#ifndef CODEGEN_DAGPATTERNS_H
#define CODEGEN_DAGPATTERNS_H
-#include "CodeGenTarget.h"
#include "CodeGenIntrinsics.h"
+#include "CodeGenTarget.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/StringMap.h"
#include "llvm/Support/ErrorHandling.h"
-#include <set>
#include <algorithm>
-#include <vector>
#include <map>
+#include <set>
+#include <vector>
namespace llvm {
class Record;
public:
TypeSet() {}
TypeSet(MVT::SimpleValueType VT, TreePattern &TP);
- TypeSet(const std::vector<MVT::SimpleValueType> &VTList);
+ TypeSet(ArrayRef<MVT::SimpleValueType> VTList);
bool isCompletelyUnknown() const { return TypeVec.empty(); }
}
~TreePatternNode();
+ bool hasName() const { return !Name.empty(); }
const std::string &getName() const { return Name; }
void setName(StringRef N) { Name.assign(N.begin(), N.end()); }
return Types[ResNo].MergeInTypeInfo(EEVT::TypeSet(InTy, TP), TP);
}
+ // Update node type with types inferred from an instruction operand or result
+ // def from the ins/outs lists.
+ // Return true if the type changed.
+ bool UpdateNodeTypeFromInst(unsigned ResNo, Record *Operand, TreePattern &TP);
+
/// ContainsUnresolvedType - Return true if this tree contains any
/// unresolved types.
bool ContainsUnresolvedType() const {