namespace llvm {
class Record;
- struct Init;
+ class Init;
class ListInit;
class DagInit;
class SDNodeInfo;
public:
TypeSet() {}
TypeSet(MVT::SimpleValueType VT, TreePattern &TP);
- TypeSet(const std::vector<MVT::SimpleValueType> &VTList);
-
+ TypeSet(const std::vector<MVT::SimpleValueType> &VTList);
+
bool isCompletelyUnknown() const { return TypeVec.empty(); }
-
+
bool isConcrete() const {
if (TypeVec.size() != 1) return false;
unsigned char T = TypeVec[0]; (void)T;
assert(T < MVT::LAST_VALUETYPE || T == MVT::iPTR || T == MVT::iPTRAny);
return true;
}
-
+
MVT::SimpleValueType getConcrete() const {
assert(isConcrete() && "Type isn't concrete yet");
return (MVT::SimpleValueType)TypeVec[0];
}
-
+
bool isDynamicallyResolved() const {
return getConcrete() == MVT::iPTR || getConcrete() == MVT::iPTRAny;
}
-
+
const SmallVectorImpl<MVT::SimpleValueType> &getTypeList() const {
assert(!TypeVec.empty() && "Not a type list!");
return TypeVec;
}
-
+
bool isVoid() const {
return TypeVec.size() == 1 && TypeVec[0] == MVT::isVoid;
}
-
+
/// hasIntegerTypes - Return true if this TypeSet contains any integer value
/// types.
bool hasIntegerTypes() const;
-
+
/// hasFloatingPointTypes - Return true if this TypeSet contains an fAny or
/// a floating point value type.
bool hasFloatingPointTypes() const;
-
+
/// hasVectorTypes - Return true if this TypeSet contains a vector value
/// type.
bool hasVectorTypes() const;
-
+
/// getName() - Return this TypeSet as a string.
std::string getName() const;
-
+
/// MergeInTypeInfo - This merges in type information from the specified
/// argument. If 'this' changes, it returns true. If the two types are
/// contradictory (e.g. merge f32 into i32) then this throws an exception.
/// EnforceSmallerThan - 'this' must be a smaller VT than Other. Update
/// this an other based on this information.
bool EnforceSmallerThan(EEVT::TypeSet &Other, TreePattern &TP);
-
+
/// EnforceVectorEltTypeIs - 'this' is now constrainted to be a vector type
/// whose element is VT.
bool EnforceVectorEltTypeIs(EEVT::TypeSet &VT, TreePattern &TP);
-
+
+ /// EnforceVectorSubVectorTypeIs - 'this' is now constrainted to
+ /// be a vector type VT.
+ bool EnforceVectorSubVectorTypeIs(EEVT::TypeSet &VT, TreePattern &TP);
+
bool operator!=(const TypeSet &RHS) const { return TypeVec != RHS.TypeVec; }
bool operator==(const TypeSet &RHS) const { return TypeVec == RHS.TypeVec; }
-
+
private:
/// FillWithPossibleTypes - Set to all legal types and return true, only
/// valid on completely unknown type sets. If Pred is non-null, only MVTs
/// corresponding to the SDTypeConstraint tablegen class in Target.td.
struct SDTypeConstraint {
SDTypeConstraint(Record *R);
-
+
unsigned OperandNo; // The operand # this constraint applies to.
- enum {
- SDTCisVT, SDTCisPtrTy, SDTCisInt, SDTCisFP, SDTCisVec, SDTCisSameAs,
- SDTCisVTSmallerThanOp, SDTCisOpSmallerThanOp, SDTCisEltOfVec
+ enum {
+ SDTCisVT, SDTCisPtrTy, SDTCisInt, SDTCisFP, SDTCisVec, SDTCisSameAs,
+ SDTCisVTSmallerThanOp, SDTCisOpSmallerThanOp, SDTCisEltOfVec,
+ SDTCisSubVecOfVec
} ConstraintType;
-
+
union { // The discriminated union.
struct {
MVT::SimpleValueType VT;
struct {
unsigned OtherOperandNum;
} SDTCisEltOfVec_Info;
+ struct {
+ unsigned OtherOperandNum;
+ } SDTCisSubVecOfVec_Info;
} x;
/// ApplyTypeConstraint - Given a node in a pattern, apply this type
std::vector<SDTypeConstraint> TypeConstraints;
public:
SDNodeInfo(Record *R); // Parse the specified record.
-
+
unsigned getNumResults() const { return NumResults; }
+
+ /// getNumOperands - This is the number of operands required or -1 if
+ /// variadic.
int getNumOperands() const { return NumOperands; }
Record *getRecord() const { return Def; }
const std::string &getEnumName() const { return EnumName; }
const std::string &getSDClassName() const { return SDClassName; }
-
+
const std::vector<SDTypeConstraint> &getTypeConstraints() const {
return TypeConstraints;
}
-
+
/// getKnownType - If the type constraints on this node imply a fixed type
/// (e.g. all stores return void, etc), then return it as an
/// MVT::SimpleValueType. Otherwise, return MVT::Other.
MVT::SimpleValueType getKnownType(unsigned ResNo) const;
-
+
/// hasProperty - Return true if this node has the specified property.
///
bool hasProperty(enum SDNP Prop) const { return Properties & (1 << Prop); }
return MadeChange;
}
};
+
+/// TreePredicateFn - This is an abstraction that represents the predicates on
+/// a PatFrag node. This is a simple one-word wrapper around a pointer to
+/// provide nice accessors.
+class TreePredicateFn {
+ /// PatFragRec - This is the TreePattern for the PatFrag that we
+ /// originally came from.
+ TreePattern *PatFragRec;
+public:
+ /// TreePredicateFn constructor. Here 'N' is a subclass of PatFrag.
+ TreePredicateFn(TreePattern *N);
+
+
+ TreePattern *getOrigPatFragRecord() const { return PatFragRec; }
+
+ /// isAlwaysTrue - Return true if this is a noop predicate.
+ bool isAlwaysTrue() const;
+
+ bool isImmediatePattern() const { return !getImmCode().empty(); }
+
+ /// getImmediatePredicateCode - Return the code that evaluates this pattern if
+ /// this is an immediate predicate. It is an error to call this on a
+ /// non-immediate pattern.
+ std::string getImmediatePredicateCode() const {
+ std::string Result = getImmCode();
+ assert(!Result.empty() && "Isn't an immediate pattern!");
+ return Result;
+ }
+
+
+ bool operator==(const TreePredicateFn &RHS) const {
+ return PatFragRec == RHS.PatFragRec;
+ }
+
+ bool operator!=(const TreePredicateFn &RHS) const { return !(*this == RHS); }
+
+ /// Return the name to use in the generated code to reference this, this is
+ /// "Predicate_foo" if from a pattern fragment "foo".
+ std::string getFnName() const;
+
+ /// getCodeToRunOnSDNode - Return the code for the function body that
+ /// evaluates this predicate. The argument is expected to be in "Node",
+ /// not N. This handles casting and conversion to a concrete node type as
+ /// appropriate.
+ std::string getCodeToRunOnSDNode() const;
+
+private:
+ std::string getPredCode() const;
+ std::string getImmCode() const;
+};
+
/// FIXME: TreePatternNode's can be shared in some cases (due to dag-shaped
/// patterns), and as such should be ref counted. We currently just leak all
/// result may be a set of possible types. After (successful) type inference,
/// each is a single concrete type.
SmallVector<EEVT::TypeSet, 1> Types;
-
+
/// Operator - The Record for the operator if this is an interior node (not
/// a leaf).
Record *Operator;
-
+
/// Val - The init value (e.g. the "GPRC" record, or "7") for a leaf.
///
Init *Val;
-
+
/// Name - The name given to this node with the :$foo notation.
///
std::string Name;
-
+
/// PredicateFns - The predicate functions to execute on this node to check
/// for a match. If this list is empty, no predicate is involved.
- std::vector<std::string> PredicateFns;
-
+ std::vector<TreePredicateFn> PredicateFns;
+
/// TransformFn - The transformation function to execute on this node before
/// it can be substituted into the resulting instruction on a pattern match.
Record *TransformFn;
-
+
std::vector<TreePatternNode*> Children;
public:
TreePatternNode(Record *Op, const std::vector<TreePatternNode*> &Ch,
- unsigned NumResults)
+ unsigned NumResults)
: Operator(Op), Val(0), TransformFn(0), Children(Ch) {
Types.resize(NumResults);
}
Types.resize(NumResults);
}
~TreePatternNode();
-
+
const std::string &getName() const { return Name; }
void setName(StringRef N) { Name.assign(N.begin(), N.end()); }
-
+
bool isLeaf() const { return Val != 0; }
-
+
// Type accessors.
unsigned getNumTypes() const { return Types.size(); }
MVT::SimpleValueType getType(unsigned ResNo) const {
const EEVT::TypeSet &getExtType(unsigned ResNo) const { return Types[ResNo]; }
EEVT::TypeSet &getExtType(unsigned ResNo) { return Types[ResNo]; }
void setType(unsigned ResNo, const EEVT::TypeSet &T) { Types[ResNo] = T; }
-
+
bool hasTypeSet(unsigned ResNo) const {
return Types[ResNo].isConcrete();
}
bool isTypeDynamicallyResolved(unsigned ResNo) const {
return Types[ResNo].isDynamicallyResolved();
}
-
+
Init *getLeafValue() const { assert(isLeaf()); return Val; }
Record *getOperator() const { assert(!isLeaf()); return Operator; }
-
+
unsigned getNumChildren() const { return Children.size(); }
TreePatternNode *getChild(unsigned N) const { return Children[N]; }
void setChild(unsigned i, TreePatternNode *N) {
Children[i] = N;
}
-
+
/// hasChild - Return true if N is any of our children.
bool hasChild(const TreePatternNode *N) const {
for (unsigned i = 0, e = Children.size(); i != e; ++i)
return false;
}
- const std::vector<std::string> &getPredicateFns() const {return PredicateFns;}
+ bool hasAnyPredicate() const { return !PredicateFns.empty(); }
+
+ const std::vector<TreePredicateFn> &getPredicateFns() const {
+ return PredicateFns;
+ }
void clearPredicateFns() { PredicateFns.clear(); }
- void setPredicateFns(const std::vector<std::string> &Fns) {
+ void setPredicateFns(const std::vector<TreePredicateFn> &Fns) {
assert(PredicateFns.empty() && "Overwriting non-empty predicate list!");
PredicateFns = Fns;
}
- void addPredicateFn(const std::string &Fn) {
- assert(!Fn.empty() && "Empty predicate string!");
+ void addPredicateFn(const TreePredicateFn &Fn) {
+ assert(!Fn.isAlwaysTrue() && "Empty predicate string!");
if (std::find(PredicateFns.begin(), PredicateFns.end(), Fn) ==
PredicateFns.end())
PredicateFns.push_back(Fn);
Record *getTransformFn() const { return TransformFn; }
void setTransformFn(Record *Fn) { TransformFn = Fn; }
-
+
/// getIntrinsicInfo - If this node corresponds to an intrinsic, return the
/// CodeGenIntrinsic information for it, otherwise return a null pointer.
const CodeGenIntrinsic *getIntrinsicInfo(const CodeGenDAGPatterns &CDP) const;
/// NodeHasProperty - Return true if this node has the specified property.
bool NodeHasProperty(SDNP Property, const CodeGenDAGPatterns &CGP) const;
-
+
/// TreeHasProperty - Return true if any node in this tree has the specified
/// property.
bool TreeHasProperty(SDNP Property, const CodeGenDAGPatterns &CGP) const;
-
+
/// isCommutativeIntrinsic - Return true if the node is an intrinsic which is
/// marked isCommutative.
bool isCommutativeIntrinsic(const CodeGenDAGPatterns &CDP) const;
-
+
void print(raw_ostream &OS) const;
void dump() const;
-
+
public: // Higher level manipulation routines.
/// clone - Return a new copy of this tree.
/// RemoveAllTypes - Recursively strip all the types of this tree.
void RemoveAllTypes();
-
+
/// isIsomorphicTo - Return true if this node is recursively isomorphic to
/// the specified node. For this comparison, all of the state of the node
/// is considered, except for the assigned name. Nodes with differing names
/// that are otherwise identical are considered isomorphic.
bool isIsomorphicTo(const TreePatternNode *N,
const MultipleUseVarSet &DepVars) const;
-
+
/// SubstituteFormalArguments - Replace the formal arguments in this tree
/// with actual values specified by ArgMap.
void SubstituteFormalArguments(std::map<std::string,
/// fragments, inline them into place, giving us a pattern without any
/// PatFrag references.
TreePatternNode *InlinePatternFragments(TreePattern &TP);
-
+
/// ApplyTypeConstraints - Apply all of the type constraints relevant to
/// this node and its children in the tree. This returns true if it makes a
/// change, false otherwise. If a type contradiction is found, throw an
/// exception.
bool ApplyTypeConstraints(TreePattern &TP, bool NotRegisters);
-
+
/// UpdateNodeType - Set the node type of N to VT if VT contains
/// information. If N already contains a conflicting type, then throw an
/// exception. This returns true if any information was updated.
TreePattern &TP) {
return Types[ResNo].MergeInTypeInfo(EEVT::TypeSet(InTy, TP), TP);
}
-
+
/// ContainsUnresolvedType - Return true if this tree contains any
/// unresolved types.
bool ContainsUnresolvedType() const {
for (unsigned i = 0, e = Types.size(); i != e; ++i)
if (!Types[i].isConcrete()) return true;
-
+
for (unsigned i = 0, e = getNumChildren(); i != e; ++i)
if (getChild(i)->ContainsUnresolvedType()) return true;
return false;
}
-
+
/// canPatternMatch - If it is impossible for this pattern to match on this
/// target, fill in Reason and return false. Otherwise, return true.
bool canPatternMatch(std::string &Reason, const CodeGenDAGPatterns &CDP);
TPN.print(OS);
return OS;
}
-
+
/// TreePattern - Represent a pattern, used for instructions, pattern
/// fragments, etc.
/// Note that PatFrag's only have a single tree.
///
std::vector<TreePatternNode*> Trees;
-
+
/// NamedNodes - This is all of the nodes that have names in the trees in this
/// pattern.
StringMap<SmallVector<TreePatternNode*,1> > NamedNodes;
-
+
/// TheRecord - The actual TableGen record corresponding to this pattern.
///
Record *TheRecord;
-
+
/// Args - This is a list of all of the arguments to this pattern (for
/// PatFrag patterns), which are the 'node' markers in this pattern.
std::vector<std::string> Args;
-
+
/// CDP - the top-level object coordinating this madness.
///
CodeGenDAGPatterns &CDP;
/// False if this is an output pattern, something to emit.
bool isInputPattern;
public:
-
+
/// TreePattern constructor - Parse the specified DagInits into the
/// current record.
TreePattern(Record *TheRec, ListInit *RawPat, bool isInput,
CodeGenDAGPatterns &ise);
TreePattern(Record *TheRec, TreePatternNode *Pat, bool isInput,
CodeGenDAGPatterns &ise);
-
+
/// getTrees - Return the tree patterns which corresponds to this pattern.
///
const std::vector<TreePatternNode*> &getTrees() const { return Trees; }
assert(Trees.size() == 1 && "Doesn't have exactly one pattern!");
return Trees[0];
}
-
+
const StringMap<SmallVector<TreePatternNode*,1> > &getNamedNodesMap() {
if (NamedNodes.empty())
ComputeNamedNodes();
return NamedNodes;
}
-
+
/// getRecord - Return the actual TableGen record corresponding to this
/// pattern.
///
Record *getRecord() const { return TheRecord; }
-
+
unsigned getNumArgs() const { return Args.size(); }
const std::string &getArgName(unsigned i) const {
assert(i < Args.size() && "Argument reference out of range!");
return Args[i];
}
std::vector<std::string> &getArgList() { return Args; }
-
+
CodeGenDAGPatterns &getDAGPatterns() const { return CDP; }
/// InlinePatternFragments - If this pattern refers to any pattern
for (unsigned i = 0, e = Trees.size(); i != e; ++i)
Trees[i] = Trees[i]->InlinePatternFragments(*this);
}
-
+
/// InferAllTypes - Infer/propagate as many types throughout the expression
/// patterns as possible. Return true if all types are inferred, false
/// otherwise. Throw an exception if a type contradiction is found.
bool InferAllTypes(const StringMap<SmallVector<TreePatternNode*,1> >
*NamedTypes=0);
-
+
/// error - Throw an exception, prefixing it with information about this
/// pattern.
void error(const std::string &Msg) const;
-
+
void print(raw_ostream &OS) const;
void dump() const;
-
+
private:
TreePatternNode *ParseTreePattern(Init *DI, StringRef OpName);
void ComputeNamedNodes();
std::vector<Record*> Results;
std::vector<Record*> Operands;
std::vector<Record*> ImpResults;
- std::vector<Record*> ImpOperands;
TreePatternNode *ResultPattern;
public:
DAGInstruction(TreePattern *TP,
const std::vector<Record*> &results,
const std::vector<Record*> &operands,
- const std::vector<Record*> &impresults,
- const std::vector<Record*> &impoperands)
- : Pattern(TP), Results(results), Operands(operands),
- ImpResults(impresults), ImpOperands(impoperands),
- ResultPattern(0) {}
+ const std::vector<Record*> &impresults)
+ : Pattern(TP), Results(results), Operands(operands),
+ ImpResults(impresults), ResultPattern(0) {}
const TreePattern *getPattern() const { return Pattern; }
unsigned getNumResults() const { return Results.size(); }
unsigned getNumOperands() const { return Operands.size(); }
unsigned getNumImpResults() const { return ImpResults.size(); }
- unsigned getNumImpOperands() const { return ImpOperands.size(); }
const std::vector<Record*>& getImpResults() const { return ImpResults; }
-
+
void setResultPattern(TreePatternNode *R) { ResultPattern = R; }
-
+
Record *getResult(unsigned RN) const {
assert(RN < Results.size());
return Results[RN];
}
-
+
Record *getOperand(unsigned ON) const {
assert(ON < Operands.size());
return Operands[ON];
assert(RN < ImpResults.size());
return ImpResults[RN];
}
-
- Record *getImpOperand(unsigned ON) const {
- assert(ON < ImpOperands.size());
- return ImpOperands[ON];
- }
TreePatternNode *getResultPattern() const { return ResultPattern; }
};
-
+
/// PatternToMatch - Used by CodeGenDAGPatterns to keep tab of patterns
/// processed to produce isel.
class PatternToMatch {
public:
- PatternToMatch(ListInit *preds,
+ PatternToMatch(Record *srcrecord, ListInit *preds,
TreePatternNode *src, TreePatternNode *dst,
const std::vector<Record*> &dstregs,
unsigned complexity, unsigned uid)
- : Predicates(preds), SrcPattern(src), DstPattern(dst),
+ : SrcRecord(srcrecord), Predicates(preds), SrcPattern(src), DstPattern(dst),
Dstregs(dstregs), AddedComplexity(complexity), ID(uid) {}
+ Record *SrcRecord; // Originating Record for the pattern.
ListInit *Predicates; // Top level predicate conditions to match.
TreePatternNode *SrcPattern; // Source pattern to match.
TreePatternNode *DstPattern; // Resulting pattern.
unsigned AddedComplexity; // Add to matching pattern complexity.
unsigned ID; // Unique ID for the record.
+ Record *getSrcRecord() const { return SrcRecord; }
ListInit *getPredicates() const { return Predicates; }
TreePatternNode *getSrcPattern() const { return SrcPattern; }
TreePatternNode *getDstPattern() const { return DstPattern; }
unsigned getAddedComplexity() const { return AddedComplexity; }
std::string getPredicateCheck() const;
+
+ /// Compute the complexity metric for the input pattern. This roughly
+ /// corresponds to the number of nodes that are covered.
+ unsigned getPatternComplexity(const CodeGenDAGPatterns &CGP) const;
};
// Deterministic comparison of Record*.
struct RecordPtrCmp {
bool operator()(const Record *LHS, const Record *RHS) const;
};
-
+
class CodeGenDAGPatterns {
RecordKeeper &Records;
CodeGenTarget Target;
std::vector<CodeGenIntrinsic> Intrinsics;
std::vector<CodeGenIntrinsic> TgtIntrinsics;
-
+
std::map<Record*, SDNodeInfo, RecordPtrCmp> SDNodes;
std::map<Record*, std::pair<Record*, std::string>, RecordPtrCmp> SDNodeXForms;
std::map<Record*, ComplexPattern, RecordPtrCmp> ComplexPatterns;
std::map<Record*, TreePattern*, RecordPtrCmp> PatternFragments;
std::map<Record*, DAGDefaultOperand, RecordPtrCmp> DefaultOperands;
std::map<Record*, DAGInstruction, RecordPtrCmp> Instructions;
-
+
// Specific SDNode definitions:
Record *intrinsic_void_sdnode;
Record *intrinsic_w_chain_sdnode, *intrinsic_wo_chain_sdnode;
-
+
/// PatternsToMatch - All of the things we are matching on the DAG. The first
/// value is the pattern to match, the second pattern is the result to
/// emit.
std::vector<PatternToMatch> PatternsToMatch;
public:
- CodeGenDAGPatterns(RecordKeeper &R);
+ CodeGenDAGPatterns(RecordKeeper &R);
~CodeGenDAGPatterns();
-
+
CodeGenTarget &getTargetInfo() { return Target; }
const CodeGenTarget &getTargetInfo() const { return Target; }
-
+
Record *getSDNodeNamed(const std::string &Name) const;
-
+
const SDNodeInfo &getSDNodeInfo(Record *R) const {
assert(SDNodes.count(R) && "Unknown node!");
return SDNodes.find(R)->second;
}
-
+
// Node transformation lookups.
typedef std::pair<Record*, std::string> NodeXForm;
const NodeXForm &getSDNodeTransform(Record *R) const {
assert(SDNodeXForms.count(R) && "Invalid transform!");
return SDNodeXForms.find(R)->second;
}
-
+
typedef std::map<Record*, NodeXForm, RecordPtrCmp>::const_iterator
nx_iterator;
nx_iterator nx_begin() const { return SDNodeXForms.begin(); }
nx_iterator nx_end() const { return SDNodeXForms.end(); }
-
+
const ComplexPattern &getComplexPattern(Record *R) const {
assert(ComplexPatterns.count(R) && "Unknown addressing mode!");
return ComplexPatterns.find(R)->second;
}
-
+
const CodeGenIntrinsic &getIntrinsic(Record *R) const {
for (unsigned i = 0, e = Intrinsics.size(); i != e; ++i)
if (Intrinsics[i].TheDef == R) return Intrinsics[i];
assert(0 && "Unknown intrinsic!");
abort();
}
-
+
const CodeGenIntrinsic &getIntrinsicInfo(unsigned IID) const {
if (IID-1 < Intrinsics.size())
return Intrinsics[IID-1];
assert(0 && "Bad intrinsic ID!");
abort();
}
-
+
unsigned getIntrinsicID(Record *R) const {
for (unsigned i = 0, e = Intrinsics.size(); i != e; ++i)
if (Intrinsics[i].TheDef == R) return i;
assert(0 && "Unknown intrinsic!");
abort();
}
-
+
const DAGDefaultOperand &getDefaultOperand(Record *R) const {
assert(DefaultOperands.count(R) &&"Isn't an analyzed default operand!");
return DefaultOperands.find(R)->second;
}
-
+
// Pattern Fragment information.
TreePattern *getPatternFragment(Record *R) const {
assert(PatternFragments.count(R) && "Invalid pattern fragment request!");
if (!PatternFragments.count(R)) return 0;
return PatternFragments.find(R)->second;
}
-
+
typedef std::map<Record*, TreePattern*, RecordPtrCmp>::const_iterator
pf_iterator;
pf_iterator pf_begin() const { return PatternFragments.begin(); }
typedef std::vector<PatternToMatch>::const_iterator ptm_iterator;
ptm_iterator ptm_begin() const { return PatternsToMatch.begin(); }
ptm_iterator ptm_end() const { return PatternsToMatch.end(); }
-
-
-
+
+
+
const DAGInstruction &getInstruction(Record *R) const {
assert(Instructions.count(R) && "Unknown instruction!");
return Instructions.find(R)->second;
}
-
+
Record *get_intrinsic_void_sdnode() const {
return intrinsic_void_sdnode;
}
Record *get_intrinsic_wo_chain_sdnode() const {
return intrinsic_wo_chain_sdnode;
}
-
+
bool hasTargetIntrinsics() { return !TgtIntrinsics.empty(); }
private:
void ParsePatterns();
void InferInstructionFlags();
void GenerateVariants();
-
+
void AddPatternToMatch(const TreePattern *Pattern, const PatternToMatch &PTM);
void FindPatternInputsAndOutputs(TreePattern *I, TreePatternNode *Pat,
std::map<std::string,
TreePatternNode*> &InstInputs,
std::map<std::string,
TreePatternNode*> &InstResults,
- std::vector<Record*> &InstImpInputs,
std::vector<Record*> &InstImpResults);
};
} // end namespace llvm