}
~TreePatternNode();
+ bool hasName() const { return !Name.empty(); }
const std::string &getName() const { return Name; }
void setName(StringRef N) { Name.assign(N.begin(), N.end()); }
return Types[ResNo].MergeInTypeInfo(EEVT::TypeSet(InTy, TP), TP);
}
+ // Update node type with types inferred from an instruction operand or result
+ // def from the ins/outs lists.
+ // Return true if the type changed.
+ bool UpdateNodeTypeFromInst(unsigned ResNo, Record *Operand, TreePattern &TP);
+
/// ContainsUnresolvedType - Return true if this tree contains any
/// unresolved types.
bool ContainsUnresolvedType() const {