#include <set>
using namespace llvm;
+//===----------------------------------------------------------------------===//
+// Helpers for working with extended types.
+
+/// FilterVTs - Filter a list of VT's according to a predicate.
+///
+template<typename T>
+static std::vector<MVT::ValueType>
+FilterVTs(const std::vector<MVT::ValueType> &InVTs, T Filter) {
+ std::vector<MVT::ValueType> Result;
+ for (unsigned i = 0, e = InVTs.size(); i != e; ++i)
+ if (Filter(InVTs[i]))
+ Result.push_back(InVTs[i]);
+ return Result;
+}
+
+/// isExtIntegerVT - Return true if the specified extended value type is
+/// integer, or isInt.
+static bool isExtIntegerVT(unsigned char VT) {
+ return VT == MVT::isInt ||
+ (VT < MVT::LAST_VALUETYPE && MVT::isInteger((MVT::ValueType)VT));
+}
+
+/// isExtFloatingPointVT - Return true if the specified extended value type is
+/// floating point, or isFP.
+static bool isExtFloatingPointVT(unsigned char VT) {
+ return VT == MVT::isFP ||
+ (VT < MVT::LAST_VALUETYPE && MVT::isFloatingPoint((MVT::ValueType)VT));
+}
+
//===----------------------------------------------------------------------===//
// SDTypeConstraint implementation
//
ConstraintType = SDTCisVTSmallerThanOp;
x.SDTCisVTSmallerThanOp_Info.OtherOperandNum =
R->getValueAsInt("OtherOperandNum");
+ } else if (R->isSubClassOf("SDTCisOpSmallerThanOp")) {
+ ConstraintType = SDTCisOpSmallerThanOp;
+ x.SDTCisOpSmallerThanOp_Info.BigOperandNum =
+ R->getValueAsInt("BigOperandNum");
} else {
std::cerr << "Unrecognized SDTypeConstraint '" << R->getName() << "'!\n";
exit(1);
TP.error(N->getOperator()->getName() + " node requires exactly " +
itostr(NodeInfo.getNumOperands()) + " operands!");
}
+
+ const CodeGenTarget &CGT = TP.getDAGISelEmitter().getTargetInfo();
TreePatternNode *NodeToApply = getOperandNum(OperandNo, N, NumResults);
case SDTCisVT:
// Operand must be a particular type.
return NodeToApply->UpdateNodeType(x.SDTCisVT_Info.VT, TP);
- case SDTCisInt:
- if (NodeToApply->hasTypeSet() && !MVT::isInteger(NodeToApply->getType()))
- NodeToApply->UpdateNodeType(MVT::i1, TP); // throw an error.
-
- // FIXME: can tell from the target if there is only one Int type supported.
- return false;
- case SDTCisFP:
- if (NodeToApply->hasTypeSet() &&
- !MVT::isFloatingPoint(NodeToApply->getType()))
- NodeToApply->UpdateNodeType(MVT::f32, TP); // throw an error.
- // FIXME: can tell from the target if there is only one FP type supported.
- return false;
+ case SDTCisInt: {
+ // If there is only one integer type supported, this must be it.
+ std::vector<MVT::ValueType> IntVTs =
+ FilterVTs(CGT.getLegalValueTypes(), MVT::isInteger);
+
+ // If we found exactly one supported integer type, apply it.
+ if (IntVTs.size() == 1)
+ return NodeToApply->UpdateNodeType(IntVTs[0], TP);
+ return NodeToApply->UpdateNodeType(MVT::isInt, TP);
+ }
+ case SDTCisFP: {
+ // If there is only one FP type supported, this must be it.
+ std::vector<MVT::ValueType> FPVTs =
+ FilterVTs(CGT.getLegalValueTypes(), MVT::isFloatingPoint);
+
+ // If we found exactly one supported FP type, apply it.
+ if (FPVTs.size() == 1)
+ return NodeToApply->UpdateNodeType(FPVTs[0], TP);
+ return NodeToApply->UpdateNodeType(MVT::isFP, TP);
+ }
case SDTCisSameAs: {
TreePatternNode *OtherNode =
getOperandNum(x.SDTCisSameAs_Info.OtherOperandNum, N, NumResults);
- return NodeToApply->UpdateNodeType(OtherNode->getType(), TP) |
- OtherNode->UpdateNodeType(NodeToApply->getType(), TP);
+ return NodeToApply->UpdateNodeType(OtherNode->getExtType(), TP) |
+ OtherNode->UpdateNodeType(NodeToApply->getExtType(), TP);
}
case SDTCisVTSmallerThanOp: {
// The NodeToApply must be a leaf node that is a VT. OtherOperandNum must
TreePatternNode *OtherNode =
getOperandNum(x.SDTCisVTSmallerThanOp_Info.OtherOperandNum, N,NumResults);
- if (OtherNode->hasTypeSet() &&
- (!MVT::isInteger(OtherNode->getType()) ||
- OtherNode->getType() <= VT))
+
+ // It must be integer.
+ bool MadeChange = false;
+ MadeChange |= OtherNode->UpdateNodeType(MVT::isInt, TP);
+
+ if (OtherNode->hasTypeSet() && OtherNode->getType() <= VT)
OtherNode->UpdateNodeType(MVT::Other, TP); // Throw an error.
return false;
}
+ case SDTCisOpSmallerThanOp: {
+ TreePatternNode *BigOperand =
+ getOperandNum(x.SDTCisOpSmallerThanOp_Info.BigOperandNum, N, NumResults);
+
+ // Both operands must be integer or FP, but we don't care which.
+ bool MadeChange = false;
+
+ if (isExtIntegerVT(NodeToApply->getExtType()))
+ MadeChange |= BigOperand->UpdateNodeType(MVT::isInt, TP);
+ else if (isExtFloatingPointVT(NodeToApply->getExtType()))
+ MadeChange |= BigOperand->UpdateNodeType(MVT::isFP, TP);
+ if (isExtIntegerVT(BigOperand->getExtType()))
+ MadeChange |= NodeToApply->UpdateNodeType(MVT::isInt, TP);
+ else if (isExtFloatingPointVT(BigOperand->getExtType()))
+ MadeChange |= NodeToApply->UpdateNodeType(MVT::isFP, TP);
+
+ std::vector<MVT::ValueType> VTs = CGT.getLegalValueTypes();
+
+ if (isExtIntegerVT(NodeToApply->getExtType())) {
+ VTs = FilterVTs(VTs, MVT::isInteger);
+ } else if (isExtFloatingPointVT(NodeToApply->getExtType())) {
+ VTs = FilterVTs(VTs, MVT::isFloatingPoint);
+ } else {
+ VTs.clear();
+ }
+
+ switch (VTs.size()) {
+ default: // Too many VT's to pick from.
+ case 0: break; // No info yet.
+ case 1:
+ // Only one VT of this flavor. Cannot ever satisify the constraints.
+ return NodeToApply->UpdateNodeType(MVT::Other, TP); // throw
+ case 2:
+ // If we have exactly two possible types, the little operand must be the
+ // small one, the big operand should be the big one. Common with
+ // float/double for example.
+ assert(VTs[0] < VTs[1] && "Should be sorted!");
+ MadeChange |= NodeToApply->UpdateNodeType(VTs[0], TP);
+ MadeChange |= BigOperand->UpdateNodeType(VTs[1], TP);
+ break;
+ }
+ return MadeChange;
+ }
}
return false;
}
NumResults = TypeProfile->getValueAsInt("NumResults");
NumOperands = TypeProfile->getValueAsInt("NumOperands");
+ // Parse the properties.
+ Properties = 0;
+ ListInit *LI = R->getValueAsListInit("Properties");
+ for (unsigned i = 0, e = LI->getSize(); i != e; ++i) {
+ DefInit *DI = dynamic_cast<DefInit*>(LI->getElement(i));
+ assert(DI && "Properties list must be list of defs!");
+ if (DI->getDef()->getName() == "SDNPCommutative") {
+ Properties |= 1 << SDNPCommutative;
+ } else if (DI->getDef()->getName() == "SDNPAssociative") {
+ Properties |= 1 << SDNPAssociative;
+ } else {
+ std::cerr << "Unknown SD Node property '" << DI->getDef()->getName()
+ << "' on node '" << R->getName() << "'!\n";
+ exit(1);
+ }
+ }
+
+
// Parse the type constraints.
ListInit *Constraints = TypeProfile->getValueAsListInit("Constraints");
for (unsigned i = 0, e = Constraints->getSize(); i != e; ++i) {
/// information. If N already contains a conflicting type, then throw an
/// exception. This returns true if any information was updated.
///
-bool TreePatternNode::UpdateNodeType(MVT::ValueType VT, TreePattern &TP) {
- if (VT == MVT::LAST_VALUETYPE || getType() == VT) return false;
- if (getType() == MVT::LAST_VALUETYPE) {
+bool TreePatternNode::UpdateNodeType(unsigned char VT, TreePattern &TP) {
+ if (VT == MVT::isUnknown || getExtType() == VT) return false;
+ if (getExtType() == MVT::isUnknown) {
setType(VT);
return true;
}
+ // If we are told this is to be an int or FP type, and it already is, ignore
+ // the advice.
+ if ((VT == MVT::isInt && isExtIntegerVT(getExtType())) ||
+ (VT == MVT::isFP && isExtFloatingPointVT(getExtType())))
+ return false;
+
+ // If we know this is an int or fp type, and we are told it is a specific one,
+ // take the advice.
+ if ((getExtType() == MVT::isInt && isExtIntegerVT(VT)) ||
+ (getExtType() == MVT::isFP && isExtFloatingPointVT(VT))) {
+ setType(VT);
+ return true;
+ }
+
TP.error("Type inference contradiction found in node " +
getOperator()->getName() + "!");
return true; // unreachable
OS << "(" << getOperator()->getName();
}
- if (getType() == MVT::Other)
- OS << ":Other";
- else if (getType() == MVT::LAST_VALUETYPE)
- ;//OS << ":?";
- else
- OS << ":" << getType();
+ switch (getExtType()) {
+ case MVT::Other: OS << ":Other"; break;
+ case MVT::isInt: OS << ":isInt"; break;
+ case MVT::isFP : OS << ":isFP"; break;
+ case MVT::isUnknown: ; /*OS << ":?";*/ break;
+ default: OS << ":" << getType(); break;
+ }
if (!isLeaf()) {
if (getNumChildren() != 0) {
print(std::cerr);
}
+/// isIsomorphicTo - Return true if this node is recursively isomorphic to
+/// the specified node. For this comparison, all of the state of the node
+/// is considered, except for the assigned name. Nodes with differing names
+/// that are otherwise identical are considered isomorphic.
+bool TreePatternNode::isIsomorphicTo(const TreePatternNode *N) const {
+ if (N == this) return true;
+ if (N->isLeaf() != isLeaf() || getExtType() != N->getExtType() ||
+ getPredicateFn() != N->getPredicateFn() ||
+ getTransformFn() != N->getTransformFn())
+ return false;
+
+ if (isLeaf()) {
+ if (DefInit *DI = dynamic_cast<DefInit*>(getLeafValue()))
+ if (DefInit *NDI = dynamic_cast<DefInit*>(N->getLeafValue()))
+ return DI->getDef() == NDI->getDef();
+ return getLeafValue() == N->getLeafValue();
+ }
+
+ if (N->getOperator() != getOperator() ||
+ N->getNumChildren() != getNumChildren()) return false;
+ for (unsigned i = 0, e = getNumChildren(); i != e; ++i)
+ if (!getChild(i)->isIsomorphicTo(N->getChild(i)))
+ return false;
+ return true;
+}
+
/// clone - Make a copy of this tree and all of its children.
///
TreePatternNode *TreePatternNode::clone() const {
New = new TreePatternNode(getOperator(), CChildren);
}
New->setName(getName());
- New->setType(getType());
+ New->setType(getExtType());
New->setPredicateFn(getPredicateFn());
New->setTransformFn(getTransformFn());
return New;
return FragTree;
}
+/// getIntrinsicType - Check to see if the specified record has an intrinsic
+/// type which should be applied to it. This infer the type of register
+/// references from the register file information, for example.
+///
+static unsigned char getIntrinsicType(Record *R, bool NotRegisters,
+ TreePattern &TP) {
+ // Check to see if this is a register or a register class...
+ if (R->isSubClassOf("RegisterClass")) {
+ if (NotRegisters) return MVT::isUnknown;
+ return getValueType(R->getValueAsDef("RegType"));
+ } else if (R->isSubClassOf("PatFrag")) {
+ // Pattern fragment types will be resolved when they are inlined.
+ return MVT::isUnknown;
+ } else if (R->isSubClassOf("Register")) {
+ assert(0 && "Explicit registers not handled here yet!\n");
+ return MVT::isUnknown;
+ } else if (R->isSubClassOf("ValueType")) {
+ // Using a VTSDNode.
+ return MVT::Other;
+ } else if (R->getName() == "node") {
+ // Placeholder.
+ return MVT::isUnknown;
+ }
+
+ TP.error("Unknown node flavor used in pattern: " + R->getName());
+ return MVT::Other;
+}
+
/// ApplyTypeConstraints - Apply all of the type constraints relevent to
/// this node and its children in the tree. This returns true if it makes a
/// change, false otherwise. If a type contradiction is found, throw an
/// exception.
-bool TreePatternNode::ApplyTypeConstraints(TreePattern &TP) {
- if (isLeaf()) return false;
+bool TreePatternNode::ApplyTypeConstraints(TreePattern &TP, bool NotRegisters) {
+ if (isLeaf()) {
+ if (DefInit *DI = dynamic_cast<DefInit*>(getLeafValue()))
+ // If it's a regclass or something else known, include the type.
+ return UpdateNodeType(getIntrinsicType(DI->getDef(), NotRegisters, TP),
+ TP);
+ return false;
+ }
// special handling for set, which isn't really an SDNode.
if (getOperator()->getName() == "set") {
assert (getNumChildren() == 2 && "Only handle 2 operand set's for now!");
- bool MadeChange = getChild(0)->ApplyTypeConstraints(TP);
- MadeChange |= getChild(1)->ApplyTypeConstraints(TP);
+ bool MadeChange = getChild(0)->ApplyTypeConstraints(TP, NotRegisters);
+ MadeChange |= getChild(1)->ApplyTypeConstraints(TP, NotRegisters);
// Types of operands must match.
- MadeChange |= getChild(0)->UpdateNodeType(getChild(1)->getType(), TP);
- MadeChange |= getChild(1)->UpdateNodeType(getChild(0)->getType(), TP);
+ MadeChange |= getChild(0)->UpdateNodeType(getChild(1)->getExtType(), TP);
+ MadeChange |= getChild(1)->UpdateNodeType(getChild(0)->getExtType(), TP);
MadeChange |= UpdateNodeType(MVT::isVoid, TP);
return MadeChange;
} else if (getOperator()->isSubClassOf("SDNode")) {
bool MadeChange = NI.ApplyTypeConstraints(this, TP);
for (unsigned i = 0, e = getNumChildren(); i != e; ++i)
- MadeChange |= getChild(i)->ApplyTypeConstraints(TP);
+ MadeChange |= getChild(i)->ApplyTypeConstraints(TP, NotRegisters);
return MadeChange;
} else if (getOperator()->isSubClassOf("Instruction")) {
const DAGInstruction &Inst =
utostr(getNumChildren()) + " operands!");
for (unsigned i = 0, e = getNumChildren(); i != e; ++i) {
MadeChange |= getChild(i)->UpdateNodeType(Inst.getOperandType(i), TP);
- MadeChange |= getChild(i)->ApplyTypeConstraints(TP);
+ MadeChange |= getChild(i)->ApplyTypeConstraints(TP, NotRegisters);
}
return MadeChange;
} else {
if (getNumChildren() != 1)
TP.error("Node transform '" + getOperator()->getName() +
"' requires one operand!");
- bool MadeChange = UpdateNodeType(getChild(0)->getType(), TP);
- MadeChange |= getChild(0)->UpdateNodeType(getType(), TP);
+ bool MadeChange = UpdateNodeType(getChild(0)->getExtType(), TP);
+ MadeChange |= getChild(0)->UpdateNodeType(getExtType(), TP);
return MadeChange;
}
}
+/// canPatternMatch - If it is impossible for this pattern to match on this
+/// target, fill in Reason and return false. Otherwise, return true. This is
+/// used as a santity check for .td files (to prevent people from writing stuff
+/// that can never possibly work), and to prevent the pattern permuter from
+/// generating stuff that is useless.
+bool TreePatternNode::canPatternMatch(std::string &Reason, DAGISelEmitter &ISE){
+ if (isLeaf()) return true;
+
+ for (unsigned i = 0, e = getNumChildren(); i != e; ++i)
+ if (!getChild(i)->canPatternMatch(Reason, ISE))
+ return false;
+
+ // If this node is a commutative operator, check that the LHS isn't an
+ // immediate.
+ const SDNodeInfo &NodeInfo = ISE.getSDNodeInfo(getOperator());
+ if (NodeInfo.hasProperty(SDNodeInfo::SDNPCommutative)) {
+ // Scan all of the operands of the node and make sure that only the last one
+ // is a constant node.
+ for (unsigned i = 0, e = getNumChildren()-1; i != e; ++i)
+ if (!getChild(i)->isLeaf() &&
+ getChild(i)->getOperator()->getName() == "imm") {
+ Reason = "Immediate value must be on the RHS of commutative operators!";
+ return false;
+ }
+ }
+
+ return true;
+}
//===----------------------------------------------------------------------===//
// TreePattern implementation
throw "In " + TheRecord->getName() + ": " + Msg;
}
-/// getIntrinsicType - Check to see if the specified record has an intrinsic
-/// type which should be applied to it. This infer the type of register
-/// references from the register file information, for example.
-///
-MVT::ValueType TreePattern::getIntrinsicType(Record *R) const {
- // Check to see if this is a register or a register class...
- if (R->isSubClassOf("RegisterClass"))
- return getValueType(R->getValueAsDef("RegType"));
- else if (R->isSubClassOf("PatFrag")) {
- // Pattern fragment types will be resolved when they are inlined.
- return MVT::LAST_VALUETYPE;
- } else if (R->isSubClassOf("Register")) {
- assert(0 && "Explicit registers not handled here yet!\n");
- return MVT::LAST_VALUETYPE;
- } else if (R->isSubClassOf("ValueType")) {
- // Using a VTSDNode.
- return MVT::Other;
- } else if (R->getName() == "node") {
- // Placeholder.
- return MVT::LAST_VALUETYPE;
- }
-
- error("Unknown node flavor used in pattern: " + R->getName());
- return MVT::Other;
-}
-
TreePatternNode *TreePattern::ParseTreePattern(DagInit *Dag) {
Record *Operator = Dag->getNodeType();
// If the operator is a ValueType, then this must be "type cast" of a leaf
// node.
if (Dag->getNumArgs() != 1)
- error("Type cast only valid for a leaf node!");
+ error("Type cast only takes one operand!");
Init *Arg = Dag->getArg(0);
TreePatternNode *New;
}
New = new TreePatternNode(DI);
- // If it's a regclass or something else known, set the type.
- New->setType(getIntrinsicType(DI->getDef()));
} else if (DagInit *DI = dynamic_cast<DagInit*>(Arg)) {
New = ParseTreePattern(DI);
} else {
Node->setName(Dag->getArgName(i));
Children.push_back(Node);
- // If it's a regclass or something else known, set the type.
- Node->setType(getIntrinsicType(R));
-
// Input argument?
if (R->getName() == "node") {
if (Dag->getArgName(i).empty())
while (MadeChange) {
MadeChange = false;
for (unsigned i = 0, e = Trees.size(); i != e; ++i)
- MadeChange |= Trees[i]->ApplyTypeConstraints(*this);
+ MadeChange |= Trees[i]->ApplyTypeConstraints(*this, false);
}
bool HasUnresolvedTypes = false;
// Ensure that the inputs agree if we've already seen this input.
if (Rec != SlotRec)
I->error("All $" + Pat->getName() + " inputs must agree with each other");
- if (Slot->getType() != Pat->getType())
+ if (Slot->getExtType() != Pat->getExtType())
I->error("All $" + Pat->getName() + " inputs must agree with each other");
}
return true;
// If this is not a set, verify that the children nodes are not void typed,
// and recurse.
for (unsigned i = 0, e = Pat->getNumChildren(); i != e; ++i) {
- if (Pat->getChild(i)->getType() == MVT::isVoid)
+ if (Pat->getChild(i)->getExtType() == MVT::isVoid)
I->error("Cannot have void nodes inside of patterns!");
FindPatternInputsAndOutputs(I, Pat->getChild(i), InstInputs, InstResults);
}
// fill in the InstResults map.
for (unsigned j = 0, e = I->getNumTrees(); j != e; ++j) {
TreePatternNode *Pat = I->getTree(j);
- if (Pat->getType() != MVT::isVoid) {
+ if (Pat->getExtType() != MVT::isVoid) {
I->dump();
I->error("Top-level forms in instruction pattern should have"
" void types");
" does not appear in the instruction pattern");
TreePatternNode *InVal = InstInputsCheck[OpName];
InstInputsCheck.erase(OpName); // It occurred, remove from map.
- if (CGI.OperandList[i].Ty != InVal->getType())
+ if (CGI.OperandList[i].Ty != InVal->getExtType())
I->error("Operand $" + OpName +
"'s type disagrees between the operand and pattern");
OperandTypes.push_back(InVal->getType());
continue; // Not a set of a single value (not handled so far)
TreePatternNode *SrcPattern = Pattern->getChild(1)->clone();
+
+ std::string Reason;
+ if (!SrcPattern->canPatternMatch(Reason, *this))
+ I->error("Instruction can never match: " + Reason);
+
TreePatternNode *DstPattern = II->second.getResultPattern();
PatternsToMatch.push_back(std::make_pair(SrcPattern, DstPattern));
}
if (Result->getNumTrees() != 1)
Result->error("Cannot handle instructions producing instructions "
"with temporaries yet!");
+
+ std::string Reason;
+ if (!Pattern->getOnlyTree()->canPatternMatch(Reason, *this))
+ Pattern->error("Pattern can never match: " + Reason);
+
PatternsToMatch.push_back(std::make_pair(Pattern->getOnlyTree(),
Result->getOnlyTree()));
}
+}
- DEBUG(std::cerr << "\n\nPARSED PATTERNS TO MATCH:\n\n";
- for (unsigned i = 0, e = PatternsToMatch.size(); i != e; ++i) {
- std::cerr << "PATTERN: "; PatternsToMatch[i].first->dump();
- std::cerr << "\nRESULT: ";PatternsToMatch[i].second->dump();
- std::cerr << "\n";
- });
+/// CombineChildVariants - Given a bunch of permutations of each child of the
+/// 'operator' node, put them together in all possible ways.
+static void CombineChildVariants(TreePatternNode *Orig,
+ const std::vector<std::vector<TreePatternNode*> > &ChildVariants,
+ std::vector<TreePatternNode*> &OutVariants,
+ DAGISelEmitter &ISE) {
+ // Make sure that each operand has at least one variant to choose from.
+ for (unsigned i = 0, e = ChildVariants.size(); i != e; ++i)
+ if (ChildVariants[i].empty())
+ return;
+
+ // The end result is an all-pairs construction of the resultant pattern.
+ std::vector<unsigned> Idxs;
+ Idxs.resize(ChildVariants.size());
+ bool NotDone = true;
+ while (NotDone) {
+ // Create the variant and add it to the output list.
+ std::vector<TreePatternNode*> NewChildren;
+ for (unsigned i = 0, e = ChildVariants.size(); i != e; ++i)
+ NewChildren.push_back(ChildVariants[i][Idxs[i]]);
+ TreePatternNode *R = new TreePatternNode(Orig->getOperator(), NewChildren);
+
+ // Copy over properties.
+ R->setName(Orig->getName());
+ R->setPredicateFn(Orig->getPredicateFn());
+ R->setTransformFn(Orig->getTransformFn());
+ R->setType(Orig->getExtType());
+
+ // If this pattern cannot every match, do not include it as a variant.
+ std::string ErrString;
+ if (!R->canPatternMatch(ErrString, ISE)) {
+ delete R;
+ } else {
+ bool AlreadyExists = false;
+
+ // Scan to see if this pattern has already been emitted. We can get
+ // duplication due to things like commuting:
+ // (and GPRC:$a, GPRC:$b) -> (and GPRC:$b, GPRC:$a)
+ // which are the same pattern. Ignore the dups.
+ for (unsigned i = 0, e = OutVariants.size(); i != e; ++i)
+ if (R->isIsomorphicTo(OutVariants[i])) {
+ AlreadyExists = true;
+ break;
+ }
+
+ if (AlreadyExists)
+ delete R;
+ else
+ OutVariants.push_back(R);
+ }
+
+ // Increment indices to the next permutation.
+ NotDone = false;
+ // Look for something we can increment without causing a wrap-around.
+ for (unsigned IdxsIdx = 0; IdxsIdx != Idxs.size(); ++IdxsIdx) {
+ if (++Idxs[IdxsIdx] < ChildVariants[IdxsIdx].size()) {
+ NotDone = true; // Found something to increment.
+ break;
+ }
+ Idxs[IdxsIdx] = 0;
+ }
+ }
+}
+
+/// CombineChildVariants - A helper function for binary operators.
+///
+static void CombineChildVariants(TreePatternNode *Orig,
+ const std::vector<TreePatternNode*> &LHS,
+ const std::vector<TreePatternNode*> &RHS,
+ std::vector<TreePatternNode*> &OutVariants,
+ DAGISelEmitter &ISE) {
+ std::vector<std::vector<TreePatternNode*> > ChildVariants;
+ ChildVariants.push_back(LHS);
+ ChildVariants.push_back(RHS);
+ CombineChildVariants(Orig, ChildVariants, OutVariants, ISE);
+}
+
+
+static void GatherChildrenOfAssociativeOpcode(TreePatternNode *N,
+ std::vector<TreePatternNode *> &Children) {
+ assert(N->getNumChildren()==2 &&"Associative but doesn't have 2 children!");
+ Record *Operator = N->getOperator();
+
+ // Only permit raw nodes.
+ if (!N->getName().empty() || !N->getPredicateFn().empty() ||
+ N->getTransformFn()) {
+ Children.push_back(N);
+ return;
+ }
+
+ if (N->getChild(0)->isLeaf() || N->getChild(0)->getOperator() != Operator)
+ Children.push_back(N->getChild(0));
+ else
+ GatherChildrenOfAssociativeOpcode(N->getChild(0), Children);
+
+ if (N->getChild(1)->isLeaf() || N->getChild(1)->getOperator() != Operator)
+ Children.push_back(N->getChild(1));
+ else
+ GatherChildrenOfAssociativeOpcode(N->getChild(1), Children);
}
+/// GenerateVariantsOf - Given a pattern N, generate all permutations we can of
+/// the (potentially recursive) pattern by using algebraic laws.
+///
+static void GenerateVariantsOf(TreePatternNode *N,
+ std::vector<TreePatternNode*> &OutVariants,
+ DAGISelEmitter &ISE) {
+ // We cannot permute leaves.
+ if (N->isLeaf()) {
+ OutVariants.push_back(N);
+ return;
+ }
+
+ // Look up interesting info about the node.
+ const SDNodeInfo &NodeInfo = ISE.getSDNodeInfo(N->getOperator());
+
+ // If this node is associative, reassociate.
+ if (NodeInfo.hasProperty(SDNodeInfo::SDNPAssociative)) {
+ // Reassociate by pulling together all of the linked operators
+ std::vector<TreePatternNode*> MaximalChildren;
+ GatherChildrenOfAssociativeOpcode(N, MaximalChildren);
+
+ // Only handle child sizes of 3. Otherwise we'll end up trying too many
+ // permutations.
+ if (MaximalChildren.size() == 3) {
+ // Find the variants of all of our maximal children.
+ std::vector<TreePatternNode*> AVariants, BVariants, CVariants;
+ GenerateVariantsOf(MaximalChildren[0], AVariants, ISE);
+ GenerateVariantsOf(MaximalChildren[1], BVariants, ISE);
+ GenerateVariantsOf(MaximalChildren[2], CVariants, ISE);
+
+ // There are only two ways we can permute the tree:
+ // (A op B) op C and A op (B op C)
+ // Within these forms, we can also permute A/B/C.
+
+ // Generate legal pair permutations of A/B/C.
+ std::vector<TreePatternNode*> ABVariants;
+ std::vector<TreePatternNode*> BAVariants;
+ std::vector<TreePatternNode*> ACVariants;
+ std::vector<TreePatternNode*> CAVariants;
+ std::vector<TreePatternNode*> BCVariants;
+ std::vector<TreePatternNode*> CBVariants;
+ CombineChildVariants(N, AVariants, BVariants, ABVariants, ISE);
+ CombineChildVariants(N, BVariants, AVariants, BAVariants, ISE);
+ CombineChildVariants(N, AVariants, CVariants, ACVariants, ISE);
+ CombineChildVariants(N, CVariants, AVariants, CAVariants, ISE);
+ CombineChildVariants(N, BVariants, CVariants, BCVariants, ISE);
+ CombineChildVariants(N, CVariants, BVariants, CBVariants, ISE);
+
+ // Combine those into the result: (x op x) op x
+ CombineChildVariants(N, ABVariants, CVariants, OutVariants, ISE);
+ CombineChildVariants(N, BAVariants, CVariants, OutVariants, ISE);
+ CombineChildVariants(N, ACVariants, BVariants, OutVariants, ISE);
+ CombineChildVariants(N, CAVariants, BVariants, OutVariants, ISE);
+ CombineChildVariants(N, BCVariants, AVariants, OutVariants, ISE);
+ CombineChildVariants(N, CBVariants, AVariants, OutVariants, ISE);
+
+ // Combine those into the result: x op (x op x)
+ CombineChildVariants(N, CVariants, ABVariants, OutVariants, ISE);
+ CombineChildVariants(N, CVariants, BAVariants, OutVariants, ISE);
+ CombineChildVariants(N, BVariants, ACVariants, OutVariants, ISE);
+ CombineChildVariants(N, BVariants, CAVariants, OutVariants, ISE);
+ CombineChildVariants(N, AVariants, BCVariants, OutVariants, ISE);
+ CombineChildVariants(N, AVariants, CBVariants, OutVariants, ISE);
+ return;
+ }
+ }
+
+ // Compute permutations of all children.
+ std::vector<std::vector<TreePatternNode*> > ChildVariants;
+ ChildVariants.resize(N->getNumChildren());
+ for (unsigned i = 0, e = N->getNumChildren(); i != e; ++i)
+ GenerateVariantsOf(N->getChild(i), ChildVariants[i], ISE);
+
+ // Build all permutations based on how the children were formed.
+ CombineChildVariants(N, ChildVariants, OutVariants, ISE);
+
+ // If this node is commutative, consider the commuted order.
+ if (NodeInfo.hasProperty(SDNodeInfo::SDNPCommutative)) {
+ assert(N->getNumChildren()==2 &&"Commutative but doesn't have 2 children!");
+ // Consider the commuted order.
+ CombineChildVariants(N, ChildVariants[1], ChildVariants[0],
+ OutVariants, ISE);
+ }
+}
+
+
+// GenerateVariants - Generate variants. For example, commutative patterns can
+// match multiple ways. Add them to PatternsToMatch as well.
+void DAGISelEmitter::GenerateVariants() {
+
+ DEBUG(std::cerr << "Generating instruction variants.\n");
+
+ // Loop over all of the patterns we've collected, checking to see if we can
+ // generate variants of the instruction, through the exploitation of
+ // identities. This permits the target to provide agressive matching without
+ // the .td file having to contain tons of variants of instructions.
+ //
+ // Note that this loop adds new patterns to the PatternsToMatch list, but we
+ // intentionally do not reconsider these. Any variants of added patterns have
+ // already been added.
+ //
+ for (unsigned i = 0, e = PatternsToMatch.size(); i != e; ++i) {
+ std::vector<TreePatternNode*> Variants;
+ GenerateVariantsOf(PatternsToMatch[i].first, Variants, *this);
+
+ assert(!Variants.empty() && "Must create at least original variant!");
+ Variants.erase(Variants.begin()); // Remove the original pattern.
+
+ if (Variants.empty()) // No variants for this pattern.
+ continue;
+
+ DEBUG(std::cerr << "FOUND VARIANTS OF: ";
+ PatternsToMatch[i].first->dump();
+ std::cerr << "\n");
+
+ for (unsigned v = 0, e = Variants.size(); v != e; ++v) {
+ TreePatternNode *Variant = Variants[v];
+
+ DEBUG(std::cerr << " VAR#" << v << ": ";
+ Variant->dump();
+ std::cerr << "\n");
+
+ // Scan to see if an instruction or explicit pattern already matches this.
+ bool AlreadyExists = false;
+ for (unsigned p = 0, e = PatternsToMatch.size(); p != e; ++p) {
+ // Check to see if this variant already exists.
+ if (Variant->isIsomorphicTo(PatternsToMatch[p].first)) {
+ DEBUG(std::cerr << " *** ALREADY EXISTS, ignoring variant.\n");
+ AlreadyExists = true;
+ break;
+ }
+ }
+ // If we already have it, ignore the variant.
+ if (AlreadyExists) continue;
+
+ // Otherwise, add it to the list of patterns we have.
+ PatternsToMatch.push_back(std::make_pair(Variant,
+ PatternsToMatch[i].second));
+ }
+
+ DEBUG(std::cerr << "\n");
+ }
+}
+
+
/// getPatternSize - Return the 'size' of this pattern. We want to match large
/// patterns before small ones. This is used to determine the size of a
/// pattern.
static unsigned getPatternSize(TreePatternNode *P) {
- assert(MVT::isInteger(P->getType()) || MVT::isFloatingPoint(P->getType()) &&
+ assert(isExtIntegerVT(P->getExtType()) ||
+ isExtFloatingPointVT(P->getExtType()) &&
"Not a valid pattern node to size!");
unsigned Size = 1; // The node itself.
// Count children in the count if they are also nodes.
for (unsigned i = 0, e = P->getNumChildren(); i != e; ++i) {
TreePatternNode *Child = P->getChild(i);
- if (!Child->isLeaf() && Child->getType() != MVT::Other)
+ if (!Child->isLeaf() && Child->getExtType() != MVT::Other)
Size += getPatternSize(Child);
}
}
}
+/// RemoveAllTypes - A quick recursive walk over a pattern which removes all
+/// type information from it.
+static void RemoveAllTypes(TreePatternNode *N) {
+ N->setType(MVT::isUnknown);
+ if (!N->isLeaf())
+ for (unsigned i = 0, e = N->getNumChildren(); i != e; ++i)
+ RemoveAllTypes(N->getChild(i));
+}
/// EmitCodeForPattern - Given a pattern to match, emit code to the specified
/// stream to match the pattern, and generate the code for the match if it
std::map<std::string,std::string> VariableMap;
EmitMatchForPattern(Pattern.first, "N", VariableMap, PatternNo, OS);
- unsigned TmpNo = 0;
- unsigned Res = CodeGenPatternResult(Pattern.second, TmpNo, VariableMap, OS);
+ // TP - Get *SOME* tree pattern, we don't care which.
+ TreePattern &TP = *PatternFragments.begin()->second;
+
+ // At this point, we know that we structurally match the pattern, but the
+ // types of the nodes may not match. Figure out the fewest number of type
+ // comparisons we need to emit. For example, if there is only one integer
+ // type supported by a target, there should be no type comparisons at all for
+ // integer patterns!
+ //
+ // To figure out the fewest number of type checks needed, clone the pattern,
+ // remove the types, then perform type inference on the pattern as a whole.
+ // If there are unresolved types, emit an explicit check for those types,
+ // apply the type to the tree, then rerun type inference. Iterate until all
+ // types are resolved.
+ //
+ TreePatternNode *Pat = Pattern.first->clone();
+ RemoveAllTypes(Pat);
+ bool MadeChange = true;
+ try {
+ while (MadeChange)
+ MadeChange = Pat->ApplyTypeConstraints(TP,true/*Ignore reg constraints*/);
+ } catch (...) {
+ assert(0 && "Error: could not find consistent types for something we"
+ " already decided was ok!");
+ abort();
+ }
+
+ if (!Pat->ContainsUnresolvedType()) {
+ unsigned TmpNo = 0;
+ unsigned Res = CodeGenPatternResult(Pattern.second, TmpNo, VariableMap, OS);
+
+ // Add the result to the map if it has multiple uses.
+ OS << " if (!N.Val->hasOneUse()) CodeGenMap[N] = Tmp" << Res << ";\n";
+ OS << " return Tmp" << Res << ";\n";
+ }
+
+ delete Pat;
- // Add the result to the map if it has multiple uses.
- OS << " if (!N.Val->hasOneUse()) CodeGenMap[N] = Tmp" << Res << ";\n";
- OS << " return Tmp" << Res << ";\n";
OS << " }\n P" << PatternNo << "Fail:\n";
}
ParseInstructions();
ParsePatterns();
- // FIXME: Generate variants. For example, commutative patterns can match
+ // Generate variants. For example, commutative patterns can match
// multiple ways. Add them to PatternsToMatch as well.
+ GenerateVariants();
+
+ DEBUG(std::cerr << "\n\nALL PATTERNS TO MATCH:\n\n";
+ for (unsigned i = 0, e = PatternsToMatch.size(); i != e; ++i) {
+ std::cerr << "PATTERN: "; PatternsToMatch[i].first->dump();
+ std::cerr << "\nRESULT: ";PatternsToMatch[i].second->dump();
+ std::cerr << "\n";
+ });
+
// At this point, we have full information about the 'Patterns' we need to
// parse, both implicitly from instructions as well as from explicit pattern
- // definitions.
-
+ // definitions. Emit the resultant instruction selector.
EmitInstructionSelector(OS);
for (std::map<Record*, TreePattern*>::iterator I = PatternFragments.begin(),