#include "DAGISelMatcher.h"
#include "CodeGenDAGPatterns.h"
-#include "Record.h"
+#include "CodeGenRegisters.h"
+#include "llvm/TableGen/Record.h"
+#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/StringMap.h"
#include <utility>
const CodeGenTarget &T) {
bool FoundRC = false;
MVT::SimpleValueType VT = MVT::Other;
- const std::vector<CodeGenRegisterClass> &RCs = T.getRegisterClasses();
- std::vector<Record*>::const_iterator Element;
-
+ const CodeGenRegister *Reg = T.getRegBank().getReg(R);
+ ArrayRef<CodeGenRegisterClass*> RCs = T.getRegBank().getRegClasses();
+
for (unsigned rc = 0, e = RCs.size(); rc != e; ++rc) {
- const CodeGenRegisterClass &RC = RCs[rc];
- if (!std::count(RC.Elements.begin(), RC.Elements.end(), R))
+ const CodeGenRegisterClass &RC = *RCs[rc];
+ if (!RC.contains(Reg))
continue;
-
+
if (!FoundRC) {
FoundRC = true;
VT = RC.getValueTypeNum(0);
class MatcherGen {
const PatternToMatch &Pattern;
const CodeGenDAGPatterns &CGP;
-
+
/// PatWithNoTypes - This is a clone of Pattern.getSrcPattern() that starts
/// out with all of the types removed. This allows us to insert type checks
/// as we scan the tree.
TreePatternNode *PatWithNoTypes;
-
+
/// VariableMap - A map from variable names ('$dst') to the recorded operand
/// number that they were captured as. These are biased by 1 to make
/// insertion easier.
StringMap<unsigned> VariableMap;
-
+
/// NextRecordedOperandNo - As we emit opcodes to record matched values in
/// the RecordedNodes array, this keeps track of which slot will be next to
/// record into.
unsigned NextRecordedOperandNo;
-
+
/// MatchedChainNodes - This maintains the position in the recorded nodes
/// array of all of the recorded input nodes that have chains.
SmallVector<unsigned, 2> MatchedChainNodes;
- /// MatchedFlagResultNodes - This maintains the position in the recorded
- /// nodes array of all of the recorded input nodes that have flag results.
- SmallVector<unsigned, 2> MatchedFlagResultNodes;
-
+ /// MatchedGlueResultNodes - This maintains the position in the recorded
+ /// nodes array of all of the recorded input nodes that have glue results.
+ SmallVector<unsigned, 2> MatchedGlueResultNodes;
+
/// MatchedComplexPatterns - This maintains a list of all of the
/// ComplexPatterns that we need to check. The patterns are known to have
/// names which were recorded. The second element of each pair is the first
/// results into.
SmallVector<std::pair<const TreePatternNode*,
unsigned>, 2> MatchedComplexPatterns;
-
+
/// PhysRegInputs - List list has an entry for each explicitly specified
/// physreg input to the pattern. The first elt is the Register node, the
/// second is the recorded slot number the input pattern match saved it in.
SmallVector<std::pair<Record*, unsigned>, 2> PhysRegInputs;
-
+
/// Matcher - This is the top level of the generated matcher, the result.
Matcher *TheMatcher;
-
+
/// CurPredicate - As we emit matcher nodes, this points to the latest check
/// which should have future checks stuck into its Next position.
Matcher *CurPredicate;
public:
MatcherGen(const PatternToMatch &pattern, const CodeGenDAGPatterns &cgp);
-
+
~MatcherGen() {
delete PatWithNoTypes;
}
-
+
bool EmitMatcherCode(unsigned Variant);
void EmitResultCode();
-
+
Matcher *GetMatcher() const { return TheMatcher; }
private:
void AddMatcher(Matcher *NewNode);
void InferPossibleTypes();
-
+
// Matcher Generation.
void EmitMatchCode(const TreePatternNode *N, TreePatternNode *NodeNoTypes);
void EmitLeafMatchCode(const TreePatternNode *N);
void EmitOperatorMatchCode(const TreePatternNode *N,
TreePatternNode *NodeNoTypes);
-
+
// Result Code Generation.
unsigned getNamedArgumentSlot(StringRef Name) {
unsigned VarMapEntry = VariableMap[Name];
/// GetInstPatternNode - Get the pattern for an instruction.
const TreePatternNode *GetInstPatternNode(const DAGInstruction &Ins,
const TreePatternNode *N);
-
+
void EmitResultOperand(const TreePatternNode *N,
SmallVectorImpl<unsigned> &ResultOps);
void EmitResultOfNamedOperand(const TreePatternNode *N,
void EmitResultSDNodeXFormAsOperand(const TreePatternNode *N,
SmallVectorImpl<unsigned> &ResultOps);
};
-
+
} // end anon namespace.
MatcherGen::MatcherGen(const PatternToMatch &pattern,
//
PatWithNoTypes = Pattern.getSrcPattern()->clone();
PatWithNoTypes->RemoveAllTypes();
-
+
// If there are types that are manifestly known, infer them.
InferPossibleTypes();
}
// TP - Get *SOME* tree pattern, we don't care which. It is only used for
// diagnostics, which we know are impossible at this point.
TreePattern &TP = *CGP.pf_begin()->second;
-
+
try {
bool MadeChange = true;
while (MadeChange)
}
-/// AddMatcher - Add a matcher node to the current graph we're building.
+/// AddMatcher - Add a matcher node to the current graph we're building.
void MatcherGen::AddMatcher(Matcher *NewNode) {
if (CurPredicate != 0)
CurPredicate->setNext(NewNode);
/// EmitLeafMatchCode - Generate matching code for leaf nodes.
void MatcherGen::EmitLeafMatchCode(const TreePatternNode *N) {
assert(N->isLeaf() && "Not a leaf?");
-
+
// Direct match against an integer constant.
if (IntInit *II = dynamic_cast<IntInit*>(N->getLeafValue())) {
// If this is the root of the dag we're matching, we emit a redundant opcode
return AddMatcher(new CheckIntegerMatcher(II->getValue()));
}
-
+
DefInit *DI = dynamic_cast<DefInit*>(N->getLeafValue());
if (DI == 0) {
errs() << "Unknown leaf kind: " << *DI << "\n";
abort();
}
-
+
Record *LeafRec = DI->getDef();
if (// Handle register references. Nothing to do here, they always match.
- LeafRec->isSubClassOf("RegisterClass") ||
+ LeafRec->isSubClassOf("RegisterClass") ||
+ LeafRec->isSubClassOf("RegisterOperand") ||
LeafRec->isSubClassOf("PointerLikeRegClass") ||
LeafRec->isSubClassOf("SubRegIndex") ||
// Place holder for SRCVALUE nodes. Nothing to do here.
return;
// If we have a physreg reference like (mul gpr:$src, EAX) then we need to
- // record the register
+ // record the register
if (LeafRec->isSubClassOf("Register")) {
AddMatcher(new RecordMatcher("physreg input "+LeafRec->getName(),
NextRecordedOperandNo));
PhysRegInputs.push_back(std::make_pair(LeafRec, NextRecordedOperandNo++));
return;
}
-
+
if (LeafRec->isSubClassOf("ValueType"))
return AddMatcher(new CheckValueTypeMatcher(LeafRec->getName()));
-
+
if (LeafRec->isSubClassOf("CondCode"))
return AddMatcher(new CheckCondCodeMatcher(LeafRec->getName()));
-
+
if (LeafRec->isSubClassOf("ComplexPattern")) {
// We can't model ComplexPattern uses that don't have their name taken yet.
// The OPC_CheckComplexPattern operation implicitly records the results.
MatchedComplexPatterns.push_back(std::make_pair(N, 0));
return;
}
-
+
errs() << "Unknown leaf kind: " << *N << "\n";
abort();
}
TreePatternNode *NodeNoTypes) {
assert(!N->isLeaf() && "Not an operator?");
const SDNodeInfo &CInfo = CGP.getSDNodeInfo(N->getOperator());
-
+
// If this is an 'and R, 1234' where the operation is AND/OR and the RHS is
// a constant without a predicate fn that has more that one bit set, handle
// this as a special case. This is usually for targets that have special
// them from the mask in the dag. For example, it might turn 'AND X, 255'
// into 'AND X, 254' if it knows the low bit is set. Emit code that checks
// to handle this.
- if ((N->getOperator()->getName() == "and" ||
+ if ((N->getOperator()->getName() == "and" ||
N->getOperator()->getName() == "or") &&
N->getChild(1)->isLeaf() && N->getChild(1)->getPredicateFns().empty() &&
N->getPredicateFns().empty()) {
}
}
}
-
+
// Check that the current opcode lines up.
AddMatcher(new CheckOpcodeMatcher(CInfo));
-
+
// If this node has memory references (i.e. is a load or store), tell the
// interpreter to capture them in the memref array.
if (N->NodeHasProperty(SDNPMemOperand, CGP))
AddMatcher(new RecordMemRefMatcher());
-
+
// If this node has a chain, then the chain is operand #0 is the SDNode, and
// the child numbers of the node are all offset by one.
unsigned OpNo = 0;
NextRecordedOperandNo));
// Remember all of the input chains our pattern will match.
MatchedChainNodes.push_back(NextRecordedOperandNo++);
-
+
// Don't look at the input chain when matching the tree pattern to the
// SDNode.
OpNo = 1;
// If there is a node between the root and this node, then we definitely
// need to emit the check.
bool NeedCheck = !Root->hasChild(N);
-
+
// If it *is* an immediate child of the root, we can still need a check if
// the root SDNode has multiple inputs. For us, this means that it is an
// intrinsic, has multiple operands, or has other inputs like chain or
- // flag).
+ // glue).
if (!NeedCheck) {
const SDNodeInfo &PInfo = CGP.getSDNodeInfo(Root->getOperator());
NeedCheck =
Root->getOperator() == CGP.get_intrinsic_wo_chain_sdnode() ||
PInfo.getNumOperands() > 1 ||
PInfo.hasProperty(SDNPHasChain) ||
- PInfo.hasProperty(SDNPInFlag) ||
- PInfo.hasProperty(SDNPOptInFlag);
+ PInfo.hasProperty(SDNPInGlue) ||
+ PInfo.hasProperty(SDNPOptInGlue);
}
-
+
if (NeedCheck)
AddMatcher(new CheckFoldableChainNodeMatcher());
}
}
- // If this node has an output flag and isn't the root, remember it.
- if (N->NodeHasProperty(SDNPOutFlag, CGP) &&
+ // If this node has an output glue and isn't the root, remember it.
+ if (N->NodeHasProperty(SDNPOutGlue, CGP) &&
N != Pattern.getSrcPattern()) {
- // TODO: This redundantly records nodes with both flags and chains.
-
+ // TODO: This redundantly records nodes with both glues and chains.
+
// Record the node and remember it in our chained nodes list.
AddMatcher(new RecordMatcher("'" + N->getOperator()->getName() +
- "' flag output node",
+ "' glue output node",
NextRecordedOperandNo));
- // Remember all of the nodes with output flags our pattern will match.
- MatchedFlagResultNodes.push_back(NextRecordedOperandNo++);
+ // Remember all of the nodes with output glue our pattern will match.
+ MatchedGlueResultNodes.push_back(NextRecordedOperandNo++);
}
-
- // If this node is known to have an input flag or if it *might* have an input
- // flag, capture it as the flag input of the pattern.
- if (N->NodeHasProperty(SDNPOptInFlag, CGP) ||
- N->NodeHasProperty(SDNPInFlag, CGP))
- AddMatcher(new CaptureFlagInputMatcher());
-
+
+ // If this node is known to have an input glue or if it *might* have an input
+ // glue, capture it as the glue input of the pattern.
+ if (N->NodeHasProperty(SDNPOptInGlue, CGP) ||
+ N->NodeHasProperty(SDNPInGlue, CGP))
+ AddMatcher(new CaptureGlueInputMatcher());
+
for (unsigned i = 0, e = N->getNumChildren(); i != e; ++i, ++OpNo) {
// Get the code suitable for matching this child. Move to the child, check
// it then move back to the parent.
// need to do a type check. Emit the check, apply the tyep to NodeNoTypes and
// reinfer any correlated types.
SmallVector<unsigned, 2> ResultsToTypeCheck;
-
+
for (unsigned i = 0, e = NodeNoTypes->getNumTypes(); i != e; ++i) {
if (NodeNoTypes->getExtType(i) == N->getExtType(i)) continue;
NodeNoTypes->setType(i, N->getExtType(i));
InferPossibleTypes();
ResultsToTypeCheck.push_back(i);
}
-
+
// If this node has a name associated with it, capture it in VariableMap. If
// we already saw this in the pattern, emit code to verify dagness.
if (!N->getName().empty()) {
return;
}
}
-
+
if (N->isLeaf())
EmitLeafMatchCode(N);
else
EmitOperatorMatchCode(N, NodeNoTypes);
-
+
// If there are node predicates for this node, generate their checks.
for (unsigned i = 0, e = N->getPredicateFns().size(); i != e; ++i)
AddMatcher(new CheckPredicateMatcher(N->getPredicateFns()[i]));
-
+
for (unsigned i = 0, e = ResultsToTypeCheck.size(); i != e; ++i)
AddMatcher(new CheckTypeMatcher(N->getType(ResultsToTypeCheck[i]),
ResultsToTypeCheck[i]));
const std::vector<Record*> &OpNodes = CP->getRootNodes();
assert(!OpNodes.empty() &&"Complex Pattern must specify what it can match");
if (Variant >= OpNodes.size()) return true;
-
+
AddMatcher(new CheckOpcodeMatcher(CGP.getSDNodeInfo(OpNodes[Variant])));
} else {
if (Variant != 0) return true;
}
-
+
// Emit the matcher for the pattern structure and types.
EmitMatchCode(Pattern.getSrcPattern(), PatWithNoTypes);
-
+
// If the pattern has a predicate on it (e.g. only enabled when a subtarget
// feature is around, do the check).
if (!Pattern.getPredicateCheck().empty())
AddMatcher(new CheckPatternPredicateMatcher(Pattern.getPredicateCheck()));
-
+
// Now that we've completed the structural type match, emit any ComplexPattern
// checks (e.g. addrmode matches). We emit this after the structural match
// because they are generally more expensive to evaluate and more difficult to
// factor.
for (unsigned i = 0, e = MatchedComplexPatterns.size(); i != e; ++i) {
const TreePatternNode *N = MatchedComplexPatterns[i].first;
-
+
// Remember where the results of this match get stuck.
MatchedComplexPatterns[i].second = NextRecordedOperandNo;
assert(!N->getName().empty() && RecNodeEntry &&
"Complex pattern should have a name and slot");
--RecNodeEntry; // Entries in VariableMap are biased.
-
+
const ComplexPattern &CP =
CGP.getComplexPattern(((DefInit*)N->getLeafValue())->getDef());
-
+
// Emit a CheckComplexPat operation, which does the match (aborting if it
// fails) and pushes the matched operands onto the recorded nodes list.
AddMatcher(new CheckComplexPatMatcher(CP, RecNodeEntry,
N->getName(), NextRecordedOperandNo));
-
+
// Record the right number of operands.
NextRecordedOperandNo += CP.getNumOperands();
if (CP.hasProperty(SDNPHasChain)) {
// fact that we just recorded a chain input. The chain input will be
// matched as the last operand of the predicate if it was successful.
++NextRecordedOperandNo; // Chained node operand.
-
+
// It is the last operand recorded.
assert(NextRecordedOperandNo > 1 &&
"Should have recorded input/result chains at least!");
MatchedChainNodes.push_back(NextRecordedOperandNo-1);
}
-
- // TODO: Complex patterns can't have output flags, if they did, we'd want
+
+ // TODO: Complex patterns can't have output glues, if they did, we'd want
// to record them.
}
-
+
return false;
}
void MatcherGen::EmitResultOfNamedOperand(const TreePatternNode *N,
SmallVectorImpl<unsigned> &ResultOps){
assert(!N->getName().empty() && "Operand not named!");
-
+
// A reference to a complex pattern gets all of the results of the complex
// pattern's match.
if (const ComplexPattern *CP = N->getComplexPatternInfo(CGP)) {
break;
}
assert(SlotNo != 0 && "Didn't get a slot number assigned?");
-
+
// The first slot entry is the node itself, the subsequent entries are the
// matched values.
for (unsigned i = 0, e = CP->getNumOperands(); i != e; ++i)
return;
}
}
-
+
ResultOps.push_back(SlotNo);
}
void MatcherGen::EmitResultLeafAsOperand(const TreePatternNode *N,
SmallVectorImpl<unsigned> &ResultOps) {
assert(N->isLeaf() && "Must be a leaf");
-
+
if (IntInit *II = dynamic_cast<IntInit*>(N->getLeafValue())) {
AddMatcher(new EmitIntegerMatcher(II->getValue(), N->getType(0)));
ResultOps.push_back(NextRecordedOperandNo++);
return;
}
-
+
// If this is an explicit register reference, handle it.
if (DefInit *DI = dynamic_cast<DefInit*>(N->getLeafValue())) {
- if (DI->getDef()->isSubClassOf("Register")) {
- AddMatcher(new EmitRegisterMatcher(DI->getDef(), N->getType(0)));
+ Record *Def = DI->getDef();
+ if (Def->isSubClassOf("Register")) {
+ const CodeGenRegister *Reg =
+ CGP.getTargetInfo().getRegBank().getReg(Def);
+ AddMatcher(new EmitRegisterMatcher(Reg, N->getType(0)));
ResultOps.push_back(NextRecordedOperandNo++);
return;
}
-
- if (DI->getDef()->getName() == "zero_reg") {
+
+ if (Def->getName() == "zero_reg") {
AddMatcher(new EmitRegisterMatcher(0, N->getType(0)));
ResultOps.push_back(NextRecordedOperandNo++);
return;
}
-
+
// Handle a reference to a register class. This is used
// in COPY_TO_SUBREG instructions.
- if (DI->getDef()->isSubClassOf("RegisterClass")) {
- std::string Value = getQualifiedName(DI->getDef()) + "RegClassID";
+ if (Def->isSubClassOf("RegisterOperand"))
+ Def = Def->getValueAsDef("RegClass");
+ if (Def->isSubClassOf("RegisterClass")) {
+ std::string Value = getQualifiedName(Def) + "RegClassID";
AddMatcher(new EmitStringIntegerMatcher(Value, MVT::i32));
ResultOps.push_back(NextRecordedOperandNo++);
return;
}
// Handle a subregister index. This is used for INSERT_SUBREG etc.
- if (DI->getDef()->isSubClassOf("SubRegIndex")) {
- std::string Value = getQualifiedName(DI->getDef());
+ if (Def->isSubClassOf("SubRegIndex")) {
+ std::string Value = getQualifiedName(Def);
AddMatcher(new EmitStringIntegerMatcher(Value, MVT::i32));
ResultOps.push_back(NextRecordedOperandNo++);
return;
}
}
-
+
errs() << "unhandled leaf node: \n";
N->dump();
}
/// GetInstPatternNode - Get the pattern for an instruction.
-///
+///
const TreePatternNode *MatcherGen::
GetInstPatternNode(const DAGInstruction &Inst, const TreePatternNode *N) {
const TreePattern *InstPat = Inst.getPattern();
-
+
// FIXME2?: Assume actual pattern comes before "implicit".
TreePatternNode *InstPatNode;
if (InstPat)
InstPatNode = Pattern.getSrcPattern();
else
return 0;
-
+
if (InstPatNode && !InstPatNode->isLeaf() &&
InstPatNode->getOperator()->getName() == "set")
InstPatNode = InstPatNode->getChild(InstPatNode->getNumChildren()-1);
-
+
return InstPatNode;
}
+static bool
+mayInstNodeLoadOrStore(const TreePatternNode *N,
+ const CodeGenDAGPatterns &CGP) {
+ Record *Op = N->getOperator();
+ const CodeGenTarget &CGT = CGP.getTargetInfo();
+ CodeGenInstruction &II = CGT.getInstruction(Op);
+ return II.mayLoad || II.mayStore;
+}
+
+static unsigned
+numNodesThatMayLoadOrStore(const TreePatternNode *N,
+ const CodeGenDAGPatterns &CGP) {
+ if (N->isLeaf())
+ return 0;
+
+ Record *OpRec = N->getOperator();
+ if (!OpRec->isSubClassOf("Instruction"))
+ return 0;
+
+ unsigned Count = 0;
+ if (mayInstNodeLoadOrStore(N, CGP))
+ ++Count;
+
+ for (unsigned i = 0, e = N->getNumChildren(); i != e; ++i)
+ Count += numNodesThatMayLoadOrStore(N->getChild(i), CGP);
+
+ return Count;
+}
+
void MatcherGen::
EmitResultInstructionAsOperand(const TreePatternNode *N,
SmallVectorImpl<unsigned> &OutputOps) {
const CodeGenTarget &CGT = CGP.getTargetInfo();
CodeGenInstruction &II = CGT.getInstruction(Op);
const DAGInstruction &Inst = CGP.getInstruction(Op);
-
+
// If we can, get the pattern for the instruction we're generating. We derive
// a variety of information from this pattern, such as whether it has a chain.
//
// nodes can't duplicate.
const TreePatternNode *InstPatNode = GetInstPatternNode(Inst, N);
- // NodeHasChain - Whether the instruction node we're creating takes chains.
+ // NodeHasChain - Whether the instruction node we're creating takes chains.
bool NodeHasChain = InstPatNode &&
InstPatNode->TreeHasProperty(SDNPHasChain, CGP);
-
+
bool isRoot = N == Pattern.getDstPattern();
- // TreeHasOutFlag - True if this tree has a flag.
- bool TreeHasInFlag = false, TreeHasOutFlag = false;
+ // TreeHasOutGlue - True if this tree has glue.
+ bool TreeHasInGlue = false, TreeHasOutGlue = false;
if (isRoot) {
const TreePatternNode *SrcPat = Pattern.getSrcPattern();
- TreeHasInFlag = SrcPat->TreeHasProperty(SDNPOptInFlag, CGP) ||
- SrcPat->TreeHasProperty(SDNPInFlag, CGP);
-
+ TreeHasInGlue = SrcPat->TreeHasProperty(SDNPOptInGlue, CGP) ||
+ SrcPat->TreeHasProperty(SDNPInGlue, CGP);
+
// FIXME2: this is checking the entire pattern, not just the node in
// question, doing this just for the root seems like a total hack.
- TreeHasOutFlag = SrcPat->TreeHasProperty(SDNPOutFlag, CGP);
+ TreeHasOutGlue = SrcPat->TreeHasProperty(SDNPOutGlue, CGP);
}
// NumResults - This is the number of results produced by the instruction in
// the "outs" list.
- unsigned NumResults = Inst.getNumResults();
+ unsigned NumResults = Inst.getNumResults();
// Loop over all of the operands of the instruction pattern, emitting code
// to fill them all in. The node 'N' usually has number children equal to
SmallVector<unsigned, 8> InstOps;
for (unsigned ChildNo = 0, InstOpNo = NumResults, e = II.Operands.size();
InstOpNo != e; ++InstOpNo) {
-
+
// Determine what to emit for this operand.
Record *OperandNode = II.Operands[InstOpNo].Rec;
if ((OperandNode->isSubClassOf("PredicateOperand") ||
// This is a predicate or optional def operand; emit the
// 'default ops' operands.
const DAGDefaultOperand &DefaultOp
- = CGP.getDefaultOperand(OperandNode);
+ = CGP.getDefaultOperand(OperandNode);
for (unsigned i = 0, e = DefaultOp.DefaultOps.size(); i != e; ++i)
EmitResultOperand(DefaultOp.DefaultOps[i], InstOps);
continue;
}
-
+
const TreePatternNode *Child = N->getChild(ChildNo);
-
+
// Otherwise this is a normal operand or a predicate operand without
// 'execute always'; emit it.
unsigned BeforeAddingNumOps = InstOps.size();
EmitResultOperand(Child, InstOps);
assert(InstOps.size() > BeforeAddingNumOps && "Didn't add any operands");
-
+
// If the operand is an instruction and it produced multiple results, just
// take the first one.
if (!Child->isLeaf() && Child->getOperator()->isSubClassOf("Instruction"))
InstOps.resize(BeforeAddingNumOps+1);
-
+
++ChildNo;
}
-
- // If this node has an input flag or explicitly specified input physregs, we
- // need to add chained and flagged copyfromreg nodes and materialize the flag
+
+ // If this node has input glue or explicitly specified input physregs, we
+ // need to add chained and glued copyfromreg nodes and materialize the glue
// input.
if (isRoot && !PhysRegInputs.empty()) {
// Emit all of the CopyToReg nodes for the input physical registers. These
for (unsigned i = 0, e = PhysRegInputs.size(); i != e; ++i)
AddMatcher(new EmitCopyToRegMatcher(PhysRegInputs[i].second,
PhysRegInputs[i].first));
- // Even if the node has no other flag inputs, the resultant node must be
- // flagged to the CopyFromReg nodes we just generated.
- TreeHasInFlag = true;
+ // Even if the node has no other glue inputs, the resultant node must be
+ // glued to the CopyFromReg nodes we just generated.
+ TreeHasInGlue = true;
}
-
- // Result order: node results, chain, flags
-
+
+ // Result order: node results, chain, glue
+
// Determine the result types.
SmallVector<MVT::SimpleValueType, 4> ResultVTs;
for (unsigned i = 0, e = N->getNumTypes(); i != e; ++i)
ResultVTs.push_back(N->getType(i));
-
+
// If this is the root instruction of a pattern that has physical registers in
// its result pattern, add output VTs for them. For example, X86 has:
// (set AL, (mul ...))
Record *HandledReg = 0;
if (II.HasOneImplicitDefWithKnownVT(CGT) != MVT::Other)
HandledReg = II.ImplicitDefs[0];
-
+
for (unsigned i = 0; i != Pattern.getDstRegs().size(); ++i) {
Record *Reg = Pattern.getDstRegs()[i];
if (!Reg->isSubClassOf("Register") || Reg == HandledReg) continue;
if (isRoot &&
(Pattern.getSrcPattern()->NodeHasProperty(SDNPVariadic, CGP)))
NumFixedArityOperands = Pattern.getSrcPattern()->getNumChildren();
-
- // If this is the root node and any of the nodes matched nodes in the input
- // pattern have MemRefs in them, have the interpreter collect them and plop
- // them onto this node.
- //
- // FIXME3: This is actively incorrect for result patterns where the root of
- // the pattern is not the memory reference and is also incorrect when the
- // result pattern has multiple memory-referencing instructions. For example,
- // in the X86 backend, this pattern causes the memrefs to get attached to the
- // CVTSS2SDrr instead of the MOVSSrm:
- //
- // def : Pat<(extloadf32 addr:$src),
- // (CVTSS2SDrr (MOVSSrm addr:$src))>;
+
+ // If this is the root node and multiple matched nodes in the input pattern
+ // have MemRefs in them, have the interpreter collect them and plop them onto
+ // this node. If there is just one node with MemRefs, leave them on that node
+ // even if it is not the root.
//
- bool NodeHasMemRefs =
- isRoot && Pattern.getSrcPattern()->TreeHasProperty(SDNPMemOperand, CGP);
+ // FIXME3: This is actively incorrect for result patterns with multiple
+ // memory-referencing instructions.
+ bool PatternHasMemOperands =
+ Pattern.getSrcPattern()->TreeHasProperty(SDNPMemOperand, CGP);
+
+ bool NodeHasMemRefs = false;
+ if (PatternHasMemOperands) {
+ unsigned NumNodesThatLoadOrStore =
+ numNodesThatMayLoadOrStore(Pattern.getDstPattern(), CGP);
+ bool NodeIsUniqueLoadOrStore = mayInstNodeLoadOrStore(N, CGP) &&
+ NumNodesThatLoadOrStore == 1;
+ NodeHasMemRefs =
+ NodeIsUniqueLoadOrStore || (isRoot && (mayInstNodeLoadOrStore(N, CGP) ||
+ NumNodesThatLoadOrStore != 1));
+ }
- assert((!ResultVTs.empty() || TreeHasOutFlag || NodeHasChain) &&
+ assert((!ResultVTs.empty() || TreeHasOutGlue || NodeHasChain) &&
"Node has no result");
-
+
AddMatcher(new EmitNodeMatcher(II.Namespace+"::"+II.TheDef->getName(),
ResultVTs.data(), ResultVTs.size(),
InstOps.data(), InstOps.size(),
- NodeHasChain, TreeHasInFlag, TreeHasOutFlag,
+ NodeHasChain, TreeHasInGlue, TreeHasOutGlue,
NodeHasMemRefs, NumFixedArityOperands,
NextRecordedOperandNo));
-
- // The non-chain and non-flag results of the newly emitted node get recorded.
+
+ // The non-chain and non-glue results of the newly emitted node get recorded.
for (unsigned i = 0, e = ResultVTs.size(); i != e; ++i) {
if (ResultVTs[i] == MVT::Other || ResultVTs[i] == MVT::Glue) break;
OutputOps.push_back(NextRecordedOperandNo++);
// Emit the operand.
SmallVector<unsigned, 8> InputOps;
-
+
// FIXME2: Could easily generalize this to support multiple inputs and outputs
// to the SDNodeXForm. For now we just support one input and one output like
// the old instruction selector.
if (!MatchedChainNodes.empty())
AddMatcher(new EmitMergeInputChainsMatcher
(MatchedChainNodes.data(), MatchedChainNodes.size()));
-
+
// Codegen the root of the result pattern, capturing the resulting values.
SmallVector<unsigned, 8> Ops;
EmitResultOperand(Pattern.getDstPattern(), Ops);
// At this point, we have however many values the result pattern produces.
// However, the input pattern might not need all of these. If there are
// excess values at the end (such as implicit defs of condition codes etc)
- // just lop them off. This doesn't need to worry about flags or chains, just
+ // just lop them off. This doesn't need to worry about glue or chains, just
// explicit results.
//
unsigned NumSrcResults = Pattern.getSrcPattern()->getNumTypes();
-
+
// If the pattern also has (implicit) results, count them as well.
if (!Pattern.getDstRegs().empty()) {
// If the root came from an implicit def in the instruction handling stuff,
if (II.HasOneImplicitDefWithKnownVT(CGT) != MVT::Other)
HandledReg = II.ImplicitDefs[0];
}
-
+
for (unsigned i = 0; i != Pattern.getDstRegs().size(); ++i) {
Record *Reg = Pattern.getDstRegs()[i];
if (!Reg->isSubClassOf("Register") || Reg == HandledReg) continue;
++NumSrcResults;
}
- }
-
+ }
+
assert(Ops.size() >= NumSrcResults && "Didn't provide enough results");
Ops.resize(NumSrcResults);
- // If the matched pattern covers nodes which define a flag result, emit a node
+ // If the matched pattern covers nodes which define a glue result, emit a node
// that tells the matcher about them so that it can update their results.
- if (!MatchedFlagResultNodes.empty())
- AddMatcher(new MarkFlagResultsMatcher(MatchedFlagResultNodes.data(),
- MatchedFlagResultNodes.size()));
-
+ if (!MatchedGlueResultNodes.empty())
+ AddMatcher(new MarkGlueResultsMatcher(MatchedGlueResultNodes.data(),
+ MatchedGlueResultNodes.size()));
+
AddMatcher(new CompleteMatchMatcher(Ops.data(), Ops.size(), Pattern));
}
// Generate the code for the matcher.
if (Gen.EmitMatcherCode(Variant))
return 0;
-
+
// FIXME2: Kill extra MoveParent commands at the end of the matcher sequence.
// FIXME2: Split result code out to another table, and make the matcher end
// with an "Emit <index>" command. This allows result generation stuff to be
// shared and factored?
-
+
// If the match succeeds, then we generate Pattern.
Gen.EmitResultCode();