createSlot(const Type *Ty) {
- assert( Ty && "Can't insert a null Type to SlotMachine");
-
- if ( TheFunction ) {
- // Lookup the Type in the function map
- TypeMap::const_iterator FTI = fTypes.map.find(Ty);
- // If the type doesn't exist in the function map
- if ( FTI == fTypes.map.end() ) {
- // Look up the type in the module map
- TypeMap::const_iterator MTI = mTypes.map.find(Ty);
- // If we didn't find it, it wasn't inserted
- if ( MTI == mTypes.map.end() )
- return insertValue(Ty);
- else
- // We found it only at the module level
- return MTI->second;
+void CppWriter::printProgram(
+ const std::string& fname,
+ const std::string& mName
+) {
+ Out << "#include <llvm/Module.h>\n";
+ Out << "#include <llvm/DerivedTypes.h>\n";
+ Out << "#include <llvm/Constants.h>\n";
+ Out << "#include <llvm/GlobalVariable.h>\n";
+ Out << "#include <llvm/Function.h>\n";
+ Out << "#include <llvm/CallingConv.h>\n";
+ Out << "#include <llvm/BasicBlock.h>\n";
+ Out << "#include <llvm/Instructions.h>\n";
+ Out << "#include <llvm/InlineAsm.h>\n";
+ Out << "#include <llvm/ParameterAttributes.h>\n";
+ Out << "#include <llvm/Support/MathExtras.h>\n";
+ Out << "#include <llvm/Pass.h>\n";
+ Out << "#include <llvm/PassManager.h>\n";
+ Out << "#include <llvm/Analysis/Verifier.h>\n";
+ Out << "#include <llvm/Assembly/PrintModulePass.h>\n";
+ Out << "#include <algorithm>\n";
+ Out << "#include <iostream>\n\n";
+ Out << "using namespace llvm;\n\n";
+ Out << "Module* " << fname << "();\n\n";
+ Out << "int main(int argc, char**argv) {\n";
+ Out << " Module* Mod = " << fname << "();\n";
+ Out << " verifyModule(*Mod, PrintMessageAction);\n";
+ Out << " std::cerr.flush();\n";
+ Out << " std::cout.flush();\n";
+ Out << " PassManager PM;\n";
+ Out << " PM.add(new PrintModulePass(&llvm::cout));\n";
+ Out << " PM.run(*Mod);\n";
+ Out << " return 0;\n";
+ Out << "}\n\n";
+ printModule(fname,mName);
+}
- // else the value exists in the function map
- } else {
- // Return the slot number as the module's contribution to
- // the type plane plus the index in the function's contribution
- // to the type plane.
- return mTypes.next_slot + FTI->second;
- }
+void CppWriter::printModule(
+ const std::string& fname,
+ const std::string& mName
+) {
+ nl(Out) << "Module* " << fname << "() {";
+ nl(Out,1) << "// Module Construction";
+ nl(Out) << "Module* mod = new Module(\"" << mName << "\");";
+ if (!TheModule->getTargetTriple().empty()) {
+ nl(Out) << "mod->setDataLayout(\"" << TheModule->getDataLayout() << "\");";
+ }
+ if (!TheModule->getTargetTriple().empty()) {
+ nl(Out) << "mod->setTargetTriple(\"" << TheModule->getTargetTriple()
+ << "\");";
}
- // N.B. Can only get here if !TheFunction
+ if (!TheModule->getModuleInlineAsm().empty()) {
+ nl(Out) << "mod->setModuleInlineAsm(\"";
+ printEscapedString(TheModule->getModuleInlineAsm());
+ Out << "\");";
+ }
+ nl(Out);
+
+ // Loop over the dependent libraries and emit them.
+ Module::lib_iterator LI = TheModule->lib_begin();
+ Module::lib_iterator LE = TheModule->lib_end();
+ while (LI != LE) {
+ Out << "mod->addLibrary(\"" << *LI << "\");";
+ nl(Out);
+ ++LI;
+ }
+ printModuleBody();
+ nl(Out) << "return mod;";
+ nl(Out,-1) << "}";
+ nl(Out);
+}
- // Lookup the type in the module's map
- TypeMap::const_iterator MTI = mTypes.map.find(Ty);
- if ( MTI != mTypes.map.end() )
- return MTI->second;
+void CppWriter::printContents(
+ const std::string& fname, // Name of generated function
+ const std::string& mName // Name of module generated module
+) {
+ Out << "\nModule* " << fname << "(Module *mod) {\n";
+ Out << "\nmod->setModuleIdentifier(\"" << mName << "\");\n";
+ printModuleBody();
+ Out << "\nreturn mod;\n";
+ Out << "\n}\n";
+}
- return insertValue(Ty);
+void CppWriter::printFunction(
+ const std::string& fname, // Name of generated function
+ const std::string& funcName // Name of function to generate
+) {
+ const Function* F = TheModule->getFunction(funcName);
+ if (!F) {
+ error(std::string("Function '") + funcName + "' not found in input module");
+ return;
+ }
+ Out << "\nFunction* " << fname << "(Module *mod) {\n";
+ printFunctionUses(F);
+ printFunctionHead(F);
+ printFunctionBody(F);
+ Out << "return " << getCppName(F) << ";\n";
+ Out << "}\n";
}
-// Low level insert function. Minimal checking is done. This
-// function is just for the convenience of createSlot (above).
-unsigned SlotMachine::insertValue(const Value *V ) {
- assert(V && "Can't insert a null Value into SlotMachine!");
- assert(!isa<Constant>(V) || isa<GlobalValue>(V) &&
- "Can't insert a non-GlobalValue Constant into SlotMachine");
-
- // If this value does not contribute to a plane (is void)
- // or if the value already has a name then ignore it.
- if (V->getType() == Type::VoidTy || V->hasName() ) {
- SC_DEBUG("ignored value " << *V << "\n");
- return 0; // FIXME: Wrong return value
+void CppWriter::printFunctions() {
+ const Module::FunctionListType &funcs = TheModule->getFunctionList();
+ Module::const_iterator I = funcs.begin();
+ Module::const_iterator IE = funcs.end();
+
+ for (; I != IE; ++I) {
+ const Function &func = *I;
+ if (!func.isDeclaration()) {
+ std::string name("define_");
+ name += func.getName();
+ printFunction(name, func.getName());
+ }
}
+}
- const Type *VTy = V->getType();
- unsigned DestSlot = 0;
+void CppWriter::printVariable(
+ const std::string& fname, /// Name of generated function
+ const std::string& varName // Name of variable to generate
+) {
+ const GlobalVariable* GV = TheModule->getNamedGlobal(varName);
- if ( TheFunction ) {
- TypedPlanes::iterator I = fMap.find( VTy );
- if ( I == fMap.end() )
- I = fMap.insert(std::make_pair(VTy,ValuePlane())).first;
- DestSlot = I->second.map[V] = I->second.next_slot++;
- } else {
- TypedPlanes::iterator I = mMap.find( VTy );
- if ( I == mMap.end() )
- I = mMap.insert(std::make_pair(VTy,ValuePlane())).first;
- DestSlot = I->second.map[V] = I->second.next_slot++;
+ if (!GV) {
+ error(std::string("Variable '") + varName + "' not found in input module");
+ return;
}
-
- SC_DEBUG(" Inserting value [" << VTy << "] = " << V << " slot=" <<
- DestSlot << " [");
- // G = Global, C = Constant, T = Type, F = Function, o = other
- SC_DEBUG((isa<GlobalVariable>(V) ? 'G' : (isa<Function>(V) ? 'F' :
- (isa<Constant>(V) ? 'C' : 'o'))));
- SC_DEBUG("]\n");
- return DestSlot;
+ Out << "\nGlobalVariable* " << fname << "(Module *mod) {\n";
+ printVariableUses(GV);
+ printVariableHead(GV);
+ printVariableBody(GV);
+ Out << "return " << getCppName(GV) << ";\n";
+ Out << "}\n";
}
-// Low level insert function. Minimal checking is done. This
-// function is just for the convenience of createSlot (above).
-unsigned SlotMachine::insertValue(const Type *Ty ) {
- assert(Ty && "Can't insert a null Type into SlotMachine!");
-
- unsigned DestSlot = fTypes.map[Ty] = fTypes.next_slot++;
- SC_DEBUG(" Inserting type [" << DestSlot << "] = " << Ty << "\n");
- return DestSlot;
+void CppWriter::printType(
+ const std::string& fname, /// Name of generated function
+ const std::string& typeName // Name of type to generate
+) {
+ const Type* Ty = TheModule->getTypeByName(typeName);
+ if (!Ty) {
+ error(std::string("Type '") + typeName + "' not found in input module");
+ return;
+ }
+ Out << "\nType* " << fname << "(Module *mod) {\n";
+ printType(Ty);
+ Out << "return " << getCppName(Ty) << ";\n";
+ Out << "}\n";
}
} // end anonymous llvm
namespace llvm {
void WriteModuleToCppFile(Module* mod, std::ostream& o) {
- o << "#include <llvm/Module.h>\n";
- o << "#include <llvm/DerivedTypes.h>\n";
- o << "#include <llvm/Constants.h>\n";
- o << "#include <llvm/GlobalVariable.h>\n";
- o << "#include <llvm/Function.h>\n";
- o << "#include <llvm/CallingConv.h>\n";
- o << "#include <llvm/BasicBlock.h>\n";
- o << "#include <llvm/Instructions.h>\n";
- o << "#include <llvm/Pass.h>\n";
- o << "#include <llvm/PassManager.h>\n";
- o << "#include <llvm/Analysis/Verifier.h>\n";
- o << "#include <llvm/Assembly/PrintModulePass.h>\n";
- o << "#include <algorithm>\n";
- o << "#include <iostream>\n\n";
- o << "using namespace llvm;\n\n";
- o << "Module* makeLLVMModule();\n\n";
- o << "int main(int argc, char**argv) {\n";
- o << " Module* Mod = makeLLVMModule();\n";
- o << " verifyModule(*Mod, PrintMessageAction);\n";
- o << " PassManager PM;\n";
- o << " PM.add(new PrintModulePass(&std::cout));\n";
- o << " PM.run(*Mod);\n";
- o << " return 0;\n";
- o << "}\n\n";
- o << "Module* makeLLVMModule() {\n";
- SlotMachine SlotTable(mod);
- CppWriter W(o, SlotTable, mod);
- W.write(mod);
- o << "}\n";
+ // Initialize a CppWriter for us to use
+ CppWriter W(o, mod);
+
+ // Emit a header
+ o << "// Generated by llvm2cpp - DO NOT MODIFY!\n\n";
+
+ // Get the name of the function we're supposed to generate
+ std::string fname = FuncName.getValue();
+
+ // Get the name of the thing we are to generate
+ std::string tgtname = NameToGenerate.getValue();
+ if (GenerationType == GenModule ||
+ GenerationType == GenContents ||
+ GenerationType == GenProgram ||
+ GenerationType == GenFunctions) {
+ if (tgtname == "!bad!") {
+ if (mod->getModuleIdentifier() == "-")
+ tgtname = "<stdin>";
+ else
+ tgtname = mod->getModuleIdentifier();
+ }
+ } else if (tgtname == "!bad!") {
+ W.error("You must use the -for option with -gen-{function,variable,type}");
+ }
+
+ switch (WhatToGenerate(GenerationType)) {
+ case GenProgram:
+ if (fname.empty())
+ fname = "makeLLVMModule";
+ W.printProgram(fname,tgtname);
+ break;
+ case GenModule:
+ if (fname.empty())
+ fname = "makeLLVMModule";
+ W.printModule(fname,tgtname);
+ break;
+ case GenContents:
+ if (fname.empty())
+ fname = "makeLLVMModuleContents";
+ W.printContents(fname,tgtname);
+ break;
+ case GenFunction:
+ if (fname.empty())
+ fname = "makeLLVMFunction";
+ W.printFunction(fname,tgtname);
+ break;
+ case GenFunctions:
+ W.printFunctions();
+ break;
+ case GenInline:
+ if (fname.empty())
+ fname = "makeLLVMInline";
+ W.printInline(fname,tgtname);
+ break;
+ case GenVariable:
+ if (fname.empty())
+ fname = "makeLLVMVariable";
+ W.printVariable(fname,tgtname);
+ break;
+ case GenType:
+ if (fname.empty())
+ fname = "makeLLVMType";
+ W.printType(fname,tgtname);
+ break;
+ default:
+ W.error("Invalid generation option");
+ }
}
}