// specified. To get best possible pattern match we'll need to dynamically
// calculate the complexity of all patterns a dag can potentially map to.
const ComplexPattern *AM = P->getComplexPatternInfo(CGP);
- if (AM)
+ if (AM) {
Size += AM->getNumOperands() * 3;
+ // We don't want to count any children twice, so return early.
+ return Size;
+ }
+
// If this node has some predicate function that must match, it adds to the
// complexity of this node.
if (!P->getPredicateFns().empty())
/// Compute the complexity metric for the input pattern. This roughly
/// corresponds to the number of nodes that are covered.
-unsigned PatternToMatch::
+int PatternToMatch::
getPatternComplexity(const CodeGenDAGPatterns &CGP) const {
return getPatternSize(getSrcPattern(), CGP) + getAddedComplexity();
}
if (Operator->isSubClassOf("ValueType"))
return 1; // A type-cast of one result.
+ if (Operator->isSubClassOf("ComplexPattern"))
+ return 1;
+
Operator->dump();
errs() << "Unhandled node in GetNumNodeResults\n";
exit(1);
if (R->isSubClassOf("SubRegIndex")) {
assert(ResNo == 0 && "SubRegisterIndices only produce one result!");
- return EEVT::TypeSet();
+ return EEVT::TypeSet(MVT::i32, TP);
}
if (R->isSubClassOf("ValueType")) {
return EEVT::TypeSet(); // Unknown.
}
+ if (R->isSubClassOf("Operand"))
+ return EEVT::TypeSet(getValueType(R->getValueAsDef("Type")));
+
TP.error("Unknown node flavor used in pattern: " + R->getName());
return EEVT::TypeSet(MVT::Other, TP);
}
/// return the ComplexPattern information, otherwise return null.
const ComplexPattern *
TreePatternNode::getComplexPatternInfo(const CodeGenDAGPatterns &CGP) const {
- if (!isLeaf()) return nullptr;
+ Record *Rec;
+ if (isLeaf()) {
+ DefInit *DI = dyn_cast<DefInit>(getLeafValue());
+ if (!DI)
+ return nullptr;
+ Rec = DI->getDef();
+ } else
+ Rec = getOperator();
+
+ if (!Rec->isSubClassOf("ComplexPattern"))
+ return nullptr;
+ return &CGP.getComplexPattern(Rec);
+}
+
+unsigned TreePatternNode::getNumMIResults(const CodeGenDAGPatterns &CGP) const {
+ // A ComplexPattern specifically declares how many results it fills in.
+ if (const ComplexPattern *CP = getComplexPatternInfo(CGP))
+ return CP->getNumOperands();
+
+ // If MIOperandInfo is specified, that gives the count.
+ if (isLeaf()) {
+ DefInit *DI = dyn_cast<DefInit>(getLeafValue());
+ if (DI && DI->getDef()->isSubClassOf("Operand")) {
+ DagInit *MIOps = DI->getDef()->getValueAsDag("MIOperandInfo");
+ if (MIOps->getNumArgs())
+ return MIOps->getNumArgs();
+ }
+ }
- DefInit *DI = dyn_cast<DefInit>(getLeafValue());
- if (DI && DI->getDef()->isSubClassOf("ComplexPattern"))
- return &CGP.getComplexPattern(DI->getDef());
- return nullptr;
+ // Otherwise there is just one result.
+ return 1;
}
/// NodeHasProperty - Return true if this node has the specified property.
return false;
}
+static bool isOperandClass(const TreePatternNode *N, StringRef Class) {
+ if (!N->isLeaf())
+ return N->getOperator()->isSubClassOf(Class);
+
+ DefInit *DI = dyn_cast<DefInit>(N->getLeafValue());
+ if (DI && DI->getDef()->isSubClassOf(Class))
+ return true;
+ return false;
+}
/// ApplyTypeConstraints - Apply all of the type constraints relevant to
/// this node and its children in the tree. This returns true if it makes a
/// change, false otherwise. If a type contradiction is found, flag an error.
assert(getChild(0)->getNumTypes() == 1 && "FIXME: Unhandled");
MadeChange |= UpdateNodeType(0, getChild(0)->getExtType(0), TP);
MadeChange |= getChild(0)->UpdateNodeType(0, getExtType(0), TP);
+ } else if (getOperator()->getName() == "REG_SEQUENCE") {
+ // We need to do extra, custom typechecking for REG_SEQUENCE since it is
+ // variadic.
+
+ unsigned NChild = getNumChildren();
+ if (NChild < 3) {
+ TP.error("REG_SEQUENCE requires at least 3 operands!");
+ return false;
+ }
+
+ if (NChild % 2 == 0) {
+ TP.error("REG_SEQUENCE requires an odd number of operands!");
+ return false;
+ }
+
+ if (!isOperandClass(getChild(0), "RegisterClass")) {
+ TP.error("REG_SEQUENCE requires a RegisterClass for first operand!");
+ return false;
+ }
+
+ for (unsigned I = 1; I < NChild; I += 2) {
+ TreePatternNode *SubIdxChild = getChild(I + 1);
+ if (!isOperandClass(SubIdxChild, "SubRegIndex")) {
+ TP.error("REG_SEQUENCE requires a SubRegIndex for operand " +
+ itostr(I + 1) + "!");
+ return false;
+ }
+ }
}
unsigned ChildNo = 0;
DagInit *MIOpInfo = OperandNode->getValueAsDag("MIOperandInfo");
if (unsigned NumArgs = MIOpInfo->getNumArgs()) {
// But don't do that if the whole operand is being provided by
- // a single ComplexPattern.
- const ComplexPattern *AM = Child->getComplexPatternInfo(CDP);
- if (!AM || AM->getNumOperands() < NumArgs) {
+ // a single ComplexPattern-related Operand.
+
+ if (Child->getNumMIResults(CDP) < NumArgs) {
// Match first sub-operand against the child we already have.
Record *SubRec = cast<DefInit>(MIOpInfo->getArg(0))->getDef();
MadeChange |=
MadeChange |= Child->UpdateNodeTypeFromInst(ChildResNo, OperandNode, TP);
}
- if (ChildNo != getNumChildren()) {
+ if (!InstInfo.Operands.isVariadic && ChildNo != getNumChildren()) {
TP.error("Instruction '" + getOperator()->getName() +
"' was provided too many operands!");
return false;
return MadeChange;
}
+ if (getOperator()->isSubClassOf("ComplexPattern")) {
+ bool MadeChange = false;
+
+ for (unsigned i = 0; i < getNumChildren(); ++i)
+ MadeChange |= getChild(i)->ApplyTypeConstraints(TP, NotRegisters);
+
+ return MadeChange;
+ }
+
assert(getOperator()->isSubClassOf("SDNodeXForm") && "Unknown node type!");
// Node transforms always take one operand.
return true;
}
+ if (getOperator()->isSubClassOf("ComplexPattern"))
+ return true;
+
// If this node is a commutative operator, check that the LHS isn't an
// immediate.
const SDNodeInfo &NodeInfo = CDP.getSDNodeInfo(getOperator());
Trees.push_back(Pat);
}
-void TreePattern::error(const std::string &Msg) {
+void TreePattern::error(const Twine &Msg) {
if (HasError)
return;
dump();
!Operator->isSubClassOf("Instruction") &&
!Operator->isSubClassOf("SDNodeXForm") &&
!Operator->isSubClassOf("Intrinsic") &&
+ !Operator->isSubClassOf("ComplexPattern") &&
Operator->getName() != "set" &&
Operator->getName() != "implicit")
error("Unrecognized node '" + Operator->getName() + "'!");
Children.insert(Children.begin(), IIDNode);
}
+ if (Operator->isSubClassOf("ComplexPattern")) {
+ for (unsigned i = 0; i < Children.size(); ++i) {
+ TreePatternNode *Child = Children[i];
+
+ if (Child->getName().empty())
+ error("All arguments to a ComplexPattern must be named");
+
+ // Check that the ComplexPattern uses are consistent: "(MY_PAT $a, $b)"
+ // and "(MY_PAT $b, $a)" should not be allowed in the same pattern;
+ // neither should "(MY_PAT_1 $a, $b)" and "(MY_PAT_2 $a, $b)".
+ auto OperandId = std::make_pair(Operator, i);
+ auto PrevOp = ComplexPatternOperands.find(Child->getName());
+ if (PrevOp != ComplexPatternOperands.end()) {
+ if (PrevOp->getValue() != OperandId)
+ error("All ComplexPattern operands must appear consistently: "
+ "in the same order in just one ComplexPattern instance.");
+ } else
+ ComplexPatternOperands[Child->getName()] = OperandId;
+ }
+ }
+
unsigned NumResults = GetNumNodeResults(Operator, CDP);
TreePatternNode *Result = new TreePatternNode(Operator, Children, NumResults);
Result->setName(OpName);
// If we have input named node types, propagate their types to the named
// values here.
if (InNamedTypes) {
- // FIXME: Should be error?
- assert(InNamedTypes->count(I->getKey()) &&
- "Named node in output pattern but not input pattern?");
+ if (!InNamedTypes->count(I->getKey())) {
+ error("Node '" + std::string(I->getKey()) +
+ "' in output pattern but not input pattern");
+ return true;
+ }
const SmallVectorImpl<TreePatternNode*> &InNodes =
InNamedTypes->find(I->getKey())->second;
VerifyInstructionFlags();
}
-CodeGenDAGPatterns::~CodeGenDAGPatterns() {
- for (pf_iterator I = PatternFragments.begin(),
- E = PatternFragments.end(); I != E; ++I)
- delete I->second;
-}
-
-
Record *CodeGenDAGPatterns::getSDNodeNamed(const std::string &Name) const {
Record *N = Records.getDef(Name);
if (!N || !N->isSubClassOf("SDNode")) {
DagInit *Tree = Fragments[i]->getValueAsDag("Fragment");
TreePattern *P =
- new TreePattern(Fragments[i], Tree,
- !Fragments[i]->isSubClassOf("OutPatFrag"), *this);
- PatternFragments[Fragments[i]] = P;
+ (PatternFragments[Fragments[i]] = llvm::make_unique<TreePattern>(
+ Fragments[i], Tree, !Fragments[i]->isSubClassOf("OutPatFrag"),
+ *this)).get();
// Validate the argument list, converting it to set, to discard duplicates.
std::vector<std::string> &Args = P->getArgList();
if (OutFrags != Fragments[i]->isSubClassOf("OutPatFrag"))
continue;
- TreePattern *ThePat = PatternFragments[Fragments[i]];
- ThePat->InlinePatternFragments();
+ TreePattern &ThePat = *PatternFragments[Fragments[i]];
+ ThePat.InlinePatternFragments();
// Infer as many types as possible. Don't worry about it if we don't infer
// all of them, some may depend on the inputs of the pattern.
- ThePat->InferAllTypes();
- ThePat->resetError();
+ ThePat.InferAllTypes();
+ ThePat.resetError();
// If debugging, print out the pattern fragment result.
- DEBUG(ThePat->dump());
+ DEBUG(ThePat.dump());
}
}
return;
}
- // Get information about the SDNode for the operator.
- const SDNodeInfo &OpInfo = CDP.getSDNodeInfo(N->getOperator());
-
// Notice properties of the node.
- if (OpInfo.hasProperty(SDNPMayStore)) mayStore = true;
- if (OpInfo.hasProperty(SDNPMayLoad)) mayLoad = true;
- if (OpInfo.hasProperty(SDNPSideEffect)) hasSideEffects = true;
- if (OpInfo.hasProperty(SDNPVariadic)) isVariadic = true;
+ if (N->NodeHasProperty(SDNPMayStore, CDP)) mayStore = true;
+ if (N->NodeHasProperty(SDNPMayLoad, CDP)) mayLoad = true;
+ if (N->NodeHasProperty(SDNPSideEffect, CDP)) hasSideEffects = true;
+ if (N->NodeHasProperty(SDNPVariadic, CDP)) isVariadic = true;
if (const CodeGenIntrinsic *IntInfo = N->getIntrinsicInfo(CDP)) {
// If this is an intrinsic, analyze it.
CodeGenInstruction &InstInfo =
const_cast<CodeGenInstruction &>(*Instructions[i]);
- // Treat neverHasSideEffects = 1 as the equivalent of hasSideEffects = 0.
- // This flag is obsolete and will be removed.
- if (InstInfo.neverHasSideEffects) {
- assert(!InstInfo.hasSideEffects);
- InstInfo.hasSideEffects_Unset = false;
- }
-
// Get the primary instruction pattern.
const TreePattern *Pattern = getInstruction(InstInfo.TheDef).getPattern();
if (!Pattern) {
if (LI->getSize() == 0) continue; // no pattern.
// Parse the instruction.
- TreePattern *Result = new TreePattern(CurPattern, LI, false, *this);
+ TreePattern Result(CurPattern, LI, false, *this);
// Inline pattern fragments into it.
- Result->InlinePatternFragments();
+ Result.InlinePatternFragments();
- if (Result->getNumTrees() != 1)
- Result->error("Cannot handle instructions producing instructions "
- "with temporaries yet!");
+ if (Result.getNumTrees() != 1)
+ Result.error("Cannot handle instructions producing instructions "
+ "with temporaries yet!");
bool IterateInference;
bool InferredAllPatternTypes, InferredAllResultTypes;
// Infer as many types as possible. If we cannot infer all of them, we
// can never do anything with this pattern: report it to the user.
InferredAllResultTypes =
- Result->InferAllTypes(&Pattern->getNamedNodesMap());
+ Result.InferAllTypes(&Pattern->getNamedNodesMap());
IterateInference = false;
// resolve cases where the input type is known to be a pointer type (which
// is considered resolved), but the result knows it needs to be 32- or
// 64-bits. Infer the other way for good measure.
- for (unsigned i = 0, e = std::min(Result->getTree(0)->getNumTypes(),
+ for (unsigned i = 0, e = std::min(Result.getTree(0)->getNumTypes(),
Pattern->getTree(0)->getNumTypes());
i != e; ++i) {
- IterateInference = Pattern->getTree(0)->
- UpdateNodeType(i, Result->getTree(0)->getExtType(i), *Result);
- IterateInference |= Result->getTree(0)->
- UpdateNodeType(i, Pattern->getTree(0)->getExtType(i), *Result);
+ IterateInference = Pattern->getTree(0)->UpdateNodeType(
+ i, Result.getTree(0)->getExtType(i), Result);
+ IterateInference |= Result.getTree(0)->UpdateNodeType(
+ i, Pattern->getTree(0)->getExtType(i), Result);
}
// If our iteration has converged and the input pattern's types are fully
// arbitrary types to the result pattern's nodes.
if (!IterateInference && InferredAllPatternTypes &&
!InferredAllResultTypes)
- IterateInference = ForceArbitraryInstResultType(Result->getTree(0),
- *Result);
+ IterateInference =
+ ForceArbitraryInstResultType(Result.getTree(0), Result);
} while (IterateInference);
// Verify that we inferred enough types that we can do something with the
Pattern->error("Could not infer all types in pattern!");
if (!InferredAllResultTypes) {
Pattern->dump();
- Result->error("Could not infer all types in pattern result!");
+ Result.error("Could not infer all types in pattern result!");
}
// Validate that the input pattern is correct.
InstImpResults);
// Promote the xform function to be an explicit node if set.
- TreePatternNode *DstPattern = Result->getOnlyTree();
+ TreePatternNode *DstPattern = Result.getOnlyTree();
std::vector<TreePatternNode*> ResultNodeOperands;
for (unsigned ii = 0, ee = DstPattern->getNumChildren(); ii != ee; ++ii) {
TreePatternNode *OpNode = DstPattern->getChild(ii);
}
ResultNodeOperands.push_back(OpNode);
}
- DstPattern = Result->getOnlyTree();
+ DstPattern = Result.getOnlyTree();
if (!DstPattern->isLeaf())
DstPattern = new TreePatternNode(DstPattern->getOperator(),
ResultNodeOperands,
DstPattern->getNumTypes());
- for (unsigned i = 0, e = Result->getOnlyTree()->getNumTypes(); i != e; ++i)
- DstPattern->setType(i, Result->getOnlyTree()->getExtType(i));
+ for (unsigned i = 0, e = Result.getOnlyTree()->getNumTypes(); i != e; ++i)
+ DstPattern->setType(i, Result.getOnlyTree()->getExtType(i));
- TreePattern Temp(Result->getRecord(), DstPattern, false, *this);
+ TreePattern Temp(Result.getRecord(), DstPattern, false, *this);
Temp.InferAllTypes();
std::vector<TreePatternNode*> &OutVariants,
CodeGenDAGPatterns &CDP,
const MultipleUseVarSet &DepVars) {
- // We cannot permute leaves.
- if (N->isLeaf()) {
+ // We cannot permute leaves or ComplexPattern uses.
+ if (N->isLeaf() || N->getOperator()->isSubClassOf("ComplexPattern")) {
OutVariants.push_back(N);
return;
}