#include "Record.h"
#include "llvm/ADT/StringExtras.h"
#include "llvm/Support/Debug.h"
+#include <algorithm>
#include <set>
using namespace llvm;
+//===----------------------------------------------------------------------===//
+// Helpers for working with extended types.
+
+/// FilterVTs - Filter a list of VT's according to a predicate.
+///
+template<typename T>
+static std::vector<MVT::ValueType>
+FilterVTs(const std::vector<MVT::ValueType> &InVTs, T Filter) {
+ std::vector<MVT::ValueType> Result;
+ for (unsigned i = 0, e = InVTs.size(); i != e; ++i)
+ if (Filter(InVTs[i]))
+ Result.push_back(InVTs[i]);
+ return Result;
+}
+
+/// isExtIntegerVT - Return true if the specified extended value type is
+/// integer, or isInt.
+static bool isExtIntegerVT(unsigned char VT) {
+ return VT == MVT::isInt ||
+ (VT < MVT::LAST_VALUETYPE && MVT::isInteger((MVT::ValueType)VT));
+}
+
+/// isExtFloatingPointVT - Return true if the specified extended value type is
+/// floating point, or isFP.
+static bool isExtFloatingPointVT(unsigned char VT) {
+ return VT == MVT::isFP ||
+ (VT < MVT::LAST_VALUETYPE && MVT::isFloatingPoint((MVT::ValueType)VT));
+}
+
//===----------------------------------------------------------------------===//
// SDTypeConstraint implementation
//
if (R->isSubClassOf("SDTCisVT")) {
ConstraintType = SDTCisVT;
x.SDTCisVT_Info.VT = getValueType(R->getValueAsDef("VT"));
+ } else if (R->isSubClassOf("SDTCisPtrTy")) {
+ ConstraintType = SDTCisPtrTy;
} else if (R->isSubClassOf("SDTCisInt")) {
ConstraintType = SDTCisInt;
} else if (R->isSubClassOf("SDTCisFP")) {
ConstraintType = SDTCisVTSmallerThanOp;
x.SDTCisVTSmallerThanOp_Info.OtherOperandNum =
R->getValueAsInt("OtherOperandNum");
+ } else if (R->isSubClassOf("SDTCisOpSmallerThanOp")) {
+ ConstraintType = SDTCisOpSmallerThanOp;
+ x.SDTCisOpSmallerThanOp_Info.BigOperandNum =
+ R->getValueAsInt("BigOperandNum");
} else {
std::cerr << "Unrecognized SDTypeConstraint '" << R->getName() << "'!\n";
exit(1);
TreePatternNode *SDTypeConstraint::getOperandNum(unsigned OpNo,
TreePatternNode *N,
unsigned NumResults) const {
- assert(NumResults == 1 && "We only work with single result nodes so far!");
+ assert(NumResults <= 1 &&
+ "We only work with nodes with zero or one result so far!");
if (OpNo < NumResults)
return N; // FIXME: need value #
const SDNodeInfo &NodeInfo,
TreePattern &TP) const {
unsigned NumResults = NodeInfo.getNumResults();
- assert(NumResults == 1 && "We only work with single result nodes so far!");
+ assert(NumResults <= 1 &&
+ "We only work with nodes with zero or one result so far!");
// Check that the number of operands is sane.
if (NodeInfo.getNumOperands() >= 0) {
TP.error(N->getOperator()->getName() + " node requires exactly " +
itostr(NodeInfo.getNumOperands()) + " operands!");
}
+
+ const CodeGenTarget &CGT = TP.getDAGISelEmitter().getTargetInfo();
TreePatternNode *NodeToApply = getOperandNum(OperandNo, N, NumResults);
case SDTCisVT:
// Operand must be a particular type.
return NodeToApply->UpdateNodeType(x.SDTCisVT_Info.VT, TP);
- case SDTCisInt:
- if (NodeToApply->hasTypeSet() && !MVT::isInteger(NodeToApply->getType()))
- NodeToApply->UpdateNodeType(MVT::i1, TP); // throw an error.
+ case SDTCisPtrTy: {
+ // Operand must be same as target pointer type.
+ return NodeToApply->UpdateNodeType(CGT.getPointerType(), TP);
+ }
+ case SDTCisInt: {
+ // If there is only one integer type supported, this must be it.
+ std::vector<MVT::ValueType> IntVTs =
+ FilterVTs(CGT.getLegalValueTypes(), MVT::isInteger);
- // FIXME: can tell from the target if there is only one Int type supported.
- return false;
- case SDTCisFP:
- if (NodeToApply->hasTypeSet() &&
- !MVT::isFloatingPoint(NodeToApply->getType()))
- NodeToApply->UpdateNodeType(MVT::f32, TP); // throw an error.
- // FIXME: can tell from the target if there is only one FP type supported.
- return false;
+ // If we found exactly one supported integer type, apply it.
+ if (IntVTs.size() == 1)
+ return NodeToApply->UpdateNodeType(IntVTs[0], TP);
+ return NodeToApply->UpdateNodeType(MVT::isInt, TP);
+ }
+ case SDTCisFP: {
+ // If there is only one FP type supported, this must be it.
+ std::vector<MVT::ValueType> FPVTs =
+ FilterVTs(CGT.getLegalValueTypes(), MVT::isFloatingPoint);
+
+ // If we found exactly one supported FP type, apply it.
+ if (FPVTs.size() == 1)
+ return NodeToApply->UpdateNodeType(FPVTs[0], TP);
+ return NodeToApply->UpdateNodeType(MVT::isFP, TP);
+ }
case SDTCisSameAs: {
TreePatternNode *OtherNode =
getOperandNum(x.SDTCisSameAs_Info.OtherOperandNum, N, NumResults);
- return NodeToApply->UpdateNodeType(OtherNode->getType(), TP) |
- OtherNode->UpdateNodeType(NodeToApply->getType(), TP);
+ return NodeToApply->UpdateNodeType(OtherNode->getExtType(), TP) |
+ OtherNode->UpdateNodeType(NodeToApply->getExtType(), TP);
}
case SDTCisVTSmallerThanOp: {
// The NodeToApply must be a leaf node that is a VT. OtherOperandNum must
TreePatternNode *OtherNode =
getOperandNum(x.SDTCisVTSmallerThanOp_Info.OtherOperandNum, N,NumResults);
- if (OtherNode->hasTypeSet() &&
- (!MVT::isInteger(OtherNode->getType()) ||
- OtherNode->getType() <= VT))
+
+ // It must be integer.
+ bool MadeChange = false;
+ MadeChange |= OtherNode->UpdateNodeType(MVT::isInt, TP);
+
+ if (OtherNode->hasTypeSet() && OtherNode->getType() <= VT)
OtherNode->UpdateNodeType(MVT::Other, TP); // Throw an error.
return false;
}
+ case SDTCisOpSmallerThanOp: {
+ TreePatternNode *BigOperand =
+ getOperandNum(x.SDTCisOpSmallerThanOp_Info.BigOperandNum, N, NumResults);
+
+ // Both operands must be integer or FP, but we don't care which.
+ bool MadeChange = false;
+
+ if (isExtIntegerVT(NodeToApply->getExtType()))
+ MadeChange |= BigOperand->UpdateNodeType(MVT::isInt, TP);
+ else if (isExtFloatingPointVT(NodeToApply->getExtType()))
+ MadeChange |= BigOperand->UpdateNodeType(MVT::isFP, TP);
+ if (isExtIntegerVT(BigOperand->getExtType()))
+ MadeChange |= NodeToApply->UpdateNodeType(MVT::isInt, TP);
+ else if (isExtFloatingPointVT(BigOperand->getExtType()))
+ MadeChange |= NodeToApply->UpdateNodeType(MVT::isFP, TP);
+
+ std::vector<MVT::ValueType> VTs = CGT.getLegalValueTypes();
+
+ if (isExtIntegerVT(NodeToApply->getExtType())) {
+ VTs = FilterVTs(VTs, MVT::isInteger);
+ } else if (isExtFloatingPointVT(NodeToApply->getExtType())) {
+ VTs = FilterVTs(VTs, MVT::isFloatingPoint);
+ } else {
+ VTs.clear();
+ }
+
+ switch (VTs.size()) {
+ default: // Too many VT's to pick from.
+ case 0: break; // No info yet.
+ case 1:
+ // Only one VT of this flavor. Cannot ever satisify the constraints.
+ return NodeToApply->UpdateNodeType(MVT::Other, TP); // throw
+ case 2:
+ // If we have exactly two possible types, the little operand must be the
+ // small one, the big operand should be the big one. Common with
+ // float/double for example.
+ assert(VTs[0] < VTs[1] && "Should be sorted!");
+ MadeChange |= NodeToApply->UpdateNodeType(VTs[0], TP);
+ MadeChange |= BigOperand->UpdateNodeType(VTs[1], TP);
+ break;
+ }
+ return MadeChange;
+ }
}
return false;
}
NumResults = TypeProfile->getValueAsInt("NumResults");
NumOperands = TypeProfile->getValueAsInt("NumOperands");
- // Parse the type constraints.
- ListInit *Constraints = TypeProfile->getValueAsListInit("Constraints");
- for (unsigned i = 0, e = Constraints->getSize(); i != e; ++i) {
- assert(dynamic_cast<DefInit*>(Constraints->getElement(i)) &&
- "Constraints list should contain constraint definitions!");
- Record *Constraint =
- static_cast<DefInit*>(Constraints->getElement(i))->getDef();
- TypeConstraints.push_back(Constraint);
+ // Parse the properties.
+ Properties = 0;
+ std::vector<Record*> PropList = R->getValueAsListOfDefs("Properties");
+ for (unsigned i = 0, e = PropList.size(); i != e; ++i) {
+ if (PropList[i]->getName() == "SDNPCommutative") {
+ Properties |= 1 << SDNPCommutative;
+ } else if (PropList[i]->getName() == "SDNPAssociative") {
+ Properties |= 1 << SDNPAssociative;
+ } else if (PropList[i]->getName() == "SDNPHasChain") {
+ Properties |= 1 << SDNPHasChain;
+ } else {
+ std::cerr << "Unknown SD Node property '" << PropList[i]->getName()
+ << "' on node '" << R->getName() << "'!\n";
+ exit(1);
+ }
}
+
+
+ // Parse the type constraints.
+ std::vector<Record*> ConstraintList =
+ TypeProfile->getValueAsListOfDefs("Constraints");
+ TypeConstraints.assign(ConstraintList.begin(), ConstraintList.end());
}
//===----------------------------------------------------------------------===//
/// information. If N already contains a conflicting type, then throw an
/// exception. This returns true if any information was updated.
///
-bool TreePatternNode::UpdateNodeType(MVT::ValueType VT, TreePattern &TP) {
- if (VT == MVT::LAST_VALUETYPE || getType() == VT) return false;
- if (getType() == MVT::LAST_VALUETYPE) {
+bool TreePatternNode::UpdateNodeType(unsigned char VT, TreePattern &TP) {
+ if (VT == MVT::isUnknown || getExtType() == VT) return false;
+ if (getExtType() == MVT::isUnknown) {
setType(VT);
return true;
}
- TP.error("Type inference contradiction found in node " +
- getOperator()->getName() + "!");
+ // If we are told this is to be an int or FP type, and it already is, ignore
+ // the advice.
+ if ((VT == MVT::isInt && isExtIntegerVT(getExtType())) ||
+ (VT == MVT::isFP && isExtFloatingPointVT(getExtType())))
+ return false;
+
+ // If we know this is an int or fp type, and we are told it is a specific one,
+ // take the advice.
+ if ((getExtType() == MVT::isInt && isExtIntegerVT(VT)) ||
+ (getExtType() == MVT::isFP && isExtFloatingPointVT(VT))) {
+ setType(VT);
+ return true;
+ }
+
+ if (isLeaf()) {
+ dump();
+ std::cerr << " ";
+ TP.error("Type inference contradiction found in node!");
+ } else {
+ TP.error("Type inference contradiction found in node " +
+ getOperator()->getName() + "!");
+ }
return true; // unreachable
}
OS << "(" << getOperator()->getName();
}
- if (getType() == MVT::Other)
- OS << ":Other";
- else if (getType() == MVT::LAST_VALUETYPE)
- ;//OS << ":?";
- else
- OS << ":" << getType();
+ switch (getExtType()) {
+ case MVT::Other: OS << ":Other"; break;
+ case MVT::isInt: OS << ":isInt"; break;
+ case MVT::isFP : OS << ":isFP"; break;
+ case MVT::isUnknown: ; /*OS << ":?";*/ break;
+ default: OS << ":" << getType(); break;
+ }
if (!isLeaf()) {
if (getNumChildren() != 0) {
}
if (!PredicateFn.empty())
- OS << "<<" << PredicateFn << ">>";
+ OS << "<<P:" << PredicateFn << ">>";
+ if (TransformFn)
+ OS << "<<X:" << TransformFn->getName() << ">>";
if (!getName().empty())
OS << ":$" << getName();
print(std::cerr);
}
+/// isIsomorphicTo - Return true if this node is recursively isomorphic to
+/// the specified node. For this comparison, all of the state of the node
+/// is considered, except for the assigned name. Nodes with differing names
+/// that are otherwise identical are considered isomorphic.
+bool TreePatternNode::isIsomorphicTo(const TreePatternNode *N) const {
+ if (N == this) return true;
+ if (N->isLeaf() != isLeaf() || getExtType() != N->getExtType() ||
+ getPredicateFn() != N->getPredicateFn() ||
+ getTransformFn() != N->getTransformFn())
+ return false;
+
+ if (isLeaf()) {
+ if (DefInit *DI = dynamic_cast<DefInit*>(getLeafValue()))
+ if (DefInit *NDI = dynamic_cast<DefInit*>(N->getLeafValue()))
+ return DI->getDef() == NDI->getDef();
+ return getLeafValue() == N->getLeafValue();
+ }
+
+ if (N->getOperator() != getOperator() ||
+ N->getNumChildren() != getNumChildren()) return false;
+ for (unsigned i = 0, e = getNumChildren(); i != e; ++i)
+ if (!getChild(i)->isIsomorphicTo(N->getChild(i)))
+ return false;
+ return true;
+}
+
/// clone - Make a copy of this tree and all of its children.
///
TreePatternNode *TreePatternNode::clone() const {
New = new TreePatternNode(getOperator(), CChildren);
}
New->setName(getName());
- New->setType(getType());
+ New->setType(getExtType());
New->setPredicateFn(getPredicateFn());
+ New->setTransformFn(getTransformFn());
return New;
}
}
FragTree->setName(getName());
+ FragTree->UpdateNodeType(getExtType(), TP);
// Get a new copy of this fragment to stitch into here.
//delete this; // FIXME: implement refcounting!
return FragTree;
}
+/// getIntrinsicType - Check to see if the specified record has an intrinsic
+/// type which should be applied to it. This infer the type of register
+/// references from the register file information, for example.
+///
+static unsigned char getIntrinsicType(Record *R, bool NotRegisters,
+ TreePattern &TP) {
+ // Check to see if this is a register or a register class...
+ if (R->isSubClassOf("RegisterClass")) {
+ if (NotRegisters) return MVT::isUnknown;
+ const CodeGenRegisterClass &RC =
+ TP.getDAGISelEmitter().getTargetInfo().getRegisterClass(R);
+ return RC.getValueTypeNum(0);
+ } else if (R->isSubClassOf("PatFrag")) {
+ // Pattern fragment types will be resolved when they are inlined.
+ return MVT::isUnknown;
+ } else if (R->isSubClassOf("Register")) {
+ // If the register appears in exactly one regclass, and the regclass has one
+ // value type, use it as the known type.
+ const CodeGenTarget &T = TP.getDAGISelEmitter().getTargetInfo();
+ if (const CodeGenRegisterClass *RC = T.getRegisterClassForRegister(R))
+ if (RC->getNumValueTypes() == 1)
+ return RC->getValueTypeNum(0);
+ return MVT::isUnknown;
+ } else if (R->isSubClassOf("ValueType") || R->isSubClassOf("CondCode")) {
+ // Using a VTSDNode or CondCodeSDNode.
+ return MVT::Other;
+ } else if (R->isSubClassOf("ComplexPattern")) {
+ return TP.getDAGISelEmitter().getComplexPattern(R).getValueType();
+ } else if (R->getName() == "node" || R->getName() == "srcvalue") {
+ // Placeholder.
+ return MVT::isUnknown;
+ }
+
+ TP.error("Unknown node flavor used in pattern: " + R->getName());
+ return MVT::Other;
+}
+
/// ApplyTypeConstraints - Apply all of the type constraints relevent to
/// this node and its children in the tree. This returns true if it makes a
/// change, false otherwise. If a type contradiction is found, throw an
/// exception.
-bool TreePatternNode::ApplyTypeConstraints(TreePattern &TP) {
- if (isLeaf()) return false;
+bool TreePatternNode::ApplyTypeConstraints(TreePattern &TP, bool NotRegisters) {
+ if (isLeaf()) {
+ if (DefInit *DI = dynamic_cast<DefInit*>(getLeafValue())) {
+ // If it's a regclass or something else known, include the type.
+ return UpdateNodeType(getIntrinsicType(DI->getDef(), NotRegisters, TP),
+ TP);
+ } else if (IntInit *II = dynamic_cast<IntInit*>(getLeafValue())) {
+ // Int inits are always integers. :)
+ bool MadeChange = UpdateNodeType(MVT::isInt, TP);
+
+ if (hasTypeSet()) {
+ unsigned Size = MVT::getSizeInBits(getType());
+ // Make sure that the value is representable for this type.
+ if (Size < 32) {
+ int Val = (II->getValue() << (32-Size)) >> (32-Size);
+ if (Val != II->getValue())
+ TP.error("Sign-extended integer value '" + itostr(II->getValue()) +
+ "' is out of range for type 'MVT::" +
+ getEnumName(getType()) + "'!");
+ }
+ }
+
+ return MadeChange;
+ }
+ return false;
+ }
// special handling for set, which isn't really an SDNode.
if (getOperator()->getName() == "set") {
assert (getNumChildren() == 2 && "Only handle 2 operand set's for now!");
- bool MadeChange = getChild(0)->ApplyTypeConstraints(TP);
- MadeChange |= getChild(1)->ApplyTypeConstraints(TP);
+ bool MadeChange = getChild(0)->ApplyTypeConstraints(TP, NotRegisters);
+ MadeChange |= getChild(1)->ApplyTypeConstraints(TP, NotRegisters);
// Types of operands must match.
- MadeChange |= getChild(0)->UpdateNodeType(getChild(1)->getType(), TP);
- MadeChange |= getChild(1)->UpdateNodeType(getChild(0)->getType(), TP);
+ MadeChange |= getChild(0)->UpdateNodeType(getChild(1)->getExtType(), TP);
+ MadeChange |= getChild(1)->UpdateNodeType(getChild(0)->getExtType(), TP);
MadeChange |= UpdateNodeType(MVT::isVoid, TP);
return MadeChange;
+ } else if (getOperator()->isSubClassOf("SDNode")) {
+ const SDNodeInfo &NI = TP.getDAGISelEmitter().getSDNodeInfo(getOperator());
+
+ bool MadeChange = NI.ApplyTypeConstraints(this, TP);
+ for (unsigned i = 0, e = getNumChildren(); i != e; ++i)
+ MadeChange |= getChild(i)->ApplyTypeConstraints(TP, NotRegisters);
+ // Branch, etc. do not produce results and top-level forms in instr pattern
+ // must have void types.
+ if (NI.getNumResults() == 0)
+ MadeChange |= UpdateNodeType(MVT::isVoid, TP);
+ return MadeChange;
+ } else if (getOperator()->isSubClassOf("Instruction")) {
+ const DAGInstruction &Inst =
+ TP.getDAGISelEmitter().getInstruction(getOperator());
+ bool MadeChange = false;
+ unsigned NumResults = Inst.getNumResults();
+
+ assert(NumResults <= 1 &&
+ "Only supports zero or one result instrs!");
+ // Apply the result type to the node
+ if (NumResults == 0) {
+ MadeChange = UpdateNodeType(MVT::isVoid, TP);
+ } else {
+ Record *ResultNode = Inst.getResult(0);
+ assert(ResultNode->isSubClassOf("RegisterClass") &&
+ "Operands should be register classes!");
+
+ const CodeGenRegisterClass &RC =
+ TP.getDAGISelEmitter().getTargetInfo().getRegisterClass(ResultNode);
+
+ // Get the first ValueType in the RegClass, it's as good as any.
+ MadeChange = UpdateNodeType(RC.getValueTypeNum(0), TP);
+ }
+
+ if (getNumChildren() != Inst.getNumOperands())
+ TP.error("Instruction '" + getOperator()->getName() + " expects " +
+ utostr(Inst.getNumOperands()) + " operands, not " +
+ utostr(getNumChildren()) + " operands!");
+ for (unsigned i = 0, e = getNumChildren(); i != e; ++i) {
+ Record *OperandNode = Inst.getOperand(i);
+ MVT::ValueType VT;
+ if (OperandNode->isSubClassOf("RegisterClass")) {
+ const CodeGenRegisterClass &RC =
+ TP.getDAGISelEmitter().getTargetInfo().getRegisterClass(OperandNode);
+ VT = RC.getValueTypeNum(0);
+ } else if (OperandNode->isSubClassOf("Operand")) {
+ VT = getValueType(OperandNode->getValueAsDef("Type"));
+ } else {
+ assert(0 && "Unknown operand type!");
+ abort();
+ }
+
+ MadeChange |= getChild(i)->UpdateNodeType(VT, TP);
+ MadeChange |= getChild(i)->ApplyTypeConstraints(TP, NotRegisters);
+ }
+ return MadeChange;
+ } else {
+ assert(getOperator()->isSubClassOf("SDNodeXForm") && "Unknown node type!");
+
+ // Node transforms always take one operand, and take and return the same
+ // type.
+ if (getNumChildren() != 1)
+ TP.error("Node transform '" + getOperator()->getName() +
+ "' requires one operand!");
+ bool MadeChange = UpdateNodeType(getChild(0)->getExtType(), TP);
+ MadeChange |= getChild(0)->UpdateNodeType(getExtType(), TP);
+ return MadeChange;
}
-
- const SDNodeInfo &NI = TP.getDAGISelEmitter().getSDNodeInfo(getOperator());
-
- bool MadeChange = NI.ApplyTypeConstraints(this, TP);
- for (unsigned i = 0, e = getNumChildren(); i != e; ++i)
- MadeChange |= getChild(i)->ApplyTypeConstraints(TP);
- return MadeChange;
}
+/// canPatternMatch - If it is impossible for this pattern to match on this
+/// target, fill in Reason and return false. Otherwise, return true. This is
+/// used as a santity check for .td files (to prevent people from writing stuff
+/// that can never possibly work), and to prevent the pattern permuter from
+/// generating stuff that is useless.
+bool TreePatternNode::canPatternMatch(std::string &Reason, DAGISelEmitter &ISE){
+ if (isLeaf()) return true;
+
+ for (unsigned i = 0, e = getNumChildren(); i != e; ++i)
+ if (!getChild(i)->canPatternMatch(Reason, ISE))
+ return false;
+
+ // If this node is a commutative operator, check that the LHS isn't an
+ // immediate.
+ const SDNodeInfo &NodeInfo = ISE.getSDNodeInfo(getOperator());
+ if (NodeInfo.hasProperty(SDNodeInfo::SDNPCommutative)) {
+ // Scan all of the operands of the node and make sure that only the last one
+ // is a constant node.
+ for (unsigned i = 0, e = getNumChildren()-1; i != e; ++i)
+ if (!getChild(i)->isLeaf() &&
+ getChild(i)->getOperator()->getName() == "imm") {
+ Reason = "Immediate value must be on the RHS of commutative operators!";
+ return false;
+ }
+ }
+
+ return true;
+}
//===----------------------------------------------------------------------===//
// TreePattern implementation
//
-TreePattern::TreePattern(Record *TheRec, const std::vector<DagInit *> &RawPat,
+TreePattern::TreePattern(Record *TheRec, ListInit *RawPat, bool isInput,
DAGISelEmitter &ise) : TheRecord(TheRec), ISE(ise) {
+ isInputPattern = isInput;
+ for (unsigned i = 0, e = RawPat->getSize(); i != e; ++i)
+ Trees.push_back(ParseTreePattern((DagInit*)RawPat->getElement(i)));
+}
- for (unsigned i = 0, e = RawPat.size(); i != e; ++i)
- Trees.push_back(ParseTreePattern(RawPat[i]));
+TreePattern::TreePattern(Record *TheRec, DagInit *Pat, bool isInput,
+ DAGISelEmitter &ise) : TheRecord(TheRec), ISE(ise) {
+ isInputPattern = isInput;
+ Trees.push_back(ParseTreePattern(Pat));
}
-void TreePattern::error(const std::string &Msg) const {
- throw "In " + TheRecord->getName() + ": " + Msg;
+TreePattern::TreePattern(Record *TheRec, TreePatternNode *Pat, bool isInput,
+ DAGISelEmitter &ise) : TheRecord(TheRec), ISE(ise) {
+ isInputPattern = isInput;
+ Trees.push_back(Pat);
}
-/// getIntrinsicType - Check to see if the specified record has an intrinsic
-/// type which should be applied to it. This infer the type of register
-/// references from the register file information, for example.
-///
-MVT::ValueType TreePattern::getIntrinsicType(Record *R) const {
- // Check to see if this is a register or a register class...
- if (R->isSubClassOf("RegisterClass"))
- return getValueType(R->getValueAsDef("RegType"));
- else if (R->isSubClassOf("PatFrag")) {
- // Pattern fragment types will be resolved when they are inlined.
- return MVT::LAST_VALUETYPE;
- } else if (R->isSubClassOf("Register")) {
- assert(0 && "Explicit registers not handled here yet!\n");
- return MVT::LAST_VALUETYPE;
- } else if (R->isSubClassOf("ValueType")) {
- // Using a VTSDNode.
- return MVT::Other;
- } else if (R->getName() == "node") {
- // Placeholder.
- return MVT::LAST_VALUETYPE;
- }
-
- error("Unknown value used: " + R->getName());
- return MVT::Other;
+
+
+void TreePattern::error(const std::string &Msg) const {
+ dump();
+ throw "In " + TheRecord->getName() + ": " + Msg;
}
TreePatternNode *TreePattern::ParseTreePattern(DagInit *Dag) {
// If the operator is a ValueType, then this must be "type cast" of a leaf
// node.
if (Dag->getNumArgs() != 1)
- error("Type cast only valid for a leaf node!");
+ error("Type cast only takes one operand!");
Init *Arg = Dag->getArg(0);
TreePatternNode *New;
if (DefInit *DI = dynamic_cast<DefInit*>(Arg)) {
+ Record *R = DI->getDef();
+ if (R->isSubClassOf("SDNode") || R->isSubClassOf("PatFrag")) {
+ Dag->setArg(0, new DagInit(R,
+ std::vector<std::pair<Init*, std::string> >()));
+ return ParseTreePattern(Dag);
+ }
New = new TreePatternNode(DI);
- // If it's a regclass or something else known, set the type.
- New->setType(getIntrinsicType(DI->getDef()));
} else if (DagInit *DI = dynamic_cast<DagInit*>(Arg)) {
New = ParseTreePattern(DI);
+ } else if (IntInit *II = dynamic_cast<IntInit*>(Arg)) {
+ New = new TreePatternNode(II);
+ if (!Dag->getArgName(0).empty())
+ error("Constant int argument should not have a name!");
} else {
Arg->dump();
error("Unknown leaf value for tree pattern!");
// Apply the type cast.
New->UpdateNodeType(getValueType(Operator), *this);
+ New->setName(Dag->getArgName(0));
return New;
}
// Verify that this is something that makes sense for an operator.
if (!Operator->isSubClassOf("PatFrag") && !Operator->isSubClassOf("SDNode") &&
+ !Operator->isSubClassOf("Instruction") &&
+ !Operator->isSubClassOf("SDNodeXForm") &&
Operator->getName() != "set")
error("Unrecognized node '" + Operator->getName() + "'!");
+ // Check to see if this is something that is illegal in an input pattern.
+ if (isInputPattern && (Operator->isSubClassOf("Instruction") ||
+ Operator->isSubClassOf("SDNodeXForm")))
+ error("Cannot use '" + Operator->getName() + "' in an input pattern!");
+
std::vector<TreePatternNode*> Children;
for (unsigned i = 0, e = Dag->getNumArgs(); i != e; ++i) {
Init *Arg = Dag->getArg(i);
if (DagInit *DI = dynamic_cast<DagInit*>(Arg)) {
Children.push_back(ParseTreePattern(DI));
- Children.back()->setName(Dag->getArgName(i));
+ if (Children.back()->getName().empty())
+ Children.back()->setName(Dag->getArgName(i));
} else if (DefInit *DefI = dynamic_cast<DefInit*>(Arg)) {
Record *R = DefI->getDef();
// Direct reference to a leaf DagNode or PatFrag? Turn it into a
Node->setName(Dag->getArgName(i));
Children.push_back(Node);
- // If it's a regclass or something else known, set the type.
- Node->setType(getIntrinsicType(R));
-
// Input argument?
if (R->getName() == "node") {
if (Dag->getArgName(i).empty())
Args.push_back(Dag->getArgName(i));
}
}
+ } else if (IntInit *II = dynamic_cast<IntInit*>(Arg)) {
+ TreePatternNode *Node = new TreePatternNode(II);
+ if (!Dag->getArgName(i).empty())
+ error("Constant int argument should not have a name!");
+ Children.push_back(Node);
} else {
+ std::cerr << '"';
Arg->dump();
+ std::cerr << "\": ";
error("Unknown leaf value for tree pattern!");
}
}
while (MadeChange) {
MadeChange = false;
for (unsigned i = 0, e = Trees.size(); i != e; ++i)
- MadeChange |= Trees[i]->ApplyTypeConstraints(*this);
+ MadeChange |= Trees[i]->ApplyTypeConstraints(*this, false);
}
bool HasUnresolvedTypes = false;
}
}
-/// ParseAndResolvePatternFragments - Parse all of the PatFrag definitions in
-/// the .td file, building up the PatternFragments map. After we've collected
-/// them all, inline fragments together as necessary, so that there are no
-/// references left inside a pattern fragment to a pattern fragment.
+/// ParseNodeTransforms - Parse all SDNodeXForm instances into the SDNodeXForms
+/// map, and emit them to the file as functions.
+void DAGISelEmitter::ParseNodeTransforms(std::ostream &OS) {
+ OS << "\n// Node transformations.\n";
+ std::vector<Record*> Xforms = Records.getAllDerivedDefinitions("SDNodeXForm");
+ while (!Xforms.empty()) {
+ Record *XFormNode = Xforms.back();
+ Record *SDNode = XFormNode->getValueAsDef("Opcode");
+ std::string Code = XFormNode->getValueAsCode("XFormFunction");
+ SDNodeXForms.insert(std::make_pair(XFormNode,
+ std::make_pair(SDNode, Code)));
+
+ if (!Code.empty()) {
+ std::string ClassName = getSDNodeInfo(SDNode).getSDClassName();
+ const char *C2 = ClassName == "SDNode" ? "N" : "inN";
+
+ OS << "inline SDOperand Transform_" << XFormNode->getName()
+ << "(SDNode *" << C2 << ") {\n";
+ if (ClassName != "SDNode")
+ OS << " " << ClassName << " *N = cast<" << ClassName << ">(inN);\n";
+ OS << Code << "\n}\n";
+ }
+
+ Xforms.pop_back();
+ }
+}
+
+void DAGISelEmitter::ParseComplexPatterns() {
+ std::vector<Record*> AMs = Records.getAllDerivedDefinitions("ComplexPattern");
+ while (!AMs.empty()) {
+ ComplexPatterns.insert(std::make_pair(AMs.back(), AMs.back()));
+ AMs.pop_back();
+ }
+}
+
+
+/// ParsePatternFragments - Parse all of the PatFrag definitions in the .td
+/// file, building up the PatternFragments map. After we've collected them all,
+/// inline fragments together as necessary, so that there are no references left
+/// inside a pattern fragment to a pattern fragment.
///
/// This also emits all of the predicate functions to the output file.
///
-void DAGISelEmitter::ParseAndResolvePatternFragments(std::ostream &OS) {
+void DAGISelEmitter::ParsePatternFragments(std::ostream &OS) {
std::vector<Record*> Fragments = Records.getAllDerivedDefinitions("PatFrag");
// First step, parse all of the fragments and emit predicate functions.
OS << "\n// Predicate functions.\n";
for (unsigned i = 0, e = Fragments.size(); i != e; ++i) {
- std::vector<DagInit*> Trees;
- Trees.push_back(Fragments[i]->getValueAsDag("Fragment"));
- TreePattern *P = new TreePattern(Fragments[i], Trees, *this);
+ DagInit *Tree = Fragments[i]->getValueAsDag("Fragment");
+ TreePattern *P = new TreePattern(Fragments[i], Tree, true, *this);
PatternFragments[Fragments[i]] = P;
// Validate the argument list, converting it to map, to discard duplicates.
// If there is a code init for this fragment, emit the predicate code and
// keep track of the fact that this fragment uses it.
- CodeInit *CI =
- dynamic_cast<CodeInit*>(Fragments[i]->getValueInit("Predicate"));
- if (!CI->getValue().empty()) {
+ std::string Code = Fragments[i]->getValueAsCode("Predicate");
+ if (!Code.empty()) {
assert(!P->getOnlyTree()->isLeaf() && "Can't be a leaf!");
std::string ClassName =
getSDNodeInfo(P->getOnlyTree()->getOperator()).getSDClassName();
const char *C2 = ClassName == "SDNode" ? "N" : "inN";
- OS << "static inline bool Predicate_" << Fragments[i]->getName()
+ OS << "inline bool Predicate_" << Fragments[i]->getName()
<< "(SDNode *" << C2 << ") {\n";
if (ClassName != "SDNode")
OS << " " << ClassName << " *N = cast<" << ClassName << ">(inN);\n";
- OS << CI->getValue() << "\n}\n";
+ OS << Code << "\n}\n";
P->getOnlyTree()->setPredicateFn("Predicate_"+Fragments[i]->getName());
}
+
+ // If there is a node transformation corresponding to this, keep track of
+ // it.
+ Record *Transform = Fragments[i]->getValueAsDef("OperandTransform");
+ if (!getSDNodeTransform(Transform).second.empty()) // not noop xform?
+ P->getOnlyTree()->setTransformFn(Transform);
}
OS << "\n\n";
}
}
-/// ParseAndResolveInstructions - Parse all of the instructions, inlining and
-/// resolving any fragments involved. This populates the Instructions list with
-/// fully resolved instructions.
-void DAGISelEmitter::ParseAndResolveInstructions() {
+/// HandleUse - Given "Pat" a leaf in the pattern, check to see if it is an
+/// instruction input. Return true if this is a real use.
+static bool HandleUse(TreePattern *I, TreePatternNode *Pat,
+ std::map<std::string, TreePatternNode*> &InstInputs,
+ std::vector<Record*> &InstImpInputs) {
+ // No name -> not interesting.
+ if (Pat->getName().empty()) {
+ if (Pat->isLeaf()) {
+ DefInit *DI = dynamic_cast<DefInit*>(Pat->getLeafValue());
+ if (DI && DI->getDef()->isSubClassOf("RegisterClass"))
+ I->error("Input " + DI->getDef()->getName() + " must be named!");
+ else if (DI && DI->getDef()->isSubClassOf("Register")) {
+ InstImpInputs.push_back(DI->getDef());
+ }
+ }
+ return false;
+ }
+
+ Record *Rec;
+ if (Pat->isLeaf()) {
+ DefInit *DI = dynamic_cast<DefInit*>(Pat->getLeafValue());
+ if (!DI) I->error("Input $" + Pat->getName() + " must be an identifier!");
+ Rec = DI->getDef();
+ } else {
+ assert(Pat->getNumChildren() == 0 && "can't be a use with children!");
+ Rec = Pat->getOperator();
+ }
+
+ // SRCVALUE nodes are ignored.
+ if (Rec->getName() == "srcvalue")
+ return false;
+
+ TreePatternNode *&Slot = InstInputs[Pat->getName()];
+ if (!Slot) {
+ Slot = Pat;
+ } else {
+ Record *SlotRec;
+ if (Slot->isLeaf()) {
+ SlotRec = dynamic_cast<DefInit*>(Slot->getLeafValue())->getDef();
+ } else {
+ assert(Slot->getNumChildren() == 0 && "can't be a use with children!");
+ SlotRec = Slot->getOperator();
+ }
+
+ // Ensure that the inputs agree if we've already seen this input.
+ if (Rec != SlotRec)
+ I->error("All $" + Pat->getName() + " inputs must agree with each other");
+ if (Slot->getExtType() != Pat->getExtType())
+ I->error("All $" + Pat->getName() + " inputs must agree with each other");
+ }
+ return true;
+}
+
+/// FindPatternInputsAndOutputs - Scan the specified TreePatternNode (which is
+/// part of "I", the instruction), computing the set of inputs and outputs of
+/// the pattern. Report errors if we see anything naughty.
+void DAGISelEmitter::
+FindPatternInputsAndOutputs(TreePattern *I, TreePatternNode *Pat,
+ std::map<std::string, TreePatternNode*> &InstInputs,
+ std::map<std::string, Record*> &InstResults,
+ std::vector<Record*> &InstImpInputs,
+ std::vector<Record*> &InstImpResults) {
+ if (Pat->isLeaf()) {
+ bool isUse = HandleUse(I, Pat, InstInputs, InstImpInputs);
+ if (!isUse && Pat->getTransformFn())
+ I->error("Cannot specify a transform function for a non-input value!");
+ return;
+ } else if (Pat->getOperator()->getName() != "set") {
+ // If this is not a set, verify that the children nodes are not void typed,
+ // and recurse.
+ for (unsigned i = 0, e = Pat->getNumChildren(); i != e; ++i) {
+ if (Pat->getChild(i)->getExtType() == MVT::isVoid)
+ I->error("Cannot have void nodes inside of patterns!");
+ FindPatternInputsAndOutputs(I, Pat->getChild(i), InstInputs, InstResults,
+ InstImpInputs, InstImpResults);
+ }
+
+ // If this is a non-leaf node with no children, treat it basically as if
+ // it were a leaf. This handles nodes like (imm).
+ bool isUse = false;
+ if (Pat->getNumChildren() == 0)
+ isUse = HandleUse(I, Pat, InstInputs, InstImpInputs);
+
+ if (!isUse && Pat->getTransformFn())
+ I->error("Cannot specify a transform function for a non-input value!");
+ return;
+ }
+
+ // Otherwise, this is a set, validate and collect instruction results.
+ if (Pat->getNumChildren() == 0)
+ I->error("set requires operands!");
+ else if (Pat->getNumChildren() & 1)
+ I->error("set requires an even number of operands");
+
+ if (Pat->getTransformFn())
+ I->error("Cannot specify a transform function on a set node!");
+
+ // Check the set destinations.
+ unsigned NumValues = Pat->getNumChildren()/2;
+ for (unsigned i = 0; i != NumValues; ++i) {
+ TreePatternNode *Dest = Pat->getChild(i);
+ if (!Dest->isLeaf())
+ I->error("set destination should be a register!");
+
+ DefInit *Val = dynamic_cast<DefInit*>(Dest->getLeafValue());
+ if (!Val)
+ I->error("set destination should be a register!");
+
+ if (Val->getDef()->isSubClassOf("RegisterClass")) {
+ if (Dest->getName().empty())
+ I->error("set destination must have a name!");
+ if (InstResults.count(Dest->getName()))
+ I->error("cannot set '" + Dest->getName() +"' multiple times");
+ InstResults[Dest->getName()] = Val->getDef();
+ } else if (Val->getDef()->isSubClassOf("Register")) {
+ InstImpResults.push_back(Val->getDef());
+ } else {
+ I->error("set destination should be a register!");
+ }
+
+ // Verify and collect info from the computation.
+ FindPatternInputsAndOutputs(I, Pat->getChild(i+NumValues),
+ InstInputs, InstResults, InstImpInputs, InstImpResults);
+ }
+}
+
+/// NodeHasChain - return true if TreePatternNode has the property
+/// 'hasChain', meaning it reads a ctrl-flow chain operand and writes
+/// a chain result.
+static bool NodeHasChain(TreePatternNode *N, DAGISelEmitter &ISE)
+{
+ if (N->isLeaf()) return false;
+ Record *Operator = N->getOperator();
+ if (!Operator->isSubClassOf("SDNode")) return false;
+
+ const SDNodeInfo &NodeInfo = ISE.getSDNodeInfo(Operator);
+ return NodeInfo.hasProperty(SDNodeInfo::SDNPHasChain);
+}
+
+static bool PatternHasCtrlDep(TreePatternNode *N, DAGISelEmitter &ISE)
+{
+ if (NodeHasChain(N, ISE))
+ return true;
+ else {
+ for (unsigned i = 0, e = N->getNumChildren(); i != e; ++i) {
+ TreePatternNode *Child = N->getChild(i);
+ if (PatternHasCtrlDep(Child, ISE))
+ return true;
+ }
+ }
+
+ return false;
+}
+
+
+/// ParseInstructions - Parse all of the instructions, inlining and resolving
+/// any fragments involved. This populates the Instructions list with fully
+/// resolved instructions.
+void DAGISelEmitter::ParseInstructions() {
std::vector<Record*> Instrs = Records.getAllDerivedDefinitions("Instruction");
for (unsigned i = 0, e = Instrs.size(); i != e; ++i) {
- if (!dynamic_cast<ListInit*>(Instrs[i]->getValueInit("Pattern")))
- continue; // no pattern yet, ignore it.
+ ListInit *LI = 0;
- ListInit *LI = Instrs[i]->getValueAsListInit("Pattern");
- if (LI->getSize() == 0) continue; // no pattern.
+ if (dynamic_cast<ListInit*>(Instrs[i]->getValueInit("Pattern")))
+ LI = Instrs[i]->getValueAsListInit("Pattern");
- std::vector<DagInit*> Trees;
- for (unsigned j = 0, e = LI->getSize(); j != e; ++j)
- Trees.push_back((DagInit*)LI->getElement(j));
+ // If there is no pattern, only collect minimal information about the
+ // instruction for its operand list. We have to assume that there is one
+ // result, as we have no detailed info.
+ if (!LI || LI->getSize() == 0) {
+ std::vector<Record*> Results;
+ std::vector<Record*> Operands;
+
+ CodeGenInstruction &InstInfo =Target.getInstruction(Instrs[i]->getName());
+
+ // Doesn't even define a result?
+ if (InstInfo.OperandList.size() == 0)
+ continue;
+ // FIXME: temporary hack...
+ if (InstInfo.isReturn || InstInfo.isBranch || InstInfo.isCall ||
+ InstInfo.isStore) {
+ // These produce no results
+ for (unsigned j = 0, e = InstInfo.OperandList.size(); j != e; ++j)
+ Operands.push_back(InstInfo.OperandList[j].Rec);
+ } else {
+ // Assume the first operand is the result.
+ Results.push_back(InstInfo.OperandList[0].Rec);
+
+ // The rest are inputs.
+ for (unsigned j = 1, e = InstInfo.OperandList.size(); j != e; ++j)
+ Operands.push_back(InstInfo.OperandList[j].Rec);
+ }
+
+ // Create and insert the instruction.
+ std::vector<Record*> ImpResults;
+ std::vector<Record*> ImpOperands;
+ Instructions.insert(std::make_pair(Instrs[i],
+ DAGInstruction(0, Results, Operands,
+ ImpResults, ImpOperands)));
+ continue; // no pattern.
+ }
+
// Parse the instruction.
- TreePattern *I = new TreePattern(Instrs[i], Trees, *this);
+ TreePattern *I = new TreePattern(Instrs[i], LI, true, *this);
// Inline pattern fragments into it.
I->InlinePatternFragments();
// Infer as many types as possible. If we cannot infer all of them, we can
// never do anything with this instruction pattern: report it to the user.
- if (!I->InferAllTypes()) {
- I->dump();
+ if (!I->InferAllTypes())
I->error("Could not infer all types in pattern!");
- }
- // Verify that the top-level forms in the instruction are of void type.
- for (unsigned j = 0, e = I->getNumTrees(); j != e; ++j)
- if (I->getTree(j)->getType() != MVT::isVoid) {
- I->dump();
+ // InstInputs - Keep track of all of the inputs of the instruction, along
+ // with the record they are declared as.
+ std::map<std::string, TreePatternNode*> InstInputs;
+
+ // InstResults - Keep track of all the virtual registers that are 'set'
+ // in the instruction, including what reg class they are.
+ std::map<std::string, Record*> InstResults;
+
+ std::vector<Record*> InstImpInputs;
+ std::vector<Record*> InstImpResults;
+
+ // Verify that the top-level forms in the instruction are of void type, and
+ // fill in the InstResults map.
+ for (unsigned j = 0, e = I->getNumTrees(); j != e; ++j) {
+ TreePatternNode *Pat = I->getTree(j);
+ if (Pat->getExtType() != MVT::isVoid)
I->error("Top-level forms in instruction pattern should have"
" void types");
+
+ // Find inputs and outputs, and verify the structure of the uses/defs.
+ FindPatternInputsAndOutputs(I, Pat, InstInputs, InstResults,
+ InstImpInputs, InstImpResults);
+ }
+
+ // Now that we have inputs and outputs of the pattern, inspect the operands
+ // list for the instruction. This determines the order that operands are
+ // added to the machine instruction the node corresponds to.
+ unsigned NumResults = InstResults.size();
+
+ // Parse the operands list from the (ops) list, validating it.
+ std::vector<std::string> &Args = I->getArgList();
+ assert(Args.empty() && "Args list should still be empty here!");
+ CodeGenInstruction &CGI = Target.getInstruction(Instrs[i]->getName());
+
+ // Check that all of the results occur first in the list.
+ std::vector<Record*> Results;
+ for (unsigned i = 0; i != NumResults; ++i) {
+ if (i == CGI.OperandList.size())
+ I->error("'" + InstResults.begin()->first +
+ "' set but does not appear in operand list!");
+ const std::string &OpName = CGI.OperandList[i].Name;
+
+ // Check that it exists in InstResults.
+ Record *R = InstResults[OpName];
+ if (R == 0)
+ I->error("Operand $" + OpName + " should be a set destination: all "
+ "outputs must occur before inputs in operand list!");
+
+ if (CGI.OperandList[i].Rec != R)
+ I->error("Operand $" + OpName + " class mismatch!");
+
+ // Remember the return type.
+ Results.push_back(CGI.OperandList[i].Rec);
+
+ // Okay, this one checks out.
+ InstResults.erase(OpName);
+ }
+
+ // Loop over the inputs next. Make a copy of InstInputs so we can destroy
+ // the copy while we're checking the inputs.
+ std::map<std::string, TreePatternNode*> InstInputsCheck(InstInputs);
+
+ std::vector<TreePatternNode*> ResultNodeOperands;
+ std::vector<Record*> Operands;
+ for (unsigned i = NumResults, e = CGI.OperandList.size(); i != e; ++i) {
+ const std::string &OpName = CGI.OperandList[i].Name;
+ if (OpName.empty())
+ I->error("Operand #" + utostr(i) + " in operands list has no name!");
+
+ if (!InstInputsCheck.count(OpName))
+ I->error("Operand $" + OpName +
+ " does not appear in the instruction pattern");
+ TreePatternNode *InVal = InstInputsCheck[OpName];
+ InstInputsCheck.erase(OpName); // It occurred, remove from map.
+
+ if (InVal->isLeaf() &&
+ dynamic_cast<DefInit*>(InVal->getLeafValue())) {
+ Record *InRec = static_cast<DefInit*>(InVal->getLeafValue())->getDef();
+ if (CGI.OperandList[i].Rec != InRec &&
+ !InRec->isSubClassOf("ComplexPattern"))
+ I->error("Operand $" + OpName +
+ "'s register class disagrees between the operand and pattern");
+ }
+ Operands.push_back(CGI.OperandList[i].Rec);
+
+ // Construct the result for the dest-pattern operand list.
+ TreePatternNode *OpNode = InVal->clone();
+
+ // No predicate is useful on the result.
+ OpNode->setPredicateFn("");
+
+ // Promote the xform function to be an explicit node if set.
+ if (Record *Xform = OpNode->getTransformFn()) {
+ OpNode->setTransformFn(0);
+ std::vector<TreePatternNode*> Children;
+ Children.push_back(OpNode);
+ OpNode = new TreePatternNode(Xform, Children);
}
+
+ ResultNodeOperands.push_back(OpNode);
+ }
+
+ if (!InstInputsCheck.empty())
+ I->error("Input operand $" + InstInputsCheck.begin()->first +
+ " occurs in pattern but not in operands list!");
+
+ TreePatternNode *ResultPattern =
+ new TreePatternNode(I->getRecord(), ResultNodeOperands);
+
+ // Create and insert the instruction.
+ DAGInstruction TheInst(I, Results, Operands, InstImpResults, InstImpInputs);
+ Instructions.insert(std::make_pair(I->getRecord(), TheInst));
+
+ // Use a temporary tree pattern to infer all types and make sure that the
+ // constructed result is correct. This depends on the instruction already
+ // being inserted into the Instructions map.
+ TreePattern Temp(I->getRecord(), ResultPattern, false, *this);
+ Temp.InferAllTypes();
+ DAGInstruction &TheInsertedInst = Instructions.find(I->getRecord())->second;
+ TheInsertedInst.setResultPattern(Temp.getOnlyTree());
+
DEBUG(I->dump());
- Instructions.push_back(I);
}
+
+ // If we can, convert the instructions to be patterns that are matched!
+ for (std::map<Record*, DAGInstruction>::iterator II = Instructions.begin(),
+ E = Instructions.end(); II != E; ++II) {
+ DAGInstruction &TheInst = II->second;
+ TreePattern *I = TheInst.getPattern();
+ if (I == 0) continue; // No pattern.
+
+ if (I->getNumTrees() != 1) {
+ std::cerr << "CANNOT HANDLE: " << I->getRecord()->getName() << " yet!";
+ continue;
+ }
+ TreePatternNode *Pattern = I->getTree(0);
+ TreePatternNode *SrcPattern;
+ if (Pattern->getOperator()->getName() == "set") {
+ if (Pattern->getNumChildren() != 2)
+ continue; // Not a set of a single value (not handled so far)
+
+ SrcPattern = Pattern->getChild(1)->clone();
+ } else{
+ // Not a set (store or something?)
+ SrcPattern = Pattern;
+ }
+
+ std::string Reason;
+ if (!SrcPattern->canPatternMatch(Reason, *this))
+ I->error("Instruction can never match: " + Reason);
+
+ Record *Instr = II->first;
+ TreePatternNode *DstPattern = TheInst.getResultPattern();
+ PatternsToMatch.
+ push_back(PatternToMatch(Instr->getValueAsListInit("Predicates"),
+ SrcPattern, DstPattern));
+
+ if (PatternHasCtrlDep(Pattern, *this)) {
+ CodeGenInstruction &InstInfo = Target.getInstruction(Instr->getName());
+ InstInfo.hasCtrlDep = true;
+ }
+ }
+}
+
+void DAGISelEmitter::ParsePatterns() {
+ std::vector<Record*> Patterns = Records.getAllDerivedDefinitions("Pattern");
+
+ for (unsigned i = 0, e = Patterns.size(); i != e; ++i) {
+ DagInit *Tree = Patterns[i]->getValueAsDag("PatternToMatch");
+ TreePattern *Pattern = new TreePattern(Patterns[i], Tree, true, *this);
+
+ // Inline pattern fragments into it.
+ Pattern->InlinePatternFragments();
+
+ // Infer as many types as possible. If we cannot infer all of them, we can
+ // never do anything with this pattern: report it to the user.
+ if (!Pattern->InferAllTypes())
+ Pattern->error("Could not infer all types in pattern!");
+
+ // Validate that the input pattern is correct.
+ {
+ std::map<std::string, TreePatternNode*> InstInputs;
+ std::map<std::string, Record*> InstResults;
+ std::vector<Record*> InstImpInputs;
+ std::vector<Record*> InstImpResults;
+ FindPatternInputsAndOutputs(Pattern, Pattern->getOnlyTree(),
+ InstInputs, InstResults,
+ InstImpInputs, InstImpResults);
+ }
+
+ ListInit *LI = Patterns[i]->getValueAsListInit("ResultInstrs");
+ if (LI->getSize() == 0) continue; // no pattern.
+
+ // Parse the instruction.
+ TreePattern *Result = new TreePattern(Patterns[i], LI, false, *this);
+
+ // Inline pattern fragments into it.
+ Result->InlinePatternFragments();
+
+ // Infer as many types as possible. If we cannot infer all of them, we can
+ // never do anything with this pattern: report it to the user.
+ if (!Result->InferAllTypes())
+ Result->error("Could not infer all types in pattern result!");
+
+ if (Result->getNumTrees() != 1)
+ Result->error("Cannot handle instructions producing instructions "
+ "with temporaries yet!");
+
+ std::string Reason;
+ if (!Pattern->getOnlyTree()->canPatternMatch(Reason, *this))
+ Pattern->error("Pattern can never match: " + Reason);
+
+ PatternsToMatch.
+ push_back(PatternToMatch(Patterns[i]->getValueAsListInit("Predicates"),
+ Pattern->getOnlyTree(),
+ Result->getOnlyTree()));
+ }
+}
+
+/// CombineChildVariants - Given a bunch of permutations of each child of the
+/// 'operator' node, put them together in all possible ways.
+static void CombineChildVariants(TreePatternNode *Orig,
+ const std::vector<std::vector<TreePatternNode*> > &ChildVariants,
+ std::vector<TreePatternNode*> &OutVariants,
+ DAGISelEmitter &ISE) {
+ // Make sure that each operand has at least one variant to choose from.
+ for (unsigned i = 0, e = ChildVariants.size(); i != e; ++i)
+ if (ChildVariants[i].empty())
+ return;
+
+ // The end result is an all-pairs construction of the resultant pattern.
+ std::vector<unsigned> Idxs;
+ Idxs.resize(ChildVariants.size());
+ bool NotDone = true;
+ while (NotDone) {
+ // Create the variant and add it to the output list.
+ std::vector<TreePatternNode*> NewChildren;
+ for (unsigned i = 0, e = ChildVariants.size(); i != e; ++i)
+ NewChildren.push_back(ChildVariants[i][Idxs[i]]);
+ TreePatternNode *R = new TreePatternNode(Orig->getOperator(), NewChildren);
+
+ // Copy over properties.
+ R->setName(Orig->getName());
+ R->setPredicateFn(Orig->getPredicateFn());
+ R->setTransformFn(Orig->getTransformFn());
+ R->setType(Orig->getExtType());
+
+ // If this pattern cannot every match, do not include it as a variant.
+ std::string ErrString;
+ if (!R->canPatternMatch(ErrString, ISE)) {
+ delete R;
+ } else {
+ bool AlreadyExists = false;
+
+ // Scan to see if this pattern has already been emitted. We can get
+ // duplication due to things like commuting:
+ // (and GPRC:$a, GPRC:$b) -> (and GPRC:$b, GPRC:$a)
+ // which are the same pattern. Ignore the dups.
+ for (unsigned i = 0, e = OutVariants.size(); i != e; ++i)
+ if (R->isIsomorphicTo(OutVariants[i])) {
+ AlreadyExists = true;
+ break;
+ }
+
+ if (AlreadyExists)
+ delete R;
+ else
+ OutVariants.push_back(R);
+ }
+
+ // Increment indices to the next permutation.
+ NotDone = false;
+ // Look for something we can increment without causing a wrap-around.
+ for (unsigned IdxsIdx = 0; IdxsIdx != Idxs.size(); ++IdxsIdx) {
+ if (++Idxs[IdxsIdx] < ChildVariants[IdxsIdx].size()) {
+ NotDone = true; // Found something to increment.
+ break;
+ }
+ Idxs[IdxsIdx] = 0;
+ }
+ }
+}
+
+/// CombineChildVariants - A helper function for binary operators.
+///
+static void CombineChildVariants(TreePatternNode *Orig,
+ const std::vector<TreePatternNode*> &LHS,
+ const std::vector<TreePatternNode*> &RHS,
+ std::vector<TreePatternNode*> &OutVariants,
+ DAGISelEmitter &ISE) {
+ std::vector<std::vector<TreePatternNode*> > ChildVariants;
+ ChildVariants.push_back(LHS);
+ ChildVariants.push_back(RHS);
+ CombineChildVariants(Orig, ChildVariants, OutVariants, ISE);
+}
+
+
+static void GatherChildrenOfAssociativeOpcode(TreePatternNode *N,
+ std::vector<TreePatternNode *> &Children) {
+ assert(N->getNumChildren()==2 &&"Associative but doesn't have 2 children!");
+ Record *Operator = N->getOperator();
+
+ // Only permit raw nodes.
+ if (!N->getName().empty() || !N->getPredicateFn().empty() ||
+ N->getTransformFn()) {
+ Children.push_back(N);
+ return;
+ }
+
+ if (N->getChild(0)->isLeaf() || N->getChild(0)->getOperator() != Operator)
+ Children.push_back(N->getChild(0));
+ else
+ GatherChildrenOfAssociativeOpcode(N->getChild(0), Children);
+
+ if (N->getChild(1)->isLeaf() || N->getChild(1)->getOperator() != Operator)
+ Children.push_back(N->getChild(1));
+ else
+ GatherChildrenOfAssociativeOpcode(N->getChild(1), Children);
+}
+
+/// GenerateVariantsOf - Given a pattern N, generate all permutations we can of
+/// the (potentially recursive) pattern by using algebraic laws.
+///
+static void GenerateVariantsOf(TreePatternNode *N,
+ std::vector<TreePatternNode*> &OutVariants,
+ DAGISelEmitter &ISE) {
+ // We cannot permute leaves.
+ if (N->isLeaf()) {
+ OutVariants.push_back(N);
+ return;
+ }
+
+ // Look up interesting info about the node.
+ const SDNodeInfo &NodeInfo = ISE.getSDNodeInfo(N->getOperator());
+
+ // If this node is associative, reassociate.
+ if (NodeInfo.hasProperty(SDNodeInfo::SDNPAssociative)) {
+ // Reassociate by pulling together all of the linked operators
+ std::vector<TreePatternNode*> MaximalChildren;
+ GatherChildrenOfAssociativeOpcode(N, MaximalChildren);
+
+ // Only handle child sizes of 3. Otherwise we'll end up trying too many
+ // permutations.
+ if (MaximalChildren.size() == 3) {
+ // Find the variants of all of our maximal children.
+ std::vector<TreePatternNode*> AVariants, BVariants, CVariants;
+ GenerateVariantsOf(MaximalChildren[0], AVariants, ISE);
+ GenerateVariantsOf(MaximalChildren[1], BVariants, ISE);
+ GenerateVariantsOf(MaximalChildren[2], CVariants, ISE);
+
+ // There are only two ways we can permute the tree:
+ // (A op B) op C and A op (B op C)
+ // Within these forms, we can also permute A/B/C.
+
+ // Generate legal pair permutations of A/B/C.
+ std::vector<TreePatternNode*> ABVariants;
+ std::vector<TreePatternNode*> BAVariants;
+ std::vector<TreePatternNode*> ACVariants;
+ std::vector<TreePatternNode*> CAVariants;
+ std::vector<TreePatternNode*> BCVariants;
+ std::vector<TreePatternNode*> CBVariants;
+ CombineChildVariants(N, AVariants, BVariants, ABVariants, ISE);
+ CombineChildVariants(N, BVariants, AVariants, BAVariants, ISE);
+ CombineChildVariants(N, AVariants, CVariants, ACVariants, ISE);
+ CombineChildVariants(N, CVariants, AVariants, CAVariants, ISE);
+ CombineChildVariants(N, BVariants, CVariants, BCVariants, ISE);
+ CombineChildVariants(N, CVariants, BVariants, CBVariants, ISE);
+
+ // Combine those into the result: (x op x) op x
+ CombineChildVariants(N, ABVariants, CVariants, OutVariants, ISE);
+ CombineChildVariants(N, BAVariants, CVariants, OutVariants, ISE);
+ CombineChildVariants(N, ACVariants, BVariants, OutVariants, ISE);
+ CombineChildVariants(N, CAVariants, BVariants, OutVariants, ISE);
+ CombineChildVariants(N, BCVariants, AVariants, OutVariants, ISE);
+ CombineChildVariants(N, CBVariants, AVariants, OutVariants, ISE);
+
+ // Combine those into the result: x op (x op x)
+ CombineChildVariants(N, CVariants, ABVariants, OutVariants, ISE);
+ CombineChildVariants(N, CVariants, BAVariants, OutVariants, ISE);
+ CombineChildVariants(N, BVariants, ACVariants, OutVariants, ISE);
+ CombineChildVariants(N, BVariants, CAVariants, OutVariants, ISE);
+ CombineChildVariants(N, AVariants, BCVariants, OutVariants, ISE);
+ CombineChildVariants(N, AVariants, CBVariants, OutVariants, ISE);
+ return;
+ }
+ }
+
+ // Compute permutations of all children.
+ std::vector<std::vector<TreePatternNode*> > ChildVariants;
+ ChildVariants.resize(N->getNumChildren());
+ for (unsigned i = 0, e = N->getNumChildren(); i != e; ++i)
+ GenerateVariantsOf(N->getChild(i), ChildVariants[i], ISE);
+
+ // Build all permutations based on how the children were formed.
+ CombineChildVariants(N, ChildVariants, OutVariants, ISE);
+
+ // If this node is commutative, consider the commuted order.
+ if (NodeInfo.hasProperty(SDNodeInfo::SDNPCommutative)) {
+ assert(N->getNumChildren()==2 &&"Commutative but doesn't have 2 children!");
+ // Consider the commuted order.
+ CombineChildVariants(N, ChildVariants[1], ChildVariants[0],
+ OutVariants, ISE);
+ }
+}
+
+
+// GenerateVariants - Generate variants. For example, commutative patterns can
+// match multiple ways. Add them to PatternsToMatch as well.
+void DAGISelEmitter::GenerateVariants() {
+
+ DEBUG(std::cerr << "Generating instruction variants.\n");
+
+ // Loop over all of the patterns we've collected, checking to see if we can
+ // generate variants of the instruction, through the exploitation of
+ // identities. This permits the target to provide agressive matching without
+ // the .td file having to contain tons of variants of instructions.
+ //
+ // Note that this loop adds new patterns to the PatternsToMatch list, but we
+ // intentionally do not reconsider these. Any variants of added patterns have
+ // already been added.
+ //
+ for (unsigned i = 0, e = PatternsToMatch.size(); i != e; ++i) {
+ std::vector<TreePatternNode*> Variants;
+ GenerateVariantsOf(PatternsToMatch[i].getSrcPattern(), Variants, *this);
+
+ assert(!Variants.empty() && "Must create at least original variant!");
+ Variants.erase(Variants.begin()); // Remove the original pattern.
+
+ if (Variants.empty()) // No variants for this pattern.
+ continue;
+
+ DEBUG(std::cerr << "FOUND VARIANTS OF: ";
+ PatternsToMatch[i].getSrcPattern()->dump();
+ std::cerr << "\n");
+
+ for (unsigned v = 0, e = Variants.size(); v != e; ++v) {
+ TreePatternNode *Variant = Variants[v];
+
+ DEBUG(std::cerr << " VAR#" << v << ": ";
+ Variant->dump();
+ std::cerr << "\n");
+
+ // Scan to see if an instruction or explicit pattern already matches this.
+ bool AlreadyExists = false;
+ for (unsigned p = 0, e = PatternsToMatch.size(); p != e; ++p) {
+ // Check to see if this variant already exists.
+ if (Variant->isIsomorphicTo(PatternsToMatch[p].getSrcPattern())) {
+ DEBUG(std::cerr << " *** ALREADY EXISTS, ignoring variant.\n");
+ AlreadyExists = true;
+ break;
+ }
+ }
+ // If we already have it, ignore the variant.
+ if (AlreadyExists) continue;
+
+ // Otherwise, add it to the list of patterns we have.
+ PatternsToMatch.
+ push_back(PatternToMatch(PatternsToMatch[i].getPredicates(),
+ Variant, PatternsToMatch[i].getDstPattern()));
+ }
+
+ DEBUG(std::cerr << "\n");
+ }
+}
+
+
+// NodeIsComplexPattern - return true if N is a leaf node and a subclass of
+// ComplexPattern.
+static bool NodeIsComplexPattern(TreePatternNode *N)
+{
+ return (N->isLeaf() &&
+ dynamic_cast<DefInit*>(N->getLeafValue()) &&
+ static_cast<DefInit*>(N->getLeafValue())->getDef()->
+ isSubClassOf("ComplexPattern"));
+}
+
+// NodeGetComplexPattern - return the pointer to the ComplexPattern if N
+// is a leaf node and a subclass of ComplexPattern, else it returns NULL.
+static const ComplexPattern *NodeGetComplexPattern(TreePatternNode *N,
+ DAGISelEmitter &ISE)
+{
+ if (N->isLeaf() &&
+ dynamic_cast<DefInit*>(N->getLeafValue()) &&
+ static_cast<DefInit*>(N->getLeafValue())->getDef()->
+ isSubClassOf("ComplexPattern")) {
+ return &ISE.getComplexPattern(static_cast<DefInit*>(N->getLeafValue())
+ ->getDef());
+ }
+ return NULL;
+}
+
+/// getPatternSize - Return the 'size' of this pattern. We want to match large
+/// patterns before small ones. This is used to determine the size of a
+/// pattern.
+static unsigned getPatternSize(TreePatternNode *P, DAGISelEmitter &ISE) {
+ assert(isExtIntegerVT(P->getExtType()) ||
+ isExtFloatingPointVT(P->getExtType()) ||
+ P->getExtType() == MVT::isVoid ||
+ P->getExtType() == MVT::Flag && "Not a valid pattern node to size!");
+ unsigned Size = 1; // The node itself.
+
+ // FIXME: This is a hack to statically increase the priority of patterns
+ // which maps a sub-dag to a complex pattern. e.g. favors LEA over ADD.
+ // Later we can allow complexity / cost for each pattern to be (optionally)
+ // specified. To get best possible pattern match we'll need to dynamically
+ // calculate the complexity of all patterns a dag can potentially map to.
+ const ComplexPattern *AM = NodeGetComplexPattern(P, ISE);
+ if (AM)
+ Size += AM->getNumOperands();
+
+ // Count children in the count if they are also nodes.
+ for (unsigned i = 0, e = P->getNumChildren(); i != e; ++i) {
+ TreePatternNode *Child = P->getChild(i);
+ if (!Child->isLeaf() && Child->getExtType() != MVT::Other)
+ Size += getPatternSize(Child, ISE);
+ else if (Child->isLeaf()) {
+ if (dynamic_cast<IntInit*>(Child->getLeafValue()))
+ ++Size; // Matches a ConstantSDNode.
+ else if (NodeIsComplexPattern(Child))
+ Size += getPatternSize(Child, ISE);
+ }
+ }
+
+ return Size;
+}
+
+/// getResultPatternCost - Compute the number of instructions for this pattern.
+/// This is a temporary hack. We should really include the instruction
+/// latencies in this calculation.
+static unsigned getResultPatternCost(TreePatternNode *P) {
+ if (P->isLeaf()) return 0;
+
+ unsigned Cost = P->getOperator()->isSubClassOf("Instruction");
+ for (unsigned i = 0, e = P->getNumChildren(); i != e; ++i)
+ Cost += getResultPatternCost(P->getChild(i));
+ return Cost;
+}
+
+// PatternSortingPredicate - return true if we prefer to match LHS before RHS.
+// In particular, we want to match maximal patterns first and lowest cost within
+// a particular complexity first.
+struct PatternSortingPredicate {
+ PatternSortingPredicate(DAGISelEmitter &ise) : ISE(ise) {};
+ DAGISelEmitter &ISE;
+
+ bool operator()(PatternToMatch *LHS,
+ PatternToMatch *RHS) {
+ unsigned LHSSize = getPatternSize(LHS->getSrcPattern(), ISE);
+ unsigned RHSSize = getPatternSize(RHS->getSrcPattern(), ISE);
+ if (LHSSize > RHSSize) return true; // LHS -> bigger -> less cost
+ if (LHSSize < RHSSize) return false;
+
+ // If the patterns have equal complexity, compare generated instruction cost
+ return getResultPatternCost(LHS->getDstPattern()) <
+ getResultPatternCost(RHS->getDstPattern());
+ }
+};
+
+/// getRegisterValueType - Look up and return the first ValueType of specified
+/// RegisterClass record
+static MVT::ValueType getRegisterValueType(Record *R, const CodeGenTarget &T) {
+ if (const CodeGenRegisterClass *RC = T.getRegisterClassForRegister(R))
+ return RC->getValueTypeNum(0);
+ return MVT::Other;
+}
+
+
+/// RemoveAllTypes - A quick recursive walk over a pattern which removes all
+/// type information from it.
+static void RemoveAllTypes(TreePatternNode *N) {
+ N->setType(MVT::isUnknown);
+ if (!N->isLeaf())
+ for (unsigned i = 0, e = N->getNumChildren(); i != e; ++i)
+ RemoveAllTypes(N->getChild(i));
+}
+
+Record *DAGISelEmitter::getSDNodeNamed(const std::string &Name) const {
+ Record *N = Records.getDef(Name);
+ assert(N && N->isSubClassOf("SDNode") && "Bad argument");
+ return N;
+}
+
+class PatternCodeEmitter {
+private:
+ DAGISelEmitter &ISE;
+
+ // Predicates.
+ ListInit *Predicates;
+ // Instruction selector pattern.
+ TreePatternNode *Pattern;
+ // Matched instruction.
+ TreePatternNode *Instruction;
+ unsigned PatternNo;
+ std::ostream &OS;
+ // Node to name mapping
+ std::map<std::string,std::string> VariableMap;
+ // Names of all the folded nodes which produce chains.
+ std::vector<std::string> FoldedChains;
+ bool FoundChain;
+ bool InFlag;
+ unsigned TmpNo;
+
+public:
+ PatternCodeEmitter(DAGISelEmitter &ise, ListInit *preds,
+ TreePatternNode *pattern, TreePatternNode *instr,
+ unsigned PatNum, std::ostream &os) :
+ ISE(ise), Predicates(preds), Pattern(pattern), Instruction(instr),
+ PatternNo(PatNum), OS(os), FoundChain(false), InFlag(false), TmpNo(0) {};
+
+ /// EmitMatchCode - Emit a matcher for N, going to the label for PatternNo
+ /// if the match fails. At this point, we already know that the opcode for N
+ /// matches, and the SDNode for the result has the RootName specified name.
+ void EmitMatchCode(TreePatternNode *N, const std::string &RootName,
+ bool isRoot = false) {
+
+ // Emit instruction predicates. Each predicate is just a string for now.
+ if (isRoot) {
+ for (unsigned i = 0, e = Predicates->getSize(); i != e; ++i) {
+ if (DefInit *Pred = dynamic_cast<DefInit*>(Predicates->getElement(i))) {
+ Record *Def = Pred->getDef();
+ if (Def->isSubClassOf("Predicate")) {
+ if (i == 0)
+ OS << " if (";
+ else
+ OS << " && ";
+ OS << "(" << Def->getValueAsString("CondString") << ")";
+ if (i == e-1)
+ OS << ") goto P" << PatternNo << "Fail;\n";
+ } else {
+ Def->dump();
+ assert(0 && "Unknown predicate type!");
+ }
+ }
+ }
+ }
+
+ if (N->isLeaf()) {
+ if (IntInit *II = dynamic_cast<IntInit*>(N->getLeafValue())) {
+ OS << " if (cast<ConstantSDNode>(" << RootName
+ << ")->getSignExtended() != " << II->getValue() << ")\n"
+ << " goto P" << PatternNo << "Fail;\n";
+ return;
+ } else if (!NodeIsComplexPattern(N)) {
+ assert(0 && "Cannot match this as a leaf value!");
+ abort();
+ }
+ }
+
+ // If this node has a name associated with it, capture it in VariableMap. If
+ // we already saw this in the pattern, emit code to verify dagness.
+ if (!N->getName().empty()) {
+ std::string &VarMapEntry = VariableMap[N->getName()];
+ if (VarMapEntry.empty()) {
+ VarMapEntry = RootName;
+ } else {
+ // If we get here, this is a second reference to a specific name. Since
+ // we already have checked that the first reference is valid, we don't
+ // have to recursively match it, just check that it's the same as the
+ // previously named thing.
+ OS << " if (" << VarMapEntry << " != " << RootName
+ << ") goto P" << PatternNo << "Fail;\n";
+ return;
+ }
+ }
+
+
+ // Emit code to load the child nodes and match their contents recursively.
+ unsigned OpNo = 0;
+ bool HasChain = NodeHasChain(N, ISE);
+ if (HasChain) {
+ OpNo = 1;
+ if (!isRoot) {
+ const SDNodeInfo &CInfo = ISE.getSDNodeInfo(N->getOperator());
+ OS << " if (!" << RootName << ".hasOneUse()) goto P"
+ << PatternNo << "Fail; // Multiple uses of actual result?\n";
+ OS << " if (CodeGenMap.count(" << RootName
+ << ".getValue(" << CInfo.getNumResults() << "))) goto P"
+ << PatternNo << "Fail; // Already selected for a chain use?\n";
+ }
+ }
+
+ for (unsigned i = 0, e = N->getNumChildren(); i != e; ++i, ++OpNo) {
+ OS << " SDOperand " << RootName << OpNo <<" = " << RootName
+ << ".getOperand(" << OpNo << ");\n";
+ TreePatternNode *Child = N->getChild(i);
+
+ if (!Child->isLeaf()) {
+ // If it's not a leaf, recursively match.
+ const SDNodeInfo &CInfo = ISE.getSDNodeInfo(Child->getOperator());
+ OS << " if (" << RootName << OpNo << ".getOpcode() != "
+ << CInfo.getEnumName() << ") goto P" << PatternNo << "Fail;\n";
+ EmitMatchCode(Child, RootName + utostr(OpNo));
+ if (NodeHasChain(Child, ISE))
+ FoldedChains.push_back(RootName + utostr(OpNo));
+ } else {
+ // If this child has a name associated with it, capture it in VarMap. If
+ // we already saw this in the pattern, emit code to verify dagness.
+ if (!Child->getName().empty()) {
+ std::string &VarMapEntry = VariableMap[Child->getName()];
+ if (VarMapEntry.empty()) {
+ VarMapEntry = RootName + utostr(OpNo);
+ } else {
+ // If we get here, this is a second reference to a specific name. Since
+ // we already have checked that the first reference is valid, we don't
+ // have to recursively match it, just check that it's the same as the
+ // previously named thing.
+ OS << " if (" << VarMapEntry << " != " << RootName << OpNo
+ << ") goto P" << PatternNo << "Fail;\n";
+ continue;
+ }
+ }
+
+ // Handle leaves of various types.
+ if (DefInit *DI = dynamic_cast<DefInit*>(Child->getLeafValue())) {
+ Record *LeafRec = DI->getDef();
+ if (LeafRec->isSubClassOf("RegisterClass")) {
+ // Handle register references. Nothing to do here.
+ } else if (LeafRec->isSubClassOf("Register")) {
+ if (!InFlag) {
+ OS << " SDOperand InFlag = SDOperand(0,0);\n";
+ InFlag = true;
+ }
+ } else if (LeafRec->isSubClassOf("ComplexPattern")) {
+ // Handle complex pattern. Nothing to do here.
+ } else if (LeafRec->getName() == "srcvalue") {
+ // Place holder for SRCVALUE nodes. Nothing to do here.
+ } else if (LeafRec->isSubClassOf("ValueType")) {
+ // Make sure this is the specified value type.
+ OS << " if (cast<VTSDNode>(" << RootName << OpNo << ")->getVT() != "
+ << "MVT::" << LeafRec->getName() << ") goto P" << PatternNo
+ << "Fail;\n";
+ } else if (LeafRec->isSubClassOf("CondCode")) {
+ // Make sure this is the specified cond code.
+ OS << " if (cast<CondCodeSDNode>(" << RootName << OpNo
+ << ")->get() != " << "ISD::" << LeafRec->getName()
+ << ") goto P" << PatternNo << "Fail;\n";
+ } else {
+ Child->dump();
+ assert(0 && "Unknown leaf type!");
+ }
+ } else if (IntInit *II = dynamic_cast<IntInit*>(Child->getLeafValue())) {
+ OS << " if (!isa<ConstantSDNode>(" << RootName << OpNo << ") ||\n"
+ << " cast<ConstantSDNode>(" << RootName << OpNo
+ << ")->getSignExtended() != " << II->getValue() << ")\n"
+ << " goto P" << PatternNo << "Fail;\n";
+ } else {
+ Child->dump();
+ assert(0 && "Unknown leaf type!");
+ }
+ }
+ }
+
+ if (HasChain) {
+ if (!FoundChain) {
+ OS << " SDOperand Chain = " << RootName << ".getOperand(0);\n";
+ FoundChain = true;
+ }
+ }
+
+ // If there is a node predicate for this, emit the call.
+ if (!N->getPredicateFn().empty())
+ OS << " if (!" << N->getPredicateFn() << "(" << RootName
+ << ".Val)) goto P" << PatternNo << "Fail;\n";
+ }
+
+ /// EmitResultCode - Emit the action for a pattern. Now that it has matched
+ /// we actually have to build a DAG!
+ std::pair<unsigned, unsigned>
+ EmitResultCode(TreePatternNode *N, bool isRoot = false) {
+ // This is something selected from the pattern we matched.
+ if (!N->getName().empty()) {
+ assert(!isRoot && "Root of pattern cannot be a leaf!");
+ std::string &Val = VariableMap[N->getName()];
+ assert(!Val.empty() &&
+ "Variable referenced but not defined and not caught earlier!");
+ if (Val[0] == 'T' && Val[1] == 'm' && Val[2] == 'p') {
+ // Already selected this operand, just return the tmpval.
+ return std::make_pair(1, atoi(Val.c_str()+3));
+ }
+
+ const ComplexPattern *CP;
+ unsigned ResNo = TmpNo++;
+ unsigned NumRes = 1;
+ if (!N->isLeaf() && N->getOperator()->getName() == "imm") {
+ switch (N->getType()) {
+ default: assert(0 && "Unknown type for constant node!");
+ case MVT::i1: OS << " bool Tmp"; break;
+ case MVT::i8: OS << " unsigned char Tmp"; break;
+ case MVT::i16: OS << " unsigned short Tmp"; break;
+ case MVT::i32: OS << " unsigned Tmp"; break;
+ case MVT::i64: OS << " uint64_t Tmp"; break;
+ }
+ OS << ResNo << "C = cast<ConstantSDNode>(" << Val << ")->getValue();\n";
+ OS << " SDOperand Tmp" << ResNo << " = CurDAG->getTargetConstant(Tmp"
+ << ResNo << "C, MVT::" << getEnumName(N->getType()) << ");\n";
+ } else if (!N->isLeaf() && N->getOperator()->getName() == "tglobaladdr") {
+ OS << " SDOperand Tmp" << ResNo << " = " << Val << ";\n";
+ } else if (!N->isLeaf() && N->getOperator()->getName() == "tconstpool") {
+ OS << " SDOperand Tmp" << ResNo << " = " << Val << ";\n";
+ } else if (N->isLeaf() && (CP = NodeGetComplexPattern(N, ISE))) {
+ std::string Fn = CP->getSelectFunc();
+ NumRes = CP->getNumOperands();
+ OS << " SDOperand ";
+ for (unsigned i = 0; i < NumRes; i++) {
+ if (i != 0) OS << ", ";
+ OS << "Tmp" << i + ResNo;
+ }
+ OS << ";\n";
+ OS << " if (!" << Fn << "(" << Val;
+ for (unsigned i = 0; i < NumRes; i++)
+ OS << ", Tmp" << i + ResNo;
+ OS << ")) goto P" << PatternNo << "Fail;\n";
+ TmpNo = ResNo + NumRes;
+ } else {
+ OS << " SDOperand Tmp" << ResNo << " = Select(" << Val << ");\n";
+ }
+ // Add Tmp<ResNo> to VariableMap, so that we don't multiply select this
+ // value if used multiple times by this pattern result.
+ Val = "Tmp"+utostr(ResNo);
+ return std::make_pair(NumRes, ResNo);
+ }
+
+ if (N->isLeaf()) {
+ // If this is an explicit register reference, handle it.
+ if (DefInit *DI = dynamic_cast<DefInit*>(N->getLeafValue())) {
+ unsigned ResNo = TmpNo++;
+ if (DI->getDef()->isSubClassOf("Register")) {
+ OS << " SDOperand Tmp" << ResNo << " = CurDAG->getRegister("
+ << ISE.getQualifiedName(DI->getDef()) << ", MVT::"
+ << getEnumName(N->getType())
+ << ");\n";
+ return std::make_pair(1, ResNo);
+ }
+ } else if (IntInit *II = dynamic_cast<IntInit*>(N->getLeafValue())) {
+ unsigned ResNo = TmpNo++;
+ OS << " SDOperand Tmp" << ResNo << " = CurDAG->getTargetConstant("
+ << II->getValue() << ", MVT::"
+ << getEnumName(N->getType())
+ << ");\n";
+ return std::make_pair(1, ResNo);
+ }
+
+ N->dump();
+ assert(0 && "Unknown leaf type!");
+ return std::make_pair(1, ~0U);
+ }
+
+ Record *Op = N->getOperator();
+ if (Op->isSubClassOf("Instruction")) {
+ // Determine operand emission order. Complex pattern first.
+ std::vector<std::pair<unsigned, TreePatternNode*> > EmitOrder;
+ std::vector<std::pair<unsigned, TreePatternNode*> >::iterator OI;
+ for (unsigned i = 0, e = N->getNumChildren(); i != e; ++i) {
+ TreePatternNode *Child = N->getChild(i);
+ if (i == 0) {
+ EmitOrder.push_back(std::make_pair(i, Child));
+ OI = EmitOrder.begin();
+ } else if (NodeIsComplexPattern(Child)) {
+ OI = EmitOrder.insert(OI, std::make_pair(i, Child));
+ } else {
+ EmitOrder.push_back(std::make_pair(i, Child));
+ }
+ }
+
+ // Emit all of the operands.
+ std::vector<std::pair<unsigned, unsigned> > NumTemps(EmitOrder.size());
+ for (unsigned i = 0, e = EmitOrder.size(); i != e; ++i) {
+ unsigned OpOrder = EmitOrder[i].first;
+ TreePatternNode *Child = EmitOrder[i].second;
+ std::pair<unsigned, unsigned> NumTemp = EmitResultCode(Child);
+ NumTemps[OpOrder] = NumTemp;
+ }
+
+ // List all the operands in the right order.
+ std::vector<unsigned> Ops;
+ for (unsigned i = 0, e = NumTemps.size(); i != e; i++) {
+ for (unsigned j = 0; j < NumTemps[i].first; j++)
+ Ops.push_back(NumTemps[i].second + j);
+ }
+
+ const CodeGenTarget &CGT = ISE.getTargetInfo();
+ CodeGenInstruction &II = CGT.getInstruction(Op->getName());
+
+ // Emit all the chain and CopyToReg stuff.
+ if (II.hasCtrlDep)
+ OS << " Chain = Select(Chain);\n";
+ EmitCopyToRegs(Pattern, "N", II.hasCtrlDep);
+
+ const DAGInstruction &Inst = ISE.getInstruction(Op);
+ unsigned NumImpResults = Inst.getNumImpResults();
+ unsigned NumResults = Inst.getNumResults();
+ unsigned ResNo = TmpNo++;
+ if (!isRoot) {
+ OS << " SDOperand Tmp" << ResNo << " = CurDAG->getTargetNode("
+ << II.Namespace << "::" << II.TheDef->getName();
+ if (N->getType() != MVT::isVoid)
+ OS << ", MVT::" << getEnumName(N->getType());
+ for (unsigned i = 0; i < NumImpResults; i++) {
+ Record *ImpResult = Inst.getImpResult(i);
+ MVT::ValueType RVT = getRegisterValueType(ImpResult, CGT);
+ OS << ", MVT::" << getEnumName(RVT);
+ }
+
+ unsigned LastOp = 0;
+ for (unsigned i = 0, e = Ops.size(); i != e; ++i) {
+ LastOp = Ops[i];
+ OS << ", Tmp" << LastOp;
+ }
+ OS << ");\n";
+ if (II.hasCtrlDep) {
+ // Must have at least one result
+ OS << " Chain = Tmp" << LastOp << ".getValue("
+ << NumResults << ");\n";
+ }
+ } else if (II.hasCtrlDep) {
+ OS << " SDOperand Result = ";
+ OS << "CurDAG->getTargetNode("
+ << II.Namespace << "::" << II.TheDef->getName();
+ if (NumResults > 0) {
+ // TODO: multiple results?
+ if (N->getType() != MVT::isVoid)
+ OS << ", MVT::" << getEnumName(N->getType());
+ }
+ OS << ", MVT::Other";
+ for (unsigned i = 0; i < NumImpResults; i++) {
+ Record *ImpResult = Inst.getImpResult(i);
+ MVT::ValueType RVT = getRegisterValueType(ImpResult, CGT);
+ OS << ", MVT::" << getEnumName(RVT);
+ }
+ for (unsigned i = 0, e = Ops.size(); i != e; ++i)
+ OS << ", Tmp" << Ops[i];
+ OS << ", Chain";
+ if (InFlag)
+ OS << ", InFlag";
+ OS << ");\n";
+ if (NumResults != 0) {
+ OS << " CodeGenMap[N.getValue(0)] = Result;\n";
+ }
+ OS << " Chain ";
+ if (NodeHasChain(Pattern, ISE))
+ OS << "= CodeGenMap[N.getValue(" << NumResults << ")] ";
+ for (unsigned j = 0, e = FoldedChains.size(); j < e; j++)
+ OS << "= CodeGenMap[" << FoldedChains[j] << ".getValue("
+ << NumResults << ")] ";
+ OS << "= Result.getValue(" << NumResults << ");\n";
+ if (NumResults == 0 && NumImpResults == 0)
+ OS << " return Chain;\n";
+ else
+ OS << " return (N.ResNo) ? Chain : Result.getValue(0);\n";
+ } else {
+ // If this instruction is the root, and if there is only one use of it,
+ // use SelectNodeTo instead of getTargetNode to avoid an allocation.
+ OS << " if (N.Val->hasOneUse()) {\n";
+ OS << " return CurDAG->SelectNodeTo(N.Val, "
+ << II.Namespace << "::" << II.TheDef->getName();
+ if (N->getType() != MVT::isVoid)
+ OS << ", MVT::" << getEnumName(N->getType());
+ for (unsigned i = 0; i < NumImpResults; i++) {
+ Record *ImpResult = Inst.getImpResult(i);
+ MVT::ValueType RVT = getRegisterValueType(ImpResult, CGT);
+ OS << ", MVT::" << getEnumName(RVT);
+ }
+ for (unsigned i = 0, e = Ops.size(); i != e; ++i)
+ OS << ", Tmp" << Ops[i];
+ if (InFlag)
+ OS << ", InFlag";
+ OS << ");\n";
+ OS << " } else {\n";
+ OS << " return CodeGenMap[N] = CurDAG->getTargetNode("
+ << II.Namespace << "::" << II.TheDef->getName();
+ if (N->getType() != MVT::isVoid)
+ OS << ", MVT::" << getEnumName(N->getType());
+ for (unsigned i = 0; i < NumImpResults; i++) {
+ Record *ImpResult = Inst.getImpResult(i);
+ MVT::ValueType RVT = getRegisterValueType(ImpResult, CGT);
+ OS << ", MVT::" << getEnumName(RVT);
+ }
+ for (unsigned i = 0, e = Ops.size(); i != e; ++i)
+ OS << ", Tmp" << Ops[i];
+ if (InFlag)
+ OS << ", InFlag";
+ OS << ");\n";
+ OS << " }\n";
+ }
+ return std::make_pair(1, ResNo);
+ } else if (Op->isSubClassOf("SDNodeXForm")) {
+ assert(N->getNumChildren() == 1 && "node xform should have one child!");
+ unsigned OpVal = EmitResultCode(N->getChild(0)).second;
+ unsigned ResNo = TmpNo++;
+ OS << " SDOperand Tmp" << ResNo << " = Transform_" << Op->getName()
+ << "(Tmp" << OpVal << ".Val);\n";
+ if (isRoot) {
+ OS << " CodeGenMap[N] = Tmp" << ResNo << ";\n";
+ OS << " return Tmp" << ResNo << ";\n";
+ }
+ return std::make_pair(1, ResNo);
+ } else {
+ N->dump();
+ assert(0 && "Unknown node in result pattern!");
+ return std::make_pair(1, ~0U);
+ }
+ }
+
+ /// InsertOneTypeCheck - Insert a type-check for an unresolved type in 'Pat' and
+ /// add it to the tree. 'Pat' and 'Other' are isomorphic trees except that
+ /// 'Pat' may be missing types. If we find an unresolved type to add a check
+ /// for, this returns true otherwise false if Pat has all types.
+ bool InsertOneTypeCheck(TreePatternNode *Pat, TreePatternNode *Other,
+ const std::string &Prefix) {
+ // Did we find one?
+ if (!Pat->hasTypeSet()) {
+ // Move a type over from 'other' to 'pat'.
+ Pat->setType(Other->getType());
+ OS << " if (" << Prefix << ".Val->getValueType(0) != MVT::"
+ << getName(Pat->getType()) << ") goto P" << PatternNo << "Fail;\n";
+ return true;
+ }
+
+ unsigned OpNo = (unsigned) NodeHasChain(Pat, ISE);
+ for (unsigned i = 0, e = Pat->getNumChildren(); i != e; ++i, ++OpNo)
+ if (InsertOneTypeCheck(Pat->getChild(i), Other->getChild(i),
+ Prefix + utostr(OpNo)))
+ return true;
+ return false;
+ }
+
+private:
+ /// EmitCopyToRegs - Emit the flag operands for the DAG that is
+ /// being built.
+ void EmitCopyToRegs(TreePatternNode *N, const std::string &RootName,
+ bool HasCtrlDep) {
+ const CodeGenTarget &T = ISE.getTargetInfo();
+ unsigned OpNo = (unsigned) NodeHasChain(N, ISE);
+ for (unsigned i = 0, e = N->getNumChildren(); i != e; ++i, ++OpNo) {
+ TreePatternNode *Child = N->getChild(i);
+ if (!Child->isLeaf()) {
+ EmitCopyToRegs(Child, RootName + utostr(OpNo), HasCtrlDep);
+ } else {
+ if (DefInit *DI = dynamic_cast<DefInit*>(Child->getLeafValue())) {
+ Record *RR = DI->getDef();
+ if (RR->isSubClassOf("Register")) {
+ MVT::ValueType RVT = getRegisterValueType(RR, T);
+ if (RVT == MVT::Flag) {
+ OS << " InFlag = Select(" << RootName << OpNo << ");\n";
+ } else if (HasCtrlDep) {
+ OS << " SDOperand " << RootName << "CR" << i << ";\n";
+ OS << " " << RootName << "CR" << i
+ << " = CurDAG->getCopyToReg(Chain, CurDAG->getRegister("
+ << ISE.getQualifiedName(RR) << ", MVT::"
+ << getEnumName(RVT) << ")"
+ << ", Select(" << RootName << OpNo << "), InFlag);\n";
+ OS << " Chain = " << RootName << "CR" << i
+ << ".getValue(0);\n";
+ OS << " InFlag = " << RootName << "CR" << i
+ << ".getValue(1);\n";
+ } else {
+ OS << " InFlag = CurDAG->getCopyToReg(CurDAG->getEntryNode()"
+ << ", CurDAG->getRegister(" << ISE.getQualifiedName(RR)
+ << ", MVT::" << getEnumName(RVT) << ")"
+ << ", Select(" << RootName << OpNo
+ << "), InFlag).getValue(1);\n";
+ }
+ }
+ }
+ }
+ }
+ }
+};
+
+/// EmitCodeForPattern - Given a pattern to match, emit code to the specified
+/// stream to match the pattern, and generate the code for the match if it
+/// succeeds.
+void DAGISelEmitter::EmitCodeForPattern(PatternToMatch &Pattern,
+ std::ostream &OS) {
+ static unsigned PatternCount = 0;
+ unsigned PatternNo = PatternCount++;
+ OS << " { // Pattern #" << PatternNo << ": ";
+ Pattern.getSrcPattern()->print(OS);
+ OS << "\n // Emits: ";
+ Pattern.getDstPattern()->print(OS);
+ OS << "\n";
+ OS << " // Pattern complexity = "
+ << getPatternSize(Pattern.getSrcPattern(), *this)
+ << " cost = "
+ << getResultPatternCost(Pattern.getDstPattern()) << "\n";
+
+ PatternCodeEmitter Emitter(*this, Pattern.getPredicates(),
+ Pattern.getSrcPattern(), Pattern.getDstPattern(),
+ PatternNo, OS);
+
+ // Emit the matcher, capturing named arguments in VariableMap.
+ Emitter.EmitMatchCode(Pattern.getSrcPattern(), "N", true /*the root*/);
+
+ // TP - Get *SOME* tree pattern, we don't care which.
+ TreePattern &TP = *PatternFragments.begin()->second;
+
+ // At this point, we know that we structurally match the pattern, but the
+ // types of the nodes may not match. Figure out the fewest number of type
+ // comparisons we need to emit. For example, if there is only one integer
+ // type supported by a target, there should be no type comparisons at all for
+ // integer patterns!
+ //
+ // To figure out the fewest number of type checks needed, clone the pattern,
+ // remove the types, then perform type inference on the pattern as a whole.
+ // If there are unresolved types, emit an explicit check for those types,
+ // apply the type to the tree, then rerun type inference. Iterate until all
+ // types are resolved.
+ //
+ TreePatternNode *Pat = Pattern.getSrcPattern()->clone();
+ RemoveAllTypes(Pat);
+
+ do {
+ // Resolve/propagate as many types as possible.
+ try {
+ bool MadeChange = true;
+ while (MadeChange)
+ MadeChange = Pat->ApplyTypeConstraints(TP,true/*Ignore reg constraints*/);
+ } catch (...) {
+ assert(0 && "Error: could not find consistent types for something we"
+ " already decided was ok!");
+ abort();
+ }
+
+ // Insert a check for an unresolved type and add it to the tree. If we find
+ // an unresolved type to add a check for, this returns true and we iterate,
+ // otherwise we are done.
+ } while (Emitter.InsertOneTypeCheck(Pat, Pattern.getSrcPattern(), "N"));
+
+ Emitter.EmitResultCode(Pattern.getDstPattern(), true /*the root*/);
+
+ delete Pat;
+
+ OS << " }\n P" << PatternNo << "Fail:\n";
+}
+
+
+namespace {
+ /// CompareByRecordName - An ordering predicate that implements less-than by
+ /// comparing the names records.
+ struct CompareByRecordName {
+ bool operator()(const Record *LHS, const Record *RHS) const {
+ // Sort by name first.
+ if (LHS->getName() < RHS->getName()) return true;
+ // If both names are equal, sort by pointer.
+ return LHS->getName() == RHS->getName() && LHS < RHS;
+ }
+ };
}
void DAGISelEmitter::EmitInstructionSelector(std::ostream &OS) {
+ std::string InstNS = Target.inst_begin()->second.Namespace;
+ if (!InstNS.empty()) InstNS += "::";
+
// Emit boilerplate.
OS << "// The main instruction selector code.\n"
- << "SDOperand " << Target.getName()
- << "DAGToDAGISel::SelectCode(SDOperand Op) {\n"
- << " SDNode *N = Op.Val;\n"
- << " if (N->getOpcode() >= ISD::BUILTIN_OP_END &&\n"
- << " N->getOpcode() < PPCISD::FIRST_NUMBER)\n"
- << " return Op; // Already selected.\n\n"
- << " switch (N->getOpcode()) {\n"
+ << "SDOperand SelectCode(SDOperand N) {\n"
+ << " if (N.getOpcode() >= ISD::BUILTIN_OP_END &&\n"
+ << " N.getOpcode() < (ISD::BUILTIN_OP_END+" << InstNS
+ << "INSTRUCTION_LIST_END))\n"
+ << " return N; // Already selected.\n\n"
+ << " std::map<SDOperand, SDOperand>::iterator CGMI = CodeGenMap.find(N);\n"
+ << " if (CGMI != CodeGenMap.end()) return CGMI->second;\n"
+ << " switch (N.getOpcode()) {\n"
<< " default: break;\n"
<< " case ISD::EntryToken: // These leaves remain the same.\n"
- << " return Op;\n"
+ << " return N;\n"
<< " case ISD::AssertSext:\n"
- << " case ISD::AssertZext:\n"
- << " return Select(N->getOperand(0));\n";
+ << " case ISD::AssertZext: {\n"
+ << " SDOperand Tmp0 = Select(N.getOperand(0));\n"
+ << " if (!N.Val->hasOneUse()) CodeGenMap[N] = Tmp0;\n"
+ << " return Tmp0;\n"
+ << " }\n"
+ << " case ISD::TokenFactor:\n"
+ << " if (N.getNumOperands() == 2) {\n"
+ << " SDOperand Op0 = Select(N.getOperand(0));\n"
+ << " SDOperand Op1 = Select(N.getOperand(1));\n"
+ << " return CodeGenMap[N] =\n"
+ << " CurDAG->getNode(ISD::TokenFactor, MVT::Other, Op0, Op1);\n"
+ << " } else {\n"
+ << " std::vector<SDOperand> Ops;\n"
+ << " for (unsigned i = 0, e = N.getNumOperands(); i != e; ++i)\n"
+ << " Ops.push_back(Select(N.getOperand(i)));\n"
+ << " return CodeGenMap[N] = \n"
+ << " CurDAG->getNode(ISD::TokenFactor, MVT::Other, Ops);\n"
+ << " }\n"
+ << " case ISD::CopyFromReg: {\n"
+ << " SDOperand Chain = Select(N.getOperand(0));\n"
+ << " unsigned Reg = cast<RegisterSDNode>(N.getOperand(1))->getReg();\n"
+ << " MVT::ValueType VT = N.Val->getValueType(0);\n"
+ << " if (N.getNumOperands() == 2) {\n"
+ << " if (Chain == N.getOperand(0)) return N; // No change\n"
+ << " SDOperand New = CurDAG->getCopyFromReg(Chain, Reg, VT);\n"
+ << " CodeGenMap[N.getValue(0)] = New;\n"
+ << " CodeGenMap[N.getValue(1)] = New.getValue(1);\n"
+ << " return New.getValue(N.ResNo);\n"
+ << " } else {\n"
+ << " SDOperand Flag;\n"
+ << " if (N.getOperand(2).Val) Flag = Select(N.getOperand(2));\n"
+ << " if (Chain == N.getOperand(0) && Flag == N.getOperand(2))\n"
+ << " return N; // No change\n"
+ << " SDOperand New = CurDAG->getCopyFromReg(Chain, Reg, VT, Flag);\n"
+ << " CodeGenMap[N.getValue(0)] = New;\n"
+ << " CodeGenMap[N.getValue(1)] = New.getValue(1);\n"
+ << " CodeGenMap[N.getValue(2)] = New.getValue(2);\n"
+ << " return New.getValue(N.ResNo);\n"
+ << " }\n"
+ << " }\n"
+ << " case ISD::CopyToReg: {\n"
+ << " SDOperand Chain = Select(N.getOperand(0));\n"
+ << " SDOperand Reg = N.getOperand(1);\n"
+ << " SDOperand Val = Select(N.getOperand(2));\n"
+ << " SDOperand Result = N;\n"
+ << " if (N.getNumOperands() == 3) {\n"
+ << " if (Chain != N.getOperand(0) || Val != N.getOperand(2))\n"
+ << " Result = CurDAG->getNode(ISD::CopyToReg, MVT::Other,\n"
+ << " Chain, Reg, Val);\n"
+ << " return CodeGenMap[N] = Result;\n"
+ << " } else {\n"
+ << " SDOperand Flag;\n"
+ << " if (N.getOperand(3).Val) Flag = Select(N.getOperand(3));\n"
+ << " if (Chain != N.getOperand(0) || Val != N.getOperand(2) ||\n"
+ << " Flag != N.getOperand(3))\n"
+ << " Result = CurDAG->getNode(ISD::CopyToReg, MVT::Other,\n"
+ << " Chain, Reg, Val, Flag);\n"
+ << " CodeGenMap[N.getValue(0)] = Result;\n"
+ << " CodeGenMap[N.getValue(1)] = Result.getValue(1);\n"
+ << " return Result.getValue(N.ResNo);\n"
+ << " }\n"
+ << " }\n";
+
+ // Group the patterns by their top-level opcodes.
+ std::map<Record*, std::vector<PatternToMatch*>,
+ CompareByRecordName> PatternsByOpcode;
+ for (unsigned i = 0, e = PatternsToMatch.size(); i != e; ++i) {
+ TreePatternNode *Node = PatternsToMatch[i].getSrcPattern();
+ if (!Node->isLeaf()) {
+ PatternsByOpcode[Node->getOperator()].push_back(&PatternsToMatch[i]);
+ } else {
+ const ComplexPattern *CP;
+ if (IntInit *II =
+ dynamic_cast<IntInit*>(Node->getLeafValue())) {
+ PatternsByOpcode[getSDNodeNamed("imm")].push_back(&PatternsToMatch[i]);
+ } else if ((CP = NodeGetComplexPattern(Node, *this))) {
+ std::vector<Record*> OpNodes = CP->getRootNodes();
+ for (unsigned j = 0, e = OpNodes.size(); j != e; j++) {
+ PatternsByOpcode[OpNodes[j]].insert(PatternsByOpcode[OpNodes[j]].begin(),
+ &PatternsToMatch[i]);
+ }
+ } else {
+ std::cerr << "Unrecognized opcode '";
+ Node->dump();
+ std::cerr << "' on tree pattern '";
+ std::cerr << PatternsToMatch[i].getDstPattern()->getOperator()->getName();
+ std::cerr << "'!\n";
+ exit(1);
+ }
+ }
+ }
+
+ // Loop over all of the case statements.
+ for (std::map<Record*, std::vector<PatternToMatch*>,
+ CompareByRecordName>::iterator PBOI = PatternsByOpcode.begin(),
+ E = PatternsByOpcode.end(); PBOI != E; ++PBOI) {
+ const SDNodeInfo &OpcodeInfo = getSDNodeInfo(PBOI->first);
+ std::vector<PatternToMatch*> &Patterns = PBOI->second;
+ OS << " case " << OpcodeInfo.getEnumName() << ":\n";
+ // We want to emit all of the matching code now. However, we want to emit
+ // the matches in order of minimal cost. Sort the patterns so the least
+ // cost one is at the start.
+ std::stable_sort(Patterns.begin(), Patterns.end(),
+ PatternSortingPredicate(*this));
+
+ for (unsigned i = 0, e = Patterns.size(); i != e; ++i)
+ EmitCodeForPattern(*Patterns[i], OS);
+ OS << " break;\n\n";
+ }
+
OS << " } // end of big switch.\n\n"
<< " std::cerr << \"Cannot yet select: \";\n"
- << " N->dump();\n"
+ << " N.Val->dump();\n"
<< " std::cerr << '\\n';\n"
<< " abort();\n"
<< "}\n";
}
-
void DAGISelEmitter::run(std::ostream &OS) {
EmitSourceFileHeader("DAG Instruction Selector for the " + Target.getName() +
" target", OS);
+ OS << "// *** NOTE: This file is #included into the middle of the target\n"
+ << "// *** instruction selector class. These functions are really "
+ << "methods.\n\n";
+
+ OS << "// Instance var to keep track of multiply used nodes that have \n"
+ << "// already been selected.\n"
+ << "std::map<SDOperand, SDOperand> CodeGenMap;\n";
+
ParseNodeInfo();
- ParseAndResolvePatternFragments(OS);
- ParseAndResolveInstructions();
+ ParseNodeTransforms(OS);
+ ParseComplexPatterns();
+ ParsePatternFragments(OS);
+ ParseInstructions();
+ ParsePatterns();
+
+ // Generate variants. For example, commutative patterns can match
+ // multiple ways. Add them to PatternsToMatch as well.
+ GenerateVariants();
+
- // TODO: convert some instructions to expanders if needed or something.
+ DEBUG(std::cerr << "\n\nALL PATTERNS TO MATCH:\n\n";
+ for (unsigned i = 0, e = PatternsToMatch.size(); i != e; ++i) {
+ std::cerr << "PATTERN: "; PatternsToMatch[i].getSrcPattern()->dump();
+ std::cerr << "\nRESULT: ";PatternsToMatch[i].getDstPattern()->dump();
+ std::cerr << "\n";
+ });
+ // At this point, we have full information about the 'Patterns' we need to
+ // parse, both implicitly from instructions as well as from explicit pattern
+ // definitions. Emit the resultant instruction selector.
EmitInstructionSelector(OS);
for (std::map<Record*, TreePattern*>::iterator I = PatternFragments.begin(),
delete I->second;
PatternFragments.clear();
- for (unsigned i = 0, e = Instructions.size(); i != e; ++i)
- delete Instructions[i];
Instructions.clear();
}