// runEnums - Print out enum values for all of the registers.
void RegisterInfoEmitter::runEnums(raw_ostream &OS) {
- CodeGenTarget Target;
+ CodeGenTarget Target(Records);
const std::vector<CodeGenRegister> &Registers = Target.getRegisters();
std::string Namespace = Registers[0].TheDef->getValueAsString("Namespace");
void RegisterInfoEmitter::runHeader(raw_ostream &OS) {
EmitSourceFileHeader("Register Information Header Fragment", OS);
- CodeGenTarget Target;
+ CodeGenTarget Target(Records);
const std::string &TargetName = Target.getName();
std::string ClassName = TargetName + "GenRegisterInfo";
OS << "} // End llvm namespace \n";
}
-bool isSubRegisterClass(const CodeGenRegisterClass &RC,
- std::set<Record*> &RegSet) {
- for (unsigned i = 0, e = RC.Elements.size(); i != e; ++i) {
- Record *Reg = RC.Elements[i];
- if (!RegSet.count(Reg))
- return false;
- }
- return true;
-}
-
static void addSuperReg(Record *R, Record *S,
std::map<Record*, std::set<Record*>, LessRecord> &SubRegs,
std::map<Record*, std::set<Record*>, LessRecord> &SuperRegs,
// RegisterInfoEmitter::run - Main register file description emitter.
//
void RegisterInfoEmitter::run(raw_ostream &OS) {
- CodeGenTarget Target;
+ CodeGenTarget Target(Records);
EmitSourceFileHeader("Register Information Source Fragment", OS);
OS << "namespace llvm {\n\n";
// Give the register class a legal C name if it's anonymous.
std::string Name = RC.TheDef->getName();
- std::set<Record*> RegSet;
- for (unsigned i = 0, e = RC.Elements.size(); i != e; ++i) {
- Record *Reg = RC.Elements[i];
- RegSet.insert(Reg);
- }
-
OS << " // " << Name
<< " Register Class sub-classes...\n"
<< " static const TargetRegisterClass* const "
for (unsigned rc2 = 0, e2 = RegisterClasses.size(); rc2 != e2; ++rc2) {
const CodeGenRegisterClass &RC2 = RegisterClasses[rc2];
- // RC2 is a sub-class of RC if it is a valid replacement for any
- // instruction operand where an RC register is required. It must satisfy
- // these conditions:
- //
- // 1. All RC2 registers are also in RC.
- // 2. The RC2 spill size must not be smaller that the RC spill size.
- // 3. RC2 spill alignment must be compatible with RC.
- //
// Sub-classes are used to determine if a virtual register can be used
// as an instruction operand, or if it must be copied first.
-
- if (rc == rc2 || RC2.Elements.size() > RC.Elements.size() ||
- (RC.SpillAlignment && RC2.SpillAlignment % RC.SpillAlignment) ||
- RC.SpillSize > RC2.SpillSize || !isSubRegisterClass(RC2, RegSet))
- continue;
+ if (rc == rc2 || !RC.hasSubClass(&RC2)) continue;
if (!Empty) OS << ", ";
OS << "&" << getQualifiedName(RC2.TheDef) << "RegClass";
delete [] AliasesHashTable;
if (!RegisterAliases.empty())
- OS << "\n\n // Register Alias Sets...\n";
+ OS << "\n\n // Register Overlap Lists...\n";
- // Emit the empty alias list
- OS << " const unsigned Empty_AliasSet[] = { 0 };\n";
- // Loop over all of the registers which have aliases, emitting the alias list
- // to memory.
+ // Emit an overlap list for all registers.
for (std::map<Record*, std::set<Record*>, LessRecord >::iterator
I = RegisterAliases.begin(), E = RegisterAliases.end(); I != E; ++I) {
- if (I->second.empty())
- continue;
- OS << " const unsigned " << I->first->getName() << "_AliasSet[] = { ";
+ OS << " const unsigned " << I->first->getName() << "_Overlaps[] = { "
+ << getQualifiedName(I->first) << ", ";
for (std::set<Record*>::iterator ASI = I->second.begin(),
E = I->second.end(); ASI != E; ++ASI)
OS << getQualifiedName(*ASI) << ", ";
for (unsigned i = 0, e = Regs.size(); i != e; ++i) {
const CodeGenRegister &Reg = Regs[i];
OS << " { \"";
- OS << Reg.getName() << "\",\t";
- if (!RegisterAliases[Reg.TheDef].empty())
- OS << Reg.getName() << "_AliasSet,\t";
- else
- OS << "Empty_AliasSet,\t";
+ OS << Reg.getName() << "\",\t" << Reg.getName() << "_Overlaps,\t";
if (!RegisterSubRegs[Reg.TheDef].empty())
OS << Reg.getName() << "_SubRegsSet,\t";
else