//
//===----------------------------------------------------------------------===//
-#ifndef CODEGEN_DAGPATTERNS_H
-#define CODEGEN_DAGPATTERNS_H
+#ifndef LLVM_UTILS_TABLEGEN_CODEGENDAGPATTERNS_H
+#define LLVM_UTILS_TABLEGEN_CODEGENDAGPATTERNS_H
-#include <set>
+#include "CodeGenIntrinsics.h"
+#include "CodeGenTarget.h"
+#include "llvm/ADT/SmallVector.h"
+#include "llvm/ADT/StringMap.h"
+#include "llvm/Support/ErrorHandling.h"
#include <algorithm>
+#include <map>
+#include <set>
#include <vector>
-#include "CodeGenTarget.h"
-#include "CodeGenIntrinsics.h"
-
namespace llvm {
class Record;
- struct Init;
+ class Init;
class ListInit;
class DagInit;
class SDNodeInfo;
/// arbitrary integer, floating-point, and vector types, so only an unknown
/// value is needed.
namespace EEVT {
- enum DAGISelGenValueType {
- isUnknown = MVT::LAST_VALUETYPE
+ /// TypeSet - This is either empty if it's completely unknown, or holds a set
+ /// of types. It is used during type inference because register classes can
+ /// have multiple possible types and we don't know which one they get until
+ /// type inference is complete.
+ ///
+ /// TypeSet can have three states:
+ /// Vector is empty: The type is completely unknown, it can be any valid
+ /// target type.
+ /// Vector has multiple constrained types: (e.g. v4i32 + v4f32) it is one
+ /// of those types only.
+ /// Vector has one concrete type: The type is completely known.
+ ///
+ class TypeSet {
+ SmallVector<MVT::SimpleValueType, 4> TypeVec;
+ public:
+ TypeSet() {}
+ TypeSet(MVT::SimpleValueType VT, TreePattern &TP);
+ TypeSet(ArrayRef<MVT::SimpleValueType> VTList);
+
+ bool isCompletelyUnknown() const { return TypeVec.empty(); }
+
+ bool isConcrete() const {
+ if (TypeVec.size() != 1) return false;
+ unsigned char T = TypeVec[0]; (void)T;
+ assert(T < MVT::LAST_VALUETYPE || T == MVT::iPTR || T == MVT::iPTRAny);
+ return true;
+ }
+
+ MVT::SimpleValueType getConcrete() const {
+ assert(isConcrete() && "Type isn't concrete yet");
+ return (MVT::SimpleValueType)TypeVec[0];
+ }
+
+ bool isDynamicallyResolved() const {
+ return getConcrete() == MVT::iPTR || getConcrete() == MVT::iPTRAny;
+ }
+
+ const SmallVectorImpl<MVT::SimpleValueType> &getTypeList() const {
+ assert(!TypeVec.empty() && "Not a type list!");
+ return TypeVec;
+ }
+
+ bool isVoid() const {
+ return TypeVec.size() == 1 && TypeVec[0] == MVT::isVoid;
+ }
+
+ /// hasIntegerTypes - Return true if this TypeSet contains any integer value
+ /// types.
+ bool hasIntegerTypes() const;
+
+ /// hasFloatingPointTypes - Return true if this TypeSet contains an fAny or
+ /// a floating point value type.
+ bool hasFloatingPointTypes() const;
+
+ /// hasScalarTypes - Return true if this TypeSet contains a scalar value
+ /// type.
+ bool hasScalarTypes() const;
+
+ /// hasVectorTypes - Return true if this TypeSet contains a vector value
+ /// type.
+ bool hasVectorTypes() const;
+
+ /// getName() - Return this TypeSet as a string.
+ std::string getName() const;
+
+ /// MergeInTypeInfo - This merges in type information from the specified
+ /// argument. If 'this' changes, it returns true. If the two types are
+ /// contradictory (e.g. merge f32 into i32) then this flags an error.
+ bool MergeInTypeInfo(const EEVT::TypeSet &InVT, TreePattern &TP);
+
+ bool MergeInTypeInfo(MVT::SimpleValueType InVT, TreePattern &TP) {
+ return MergeInTypeInfo(EEVT::TypeSet(InVT, TP), TP);
+ }
+
+ /// Force this type list to only contain integer types.
+ bool EnforceInteger(TreePattern &TP);
+
+ /// Force this type list to only contain floating point types.
+ bool EnforceFloatingPoint(TreePattern &TP);
+
+ /// EnforceScalar - Remove all vector types from this type list.
+ bool EnforceScalar(TreePattern &TP);
+
+ /// EnforceVector - Remove all non-vector types from this type list.
+ bool EnforceVector(TreePattern &TP);
+
+ /// EnforceSmallerThan - 'this' must be a smaller VT than Other. Update
+ /// this an other based on this information.
+ bool EnforceSmallerThan(EEVT::TypeSet &Other, TreePattern &TP);
+
+ /// EnforceVectorEltTypeIs - 'this' is now constrained to be a vector type
+ /// whose element is VT.
+ bool EnforceVectorEltTypeIs(EEVT::TypeSet &VT, TreePattern &TP);
+
+ /// EnforceVectorEltTypeIs - 'this' is now constrained to be a vector type
+ /// whose element is VT.
+ bool EnforceVectorEltTypeIs(MVT::SimpleValueType VT, TreePattern &TP);
+
+ /// EnforceVectorSubVectorTypeIs - 'this' is now constrained to
+ /// be a vector type VT.
+ bool EnforceVectorSubVectorTypeIs(EEVT::TypeSet &VT, TreePattern &TP);
+
+ /// EnforceVectorSameNumElts - 'this' is now constrained to
+ /// be a vector with same num elements as VT.
+ bool EnforceVectorSameNumElts(EEVT::TypeSet &VT, TreePattern &TP);
+
+ /// EnforceSameSize - 'this' is now constrained to be the same size as VT.
+ bool EnforceSameSize(EEVT::TypeSet &VT, TreePattern &TP);
+
+ bool operator!=(const TypeSet &RHS) const { return TypeVec != RHS.TypeVec; }
+ bool operator==(const TypeSet &RHS) const { return TypeVec == RHS.TypeVec; }
+
+ private:
+ /// FillWithPossibleTypes - Set to all legal types and return true, only
+ /// valid on completely unknown type sets. If Pred is non-null, only MVTs
+ /// that pass the predicate are added.
+ bool FillWithPossibleTypes(TreePattern &TP,
+ bool (*Pred)(MVT::SimpleValueType) = nullptr,
+ const char *PredicateName = nullptr);
};
-
- /// isExtIntegerInVTs - Return true if the specified extended value type
- /// vector contains iAny or an integer value type.
- bool isExtIntegerInVTs(const std::vector<unsigned char> &EVTs);
-
- /// isExtFloatingPointInVTs - Return true if the specified extended value
- /// type vector contains fAny or a FP value type.
- bool isExtFloatingPointInVTs(const std::vector<unsigned char> &EVTs);
-
- /// isExtVectorinVTs - Return true if the specified extended value type
- /// vector contains vAny or a vector value type.
- bool isExtVectorInVTs(const std::vector<unsigned char> &EVTs);
}
/// Set type used to track multiply used variables in patterns
/// corresponding to the SDTypeConstraint tablegen class in Target.td.
struct SDTypeConstraint {
SDTypeConstraint(Record *R);
-
+
unsigned OperandNo; // The operand # this constraint applies to.
- enum {
- SDTCisVT, SDTCisPtrTy, SDTCisInt, SDTCisFP, SDTCisVec, SDTCisSameAs,
- SDTCisVTSmallerThanOp, SDTCisOpSmallerThanOp, SDTCisEltOfVec
+ enum {
+ SDTCisVT, SDTCisPtrTy, SDTCisInt, SDTCisFP, SDTCisVec, SDTCisSameAs,
+ SDTCisVTSmallerThanOp, SDTCisOpSmallerThanOp, SDTCisEltOfVec,
+ SDTCisSubVecOfVec, SDTCVecEltisVT, SDTCisSameNumEltsAs, SDTCisSameSizeAs
} ConstraintType;
-
+
union { // The discriminated union.
struct {
- unsigned char VT;
+ MVT::SimpleValueType VT;
} SDTCisVT_Info;
struct {
unsigned OtherOperandNum;
struct {
unsigned OtherOperandNum;
} SDTCisEltOfVec_Info;
+ struct {
+ unsigned OtherOperandNum;
+ } SDTCisSubVecOfVec_Info;
+ struct {
+ MVT::SimpleValueType VT;
+ } SDTCVecEltisVT_Info;
+ struct {
+ unsigned OtherOperandNum;
+ } SDTCisSameNumEltsAs_Info;
+ struct {
+ unsigned OtherOperandNum;
+ } SDTCisSameSizeAs_Info;
} x;
/// ApplyTypeConstraint - Given a node in a pattern, apply this type
/// constraint to the nodes operands. This returns true if it makes a
- /// change, false otherwise. If a type contradiction is found, throw an
- /// exception.
+ /// change, false otherwise. If a type contradiction is found, an error
+ /// is flagged.
bool ApplyTypeConstraint(TreePatternNode *N, const SDNodeInfo &NodeInfo,
TreePattern &TP) const;
-
- /// getOperandNum - Return the node corresponding to operand #OpNo in tree
- /// N, which has NumResults results.
- TreePatternNode *getOperandNum(unsigned OpNo, TreePatternNode *N,
- unsigned NumResults) const;
};
/// SDNodeInfo - One of these records is created for each SDNode instance in
std::vector<SDTypeConstraint> TypeConstraints;
public:
SDNodeInfo(Record *R); // Parse the specified record.
-
+
unsigned getNumResults() const { return NumResults; }
+
+ /// getNumOperands - This is the number of operands required or -1 if
+ /// variadic.
int getNumOperands() const { return NumOperands; }
Record *getRecord() const { return Def; }
const std::string &getEnumName() const { return EnumName; }
const std::string &getSDClassName() const { return SDClassName; }
-
+
const std::vector<SDTypeConstraint> &getTypeConstraints() const {
return TypeConstraints;
}
-
+
+ /// getKnownType - If the type constraints on this node imply a fixed type
+ /// (e.g. all stores return void, etc), then return it as an
+ /// MVT::SimpleValueType. Otherwise, return MVT::Other.
+ MVT::SimpleValueType getKnownType(unsigned ResNo) const;
+
/// hasProperty - Return true if this node has the specified property.
///
bool hasProperty(enum SDNP Prop) const { return Properties & (1 << Prop); }
/// ApplyTypeConstraints - Given a node in a pattern, apply the type
/// constraints for this node to the operands of the node. This returns
/// true if it makes a change, false otherwise. If a type contradiction is
- /// found, throw an exception.
+ /// found, an error is flagged.
bool ApplyTypeConstraints(TreePatternNode *N, TreePattern &TP) const {
bool MadeChange = false;
for (unsigned i = 0, e = TypeConstraints.size(); i != e; ++i)
return MadeChange;
}
};
+
+/// TreePredicateFn - This is an abstraction that represents the predicates on
+/// a PatFrag node. This is a simple one-word wrapper around a pointer to
+/// provide nice accessors.
+class TreePredicateFn {
+ /// PatFragRec - This is the TreePattern for the PatFrag that we
+ /// originally came from.
+ TreePattern *PatFragRec;
+public:
+ /// TreePredicateFn constructor. Here 'N' is a subclass of PatFrag.
+ TreePredicateFn(TreePattern *N);
+
+
+ TreePattern *getOrigPatFragRecord() const { return PatFragRec; }
+
+ /// isAlwaysTrue - Return true if this is a noop predicate.
+ bool isAlwaysTrue() const;
+
+ bool isImmediatePattern() const { return !getImmCode().empty(); }
+
+ /// getImmediatePredicateCode - Return the code that evaluates this pattern if
+ /// this is an immediate predicate. It is an error to call this on a
+ /// non-immediate pattern.
+ std::string getImmediatePredicateCode() const {
+ std::string Result = getImmCode();
+ assert(!Result.empty() && "Isn't an immediate pattern!");
+ return Result;
+ }
+
+
+ bool operator==(const TreePredicateFn &RHS) const {
+ return PatFragRec == RHS.PatFragRec;
+ }
+
+ bool operator!=(const TreePredicateFn &RHS) const { return !(*this == RHS); }
+
+ /// Return the name to use in the generated code to reference this, this is
+ /// "Predicate_foo" if from a pattern fragment "foo".
+ std::string getFnName() const;
+
+ /// getCodeToRunOnSDNode - Return the code for the function body that
+ /// evaluates this predicate. The argument is expected to be in "Node",
+ /// not N. This handles casting and conversion to a concrete node type as
+ /// appropriate.
+ std::string getCodeToRunOnSDNode() const;
+
+private:
+ std::string getPredCode() const;
+ std::string getImmCode() const;
+};
+
/// FIXME: TreePatternNode's can be shared in some cases (due to dag-shaped
/// patterns), and as such should be ref counted. We currently just leak all
/// TreePatternNode objects!
class TreePatternNode {
- /// The inferred type for this node, or EEVT::isUnknown if it hasn't
- /// been determined yet. This is a std::vector because during inference
- /// there may be multiple possible types.
- std::vector<unsigned char> Types;
-
+ /// The type of each node result. Before and during type inference, each
+ /// result may be a set of possible types. After (successful) type inference,
+ /// each is a single concrete type.
+ SmallVector<EEVT::TypeSet, 1> Types;
+
/// Operator - The Record for the operator if this is an interior node (not
/// a leaf).
Record *Operator;
-
+
/// Val - The init value (e.g. the "GPRC" record, or "7") for a leaf.
///
Init *Val;
-
+
/// Name - The name given to this node with the :$foo notation.
///
std::string Name;
-
+
/// PredicateFns - The predicate functions to execute on this node to check
/// for a match. If this list is empty, no predicate is involved.
- std::vector<std::string> PredicateFns;
-
+ std::vector<TreePredicateFn> PredicateFns;
+
/// TransformFn - The transformation function to execute on this node before
/// it can be substituted into the resulting instruction on a pattern match.
Record *TransformFn;
-
+
std::vector<TreePatternNode*> Children;
public:
- TreePatternNode(Record *Op, const std::vector<TreePatternNode*> &Ch)
- : Types(), Operator(Op), Val(0), TransformFn(0),
- Children(Ch) { Types.push_back(EEVT::isUnknown); }
- TreePatternNode(Init *val) // leaf ctor
- : Types(), Operator(0), Val(val), TransformFn(0) {
- Types.push_back(EEVT::isUnknown);
+ TreePatternNode(Record *Op, const std::vector<TreePatternNode*> &Ch,
+ unsigned NumResults)
+ : Operator(Op), Val(nullptr), TransformFn(nullptr), Children(Ch) {
+ Types.resize(NumResults);
+ }
+ TreePatternNode(Init *val, unsigned NumResults) // leaf ctor
+ : Operator(nullptr), Val(val), TransformFn(nullptr) {
+ Types.resize(NumResults);
}
~TreePatternNode();
-
+
+ bool hasName() const { return !Name.empty(); }
const std::string &getName() const { return Name; }
- void setName(const std::string &N) { Name = N; }
-
- bool isLeaf() const { return Val != 0; }
- bool hasTypeSet() const {
- return (Types[0] < MVT::LAST_VALUETYPE) || (Types[0] == MVT::iPTR) ||
- (Types[0] == MVT::iPTRAny);
- }
- bool isTypeCompletelyUnknown() const {
- return Types[0] == EEVT::isUnknown;
+ void setName(StringRef N) { Name.assign(N.begin(), N.end()); }
+
+ bool isLeaf() const { return Val != nullptr; }
+
+ // Type accessors.
+ unsigned getNumTypes() const { return Types.size(); }
+ MVT::SimpleValueType getType(unsigned ResNo) const {
+ return Types[ResNo].getConcrete();
}
- bool isTypeDynamicallyResolved() const {
- return (Types[0] == MVT::iPTR) || (Types[0] == MVT::iPTRAny);
+ const SmallVectorImpl<EEVT::TypeSet> &getExtTypes() const { return Types; }
+ const EEVT::TypeSet &getExtType(unsigned ResNo) const { return Types[ResNo]; }
+ EEVT::TypeSet &getExtType(unsigned ResNo) { return Types[ResNo]; }
+ void setType(unsigned ResNo, const EEVT::TypeSet &T) { Types[ResNo] = T; }
+
+ bool hasTypeSet(unsigned ResNo) const {
+ return Types[ResNo].isConcrete();
}
- MVT::SimpleValueType getTypeNum(unsigned Num) const {
- assert(hasTypeSet() && "Doesn't have a type yet!");
- assert(Types.size() > Num && "Type num out of range!");
- return (MVT::SimpleValueType)Types[Num];
+ bool isTypeCompletelyUnknown(unsigned ResNo) const {
+ return Types[ResNo].isCompletelyUnknown();
}
- unsigned char getExtTypeNum(unsigned Num) const {
- assert(Types.size() > Num && "Extended type num out of range!");
- return Types[Num];
+ bool isTypeDynamicallyResolved(unsigned ResNo) const {
+ return Types[ResNo].isDynamicallyResolved();
}
- const std::vector<unsigned char> &getExtTypes() const { return Types; }
- void setTypes(const std::vector<unsigned char> &T) { Types = T; }
- void removeTypes() { Types = std::vector<unsigned char>(1, EEVT::isUnknown); }
-
+
Init *getLeafValue() const { assert(isLeaf()); return Val; }
Record *getOperator() const { assert(!isLeaf()); return Operator; }
-
+
unsigned getNumChildren() const { return Children.size(); }
TreePatternNode *getChild(unsigned N) const { return Children[N]; }
void setChild(unsigned i, TreePatternNode *N) {
Children[i] = N;
}
- const std::vector<std::string> &getPredicateFns() const { return PredicateFns; }
+ /// hasChild - Return true if N is any of our children.
+ bool hasChild(const TreePatternNode *N) const {
+ for (unsigned i = 0, e = Children.size(); i != e; ++i)
+ if (Children[i] == N) return true;
+ return false;
+ }
+
+ bool hasAnyPredicate() const { return !PredicateFns.empty(); }
+
+ const std::vector<TreePredicateFn> &getPredicateFns() const {
+ return PredicateFns;
+ }
void clearPredicateFns() { PredicateFns.clear(); }
- void setPredicateFns(const std::vector<std::string> &Fns) {
+ void setPredicateFns(const std::vector<TreePredicateFn> &Fns) {
assert(PredicateFns.empty() && "Overwriting non-empty predicate list!");
PredicateFns = Fns;
}
- void addPredicateFn(const std::string &Fn) {
- assert(!Fn.empty() && "Empty predicate string!");
+ void addPredicateFn(const TreePredicateFn &Fn) {
+ assert(!Fn.isAlwaysTrue() && "Empty predicate string!");
if (std::find(PredicateFns.begin(), PredicateFns.end(), Fn) ==
PredicateFns.end())
PredicateFns.push_back(Fn);
Record *getTransformFn() const { return TransformFn; }
void setTransformFn(Record *Fn) { TransformFn = Fn; }
-
+
/// getIntrinsicInfo - If this node corresponds to an intrinsic, return the
/// CodeGenIntrinsic information for it, otherwise return a null pointer.
const CodeGenIntrinsic *getIntrinsicInfo(const CodeGenDAGPatterns &CDP) const;
+ /// getComplexPatternInfo - If this node corresponds to a ComplexPattern,
+ /// return the ComplexPattern information, otherwise return null.
+ const ComplexPattern *
+ getComplexPatternInfo(const CodeGenDAGPatterns &CGP) const;
+
+ /// Returns the number of MachineInstr operands that would be produced by this
+ /// node if it mapped directly to an output Instruction's
+ /// operand. ComplexPattern specifies this explicitly; MIOperandInfo gives it
+ /// for Operands; otherwise 1.
+ unsigned getNumMIResults(const CodeGenDAGPatterns &CGP) const;
+
+ /// NodeHasProperty - Return true if this node has the specified property.
+ bool NodeHasProperty(SDNP Property, const CodeGenDAGPatterns &CGP) const;
+
+ /// TreeHasProperty - Return true if any node in this tree has the specified
+ /// property.
+ bool TreeHasProperty(SDNP Property, const CodeGenDAGPatterns &CGP) const;
+
/// isCommutativeIntrinsic - Return true if the node is an intrinsic which is
/// marked isCommutative.
bool isCommutativeIntrinsic(const CodeGenDAGPatterns &CDP) const;
-
+
void print(raw_ostream &OS) const;
void dump() const;
-
+
public: // Higher level manipulation routines.
/// clone - Return a new copy of this tree.
///
TreePatternNode *clone() const;
-
+
+ /// RemoveAllTypes - Recursively strip all the types of this tree.
+ void RemoveAllTypes();
+
/// isIsomorphicTo - Return true if this node is recursively isomorphic to
/// the specified node. For this comparison, all of the state of the node
/// is considered, except for the assigned name. Nodes with differing names
/// that are otherwise identical are considered isomorphic.
bool isIsomorphicTo(const TreePatternNode *N,
const MultipleUseVarSet &DepVars) const;
-
+
/// SubstituteFormalArguments - Replace the formal arguments in this tree
/// with actual values specified by ArgMap.
void SubstituteFormalArguments(std::map<std::string,
/// fragments, inline them into place, giving us a pattern without any
/// PatFrag references.
TreePatternNode *InlinePatternFragments(TreePattern &TP);
-
+
/// ApplyTypeConstraints - Apply all of the type constraints relevant to
/// this node and its children in the tree. This returns true if it makes a
- /// change, false otherwise. If a type contradiction is found, throw an
- /// exception.
+ /// change, false otherwise. If a type contradiction is found, flag an error.
bool ApplyTypeConstraints(TreePattern &TP, bool NotRegisters);
-
+
/// UpdateNodeType - Set the node type of N to VT if VT contains
- /// information. If N already contains a conflicting type, then throw an
- /// exception. This returns true if any information was updated.
+ /// information. If N already contains a conflicting type, then flag an
+ /// error. This returns true if any information was updated.
///
- bool UpdateNodeType(const std::vector<unsigned char> &ExtVTs,
- TreePattern &TP);
- bool UpdateNodeType(unsigned char ExtVT, TreePattern &TP) {
- std::vector<unsigned char> ExtVTs(1, ExtVT);
- return UpdateNodeType(ExtVTs, TP);
+ bool UpdateNodeType(unsigned ResNo, const EEVT::TypeSet &InTy,
+ TreePattern &TP) {
+ return Types[ResNo].MergeInTypeInfo(InTy, TP);
}
-
+
+ bool UpdateNodeType(unsigned ResNo, MVT::SimpleValueType InTy,
+ TreePattern &TP) {
+ return Types[ResNo].MergeInTypeInfo(EEVT::TypeSet(InTy, TP), TP);
+ }
+
+ // Update node type with types inferred from an instruction operand or result
+ // def from the ins/outs lists.
+ // Return true if the type changed.
+ bool UpdateNodeTypeFromInst(unsigned ResNo, Record *Operand, TreePattern &TP);
+
/// ContainsUnresolvedType - Return true if this tree contains any
/// unresolved types.
bool ContainsUnresolvedType() const {
- if (!hasTypeSet() && !isTypeDynamicallyResolved()) return true;
+ for (unsigned i = 0, e = Types.size(); i != e; ++i)
+ if (!Types[i].isConcrete()) return true;
+
for (unsigned i = 0, e = getNumChildren(); i != e; ++i)
if (getChild(i)->ContainsUnresolvedType()) return true;
return false;
}
-
+
/// canPatternMatch - If it is impossible for this pattern to match on this
/// target, fill in Reason and return false. Otherwise, return true.
bool canPatternMatch(std::string &Reason, const CodeGenDAGPatterns &CDP);
TPN.print(OS);
return OS;
}
-
+
/// TreePattern - Represent a pattern, used for instructions, pattern
/// fragments, etc.
/// Note that PatFrag's only have a single tree.
///
std::vector<TreePatternNode*> Trees;
-
+
+ /// NamedNodes - This is all of the nodes that have names in the trees in this
+ /// pattern.
+ StringMap<SmallVector<TreePatternNode*,1> > NamedNodes;
+
/// TheRecord - The actual TableGen record corresponding to this pattern.
///
Record *TheRecord;
-
+
/// Args - This is a list of all of the arguments to this pattern (for
/// PatFrag patterns), which are the 'node' markers in this pattern.
std::vector<std::string> Args;
-
+
/// CDP - the top-level object coordinating this madness.
///
CodeGenDAGPatterns &CDP;
/// isInputPattern - True if this is an input pattern, something to match.
/// False if this is an output pattern, something to emit.
bool isInputPattern;
+
+ /// hasError - True if the currently processed nodes have unresolvable types
+ /// or other non-fatal errors
+ bool HasError;
+
+ /// It's important that the usage of operands in ComplexPatterns is
+ /// consistent: each named operand can be defined by at most one
+ /// ComplexPattern. This records the ComplexPattern instance and the operand
+ /// number for each operand encountered in a ComplexPattern to aid in that
+ /// check.
+ StringMap<std::pair<Record *, unsigned>> ComplexPatternOperands;
public:
-
+
/// TreePattern constructor - Parse the specified DagInits into the
/// current record.
TreePattern(Record *TheRec, ListInit *RawPat, bool isInput,
CodeGenDAGPatterns &ise);
TreePattern(Record *TheRec, TreePatternNode *Pat, bool isInput,
CodeGenDAGPatterns &ise);
-
+
/// getTrees - Return the tree patterns which corresponds to this pattern.
///
const std::vector<TreePatternNode*> &getTrees() const { return Trees; }
assert(Trees.size() == 1 && "Doesn't have exactly one pattern!");
return Trees[0];
}
-
+
+ const StringMap<SmallVector<TreePatternNode*,1> > &getNamedNodesMap() {
+ if (NamedNodes.empty())
+ ComputeNamedNodes();
+ return NamedNodes;
+ }
+
/// getRecord - Return the actual TableGen record corresponding to this
/// pattern.
///
Record *getRecord() const { return TheRecord; }
-
+
unsigned getNumArgs() const { return Args.size(); }
const std::string &getArgName(unsigned i) const {
assert(i < Args.size() && "Argument reference out of range!");
return Args[i];
}
std::vector<std::string> &getArgList() { return Args; }
-
+
CodeGenDAGPatterns &getDAGPatterns() const { return CDP; }
/// InlinePatternFragments - If this pattern refers to any pattern
for (unsigned i = 0, e = Trees.size(); i != e; ++i)
Trees[i] = Trees[i]->InlinePatternFragments(*this);
}
-
+
/// InferAllTypes - Infer/propagate as many types throughout the expression
/// patterns as possible. Return true if all types are inferred, false
- /// otherwise. Throw an exception if a type contradiction is found.
- bool InferAllTypes();
-
- /// error - Throw an exception, prefixing it with information about this
- /// pattern.
- void error(const std::string &Msg) const;
-
+ /// otherwise. Bail out if a type contradiction is found.
+ bool InferAllTypes(const StringMap<SmallVector<TreePatternNode*,1> >
+ *NamedTypes=nullptr);
+
+ /// error - If this is the first error in the current resolution step,
+ /// print it and set the error flag. Otherwise, continue silently.
+ void error(const Twine &Msg);
+ bool hasError() const {
+ return HasError;
+ }
+ void resetError() {
+ HasError = false;
+ }
+
void print(raw_ostream &OS) const;
void dump() const;
-
+
private:
- TreePatternNode *ParseTreePattern(DagInit *DI);
+ TreePatternNode *ParseTreePattern(Init *DI, StringRef OpName);
+ void ComputeNamedNodes();
+ void ComputeNamedNodes(TreePatternNode *N);
};
-/// DAGDefaultOperand - One of these is created for each PredicateOperand
-/// or OptionalDefOperand that has a set ExecuteAlways / DefaultOps field.
+/// DAGDefaultOperand - One of these is created for each OperandWithDefaultOps
+/// that has a set ExecuteAlways / DefaultOps field.
struct DAGDefaultOperand {
std::vector<TreePatternNode*> DefaultOps;
};
std::vector<Record*> Results;
std::vector<Record*> Operands;
std::vector<Record*> ImpResults;
- std::vector<Record*> ImpOperands;
TreePatternNode *ResultPattern;
public:
DAGInstruction(TreePattern *TP,
const std::vector<Record*> &results,
const std::vector<Record*> &operands,
- const std::vector<Record*> &impresults,
- const std::vector<Record*> &impoperands)
- : Pattern(TP), Results(results), Operands(operands),
- ImpResults(impresults), ImpOperands(impoperands),
- ResultPattern(0) {}
+ const std::vector<Record*> &impresults)
+ : Pattern(TP), Results(results), Operands(operands),
+ ImpResults(impresults), ResultPattern(nullptr) {}
- const TreePattern *getPattern() const { return Pattern; }
+ TreePattern *getPattern() const { return Pattern; }
unsigned getNumResults() const { return Results.size(); }
unsigned getNumOperands() const { return Operands.size(); }
unsigned getNumImpResults() const { return ImpResults.size(); }
- unsigned getNumImpOperands() const { return ImpOperands.size(); }
const std::vector<Record*>& getImpResults() const { return ImpResults; }
-
+
void setResultPattern(TreePatternNode *R) { ResultPattern = R; }
-
+
Record *getResult(unsigned RN) const {
assert(RN < Results.size());
return Results[RN];
}
-
+
Record *getOperand(unsigned ON) const {
assert(ON < Operands.size());
return Operands[ON];
assert(RN < ImpResults.size());
return ImpResults[RN];
}
-
- Record *getImpOperand(unsigned ON) const {
- assert(ON < ImpOperands.size());
- return ImpOperands[ON];
- }
TreePatternNode *getResultPattern() const { return ResultPattern; }
};
-
+
/// PatternToMatch - Used by CodeGenDAGPatterns to keep tab of patterns
/// processed to produce isel.
-struct PatternToMatch {
- PatternToMatch(ListInit *preds,
+class PatternToMatch {
+public:
+ PatternToMatch(Record *srcrecord, ListInit *preds,
TreePatternNode *src, TreePatternNode *dst,
const std::vector<Record*> &dstregs,
- unsigned complexity):
- Predicates(preds), SrcPattern(src), DstPattern(dst), Dstregs(dstregs),
- AddedComplexity(complexity) {}
+ int complexity, unsigned uid)
+ : SrcRecord(srcrecord), Predicates(preds), SrcPattern(src), DstPattern(dst),
+ Dstregs(dstregs), AddedComplexity(complexity), ID(uid) {}
+ Record *SrcRecord; // Originating Record for the pattern.
ListInit *Predicates; // Top level predicate conditions to match.
TreePatternNode *SrcPattern; // Source pattern to match.
TreePatternNode *DstPattern; // Resulting pattern.
std::vector<Record*> Dstregs; // Physical register defs being matched.
- unsigned AddedComplexity; // Add to matching pattern complexity.
+ int AddedComplexity; // Add to matching pattern complexity.
+ unsigned ID; // Unique ID for the record.
+ Record *getSrcRecord() const { return SrcRecord; }
ListInit *getPredicates() const { return Predicates; }
TreePatternNode *getSrcPattern() const { return SrcPattern; }
TreePatternNode *getDstPattern() const { return DstPattern; }
const std::vector<Record*> &getDstRegs() const { return Dstregs; }
- unsigned getAddedComplexity() const { return AddedComplexity; }
+ int getAddedComplexity() const { return AddedComplexity; }
std::string getPredicateCheck() const;
-};
-// Deterministic comparison of Record*.
-struct RecordPtrCmp {
- bool operator()(const Record *LHS, const Record *RHS) const;
+ /// Compute the complexity metric for the input pattern. This roughly
+ /// corresponds to the number of nodes that are covered.
+ int getPatternComplexity(const CodeGenDAGPatterns &CGP) const;
};
-
+
class CodeGenDAGPatterns {
RecordKeeper &Records;
CodeGenTarget Target;
std::vector<CodeGenIntrinsic> Intrinsics;
std::vector<CodeGenIntrinsic> TgtIntrinsics;
-
- std::map<Record*, SDNodeInfo, RecordPtrCmp> SDNodes;
- std::map<Record*, std::pair<Record*, std::string>, RecordPtrCmp> SDNodeXForms;
- std::map<Record*, ComplexPattern, RecordPtrCmp> ComplexPatterns;
- std::map<Record*, TreePattern*, RecordPtrCmp> PatternFragments;
- std::map<Record*, DAGDefaultOperand, RecordPtrCmp> DefaultOperands;
- std::map<Record*, DAGInstruction, RecordPtrCmp> Instructions;
-
+
+ std::map<Record*, SDNodeInfo, LessRecordByID> SDNodes;
+ std::map<Record*, std::pair<Record*, std::string>, LessRecordByID> SDNodeXForms;
+ std::map<Record*, ComplexPattern, LessRecordByID> ComplexPatterns;
+ std::map<Record *, std::unique_ptr<TreePattern>, LessRecordByID>
+ PatternFragments;
+ std::map<Record*, DAGDefaultOperand, LessRecordByID> DefaultOperands;
+ std::map<Record*, DAGInstruction, LessRecordByID> Instructions;
+
// Specific SDNode definitions:
Record *intrinsic_void_sdnode;
Record *intrinsic_w_chain_sdnode, *intrinsic_wo_chain_sdnode;
-
+
/// PatternsToMatch - All of the things we are matching on the DAG. The first
/// value is the pattern to match, the second pattern is the result to
/// emit.
std::vector<PatternToMatch> PatternsToMatch;
public:
- CodeGenDAGPatterns(RecordKeeper &R);
- ~CodeGenDAGPatterns();
-
+ CodeGenDAGPatterns(RecordKeeper &R);
+
CodeGenTarget &getTargetInfo() { return Target; }
const CodeGenTarget &getTargetInfo() const { return Target; }
-
+
Record *getSDNodeNamed(const std::string &Name) const;
-
+
const SDNodeInfo &getSDNodeInfo(Record *R) const {
assert(SDNodes.count(R) && "Unknown node!");
return SDNodes.find(R)->second;
}
-
+
// Node transformation lookups.
typedef std::pair<Record*, std::string> NodeXForm;
const NodeXForm &getSDNodeTransform(Record *R) const {
assert(SDNodeXForms.count(R) && "Invalid transform!");
return SDNodeXForms.find(R)->second;
}
-
- typedef std::map<Record*, NodeXForm, RecordPtrCmp>::const_iterator
+
+ typedef std::map<Record*, NodeXForm, LessRecordByID>::const_iterator
nx_iterator;
nx_iterator nx_begin() const { return SDNodeXForms.begin(); }
nx_iterator nx_end() const { return SDNodeXForms.end(); }
-
+
const ComplexPattern &getComplexPattern(Record *R) const {
assert(ComplexPatterns.count(R) && "Unknown addressing mode!");
return ComplexPatterns.find(R)->second;
}
-
+
const CodeGenIntrinsic &getIntrinsic(Record *R) const {
for (unsigned i = 0, e = Intrinsics.size(); i != e; ++i)
if (Intrinsics[i].TheDef == R) return Intrinsics[i];
for (unsigned i = 0, e = TgtIntrinsics.size(); i != e; ++i)
if (TgtIntrinsics[i].TheDef == R) return TgtIntrinsics[i];
- assert(0 && "Unknown intrinsic!");
- abort();
+ llvm_unreachable("Unknown intrinsic!");
}
-
+
const CodeGenIntrinsic &getIntrinsicInfo(unsigned IID) const {
if (IID-1 < Intrinsics.size())
return Intrinsics[IID-1];
if (IID-Intrinsics.size()-1 < TgtIntrinsics.size())
return TgtIntrinsics[IID-Intrinsics.size()-1];
- assert(0 && "Bad intrinsic ID!");
- abort();
+ llvm_unreachable("Bad intrinsic ID!");
}
-
+
unsigned getIntrinsicID(Record *R) const {
for (unsigned i = 0, e = Intrinsics.size(); i != e; ++i)
if (Intrinsics[i].TheDef == R) return i;
for (unsigned i = 0, e = TgtIntrinsics.size(); i != e; ++i)
if (TgtIntrinsics[i].TheDef == R) return i + Intrinsics.size();
- assert(0 && "Unknown intrinsic!");
- abort();
+ llvm_unreachable("Unknown intrinsic!");
}
-
- const DAGDefaultOperand &getDefaultOperand(Record *R) {
+
+ const DAGDefaultOperand &getDefaultOperand(Record *R) const {
assert(DefaultOperands.count(R) &&"Isn't an analyzed default operand!");
return DefaultOperands.find(R)->second;
}
-
+
// Pattern Fragment information.
TreePattern *getPatternFragment(Record *R) const {
assert(PatternFragments.count(R) && "Invalid pattern fragment request!");
- return PatternFragments.find(R)->second;
+ return PatternFragments.find(R)->second.get();
+ }
+ TreePattern *getPatternFragmentIfRead(Record *R) const {
+ if (!PatternFragments.count(R))
+ return nullptr;
+ return PatternFragments.find(R)->second.get();
}
- typedef std::map<Record*, TreePattern*, RecordPtrCmp>::const_iterator
- pf_iterator;
+
+ typedef std::map<Record *, std::unique_ptr<TreePattern>,
+ LessRecordByID>::const_iterator pf_iterator;
pf_iterator pf_begin() const { return PatternFragments.begin(); }
pf_iterator pf_end() const { return PatternFragments.end(); }
typedef std::vector<PatternToMatch>::const_iterator ptm_iterator;
ptm_iterator ptm_begin() const { return PatternsToMatch.begin(); }
ptm_iterator ptm_end() const { return PatternsToMatch.end(); }
-
-
-
+
+ /// Parse the Pattern for an instruction, and insert the result in DAGInsts.
+ typedef std::map<Record*, DAGInstruction, LessRecordByID> DAGInstMap;
+ const DAGInstruction &parseInstructionPattern(
+ CodeGenInstruction &CGI, ListInit *Pattern,
+ DAGInstMap &DAGInsts);
+
const DAGInstruction &getInstruction(Record *R) const {
assert(Instructions.count(R) && "Unknown instruction!");
return Instructions.find(R)->second;
}
-
+
Record *get_intrinsic_void_sdnode() const {
return intrinsic_void_sdnode;
}
Record *get_intrinsic_wo_chain_sdnode() const {
return intrinsic_wo_chain_sdnode;
}
-
+
bool hasTargetIntrinsics() { return !TgtIntrinsics.empty(); }
private:
void ParseNodeInfo();
void ParseNodeTransforms();
void ParseComplexPatterns();
- void ParsePatternFragments();
+ void ParsePatternFragments(bool OutFrags = false);
void ParseDefaultOperands();
void ParseInstructions();
void ParsePatterns();
void InferInstructionFlags();
void GenerateVariants();
-
+ void VerifyInstructionFlags();
+
+ void AddPatternToMatch(TreePattern *Pattern, const PatternToMatch &PTM);
void FindPatternInputsAndOutputs(TreePattern *I, TreePatternNode *Pat,
std::map<std::string,
TreePatternNode*> &InstInputs,
std::map<std::string,
TreePatternNode*> &InstResults,
- std::vector<Record*> &InstImpInputs,
std::vector<Record*> &InstImpResults);
};
} // end namespace llvm