rename files
[iotcloud.git] / version2 / src / C / Table.cc
diff --git a/version2/src/C/Table.cc b/version2/src/C/Table.cc
deleted file mode 100644 (file)
index 255ba3c..0000000
+++ /dev/null
@@ -1,2863 +0,0 @@
-#include "Table.h"
-#include "CloudComm.h"
-#include "SlotBuffer.h"
-#include "NewKey.h"
-#include "Slot.h"
-#include "KeyValue.h"
-#include "Error.h"
-#include "PendingTransaction.h"
-#include "TableStatus.h"
-#include "TransactionStatus.h"
-#include "Transaction.h"
-#include "LastMessage.h"
-#include "SecureRandom.h"
-#include "ByteBuffer.h"
-#include "Abort.h"
-#include "CommitPart.h"
-#include "ArbitrationRound.h"
-#include "TransactionPart.h"
-#include "Commit.h"
-#include "RejectedMessage.h"
-#include "SlotIndexer.h"
-#include <stdlib.h>
-
-int compareInt64(const void *a, const void *b) {
-       const int64_t *pa = (const int64_t *) a;
-       const int64_t *pb = (const int64_t *) b;
-       if (*pa < *pb)
-               return -1;
-       else if (*pa > *pb)
-               return 1;
-       else
-               return 0;
-}
-
-Table::Table(IoTString *baseurl, IoTString *password, int64_t _localMachineId, int listeningPort) :
-       buffer(NULL),
-       cloud(new CloudComm(this, baseurl, password, listeningPort)),
-       random(NULL),
-       liveTableStatus(NULL),
-       pendingTransactionBuilder(NULL),
-       lastPendingTransactionSpeculatedOn(NULL),
-       firstPendingTransaction(NULL),
-       numberOfSlots(0),
-       bufferResizeThreshold(0),
-       liveSlotCount(0),
-       oldestLiveSlotSequenceNumver(1),
-       localMachineId(_localMachineId),
-       sequenceNumber(0),
-       localSequenceNumber(0),
-       localTransactionSequenceNumber(0),
-       lastTransactionSequenceNumberSpeculatedOn(0),
-       oldestTransactionSequenceNumberSpeculatedOn(0),
-       localArbitrationSequenceNumber(0),
-       hadPartialSendToServer(false),
-       attemptedToSendToServer(false),
-       expectedsize(0),
-       didFindTableStatus(false),
-       currMaxSize(0),
-       lastSlotAttemptedToSend(NULL),
-       lastIsNewKey(false),
-       lastNewSize(0),
-       lastTransactionPartsSent(NULL),
-       lastNewKey(NULL),
-       committedKeyValueTable(NULL),
-       speculatedKeyValueTable(NULL),
-       pendingTransactionSpeculatedKeyValueTable(NULL),
-       liveNewKeyTable(NULL),
-       lastMessageTable(NULL),
-       rejectedMessageWatchVectorTable(NULL),
-       arbitratorTable(NULL),
-       liveAbortTable(NULL),
-       newTransactionParts(NULL),
-       newCommitParts(NULL),
-       lastArbitratedTransactionNumberByArbitratorTable(NULL),
-       liveTransactionBySequenceNumberTable(NULL),
-       liveTransactionByTransactionIdTable(NULL),
-       liveCommitsTable(NULL),
-       liveCommitsByKeyTable(NULL),
-       lastCommitSeenSequenceNumberByArbitratorTable(NULL),
-       rejectedSlotVector(NULL),
-       pendingTransactionQueue(NULL),
-       pendingSendArbitrationRounds(NULL),
-       pendingSendArbitrationEntriesToDelete(NULL),
-       transactionPartsSent(NULL),
-       outstandingTransactionStatus(NULL),
-       liveAbortsGeneratedByLocal(NULL),
-       offlineTransactionsCommittedAndAtServer(NULL),
-       localCommunicationTable(NULL),
-       lastTransactionSeenFromMachineFromServer(NULL),
-       lastArbitrationDataLocalSequenceNumberSeenFromArbitrator(NULL),
-       lastInsertedNewKey(false),
-       lastSeqNumArbOn(0)
-{
-       init();
-}
-
-Table::Table(CloudComm *_cloud, int64_t _localMachineId) :
-       buffer(NULL),
-       cloud(_cloud),
-       random(NULL),
-       liveTableStatus(NULL),
-       pendingTransactionBuilder(NULL),
-       lastPendingTransactionSpeculatedOn(NULL),
-       firstPendingTransaction(NULL),
-       numberOfSlots(0),
-       bufferResizeThreshold(0),
-       liveSlotCount(0),
-       oldestLiveSlotSequenceNumver(1),
-       localMachineId(_localMachineId),
-       sequenceNumber(0),
-       localSequenceNumber(0),
-       localTransactionSequenceNumber(0),
-       lastTransactionSequenceNumberSpeculatedOn(0),
-       oldestTransactionSequenceNumberSpeculatedOn(0),
-       localArbitrationSequenceNumber(0),
-       hadPartialSendToServer(false),
-       attemptedToSendToServer(false),
-       expectedsize(0),
-       didFindTableStatus(false),
-       currMaxSize(0),
-       lastSlotAttemptedToSend(NULL),
-       lastIsNewKey(false),
-       lastNewSize(0),
-       lastTransactionPartsSent(NULL),
-       lastNewKey(NULL),
-       committedKeyValueTable(NULL),
-       speculatedKeyValueTable(NULL),
-       pendingTransactionSpeculatedKeyValueTable(NULL),
-       liveNewKeyTable(NULL),
-       lastMessageTable(NULL),
-       rejectedMessageWatchVectorTable(NULL),
-       arbitratorTable(NULL),
-       liveAbortTable(NULL),
-       newTransactionParts(NULL),
-       newCommitParts(NULL),
-       lastArbitratedTransactionNumberByArbitratorTable(NULL),
-       liveTransactionBySequenceNumberTable(NULL),
-       liveTransactionByTransactionIdTable(NULL),
-       liveCommitsTable(NULL),
-       liveCommitsByKeyTable(NULL),
-       lastCommitSeenSequenceNumberByArbitratorTable(NULL),
-       rejectedSlotVector(NULL),
-       pendingTransactionQueue(NULL),
-       pendingSendArbitrationRounds(NULL),
-       pendingSendArbitrationEntriesToDelete(NULL),
-       transactionPartsSent(NULL),
-       outstandingTransactionStatus(NULL),
-       liveAbortsGeneratedByLocal(NULL),
-       offlineTransactionsCommittedAndAtServer(NULL),
-       localCommunicationTable(NULL),
-       lastTransactionSeenFromMachineFromServer(NULL),
-       lastArbitrationDataLocalSequenceNumberSeenFromArbitrator(NULL),
-       lastInsertedNewKey(false),
-       lastSeqNumArbOn(0)
-{
-       init();
-}
-
-Table::~Table() {
-       delete cloud;
-       delete random;
-       delete buffer;
-       // init data structs
-       delete committedKeyValueTable;
-       delete speculatedKeyValueTable;
-       delete pendingTransactionSpeculatedKeyValueTable;
-       delete liveNewKeyTable;
-       {
-               SetIterator<int64_t, Pair<int64_t, Liveness *> *> *lmit = getKeyIterator(lastMessageTable);
-               while (lmit->hasNext()) {
-                       Pair<int64_t, Liveness *> * pair = lastMessageTable->get(lmit->next());
-                       delete pair;
-               }
-               delete lmit;
-               delete lastMessageTable;
-       }
-       if (pendingTransactionBuilder != NULL)
-               delete pendingTransactionBuilder;
-       {
-               SetIterator<int64_t, Hashset<RejectedMessage *> *> *rmit = getKeyIterator(rejectedMessageWatchVectorTable);
-               while(rmit->hasNext()) {
-                       int64_t machineid = rmit->next();
-                       Hashset<RejectedMessage *> * rmset = rejectedMessageWatchVectorTable->get(machineid);
-                       SetIterator<RejectedMessage *, RejectedMessage *> * mit = rmset->iterator();
-                       while (mit->hasNext()) {
-                               RejectedMessage * rm = mit->next();
-                               delete rm;
-                       }
-                       delete mit;
-                       delete rmset;
-               }
-               delete rmit;
-               delete rejectedMessageWatchVectorTable;
-       }
-       delete arbitratorTable;
-       delete liveAbortTable;
-       {
-               SetIterator<int64_t, Hashtable<Pair<int64_t, int32_t> *, TransactionPart *, uintptr_t, 0, pairHashFunction, pairEquals> *> *partsit = getKeyIterator(newTransactionParts);
-               while (partsit->hasNext()) {
-                       int64_t machineId = partsit->next();
-                       Hashtable<Pair<int64_t, int32_t> *, TransactionPart *, uintptr_t, 0, pairHashFunction, pairEquals> *parts = partsit->currVal();
-                       SetIterator<Pair<int64_t, int32_t> *, TransactionPart *, uintptr_t, 0, pairHashFunction, pairEquals> *pit = getKeyIterator(parts);
-                       while(pit->hasNext()) {
-                               Pair<int64_t, int32_t> * pair=pit->next();
-                               pit->currVal()->releaseRef();
-                       }
-                       delete pit;
-                       
-                       delete parts;
-               }
-               delete partsit;
-               delete newTransactionParts;
-       }
-       {
-               SetIterator<int64_t, Hashtable<Pair<int64_t, int32_t> *, CommitPart *, uintptr_t, 0, pairHashFunction, pairEquals> *> *partsit = getKeyIterator(newCommitParts);
-               while (partsit->hasNext()) {
-                       int64_t machineId = partsit->next();
-                       Hashtable<Pair<int64_t, int32_t> *, CommitPart *, uintptr_t, 0, pairHashFunction, pairEquals> *parts = partsit->currVal();
-                       SetIterator<Pair<int64_t, int32_t> *, CommitPart *, uintptr_t, 0, pairHashFunction, pairEquals> *pit = getKeyIterator(parts);
-                       while(pit->hasNext()) {
-                               Pair<int64_t, int32_t> * pair=pit->next();
-                               pit->currVal()->releaseRef();
-                       }
-                       delete pit;
-                       delete parts;
-               }
-               delete partsit;
-               delete newCommitParts;
-       }
-       delete lastArbitratedTransactionNumberByArbitratorTable;
-       delete liveTransactionBySequenceNumberTable;
-       delete liveTransactionByTransactionIdTable;
-       {
-               SetIterator<int64_t, Hashtable<int64_t, Commit *> *> *liveit = getKeyIterator(liveCommitsTable);
-               while (liveit->hasNext()) {
-                       int64_t arbitratorId = liveit->next();
-                       
-                       // Get all the commits for a specific arbitrator
-                       Hashtable<int64_t, Commit *> *commitForClientTable = liveit->currVal();
-                       {
-                               SetIterator<int64_t, Commit *> *clientit = getKeyIterator(commitForClientTable);
-                               while (clientit->hasNext()) {
-                                       int64_t id = clientit->next();
-                                       delete commitForClientTable->get(id);
-                               }
-                               delete clientit;
-                       }
-                       
-                       delete commitForClientTable;
-               }
-               delete liveit;
-               delete liveCommitsTable;
-       }
-       delete liveCommitsByKeyTable;
-       delete lastCommitSeenSequenceNumberByArbitratorTable;
-       delete rejectedSlotVector;
-       {
-               uint size = pendingTransactionQueue->size();
-               for (uint iter = 0; iter < size; iter++) {
-                       delete pendingTransactionQueue->get(iter);
-               }
-               delete pendingTransactionQueue;
-       }
-       delete pendingSendArbitrationEntriesToDelete;
-       {
-               SetIterator<Transaction *, Vector<int> *> *trit = getKeyIterator(transactionPartsSent);
-               while (trit->hasNext()) {
-                       Transaction *transaction = trit->next();
-                       delete trit->currVal();
-               }
-               delete trit;
-               delete transactionPartsSent;
-       }
-       delete outstandingTransactionStatus;
-       delete liveAbortsGeneratedByLocal;
-       delete offlineTransactionsCommittedAndAtServer;
-       delete localCommunicationTable;
-       delete lastTransactionSeenFromMachineFromServer;
-       {
-               for(uint i = 0; i < pendingSendArbitrationRounds->size(); i++) {
-                       delete pendingSendArbitrationRounds->get(i);
-               }
-               delete pendingSendArbitrationRounds;
-       }
-       if (lastTransactionPartsSent != NULL)
-               delete lastTransactionPartsSent;
-       delete lastArbitrationDataLocalSequenceNumberSeenFromArbitrator;
-       if (lastNewKey)
-               delete lastNewKey;
-}
-
-/**
- * Init all the stuff needed for for table usage
- */
-void Table::init() {
-       // Init helper objects
-       random = new SecureRandom();
-       buffer = new SlotBuffer();
-
-       // init data structs
-       committedKeyValueTable = new Hashtable<IoTString *, KeyValue *, uintptr_t, 0, hashString, StringEquals>();
-       speculatedKeyValueTable = new Hashtable<IoTString *, KeyValue *, uintptr_t, 0, hashString, StringEquals>();
-       pendingTransactionSpeculatedKeyValueTable = new Hashtable<IoTString *, KeyValue *, uintptr_t, 0, hashString, StringEquals>();
-       liveNewKeyTable = new Hashtable<IoTString *, NewKey *, uintptr_t, 0, hashString, StringEquals >();
-       lastMessageTable = new Hashtable<int64_t, Pair<int64_t, Liveness *> * >();
-       rejectedMessageWatchVectorTable = new Hashtable<int64_t, Hashset<RejectedMessage *> * >();
-       arbitratorTable = new Hashtable<IoTString *, int64_t, uintptr_t, 0, hashString, StringEquals>();
-       liveAbortTable = new Hashtable<Pair<int64_t, int64_t> *, Abort *, uintptr_t, 0, pairHashFunction, pairEquals>();
-       newTransactionParts = new Hashtable<int64_t, Hashtable<Pair<int64_t, int32_t> *, TransactionPart *, uintptr_t, 0, pairHashFunction, pairEquals> *>();
-       newCommitParts = new Hashtable<int64_t, Hashtable<Pair<int64_t, int32_t> *, CommitPart *, uintptr_t, 0, pairHashFunction, pairEquals> *>();
-       lastArbitratedTransactionNumberByArbitratorTable = new Hashtable<int64_t, int64_t>();
-       liveTransactionBySequenceNumberTable = new Hashtable<int64_t, Transaction *>();
-       liveTransactionByTransactionIdTable = new Hashtable<Pair<int64_t, int64_t> *, Transaction *, uintptr_t, 0, pairHashFunction, pairEquals>();
-       liveCommitsTable = new Hashtable<int64_t, Hashtable<int64_t, Commit *> * >();
-       liveCommitsByKeyTable = new Hashtable<IoTString *, Commit *, uintptr_t, 0, hashString, StringEquals>();
-       lastCommitSeenSequenceNumberByArbitratorTable = new Hashtable<int64_t, int64_t>();
-       rejectedSlotVector = new Vector<int64_t>();
-       pendingTransactionQueue = new Vector<Transaction *>();
-       pendingSendArbitrationEntriesToDelete = new Vector<Entry *>();
-       transactionPartsSent = new Hashtable<Transaction *, Vector<int32_t> *>();
-       outstandingTransactionStatus = new Hashtable<int64_t, TransactionStatus *>();
-       liveAbortsGeneratedByLocal = new Hashtable<int64_t, Abort *>();
-       offlineTransactionsCommittedAndAtServer = new Hashset<Pair<int64_t, int64_t> *, uintptr_t, 0, pairHashFunction, pairEquals>();
-       localCommunicationTable = new Hashtable<int64_t, Pair<IoTString *, int32_t> *>();
-       lastTransactionSeenFromMachineFromServer = new Hashtable<int64_t, int64_t>();
-       pendingSendArbitrationRounds = new Vector<ArbitrationRound *>();
-       lastArbitrationDataLocalSequenceNumberSeenFromArbitrator = new Hashtable<int64_t, int64_t>();
-
-       // Other init stuff
-       numberOfSlots = buffer->capacity();
-       setResizeThreshold();
-}
-
-/**
- * Initialize the table by inserting a table status as the first entry
- * into the table status also initialize the crypto stuff.
- */
-void Table::initTable() {
-       cloud->initSecurity();
-
-       // Create the first insertion into the block chain which is the table status
-       Slot *s = new Slot(this, 1, localMachineId, localSequenceNumber);
-       localSequenceNumber++;
-       TableStatus *status = new TableStatus(s, numberOfSlots);
-       s->addShallowEntry(status);
-       Array<Slot *> *array = cloud->putSlot(s, numberOfSlots);
-
-       if (array == NULL) {
-               array = new Array<Slot *>(1);
-               array->set(0, s);
-               // update local block chain
-               validateAndUpdate(array, true);
-               delete array;
-       } else if (array->length() == 1) {
-               // in case we did push the slot BUT we failed to init it
-               validateAndUpdate(array, true);
-               delete s;
-               delete array;
-       } else {
-               delete s;
-               delete array;
-               throw new Error("Error on initialization");
-       }
-}
-
-/**
- * Rebuild the table from scratch by pulling the latest block chain
- * from the server.
- */
-void Table::rebuild() {
-       // Just pull the latest slots from the server
-       Array<Slot *> *newslots = cloud->getSlots(sequenceNumber + 1);
-       validateAndUpdate(newslots, true);
-       delete newslots;
-       sendToServer(NULL);
-       updateLiveTransactionsAndStatus();
-}
-
-void Table::addLocalCommunication(int64_t arbitrator, IoTString *hostName, int portNumber) {
-       localCommunicationTable->put(arbitrator, new Pair<IoTString *, int32_t>(hostName, portNumber));
-}
-
-int64_t Table::getArbitrator(IoTString *key) {
-       return arbitratorTable->get(key);
-}
-
-void Table::close() {
-       cloud->closeCloud();
-}
-
-IoTString *Table::getCommitted(IoTString *key)  {
-       KeyValue *kv = committedKeyValueTable->get(key);
-
-       if (kv != NULL) {
-               return new IoTString(kv->getValue());
-       } else {
-               return NULL;
-       }
-}
-
-IoTString *Table::getSpeculative(IoTString *key) {
-       KeyValue *kv = pendingTransactionSpeculatedKeyValueTable->get(key);
-
-       if (kv == NULL) {
-               kv = speculatedKeyValueTable->get(key);
-       }
-
-       if (kv == NULL) {
-               kv = committedKeyValueTable->get(key);
-       }
-
-       if (kv != NULL) {
-               return new IoTString(kv->getValue());
-       } else {
-               return NULL;
-       }
-}
-
-IoTString *Table::getCommittedAtomic(IoTString *key) {
-       KeyValue *kv = committedKeyValueTable->get(key);
-
-       if (!arbitratorTable->contains(key)) {
-               throw new Error("Key not Found.");
-       }
-
-       // Make sure new key value pair matches the current arbitrator
-       if (!pendingTransactionBuilder->checkArbitrator(arbitratorTable->get(key))) {
-               // TODO: Maybe not throw en error
-               throw new Error("Not all Key Values Match Arbitrator.");
-       }
-
-       if (kv != NULL) {
-               pendingTransactionBuilder->addKVGuard(new KeyValue(key, kv->getValue()));
-               return new IoTString(kv->getValue());
-       } else {
-               pendingTransactionBuilder->addKVGuard(new KeyValue(key, NULL));
-               return NULL;
-       }
-}
-
-IoTString *Table::getSpeculativeAtomic(IoTString *key) {
-       if (!arbitratorTable->contains(key)) {
-               throw new Error("Key not Found.");
-       }
-
-       // Make sure new key value pair matches the current arbitrator
-       if (!pendingTransactionBuilder->checkArbitrator(arbitratorTable->get(key))) {
-               // TODO: Maybe not throw en error
-               throw new Error("Not all Key Values Match Arbitrator.");
-       }
-
-       KeyValue *kv = pendingTransactionSpeculatedKeyValueTable->get(key);
-
-       if (kv == NULL) {
-               kv = speculatedKeyValueTable->get(key);
-       }
-
-       if (kv == NULL) {
-               kv = committedKeyValueTable->get(key);
-       }
-
-       if (kv != NULL) {
-               pendingTransactionBuilder->addKVGuard(new KeyValue(key, kv->getValue()));
-               return new IoTString(kv->getValue());
-       } else {
-               pendingTransactionBuilder->addKVGuard(new KeyValue(key, NULL));
-               return NULL;
-       }
-}
-
-bool Table::update()  {
-       try {
-               Array<Slot *> *newSlots = cloud->getSlots(sequenceNumber + 1);
-               validateAndUpdate(newSlots, false);
-               delete newSlots;
-               sendToServer(NULL);
-               updateLiveTransactionsAndStatus();
-               return true;
-       } catch (Exception *e) {
-               SetIterator<int64_t, Pair<IoTString *, int32_t> *> *kit = getKeyIterator(localCommunicationTable);
-               while (kit->hasNext()) {
-                       int64_t m = kit->next();
-                       updateFromLocal(m);
-               }
-               delete kit;
-       }
-
-       return false;
-}
-
-bool Table::createNewKey(IoTString *keyName, int64_t machineId) {
-       while (true) {
-               if (arbitratorTable->contains(keyName)) {
-                       // There is already an arbitrator
-                       return false;
-               }
-               NewKey *newKey = new NewKey(NULL, keyName, machineId);
-
-               if (sendToServer(newKey)) {
-                       // If successfully inserted
-                       return true;
-               }
-       }
-}
-
-void Table::startTransaction() {
-       // Create a new transaction, invalidates any old pending transactions.
-       if (pendingTransactionBuilder != NULL)
-               delete pendingTransactionBuilder;
-       pendingTransactionBuilder = new PendingTransaction(localMachineId);
-}
-
-void Table::put(IoTString *key, IoTString *value) {
-       // Make sure it is a valid key
-       if (!arbitratorTable->contains(key)) {
-               throw new Error("Key not Found.");
-       }
-
-       // Make sure new key value pair matches the current arbitrator
-       if (!pendingTransactionBuilder->checkArbitrator(arbitratorTable->get(key))) {
-               // TODO: Maybe not throw en error
-               throw new Error("Not all Key Values Match Arbitrator.");
-       }
-
-       // Add the key value to this transaction
-       KeyValue *kv = new KeyValue(new IoTString(key), new IoTString(value));
-       pendingTransactionBuilder->addKV(kv);
-}
-
-TransactionStatus *Table::commitTransaction() {
-       if (pendingTransactionBuilder->getKVUpdates()->size() == 0) {
-               // transaction with no updates will have no effect on the system
-               return new TransactionStatus(TransactionStatus_StatusNoEffect, -1);
-       }
-
-       // Set the local transaction sequence number and increment
-       pendingTransactionBuilder->setClientLocalSequenceNumber(localTransactionSequenceNumber);
-       localTransactionSequenceNumber++;
-
-       // Create the transaction status
-       TransactionStatus *transactionStatus = new TransactionStatus(TransactionStatus_StatusPending, pendingTransactionBuilder->getArbitrator());
-
-       // Create the new transaction
-       Transaction *newTransaction = pendingTransactionBuilder->createTransaction();
-       newTransaction->setTransactionStatus(transactionStatus);
-
-       if (pendingTransactionBuilder->getArbitrator() != localMachineId) {
-               // Add it to the queue and invalidate the builder for safety
-               pendingTransactionQueue->add(newTransaction);
-       } else {
-               arbitrateOnLocalTransaction(newTransaction);
-               delete newTransaction;
-               updateLiveStateFromLocal();
-       }
-       if (pendingTransactionBuilder != NULL)
-               delete pendingTransactionBuilder;
-       
-       pendingTransactionBuilder = new PendingTransaction(localMachineId);
-
-       try {
-               sendToServer(NULL);
-       } catch (ServerException *e) {
-
-               Hashset<int64_t> *arbitratorTriedAndFailed = new Hashset<int64_t>();
-               uint size = pendingTransactionQueue->size();
-               uint oldindex = 0;
-               for (uint iter = 0; iter < size; iter++) {
-                       Transaction *transaction = pendingTransactionQueue->get(iter);
-                       pendingTransactionQueue->set(oldindex++, pendingTransactionQueue->get(iter));
-
-                       if (arbitratorTriedAndFailed->contains(transaction->getArbitrator())) {
-                               // Already contacted this client so ignore all attempts to contact this client
-                               // to preserve ordering for arbitrator
-                               continue;
-                       }
-
-                       Pair<bool, bool> sendReturn = sendTransactionToLocal(transaction);
-
-                       if (sendReturn.getFirst()) {
-                               // Failed to contact over local
-                               arbitratorTriedAndFailed->add(transaction->getArbitrator());
-                       } else {
-                               // Successful contact or should not contact
-
-                               if (sendReturn.getSecond()) {
-                                       // did arbitrate
-                                       delete transaction;
-                                       oldindex--;
-                               }
-                       }
-               }
-               pendingTransactionQueue->setSize(oldindex);
-       }
-
-       updateLiveStateFromLocal();
-
-       return transactionStatus;
-}
-
-/**
- * Recalculate the new resize threshold
- */
-void Table::setResizeThreshold() {
-       int resizeLower = (int) (Table_RESIZE_THRESHOLD * numberOfSlots);
-       bufferResizeThreshold = resizeLower - 1 + random->nextInt(numberOfSlots - resizeLower);
-}
-
-int64_t Table::getLocalSequenceNumber() {
-       return localSequenceNumber;
-}
-
-void Table::processTransactionList(bool handlePartial) {
-       SetIterator<Transaction *, Vector<int> *> *trit = getKeyIterator(lastTransactionPartsSent);
-       while (trit->hasNext()) {
-               Transaction *transaction = trit->next();
-               transaction->resetServerFailure();
-               // Update which transactions parts still need to be sent
-               transaction->removeSentParts(lastTransactionPartsSent->get(transaction));
-               // Add the transaction status to the outstanding list
-               outstandingTransactionStatus->put(transaction->getSequenceNumber(), transaction->getTransactionStatus());
-               
-               // Update the transaction status
-               transaction->getTransactionStatus()->setStatus(TransactionStatus_StatusSentPartial);
-               
-               // Check if all the transaction parts were successfully
-               // sent and if so then remove it from pending
-               if (transaction->didSendAllParts()) {
-                       transaction->getTransactionStatus()->setStatus(TransactionStatus_StatusSentFully);
-                       pendingTransactionQueue->remove(transaction);
-                       delete transaction;
-               } else if (handlePartial) {
-                       transaction->resetServerFailure();
-                       // Set the transaction sequence number back to nothing
-                       if (!transaction->didSendAPartToServer()) {
-                               transaction->setSequenceNumber(-1);
-                       }
-               }
-       }
-       delete trit;
-}
-
-NewKey * Table::handlePartialSend(NewKey * newKey) {
-       //Didn't receive acknowledgement for last send
-       //See if the server has received a newer slot
-       
-       Array<Slot *> *newSlots = cloud->getSlots(sequenceNumber + 1);
-       if (newSlots->length() == 0) {
-               //Retry sending old slot
-               bool wasInserted = false;
-               bool sendSlotsReturn = sendSlotsToServer(lastSlotAttemptedToSend, lastNewSize, lastIsNewKey, &wasInserted, &newSlots);
-               
-               if (sendSlotsReturn) {
-                       lastSlotAttemptedToSend = NULL;
-                       if (newKey != NULL) {
-                               if (lastInsertedNewKey && (lastNewKey->getKey() == newKey->getKey()) && (lastNewKey->getMachineID() == newKey->getMachineID())) {
-                                       delete newKey;
-                                       newKey = NULL;
-                               }
-                       }
-                       processTransactionList(false);
-               } else {
-                       if (checkSend(newSlots, lastSlotAttemptedToSend)) {
-                               if (newKey != NULL) {
-                                       if (lastInsertedNewKey && (lastNewKey->getKey() == newKey->getKey()) && (lastNewKey->getMachineID() == newKey->getMachineID())) {
-                                               delete newKey;
-                                               newKey = NULL;
-                                       }
-                               }
-                               processTransactionList(true);
-                       }
-               }
-               
-               SetIterator<Transaction *, Vector<int> *> *trit = getKeyIterator(lastTransactionPartsSent);
-               while (trit->hasNext()) {
-                       Transaction *transaction = trit->next();
-                       transaction->resetServerFailure();
-                       // Set the transaction sequence number back to nothing
-                       if (!transaction->didSendAPartToServer()) {
-                               transaction->setSequenceNumber(-1);
-                       }
-               }
-               delete trit;
-               
-               if (newSlots->length() != 0) {
-                       // insert into the local block chain
-                       validateAndUpdate(newSlots, true);
-               }
-       } else {
-               if (checkSend(newSlots, lastSlotAttemptedToSend)) {
-                       if (newKey != NULL) {
-                               if (lastInsertedNewKey && (lastNewKey->getKey() == newKey->getKey()) && (lastNewKey->getMachineID() == newKey->getMachineID())) {
-                                       delete newKey;
-                                       newKey = NULL;
-                               }
-                       }
-
-                       processTransactionList(true);
-               } else {
-                       SetIterator<Transaction *, Vector<int> *> *trit = getKeyIterator(lastTransactionPartsSent);
-                       while (trit->hasNext()) {
-                               Transaction *transaction = trit->next();
-                               transaction->resetServerFailure();
-                               // Set the transaction sequence number back to nothing
-                               if (!transaction->didSendAPartToServer()) {
-                                       transaction->setSequenceNumber(-1);
-                               }
-                       }
-                       delete trit;
-               }
-               
-               // insert into the local block chain
-               validateAndUpdate(newSlots, true);
-       }
-       delete newSlots;
-       return newKey;
-}
-
-void Table::clearSentParts() {
-       // Clear the sent data since we are trying again
-       pendingSendArbitrationEntriesToDelete->clear();
-       SetIterator<Transaction *, Vector<int> *> *trit = getKeyIterator(transactionPartsSent);
-       while (trit->hasNext()) {
-               Transaction *transaction = trit->next();
-               delete trit->currVal();
-       }
-       delete trit;
-       transactionPartsSent->clear();
-}
-
-bool Table::sendToServer(NewKey *newKey) {
-       if (hadPartialSendToServer) {
-               newKey = handlePartialSend(newKey);
-       }
-
-       try {
-               // While we have stuff that needs inserting into the block chain
-               while ((pendingTransactionQueue->size() > 0) || (pendingSendArbitrationRounds->size() > 0) || (newKey != NULL)) {
-                       if (hadPartialSendToServer) {
-                               throw new Error("Should Be error free");
-                       }
-                       
-                       // If there is a new key with same name then end
-                       if ((newKey != NULL) && arbitratorTable->contains(newKey->getKey())) {
-                               delete newKey;
-                               return false;
-                       }
-
-                       // Create the slot
-                       Slot *slot = new Slot(this, sequenceNumber + 1, localMachineId, new Array<char>(buffer->getSlot(sequenceNumber)->getHMAC()), localSequenceNumber);
-                       localSequenceNumber++;
-
-                       // Try to fill the slot with data
-                       int newSize = 0;
-                       bool insertedNewKey = false;
-                       bool needsResize = fillSlot(slot, false, newKey, newSize, insertedNewKey);
-
-                       if (needsResize) {
-                               // Reset which transaction to send
-                               SetIterator<Transaction *, Vector<int> *> *trit = getKeyIterator(transactionPartsSent);
-                               while (trit->hasNext()) {
-                                       Transaction *transaction = trit->next();
-                                       transaction->resetNextPartToSend();
-
-                                       // Set the transaction sequence number back to nothing
-                                       if (!transaction->didSendAPartToServer() && !transaction->getServerFailure()) {
-                                               transaction->setSequenceNumber(-1);
-                                       }
-                               }
-                               delete trit;
-
-                               // Clear the sent data since we are trying again
-                               clearSentParts();
-                                       
-                               // We needed a resize so try again
-                               fillSlot(slot, true, newKey, newSize, insertedNewKey);
-                       }
-                       if (lastSlotAttemptedToSend != NULL)
-                               delete lastSlotAttemptedToSend;
-                       
-                       lastSlotAttemptedToSend = slot;
-                       lastIsNewKey = (newKey != NULL);
-                       lastInsertedNewKey = insertedNewKey;
-                       lastNewSize = newSize;
-                       if (( newKey != lastNewKey) && (lastNewKey != NULL))
-                               delete lastNewKey;
-                       lastNewKey = newKey;
-                       if (lastTransactionPartsSent != NULL)
-                               delete lastTransactionPartsSent;
-                       lastTransactionPartsSent = transactionPartsSent->clone();
-
-                       Array<Slot *> * newSlots = NULL;
-                       bool wasInserted = false;
-                       bool sendSlotsReturn = sendSlotsToServer(slot, newSize, newKey != NULL, &wasInserted, &newSlots);
-
-                       if (sendSlotsReturn) {
-                               lastSlotAttemptedToSend = NULL;
-                               // Did insert into the block chain
-                               if (insertedNewKey) {
-                                       // This slot was what was inserted not a previous slot
-                                       // New Key was successfully inserted into the block chain so dont want to insert it again
-                                       newKey = NULL;
-                               }
-
-                               // Remove the aborts and commit parts that were sent from the pending to send queue
-                               uint size = pendingSendArbitrationRounds->size();
-                               uint oldcount = 0;
-                               for (uint i = 0; i < size; i++) {
-                                       ArbitrationRound *round = pendingSendArbitrationRounds->get(i);
-                                       round->removeParts(pendingSendArbitrationEntriesToDelete);
-
-                                       if (!round->isDoneSending()) {
-                                               //Add part back in
-                                               pendingSendArbitrationRounds->set(oldcount++,
-                                                                                                                                                                                       pendingSendArbitrationRounds->get(i));
-                                       } else
-                                               delete pendingSendArbitrationRounds->get(i);
-                               }
-                               pendingSendArbitrationRounds->setSize(oldcount);
-                               processTransactionList(false);
-                       } else {
-                               // Reset which transaction to send
-                               SetIterator<Transaction *, Vector<int> *> *trit = getKeyIterator(transactionPartsSent);
-                               while (trit->hasNext()) {
-                                       Transaction *transaction = trit->next();
-                                       transaction->resetNextPartToSend();
-
-                                       // Set the transaction sequence number back to nothing
-                                       if (!transaction->didSendAPartToServer() && !transaction->getServerFailure()) {
-                                               transaction->setSequenceNumber(-1);
-                                       }
-                               }
-                               delete trit;
-                       }
-
-                       // Clear the sent data in preparation for next send
-                       clearSentParts();
-
-                       if (newSlots->length() != 0) {
-                               // insert into the local block chain
-                               validateAndUpdate(newSlots, true);
-                       }
-                       delete newSlots;
-               }
-       } catch (ServerException *e) {
-               if (e->getType() != ServerException_TypeInputTimeout) {
-                       // Nothing was able to be sent to the server so just clear these data structures
-                       SetIterator<Transaction *, Vector<int> *> *trit = getKeyIterator(transactionPartsSent);
-                       while (trit->hasNext()) {
-                               Transaction *transaction = trit->next();
-                               transaction->resetNextPartToSend();
-
-                               // Set the transaction sequence number back to nothing
-                               if (!transaction->didSendAPartToServer() && !transaction->getServerFailure()) {
-                                       transaction->setSequenceNumber(-1);
-                               }
-                       }
-                       delete trit;
-               } else {
-                       // There was a partial send to the server
-                       hadPartialSendToServer = true;
-
-                       // Nothing was able to be sent to the server so just clear these data structures
-                       SetIterator<Transaction *, Vector<int> *> *trit = getKeyIterator(transactionPartsSent);
-                       while (trit->hasNext()) {
-                               Transaction *transaction = trit->next();
-                               transaction->resetNextPartToSend();
-                               transaction->setServerFailure();
-                       }
-                       delete trit;
-               }
-
-               clearSentParts();
-
-               throw e;
-       }
-
-       return newKey == NULL;
-}
-
-bool Table::updateFromLocal(int64_t machineId) {
-       if (!localCommunicationTable->contains(machineId))
-               return false;
-
-       Pair<IoTString *, int32_t> *localCommunicationInformation = localCommunicationTable->get(machineId);
-
-       // Get the size of the send data
-       int sendDataSize = sizeof(int32_t) + sizeof(int64_t);
-
-       int64_t lastArbitrationDataLocalSequenceNumber = (int64_t) -1;
-       if (lastArbitrationDataLocalSequenceNumberSeenFromArbitrator->contains(machineId)) {
-               lastArbitrationDataLocalSequenceNumber = lastArbitrationDataLocalSequenceNumberSeenFromArbitrator->get(machineId);
-       }
-
-       Array<char> *sendData = new Array<char>(sendDataSize);
-       ByteBuffer *bbEncode = ByteBuffer_wrap(sendData);
-
-       // Encode the data
-       bbEncode->putLong(lastArbitrationDataLocalSequenceNumber);
-       bbEncode->putInt(0);
-
-       // Send by local
-       Array<char> *returnData = cloud->sendLocalData(sendData, localSequenceNumber, localCommunicationInformation->getFirst(), localCommunicationInformation->getSecond());
-       localSequenceNumber++;
-
-       if (returnData == NULL) {
-               // Could not contact server
-               return false;
-       }
-
-       // Decode the data
-       ByteBuffer *bbDecode = ByteBuffer_wrap(returnData);
-       int numberOfEntries = bbDecode->getInt();
-
-       for (int i = 0; i < numberOfEntries; i++) {
-               char type = bbDecode->get();
-               if (type == TypeAbort) {
-                       Abort *abort = (Abort *)Abort_decode(NULL, bbDecode);
-                       processEntry(abort);
-               } else if (type == TypeCommitPart) {
-                       CommitPart *commitPart = (CommitPart *)CommitPart_decode(NULL, bbDecode);
-                       processEntry(commitPart);
-               }
-       }
-
-       updateLiveStateFromLocal();
-
-       return true;
-}
-
-Pair<bool, bool> Table::sendTransactionToLocal(Transaction *transaction) {
-
-       // Get the devices local communications
-       if (!localCommunicationTable->contains(transaction->getArbitrator()))
-               return Pair<bool, bool>(true, false);
-
-       Pair<IoTString *, int32_t> *localCommunicationInformation = localCommunicationTable->get(transaction->getArbitrator());
-
-       // Get the size of the send data
-       int sendDataSize = sizeof(int32_t) + sizeof(int64_t);
-       {
-               Vector<TransactionPart *> *tParts = transaction->getParts();
-               uint tPartsSize = tParts->size();
-               for (uint i = 0; i < tPartsSize; i++) {
-                       TransactionPart *part = tParts->get(i);
-                       sendDataSize += part->getSize();
-               }
-       }
-
-       int64_t lastArbitrationDataLocalSequenceNumber = (int64_t) -1;
-       if (lastArbitrationDataLocalSequenceNumberSeenFromArbitrator->contains(transaction->getArbitrator())) {
-               lastArbitrationDataLocalSequenceNumber = lastArbitrationDataLocalSequenceNumberSeenFromArbitrator->get(transaction->getArbitrator());
-       }
-
-       // Make the send data size
-       Array<char> *sendData = new Array<char>(sendDataSize);
-       ByteBuffer *bbEncode = ByteBuffer_wrap(sendData);
-
-       // Encode the data
-       bbEncode->putLong(lastArbitrationDataLocalSequenceNumber);
-       bbEncode->putInt(transaction->getParts()->size());
-       {
-               Vector<TransactionPart *> *tParts = transaction->getParts();
-               uint tPartsSize = tParts->size();
-               for (uint i = 0; i < tPartsSize; i++) {
-                       TransactionPart *part = tParts->get(i);
-                       part->encode(bbEncode);
-               }
-       }
-
-       // Send by local
-       Array<char> *returnData = cloud->sendLocalData(sendData, localSequenceNumber, localCommunicationInformation->getFirst(), localCommunicationInformation->getSecond());
-       localSequenceNumber++;
-
-       if (returnData == NULL) {
-               // Could not contact server
-               return Pair<bool, bool>(true, false);
-       }
-
-       // Decode the data
-       ByteBuffer *bbDecode = ByteBuffer_wrap(returnData);
-       bool didCommit = bbDecode->get() == 1;
-       bool couldArbitrate = bbDecode->get() == 1;
-       int numberOfEntries = bbDecode->getInt();
-       bool foundAbort = false;
-
-       for (int i = 0; i < numberOfEntries; i++) {
-               char type = bbDecode->get();
-               if (type == TypeAbort) {
-                       Abort *abort = (Abort *)Abort_decode(NULL, bbDecode);
-
-                       if ((abort->getTransactionMachineId() == localMachineId) && (abort->getTransactionClientLocalSequenceNumber() == transaction->getClientLocalSequenceNumber())) {
-                               foundAbort = true;
-                       }
-
-                       processEntry(abort);
-               } else if (type == TypeCommitPart) {
-                       CommitPart *commitPart = (CommitPart *)CommitPart_decode(NULL, bbDecode);
-                       processEntry(commitPart);
-               }
-       }
-
-       updateLiveStateFromLocal();
-
-       if (couldArbitrate) {
-               TransactionStatus *status =  transaction->getTransactionStatus();
-               if (didCommit) {
-                       status->setStatus(TransactionStatus_StatusCommitted);
-               } else {
-                       status->setStatus(TransactionStatus_StatusAborted);
-               }
-       } else {
-               TransactionStatus *status =  transaction->getTransactionStatus();
-               if (foundAbort) {
-                       status->setStatus(TransactionStatus_StatusAborted);
-               } else {
-                       status->setStatus(TransactionStatus_StatusCommitted);
-               }
-       }
-
-       return Pair<bool, bool>(false, true);
-}
-
-Array<char> *Table::acceptDataFromLocal(Array<char> *data) {
-       // Decode the data
-       ByteBuffer *bbDecode = ByteBuffer_wrap(data);
-       int64_t lastArbitratedSequenceNumberSeen = bbDecode->getLong();
-       int numberOfParts = bbDecode->getInt();
-
-       // If we did commit a transaction or not
-       bool didCommit = false;
-       bool couldArbitrate = false;
-
-       if (numberOfParts != 0) {
-
-               // decode the transaction
-               Transaction *transaction = new Transaction();
-               for (int i = 0; i < numberOfParts; i++) {
-                       bbDecode->get();
-                       TransactionPart *newPart = (TransactionPart *)TransactionPart_decode(NULL, bbDecode);
-                       transaction->addPartDecode(newPart);
-               }
-
-               // Arbitrate on transaction and pull relevant return data
-               Pair<bool, bool> localArbitrateReturn = arbitrateOnLocalTransaction(transaction);
-               couldArbitrate = localArbitrateReturn.getFirst();
-               didCommit = localArbitrateReturn.getSecond();
-
-               updateLiveStateFromLocal();
-
-               // Transaction was sent to the server so keep track of it to prevent double commit
-               if (transaction->getSequenceNumber() != -1) {
-                       offlineTransactionsCommittedAndAtServer->add(new Pair<int64_t, int64_t>(transaction->getId()));
-               }
-       }
-
-       // The data to send back
-       int returnDataSize = 0;
-       Vector<Entry *> *unseenArbitrations = new Vector<Entry *>();
-
-       // Get the aborts to send back
-       Vector<int64_t> *abortLocalSequenceNumbers = new Vector<int64_t>();
-       {
-               SetIterator<int64_t, Abort *> *abortit = getKeyIterator(liveAbortsGeneratedByLocal);
-               while (abortit->hasNext())
-                       abortLocalSequenceNumbers->add(abortit->next());
-               delete abortit;
-       }
-
-       qsort(abortLocalSequenceNumbers->expose(), abortLocalSequenceNumbers->size(), sizeof(int64_t), compareInt64);
-
-       uint asize = abortLocalSequenceNumbers->size();
-       for (uint i = 0; i < asize; i++) {
-               int64_t localSequenceNumber = abortLocalSequenceNumbers->get(i);
-               if (localSequenceNumber <= lastArbitratedSequenceNumberSeen) {
-                       continue;
-               }
-
-               Abort *abort = liveAbortsGeneratedByLocal->get(localSequenceNumber);
-               unseenArbitrations->add(abort);
-               returnDataSize += abort->getSize();
-       }
-
-       // Get the commits to send back
-       Hashtable<int64_t, Commit *> *commitForClientTable = liveCommitsTable->get(localMachineId);
-       if (commitForClientTable != NULL) {
-               Vector<int64_t> *commitLocalSequenceNumbers = new Vector<int64_t>();
-               {
-                       SetIterator<int64_t, Commit *> *commitit = getKeyIterator(commitForClientTable);
-                       while (commitit->hasNext())
-                               commitLocalSequenceNumbers->add(commitit->next());
-                       delete commitit;
-               }
-               qsort(commitLocalSequenceNumbers->expose(), commitLocalSequenceNumbers->size(), sizeof(int64_t), compareInt64);
-
-               uint clsSize = commitLocalSequenceNumbers->size();
-               for (uint clsi = 0; clsi < clsSize; clsi++) {
-                       int64_t localSequenceNumber = commitLocalSequenceNumbers->get(clsi);
-                       Commit *commit = commitForClientTable->get(localSequenceNumber);
-
-                       if (localSequenceNumber <= lastArbitratedSequenceNumberSeen) {
-                               continue;
-                       }
-
-                       {
-                               Vector<CommitPart *> *parts = commit->getParts();
-                               uint nParts = parts->size();
-                               for (uint i = 0; i < nParts; i++) {
-                                       CommitPart *commitPart = parts->get(i);
-                                       unseenArbitrations->add(commitPart);
-                                       returnDataSize += commitPart->getSize();
-                               }
-                       }
-               }
-       }
-
-       // Number of arbitration entries to decode
-       returnDataSize += 2 * sizeof(int32_t);
-
-       // bool of did commit or not
-       if (numberOfParts != 0) {
-               returnDataSize += sizeof(char);
-       }
-
-       // Data to send Back
-       Array<char> *returnData = new Array<char>(returnDataSize);
-       ByteBuffer *bbEncode = ByteBuffer_wrap(returnData);
-
-       if (numberOfParts != 0) {
-               if (didCommit) {
-                       bbEncode->put((char)1);
-               } else {
-                       bbEncode->put((char)0);
-               }
-               if (couldArbitrate) {
-                       bbEncode->put((char)1);
-               } else {
-                       bbEncode->put((char)0);
-               }
-       }
-
-       bbEncode->putInt(unseenArbitrations->size());
-       uint size = unseenArbitrations->size();
-       for (uint i = 0; i < size; i++) {
-               Entry *entry = unseenArbitrations->get(i);
-               entry->encode(bbEncode);
-       }
-
-       localSequenceNumber++;
-       return returnData;
-}
-
-/** Checks whether a given slot was sent using new slots in
-               array. Returns true if sent and false otherwise.  */
-
-bool Table::checkSend(Array<Slot *> * array, Slot *checkSlot) {
-       uint size = array->length();
-       for (uint i = 0; i < size; i++) {
-               Slot *s = array->get(i);
-               if ((s->getSequenceNumber() == checkSlot->getSequenceNumber()) && (s->getMachineID() == localMachineId)) {
-                       return true;
-               }
-       }
-       
-       //Also need to see if other machines acknowledged our message
-       for (uint i = 0; i < size; i++) {
-               Slot *s = array->get(i);
-               
-               // Process each entry in the slot
-               Vector<Entry *> *entries = s->getEntries();
-               uint eSize = entries->size();
-               for (uint ei = 0; ei < eSize; ei++) {
-                       Entry *entry = entries->get(ei);
-                       
-                       if (entry->getType() == TypeLastMessage) {
-                               LastMessage *lastMessage = (LastMessage *)entry;
-                               
-                               if ((lastMessage->getMachineID() == localMachineId) && (lastMessage->getSequenceNumber() == checkSlot->getSequenceNumber())) {
-                                       return true;
-                               }
-                       }
-               }
-       }
-       //Not found
-       return false;
-}
-
-/** Method tries to send slot to server.  Returns status in tuple.
-               isInserted returns whether last un-acked send (if any) was
-               successful.  Returns whether send was confirmed.x
- */
-
-bool Table::sendSlotsToServer(Slot *slot, int newSize, bool isNewKey, bool *isInserted, Array<Slot *> **array) {
-       attemptedToSendToServer = true;
-
-       *array = cloud->putSlot(slot, newSize);
-       if (*array == NULL) {
-               *array = new Array<Slot *>(1);
-               (*array)->set(0, slot);
-               rejectedSlotVector->clear();
-               *isInserted = false;
-               return true;
-       } else {
-               if ((*array)->length() == 0) {
-                       throw new Error("Server Error: Did not send any slots");
-               }
-
-               if (hadPartialSendToServer) {
-                       *isInserted = checkSend(*array, slot);
-
-                       if (!(*isInserted)) {
-                               rejectedSlotVector->add(slot->getSequenceNumber());
-                       }
-                       
-                       return false;
-               } else {
-                       rejectedSlotVector->add(slot->getSequenceNumber());
-                       *isInserted = false;
-                       return false;
-               }
-       }
-}
-
-/**
- * Returns true if a resize was needed but not done.
- */
-bool Table::fillSlot(Slot *slot, bool resize, NewKey *newKeyEntry, int & newSize, bool & insertedKey) {
-       newSize = 0;//special value to indicate no resize
-       if (liveSlotCount > bufferResizeThreshold) {
-               resize = true;//Resize is forced
-       }
-
-       if (resize) {
-               newSize = (int) (numberOfSlots * Table_RESIZE_MULTIPLE);
-               TableStatus *status = new TableStatus(slot, newSize);
-               slot->addShallowEntry(status);
-       }
-
-       // Fill with rejected slots first before doing anything else
-       doRejectedMessages(slot);
-
-       // Do mandatory rescue of entries
-       ThreeTuple<bool, bool, int64_t> mandatoryRescueReturn = doMandatoryRescue(slot, resize);
-
-       // Extract working variables
-       bool needsResize = mandatoryRescueReturn.getFirst();
-       bool seenLiveSlot = mandatoryRescueReturn.getSecond();
-       int64_t currentRescueSequenceNumber = mandatoryRescueReturn.getThird();
-
-       if (needsResize && !resize) {
-               // We need to resize but we are not resizing so return true to force on retry
-               return true;
-       }
-
-       insertedKey = false;
-       if (newKeyEntry != NULL) {
-               newKeyEntry->setSlot(slot);
-               if (slot->hasSpace(newKeyEntry)) {
-                       slot->addEntry(newKeyEntry);
-                       insertedKey = true;
-               }
-       }
-
-       // Clear the transactions, aborts and commits that were sent previously
-       clearSentParts();
-       uint size = pendingSendArbitrationRounds->size();
-       for (uint i = 0; i < size; i++) {
-               ArbitrationRound *round = pendingSendArbitrationRounds->get(i);
-               bool isFull = false;
-               round->generateParts();
-               Vector<Entry *> *parts = round->getParts();
-
-               // Insert pending arbitration data
-               uint vsize = parts->size();
-               for (uint vi = 0; vi < vsize; vi++) {
-                       Entry *arbitrationData = parts->get(vi);
-
-                       // If it is an abort then we need to set some information
-                       if (arbitrationData->getType() == TypeAbort) {
-                               ((Abort *)arbitrationData)->setSequenceNumber(slot->getSequenceNumber());
-                       }
-
-                       if (!slot->hasSpace(arbitrationData)) {
-                               // No space so cant do anything else with these data entries
-                               isFull = true;
-                               break;
-                       }
-
-                       // Add to this current slot and add it to entries to delete
-                       slot->addEntry(arbitrationData);
-                       pendingSendArbitrationEntriesToDelete->add(arbitrationData);
-               }
-
-               if (isFull) {
-                       break;
-               }
-       }
-
-       if (pendingTransactionQueue->size() > 0) {
-               Transaction *transaction = pendingTransactionQueue->get(0);
-               // Set the transaction sequence number if it has yet to be inserted into the block chain
-               if ((!transaction->didSendAPartToServer()) || (transaction->getSequenceNumber() == -1)) {
-                       transaction->setSequenceNumber(slot->getSequenceNumber());
-               }
-
-               while (true) {
-                       TransactionPart *part = transaction->getNextPartToSend();
-                       if (part == NULL) {
-                               // Ran out of parts to send for this transaction so move on
-                               break;
-                       }
-
-                       if (slot->hasSpace(part)) {
-                               slot->addEntry(part);
-                               Vector<int32_t> *partsSent = transactionPartsSent->get(transaction);
-                               if (partsSent == NULL) {
-                                       partsSent = new Vector<int32_t>();
-                                       transactionPartsSent->put(transaction, partsSent);
-                               }
-                               partsSent->add(part->getPartNumber());
-                               transactionPartsSent->put(transaction, partsSent);
-                       } else {
-                               break;
-                       }
-               }
-       }
-
-       // Fill the remainder of the slot with rescue data
-       doOptionalRescue(slot, seenLiveSlot, currentRescueSequenceNumber, resize);
-
-       return false;
-}
-
-void Table::doRejectedMessages(Slot *s) {
-       if (!rejectedSlotVector->isEmpty()) {
-               /* TODO: We should avoid generating a rejected message entry if
-                * there is already a sufficient entry in the queue (e->g->,
-                * equalsto value of true and same sequence number)->  */
-
-               int64_t old_seqn = rejectedSlotVector->get(0);
-               if (rejectedSlotVector->size() > Table_REJECTED_THRESHOLD) {
-                       int64_t new_seqn = rejectedSlotVector->lastElement();
-                       RejectedMessage *rm = new RejectedMessage(s, s->getSequenceNumber(), localMachineId, old_seqn, new_seqn, false);
-                       s->addShallowEntry(rm);
-               } else {
-                       int64_t prev_seqn = -1;
-                       uint i = 0;
-                       /* Go through list of missing messages */
-                       for (; i < rejectedSlotVector->size(); i++) {
-                               int64_t curr_seqn = rejectedSlotVector->get(i);
-                               Slot *s_msg = buffer->getSlot(curr_seqn);
-                               if (s_msg != NULL)
-                                       break;
-                               prev_seqn = curr_seqn;
-                       }
-                       /* Generate rejected message entry for missing messages */
-                       if (prev_seqn != -1) {
-                               RejectedMessage *rm = new RejectedMessage(s, s->getSequenceNumber(), localMachineId, old_seqn, prev_seqn, false);
-                               s->addShallowEntry(rm);
-                       }
-                       /* Generate rejected message entries for present messages */
-                       for (; i < rejectedSlotVector->size(); i++) {
-                               int64_t curr_seqn = rejectedSlotVector->get(i);
-                               Slot *s_msg = buffer->getSlot(curr_seqn);
-                               int64_t machineid = s_msg->getMachineID();
-                               RejectedMessage *rm = new RejectedMessage(s, s->getSequenceNumber(), machineid, curr_seqn, curr_seqn, true);
-                               s->addShallowEntry(rm);
-                       }
-               }
-       }
-}
-
-ThreeTuple<bool, bool, int64_t> Table::doMandatoryRescue(Slot *slot, bool resize) {
-       int64_t newestSequenceNumber = buffer->getNewestSeqNum();
-       int64_t oldestSequenceNumber = buffer->getOldestSeqNum();
-       if (oldestLiveSlotSequenceNumver < oldestSequenceNumber) {
-               oldestLiveSlotSequenceNumver = oldestSequenceNumber;
-       }
-
-       int64_t currentSequenceNumber = oldestLiveSlotSequenceNumver;
-       bool seenLiveSlot = false;
-       int64_t firstIfFull = newestSequenceNumber + 1 - numberOfSlots;         // smallest seq number in the buffer if it is full
-       int64_t threshold = firstIfFull + Table_FREE_SLOTS;             // we want the buffer to be clear of live entries up to this point
-
-
-       // Mandatory Rescue
-       for (; currentSequenceNumber < threshold; currentSequenceNumber++) {
-               Slot *previousSlot = buffer->getSlot(currentSequenceNumber);
-               // Push slot number forward
-               if (!seenLiveSlot) {
-                       oldestLiveSlotSequenceNumver = currentSequenceNumber;
-               }
-
-               if (!previousSlot->isLive()) {
-                       continue;
-               }
-
-               // We have seen a live slot
-               seenLiveSlot = true;
-
-               // Get all the live entries for a slot
-               Vector<Entry *> *liveEntries = previousSlot->getLiveEntries(resize);
-
-               // Iterate over all the live entries and try to rescue them
-               uint lESize = liveEntries->size();
-               for (uint i = 0; i < lESize; i++) {
-                       Entry *liveEntry = liveEntries->get(i);
-                       if (slot->hasSpace(liveEntry)) {
-                               // Enough space to rescue the entry
-                               slot->addEntry(liveEntry);
-                       } else if (currentSequenceNumber == firstIfFull) {
-                               //if there's no space but the entry is about to fall off the queue
-                               return ThreeTuple<bool, bool, int64_t>(true, seenLiveSlot, currentSequenceNumber);
-                       }
-               }
-       }
-
-       // Did not resize
-       return ThreeTuple<bool, bool, int64_t>(false, seenLiveSlot, currentSequenceNumber);
-}
-
-void Table::doOptionalRescue(Slot *s, bool seenliveslot, int64_t seqn, bool resize) {
-       /* now go through live entries from least to greatest sequence number until
-        * either all live slots added, or the slot doesn't have enough room
-        * for SKIP_THRESHOLD consecutive entries*/
-       int skipcount = 0;
-       int64_t newestseqnum = buffer->getNewestSeqNum();
-       for (; seqn <= newestseqnum; seqn++) {
-               Slot *prevslot = buffer->getSlot(seqn);
-               //Push slot number forward
-               if (!seenliveslot)
-                       oldestLiveSlotSequenceNumver = seqn;
-
-               if (!prevslot->isLive())
-                       continue;
-               seenliveslot = true;
-               Vector<Entry *> *liveentries = prevslot->getLiveEntries(resize);
-               uint lESize = liveentries->size();
-               for (uint i = 0; i < lESize; i++) {
-                       Entry *liveentry = liveentries->get(i);
-                       if (s->hasSpace(liveentry))
-                               s->addEntry(liveentry);
-                       else {
-                               skipcount++;
-                               if (skipcount > Table_SKIP_THRESHOLD) {
-                                       delete liveentries;
-                                       goto donesearch;
-                               }
-                       }
-               }
-               delete liveentries;
-       }
-donesearch:
-       ;
-}
-
-/**
- * Checks for malicious activity and updates the local copy of the block chain->
- */
-void Table::validateAndUpdate(Array<Slot *> *newSlots, bool acceptUpdatesToLocal) {
-       // The cloud communication layer has checked slot HMACs already
-       // before decoding
-       if (newSlots->length() == 0) {
-               return;
-       }
-
-       // Make sure all slots are newer than the last largest slot this
-       // client has seen
-       int64_t firstSeqNum = newSlots->get(0)->getSequenceNumber();
-       if (firstSeqNum <= sequenceNumber) {
-               throw new Error("Server Error: Sent older slots!");
-       }
-
-       // Create an object that can access both new slots and slots in our
-       // local chain without committing slots to our local chain
-       SlotIndexer *indexer = new SlotIndexer(newSlots, buffer);
-
-       // Check that the HMAC chain is not broken
-       checkHMACChain(indexer, newSlots);
-
-       // Set to keep track of messages from clients
-       Hashset<int64_t> *machineSet = new Hashset<int64_t>();
-       {
-               SetIterator<int64_t, Pair<int64_t, Liveness *> *> *lmit = getKeyIterator(lastMessageTable);
-               while (lmit->hasNext())
-                       machineSet->add(lmit->next());
-               delete lmit;
-       }
-
-       // Process each slots data
-       {
-               uint numSlots = newSlots->length();
-               for (uint i = 0; i < numSlots; i++) {
-                       Slot *slot = newSlots->get(i);
-                       processSlot(indexer, slot, acceptUpdatesToLocal, machineSet);
-                       updateExpectedSize();
-               }
-       }
-       delete indexer;
-       
-       // If there is a gap, check to see if the server sent us
-       // everything->
-       if (firstSeqNum != (sequenceNumber + 1)) {
-
-               // Check the size of the slots that were sent down by the server->
-               // Can only check the size if there was a gap
-               checkNumSlots(newSlots->length());
-
-               // Since there was a gap every machine must have pushed a slot or
-               // must have a last message message-> If not then the server is
-               // hiding slots
-               if (!machineSet->isEmpty()) {
-                       delete machineSet;
-                       throw new Error("Missing record for machines: ");
-               }
-       }
-       delete machineSet;
-       // Update the size of our local block chain->
-       commitNewMaxSize();
-
-       // Commit new to slots to the local block chain->
-       {
-               uint numSlots = newSlots->length();
-               for (uint i = 0; i < numSlots; i++) {
-                       Slot *slot = newSlots->get(i);
-
-                       // Insert this slot into our local block chain copy->
-                       buffer->putSlot(slot);
-
-                       // Keep track of how many slots are currently live (have live data
-                       // in them)->
-                       liveSlotCount++;
-               }
-       }
-       // Get the sequence number of the latest slot in the system
-       sequenceNumber = newSlots->get(newSlots->length() - 1)->getSequenceNumber();
-       updateLiveStateFromServer();
-
-       // No Need to remember after we pulled from the server
-       offlineTransactionsCommittedAndAtServer->clear();
-
-       // This is invalidated now
-       hadPartialSendToServer = false;
-}
-
-void Table::updateLiveStateFromServer() {
-       // Process the new transaction parts
-       processNewTransactionParts();
-
-       // Do arbitration on new transactions that were received
-       arbitrateFromServer();
-
-       // Update all the committed keys
-       bool didCommitOrSpeculate = updateCommittedTable();
-
-       // Delete the transactions that are now dead
-       updateLiveTransactionsAndStatus();
-
-       // Do speculations
-       didCommitOrSpeculate |= updateSpeculativeTable(didCommitOrSpeculate);
-       updatePendingTransactionSpeculativeTable(didCommitOrSpeculate);
-}
-
-void Table::updateLiveStateFromLocal() {
-       // Update all the committed keys
-       bool didCommitOrSpeculate = updateCommittedTable();
-
-       // Delete the transactions that are now dead
-       updateLiveTransactionsAndStatus();
-
-       // Do speculations
-       didCommitOrSpeculate |= updateSpeculativeTable(didCommitOrSpeculate);
-       updatePendingTransactionSpeculativeTable(didCommitOrSpeculate);
-}
-
-void Table::initExpectedSize(int64_t firstSequenceNumber, int64_t numberOfSlots) {
-       int64_t prevslots = firstSequenceNumber;
-
-       if (didFindTableStatus) {
-       } else {
-               expectedsize = (prevslots < ((int64_t) numberOfSlots)) ? (int) prevslots : numberOfSlots;
-       }
-
-       didFindTableStatus = true;
-       currMaxSize = numberOfSlots;
-}
-
-void Table::updateExpectedSize() {
-       expectedsize++;
-
-       if (expectedsize > currMaxSize) {
-               expectedsize = currMaxSize;
-       }
-}
-
-
-/**
- * Check the size of the block chain to make sure there are enough
- * slots sent back by the server-> This is only called when we have a
- * gap between the slots that we have locally and the slots sent by
- * the server therefore in the slots sent by the server there will be
- * at least 1 Table status message
- */
-void Table::checkNumSlots(int numberOfSlots) {
-       if (numberOfSlots != expectedsize) {
-               throw new Error("Server Error: Server did not send all slots->  Expected: ");
-       }
-}
-
-/**
- * Update the size of of the local buffer if it is needed->
- */
-void Table::commitNewMaxSize() {
-       didFindTableStatus = false;
-
-       // Resize the local slot buffer
-       if (numberOfSlots != currMaxSize) {
-               buffer->resize((int32_t)currMaxSize);
-       }
-
-       // Change the number of local slots to the new size
-       numberOfSlots = (int32_t)currMaxSize;
-
-       // Recalculate the resize threshold since the size of the local
-       // buffer has changed
-       setResizeThreshold();
-}
-
-/**
- * Process the new transaction parts from this latest round of slots
- * received from the server
- */
-void Table::processNewTransactionParts() {
-
-       if (newTransactionParts->size() == 0) {
-               // Nothing new to process
-               return;
-       }
-
-       // Iterate through all the machine Ids that we received new parts
-       // for
-       SetIterator<int64_t, Hashtable<Pair<int64_t, int32_t> *, TransactionPart *, uintptr_t, 0, pairHashFunction, pairEquals> *> *tpit = getKeyIterator(newTransactionParts);
-       while (tpit->hasNext()) {
-               int64_t machineId = tpit->next();
-               Hashtable<Pair<int64_t, int32_t> *, TransactionPart *, uintptr_t, 0, pairHashFunction, pairEquals> *parts = tpit->currVal();
-
-               SetIterator<Pair<int64_t, int32_t> *, TransactionPart *, uintptr_t, 0, pairHashFunction, pairEquals> *ptit = getKeyIterator(parts);
-               // Iterate through all the parts for that machine Id
-               while (ptit->hasNext()) {
-                       Pair<int64_t, int32_t> *partId = ptit->next();
-                       TransactionPart *part = parts->get(partId);
-
-                       if (lastArbitratedTransactionNumberByArbitratorTable->contains(part->getArbitratorId())) {
-                               int64_t lastTransactionNumber = lastArbitratedTransactionNumberByArbitratorTable->get(part->getArbitratorId());
-                               if (lastTransactionNumber >= part->getSequenceNumber()) {
-                                       // Set dead the transaction part
-                                       part->setDead();
-                                       part->releaseRef();
-                                       continue;
-                               }
-                       }
-
-                       // Get the transaction object for that sequence number
-                       Transaction *transaction = liveTransactionBySequenceNumberTable->get(part->getSequenceNumber());
-
-                       if (transaction == NULL) {
-                               // This is a new transaction that we dont have so make a new one
-                               transaction = new Transaction();
-                               
-                               // Add that part to the transaction
-                               transaction->addPartDecode(part);
-
-                               // Insert this new transaction into the live tables
-                               liveTransactionBySequenceNumberTable->put(part->getSequenceNumber(), transaction);
-                               liveTransactionByTransactionIdTable->put(transaction->getId(), transaction);
-                       }
-                       part->releaseRef();
-               }
-               delete ptit;
-       }
-       delete tpit;
-       // Clear all the new transaction parts in preparation for the next
-       // time the server sends slots
-       {
-               SetIterator<int64_t, Hashtable<Pair<int64_t, int32_t> *, TransactionPart *, uintptr_t, 0, pairHashFunction, pairEquals> *> *partsit = getKeyIterator(newTransactionParts);
-               while (partsit->hasNext()) {
-                       int64_t machineId = partsit->next();
-                       Hashtable<Pair<int64_t, int32_t> *, TransactionPart *, uintptr_t, 0, pairHashFunction, pairEquals> *parts = newTransactionParts->get(machineId);
-                       delete parts;
-               }
-               delete partsit;
-               newTransactionParts->clear();
-       }
-}
-
-void Table::arbitrateFromServer() {
-       if (liveTransactionBySequenceNumberTable->size() == 0) {
-               // Nothing to arbitrate on so move on
-               return;
-       }
-
-       // Get the transaction sequence numbers and sort from oldest to newest
-       Vector<int64_t> *transactionSequenceNumbers = new Vector<int64_t>();
-       {
-               SetIterator<int64_t, Transaction *> *trit = getKeyIterator(liveTransactionBySequenceNumberTable);
-               while (trit->hasNext())
-                       transactionSequenceNumbers->add(trit->next());
-               delete trit;
-       }
-       qsort(transactionSequenceNumbers->expose(), transactionSequenceNumbers->size(), sizeof(int64_t), compareInt64);
-
-       // Collection of key value pairs that are
-       Hashtable<IoTString *, KeyValue *, uintptr_t, 0, hashString, StringEquals> *speculativeTableTmp = new Hashtable<IoTString *, KeyValue *, uintptr_t, 0, hashString, StringEquals>();
-
-       // The last transaction arbitrated on
-       int64_t lastTransactionCommitted = -1;
-       Hashset<Abort *> *generatedAborts = new Hashset<Abort *>();
-       uint tsnSize = transactionSequenceNumbers->size();
-       for (uint i = 0; i < tsnSize; i++) {
-               int64_t transactionSequenceNumber = transactionSequenceNumbers->get(i);
-               Transaction *transaction = liveTransactionBySequenceNumberTable->get(transactionSequenceNumber);
-
-               // Check if this machine arbitrates for this transaction if not
-               // then we cant arbitrate this transaction
-               if (transaction->getArbitrator() != localMachineId) {
-                       continue;
-               }
-
-               if (transactionSequenceNumber < lastSeqNumArbOn) {
-                       continue;
-               }
-
-               if (offlineTransactionsCommittedAndAtServer->contains(transaction->getId())) {
-                       // We have seen this already locally so dont commit again
-                       continue;
-               }
-
-               if (!transaction->isComplete()) {
-                       // Will arbitrate in incorrect order if we continue so just break
-                       // Most likely this
-                       break;
-               }
-
-               // update the largest transaction seen by arbitrator from server
-               if (!lastTransactionSeenFromMachineFromServer->contains(transaction->getMachineId())) {
-                       lastTransactionSeenFromMachineFromServer->put(transaction->getMachineId(), transaction->getClientLocalSequenceNumber());
-               } else {
-                       int64_t lastTransactionSeenFromMachine = lastTransactionSeenFromMachineFromServer->get(transaction->getMachineId());
-                       if (transaction->getClientLocalSequenceNumber() > lastTransactionSeenFromMachine) {
-                               lastTransactionSeenFromMachineFromServer->put(transaction->getMachineId(), transaction->getClientLocalSequenceNumber());
-                       }
-               }
-
-               if (transaction->evaluateGuard(committedKeyValueTable, speculativeTableTmp, NULL)) {
-                       // Guard evaluated as true
-                       // Update the local changes so we can make the commit
-                       SetIterator<KeyValue *, KeyValue *> *kvit = transaction->getKeyValueUpdateSet()->iterator();
-                       while (kvit->hasNext()) {
-                               KeyValue *kv = kvit->next();
-                               speculativeTableTmp->put(kv->getKey(), kv);
-                       }
-                       delete kvit;
-
-                       // Update what the last transaction committed was for use in batch commit
-                       lastTransactionCommitted = transactionSequenceNumber;
-               } else {
-                       // Guard evaluated was false so create abort
-                       // Create the abort
-                       Abort *newAbort = new Abort(NULL,
-                                                                                                                                       transaction->getClientLocalSequenceNumber(),
-                                                                                                                                       transaction->getSequenceNumber(),
-                                                                                                                                       transaction->getMachineId(),
-                                                                                                                                       transaction->getArbitrator(),
-                                                                                                                                       localArbitrationSequenceNumber);
-                       localArbitrationSequenceNumber++;
-                       generatedAborts->add(newAbort);
-
-                       // Insert the abort so we can process
-                       processEntry(newAbort);
-               }
-
-               lastSeqNumArbOn = transactionSequenceNumber;
-       }
-
-       delete transactionSequenceNumbers;
-
-       Commit *newCommit = NULL;
-
-       // If there is something to commit
-       if (speculativeTableTmp->size() != 0) {
-               // Create the commit and increment the commit sequence number
-               newCommit = new Commit(localArbitrationSequenceNumber, localMachineId, lastTransactionCommitted);
-               localArbitrationSequenceNumber++;
-
-               // Add all the new keys to the commit
-               SetIterator<IoTString *, KeyValue *, uintptr_t, 0, hashString, StringEquals> *spit = getKeyIterator(speculativeTableTmp);
-               while (spit->hasNext()) {
-                       IoTString *string = spit->next();
-                       KeyValue *kv = speculativeTableTmp->get(string);
-                       newCommit->addKV(kv);
-               }
-               delete spit;
-               
-               // create the commit parts
-               newCommit->createCommitParts();
-
-               // Append all the commit parts to the end of the pending queue
-               // waiting for sending to the server
-               // Insert the commit so we can process it
-               Vector<CommitPart *> *parts = newCommit->getParts();
-               uint partsSize = parts->size();
-               for (uint i = 0; i < partsSize; i++) {
-                       CommitPart *commitPart = parts->get(i);
-                       processEntry(commitPart);
-               }
-       }
-       delete speculativeTableTmp;
-
-       if ((newCommit != NULL) || (generatedAborts->size() > 0)) {
-               ArbitrationRound *arbitrationRound = new ArbitrationRound(newCommit, generatedAborts);
-               pendingSendArbitrationRounds->add(arbitrationRound);
-
-               if (compactArbitrationData()) {
-                       ArbitrationRound *newArbitrationRound = pendingSendArbitrationRounds->get(pendingSendArbitrationRounds->size() - 1);
-                       if (newArbitrationRound->getCommit() != NULL) {
-                               Vector<CommitPart *> *parts = newArbitrationRound->getCommit()->getParts();
-                               uint partsSize = parts->size();
-                               for (uint i = 0; i < partsSize; i++) {
-                                       CommitPart *commitPart = parts->get(i);
-                                       processEntry(commitPart);
-                               }
-                       }
-               }
-       } else {
-               delete generatedAborts;
-       }
-}
-
-Pair<bool, bool> Table::arbitrateOnLocalTransaction(Transaction *transaction) {
-
-       // Check if this machine arbitrates for this transaction if not then
-       // we cant arbitrate this transaction
-       if (transaction->getArbitrator() != localMachineId) {
-               return Pair<bool, bool>(false, false);
-       }
-
-       if (!transaction->isComplete()) {
-               // Will arbitrate in incorrect order if we continue so just break
-               // Most likely this
-               return Pair<bool, bool>(false, false);
-       }
-
-       if (transaction->getMachineId() != localMachineId) {
-               // dont do this check for local transactions
-               if (lastTransactionSeenFromMachineFromServer->contains(transaction->getMachineId())) {
-                       if (lastTransactionSeenFromMachineFromServer->get(transaction->getMachineId()) > transaction->getClientLocalSequenceNumber()) {
-                               // We've have already seen this from the server
-                               return Pair<bool, bool>(false, false);
-                       }
-               }
-       }
-
-       if (transaction->evaluateGuard(committedKeyValueTable, NULL, NULL)) {
-               // Guard evaluated as true Create the commit and increment the
-               // commit sequence number
-               Commit *newCommit = new Commit(localArbitrationSequenceNumber, localMachineId, -1);
-               localArbitrationSequenceNumber++;
-
-               // Update the local changes so we can make the commit
-               SetIterator<KeyValue *, KeyValue *> *kvit = transaction->getKeyValueUpdateSet()->iterator();
-               while (kvit->hasNext()) {
-                       KeyValue *kv = kvit->next();
-                       newCommit->addKV(kv);
-               }
-               delete kvit;
-
-               // create the commit parts
-               newCommit->createCommitParts();
-
-               // Append all the commit parts to the end of the pending queue
-               // waiting for sending to the server
-               ArbitrationRound *arbitrationRound = new ArbitrationRound(newCommit, new Hashset<Abort *>());
-               pendingSendArbitrationRounds->add(arbitrationRound);
-
-               if (compactArbitrationData()) {
-                       ArbitrationRound *newArbitrationRound = pendingSendArbitrationRounds->get(pendingSendArbitrationRounds->size() - 1);
-                       Vector<CommitPart *> *parts = newArbitrationRound->getCommit()->getParts();
-                       uint partsSize = parts->size();
-                       for (uint i = 0; i < partsSize; i++) {
-                               CommitPart *commitPart = parts->get(i);
-                               processEntry(commitPart);
-                       }
-               } else {
-                       // Insert the commit so we can process it
-                       Vector<CommitPart *> *parts = newCommit->getParts();
-                       uint partsSize = parts->size();
-                       for (uint i = 0; i < partsSize; i++) {
-                               CommitPart *commitPart = parts->get(i);
-                               processEntry(commitPart);
-                       }
-               }
-
-               if (transaction->getMachineId() == localMachineId) {
-                       TransactionStatus *status = transaction->getTransactionStatus();
-                       if (status != NULL) {
-                               status->setStatus(TransactionStatus_StatusCommitted);
-                       }
-               }
-
-               updateLiveStateFromLocal();
-               return Pair<bool, bool>(true, true);
-       } else {
-               if (transaction->getMachineId() == localMachineId) {
-                       // For locally created messages update the status
-                       // Guard evaluated was false so create abort
-                       TransactionStatus *status = transaction->getTransactionStatus();
-                       if (status != NULL) {
-                               status->setStatus(TransactionStatus_StatusAborted);
-                       }
-               } else {
-                       Hashset<Abort *> *addAbortSet = new Hashset<Abort * >();
-
-                       // Create the abort
-                       Abort *newAbort = new Abort(NULL,
-                                                                                                                                       transaction->getClientLocalSequenceNumber(),
-                                                                                                                                       -1,
-                                                                                                                                       transaction->getMachineId(),
-                                                                                                                                       transaction->getArbitrator(),
-                                                                                                                                       localArbitrationSequenceNumber);
-                       localArbitrationSequenceNumber++;
-                       addAbortSet->add(newAbort);
-
-                       // Append all the commit parts to the end of the pending queue
-                       // waiting for sending to the server
-                       ArbitrationRound *arbitrationRound = new ArbitrationRound(NULL, addAbortSet);
-                       pendingSendArbitrationRounds->add(arbitrationRound);
-
-                       if (compactArbitrationData()) {
-                               ArbitrationRound *newArbitrationRound = pendingSendArbitrationRounds->get(pendingSendArbitrationRounds->size() - 1);
-
-                               Vector<CommitPart *> *parts = newArbitrationRound->getCommit()->getParts();
-                               uint partsSize = parts->size();
-                               for (uint i = 0; i < partsSize; i++) {
-                                       CommitPart *commitPart = parts->get(i);
-                                       processEntry(commitPart);
-                               }
-                       }
-               }
-
-               updateLiveStateFromLocal();
-               return Pair<bool, bool>(true, false);
-       }
-}
-
-/**
- * Compacts the arbitration data by merging commits and aggregating
- * aborts so that a single large push of commits can be done instead
- * of many small updates
- */
-bool Table::compactArbitrationData() {
-       if (pendingSendArbitrationRounds->size() < 2) {
-               // Nothing to compact so do nothing
-               return false;
-       }
-
-       ArbitrationRound *lastRound = pendingSendArbitrationRounds->get(pendingSendArbitrationRounds->size() - 1);
-       if (lastRound->getDidSendPart()) {
-               return false;
-       }
-
-       bool hadCommit = (lastRound->getCommit() == NULL);
-       bool gotNewCommit = false;
-
-       uint numberToDelete = 1;
-       
-       while (numberToDelete < pendingSendArbitrationRounds->size()) {
-               ArbitrationRound *round = pendingSendArbitrationRounds->get(pendingSendArbitrationRounds->size() - numberToDelete - 1);
-
-               if (round->isFull() || round->getDidSendPart()) {
-                       // Stop since there is a part that cannot be compacted and we
-                       // need to compact in order
-                       break;
-               }
-
-               if (round->getCommit() == NULL) {
-                       // Try compacting aborts only
-                       int newSize = round->getCurrentSize() + lastRound->getAbortsCount();
-                       if (newSize > ArbitrationRound_MAX_PARTS) {
-                               // Cant compact since it would be too large
-                               break;
-                       }
-                       lastRound->addAborts(round->getAborts());
-               } else {
-                       // Create a new larger commit
-                       Commit *newCommit = Commit_merge(lastRound->getCommit(), round->getCommit(), localArbitrationSequenceNumber);
-                       localArbitrationSequenceNumber++;
-
-                       // Create the commit parts so that we can count them
-                       newCommit->createCommitParts();
-
-                       // Calculate the new size of the parts
-                       int newSize = newCommit->getNumberOfParts();
-                       newSize += lastRound->getAbortsCount();
-                       newSize += round->getAbortsCount();
-
-                       if (newSize > ArbitrationRound_MAX_PARTS) {
-                               // Can't compact since it would be too large
-                               if (lastRound->getCommit() != newCommit &&
-                                               round->getCommit() != newCommit)
-                                       delete newCommit;
-                               break;
-                       }
-                       // Set the new compacted part
-                       if (lastRound->getCommit() == newCommit)
-                               lastRound->setCommit(NULL);
-                       if (round->getCommit() == newCommit)
-                               round->setCommit(NULL);
-                       
-                       if (lastRound->getCommit() != NULL) {
-                               Commit * oldcommit = lastRound->getCommit();
-                               lastRound->setCommit(NULL);
-                               delete oldcommit;
-                       }
-                       lastRound->setCommit(newCommit);
-                       lastRound->addAborts(round->getAborts());
-                       gotNewCommit = true;
-               }
-
-               numberToDelete++;
-       }
-
-       if (numberToDelete != 1) {
-               // If there is a compaction
-               // Delete the previous pieces that are now in the new compacted piece
-               for (uint i = 2; i <= numberToDelete; i++) {
-                       delete pendingSendArbitrationRounds->get(pendingSendArbitrationRounds->size()-i);
-               }
-               pendingSendArbitrationRounds->setSize(pendingSendArbitrationRounds->size() - numberToDelete);
-
-               pendingSendArbitrationRounds->add(lastRound);
-
-               // Should reinsert into the commit processor
-               if (hadCommit && gotNewCommit) {
-                       return true;
-               }
-       }
-
-       return false;
-}
-
-/**
- * Update all the commits and the committed tables, sets dead the dead
- * transactions
- */
-bool Table::updateCommittedTable() {
-       if (newCommitParts->size() == 0) {
-               // Nothing new to process
-               return false;
-       }
-
-       // Iterate through all the machine Ids that we received new parts for
-       SetIterator<int64_t, Hashtable<Pair<int64_t, int32_t> *, CommitPart *, uintptr_t, 0, pairHashFunction, pairEquals> *> *partsit = getKeyIterator(newCommitParts);
-       while (partsit->hasNext()) {
-               int64_t machineId = partsit->next();
-               Hashtable<Pair<int64_t, int32_t> *, CommitPart *, uintptr_t, 0, pairHashFunction, pairEquals> *parts = newCommitParts->get(machineId);
-
-               // Iterate through all the parts for that machine Id
-               SetIterator<Pair<int64_t, int32_t> *, CommitPart *, uintptr_t, 0, pairHashFunction, pairEquals> *pairit = getKeyIterator(parts);
-               while (pairit->hasNext()) {
-                       Pair<int64_t, int32_t> *partId = pairit->next();
-                       CommitPart *part = pairit->currVal();
-
-                       // Get the transaction object for that sequence number
-                       Hashtable<int64_t, Commit *> *commitForClientTable = liveCommitsTable->get(part->getMachineId());
-
-                       if (commitForClientTable == NULL) {
-                               // This is the first commit from this device
-                               commitForClientTable = new Hashtable<int64_t, Commit *>();
-                               liveCommitsTable->put(part->getMachineId(), commitForClientTable);
-                       }
-
-                       Commit *commit = commitForClientTable->get(part->getSequenceNumber());
-
-                       if (commit == NULL) {
-                               // This is a new commit that we dont have so make a new one
-                               commit = new Commit();
-
-                               // Insert this new commit into the live tables
-                               commitForClientTable->put(part->getSequenceNumber(), commit);
-                       }
-
-                       // Add that part to the commit
-                       commit->addPartDecode(part);
-                       part->releaseRef();
-               }
-               delete pairit;
-               delete parts;
-       }
-       delete partsit;
-
-       // Clear all the new commits parts in preparation for the next time
-       // the server sends slots
-       newCommitParts->clear();
-
-       // If we process a new commit keep track of it for future use
-       bool didProcessANewCommit = false;
-
-       // Process the commits one by one
-       SetIterator<int64_t, Hashtable<int64_t, Commit *> *> *liveit = getKeyIterator(liveCommitsTable);
-       while (liveit->hasNext()) {
-               int64_t arbitratorId = liveit->next();
-               // Get all the commits for a specific arbitrator
-               Hashtable<int64_t, Commit *> *commitForClientTable = liveCommitsTable->get(arbitratorId);
-
-               // Sort the commits in order
-               Vector<int64_t> *commitSequenceNumbers = new Vector<int64_t>();
-               {
-                       SetIterator<int64_t, Commit *> *clientit = getKeyIterator(commitForClientTable);
-                       while (clientit->hasNext())
-                               commitSequenceNumbers->add(clientit->next());
-                       delete clientit;
-               }
-
-               qsort(commitSequenceNumbers->expose(), commitSequenceNumbers->size(), sizeof(int64_t), compareInt64);
-
-               // Get the last commit seen from this arbitrator
-               int64_t lastCommitSeenSequenceNumber = -1;
-               if (lastCommitSeenSequenceNumberByArbitratorTable->contains(arbitratorId)) {
-                       lastCommitSeenSequenceNumber = lastCommitSeenSequenceNumberByArbitratorTable->get(arbitratorId);
-               }
-
-               // Go through each new commit one by one
-               for (uint i = 0; i < commitSequenceNumbers->size(); i++) {
-                       int64_t commitSequenceNumber = commitSequenceNumbers->get(i);
-                       Commit *commit = commitForClientTable->get(commitSequenceNumber);
-                       // Special processing if a commit is not complete
-                       if (!commit->isComplete()) {
-                               if (i == (commitSequenceNumbers->size() - 1)) {
-                                       // If there is an incomplete commit and this commit is the
-                                       // latest one seen then this commit cannot be processed and
-                                       // there are no other commits
-                                       break;
-                               } else {
-                                       // This is a commit that was already dead but parts of it
-                                       // are still in the block chain (not flushed out yet)->
-                                       // Delete it and move on
-                                       commit->setDead();
-                                       commitForClientTable->remove(commit->getSequenceNumber());
-                                       delete commit;
-                                       continue;
-                               }
-                       }
-
-                       // Update the last transaction that was updated if we can
-                       if (commit->getTransactionSequenceNumber() != -1) {
-                               // Update the last transaction sequence number that the arbitrator arbitrated on1
-                               if (!lastArbitratedTransactionNumberByArbitratorTable->contains(commit->getMachineId()) || lastArbitratedTransactionNumberByArbitratorTable->get(commit->getMachineId()) < commit->getTransactionSequenceNumber()) {
-                                       lastArbitratedTransactionNumberByArbitratorTable->put(commit->getMachineId(), commit->getTransactionSequenceNumber());
-                               }
-                       }
-
-                       // Update the last arbitration data that we have seen so far
-                       if (lastArbitrationDataLocalSequenceNumberSeenFromArbitrator->contains(commit->getMachineId())) {
-                               int64_t lastArbitrationSequenceNumber = lastArbitrationDataLocalSequenceNumberSeenFromArbitrator->get(commit->getMachineId());
-                               if (commit->getSequenceNumber() > lastArbitrationSequenceNumber) {
-                                       // Is larger
-                                       lastArbitrationDataLocalSequenceNumberSeenFromArbitrator->put(commit->getMachineId(), commit->getSequenceNumber());
-                               }
-                       } else {
-                               // Never seen any data from this arbitrator so record the first one
-                               lastArbitrationDataLocalSequenceNumberSeenFromArbitrator->put(commit->getMachineId(), commit->getSequenceNumber());
-                       }
-
-                       // We have already seen this commit before so need to do the
-                       // full processing on this commit
-                       if (commit->getSequenceNumber() <= lastCommitSeenSequenceNumber) {
-                               // Update the last transaction that was updated if we can
-                               if (commit->getTransactionSequenceNumber() != -1) {
-                                       int64_t lastTransactionNumber = lastArbitratedTransactionNumberByArbitratorTable->get(commit->getMachineId());
-                                       if (!lastArbitratedTransactionNumberByArbitratorTable->contains(commit->getMachineId()) ||
-                                                       lastArbitratedTransactionNumberByArbitratorTable->get(commit->getMachineId()) < commit->getTransactionSequenceNumber()) {
-                                               lastArbitratedTransactionNumberByArbitratorTable->put(commit->getMachineId(), commit->getTransactionSequenceNumber());
-                                       }
-                               }
-                               continue;
-                       }
-
-                       // If we got here then this is a brand new commit and needs full
-                       // processing
-                       // Get what commits should be edited, these are the commits that
-                       // have live values for their keys
-                       Hashset<Commit *> *commitsToEdit = new Hashset<Commit *>();
-                       {
-                               SetIterator<KeyValue *, KeyValue *, uintptr_t, 0> *kvit = commit->getKeyValueUpdateSet()->iterator();
-                               while (kvit->hasNext()) {
-                                       KeyValue *kv = kvit->next();
-                                       Commit *commit = liveCommitsByKeyTable->get(kv->getKey());
-                                       if (commit != NULL)
-                                               commitsToEdit->add(commit);
-                               }
-                               delete kvit;
-                       }
-
-                       // Update each previous commit that needs to be updated
-                       SetIterator<Commit *, Commit *> *commitit = commitsToEdit->iterator();
-                       while (commitit->hasNext()) {
-                               Commit *previousCommit = commitit->next();
-
-                               // Only bother with live commits (TODO: Maybe remove this check)
-                               if (previousCommit->isLive()) {
-
-                                       // Update which keys in the old commits are still live
-                                       {
-                                               SetIterator<KeyValue *, KeyValue *, uintptr_t, 0> *kvit = commit->getKeyValueUpdateSet()->iterator();
-                                               while (kvit->hasNext()) {
-                                                       KeyValue *kv = kvit->next();
-                                                       previousCommit->invalidateKey(kv->getKey());
-                                               }
-                                               delete kvit;
-                                       }
-
-                                       // if the commit is now dead then remove it
-                                       if (!previousCommit->isLive()) {
-                                               commitForClientTable->remove(previousCommit->getSequenceNumber());
-                                               delete previousCommit;
-                                       }
-                               }
-                       }
-                       delete commitit;
-                       delete commitsToEdit;
-
-                       // Update the last seen sequence number from this arbitrator
-                       if (lastCommitSeenSequenceNumberByArbitratorTable->contains(commit->getMachineId())) {
-                               if (commit->getSequenceNumber() > lastCommitSeenSequenceNumberByArbitratorTable->get(commit->getMachineId())) {
-                                       lastCommitSeenSequenceNumberByArbitratorTable->put(commit->getMachineId(), commit->getSequenceNumber());
-                               }
-                       } else {
-                               lastCommitSeenSequenceNumberByArbitratorTable->put(commit->getMachineId(), commit->getSequenceNumber());
-                       }
-
-                       // We processed a new commit that we havent seen before
-                       didProcessANewCommit = true;
-
-                       // Update the committed table of keys and which commit is using which key
-                       {
-                               SetIterator<KeyValue *, KeyValue *, uintptr_t, 0> *kvit = commit->getKeyValueUpdateSet()->iterator();
-                               while (kvit->hasNext()) {
-                                       KeyValue *kv = kvit->next();
-                                       committedKeyValueTable->put(kv->getKey(), kv);
-                                       liveCommitsByKeyTable->put(kv->getKey(), commit);
-                               }
-                               delete kvit;
-                       }
-               }
-               delete commitSequenceNumbers;
-       }
-       delete liveit;
-
-       return didProcessANewCommit;
-}
-
-/**
- * Create the speculative table from transactions that are still live
- * and have come from the cloud
- */
-bool Table::updateSpeculativeTable(bool didProcessNewCommits) {
-       if (liveTransactionBySequenceNumberTable->size() == 0) {
-               // There is nothing to speculate on
-               return false;
-       }
-
-       // Create a list of the transaction sequence numbers and sort them
-       // from oldest to newest
-       Vector<int64_t> *transactionSequenceNumbersSorted = new Vector<int64_t>();
-       {
-               SetIterator<int64_t, Transaction *> *trit = getKeyIterator(liveTransactionBySequenceNumberTable);
-               while (trit->hasNext())
-                       transactionSequenceNumbersSorted->add(trit->next());
-               delete trit;
-       }
-
-       qsort(transactionSequenceNumbersSorted->expose(), transactionSequenceNumbersSorted->size(), sizeof(int64_t), compareInt64);
-
-       bool hasGapInTransactionSequenceNumbers = transactionSequenceNumbersSorted->get(0) != oldestTransactionSequenceNumberSpeculatedOn;
-
-
-       if (hasGapInTransactionSequenceNumbers || didProcessNewCommits) {
-               // If there is a gap in the transaction sequence numbers then
-               // there was a commit or an abort of a transaction OR there was a
-               // new commit (Could be from offline commit) so a redo the
-               // speculation from scratch
-
-               // Start from scratch
-               speculatedKeyValueTable->clear();
-               lastTransactionSequenceNumberSpeculatedOn = -1;
-               oldestTransactionSequenceNumberSpeculatedOn = -1;
-       }
-
-       // Remember the front of the transaction list
-       oldestTransactionSequenceNumberSpeculatedOn = transactionSequenceNumbersSorted->get(0);
-
-       // Find where to start arbitration from
-       uint startIndex = 0;
-
-       for (; startIndex < transactionSequenceNumbersSorted->size(); startIndex++)
-               if (transactionSequenceNumbersSorted->get(startIndex) == lastTransactionSequenceNumberSpeculatedOn)
-                       break;
-       startIndex++;
-
-       if (startIndex >= transactionSequenceNumbersSorted->size()) {
-               // Make sure we are not out of bounds
-               delete transactionSequenceNumbersSorted;
-               return false;           // did not speculate
-       }
-
-       Hashset<int64_t> *incompleteTransactionArbitrator = new Hashset<int64_t>();
-       bool didSkip = true;
-
-       for (uint i = startIndex; i < transactionSequenceNumbersSorted->size(); i++) {
-               int64_t transactionSequenceNumber = transactionSequenceNumbersSorted->get(i);
-               Transaction *transaction = liveTransactionBySequenceNumberTable->get(transactionSequenceNumber);
-
-               if (!transaction->isComplete()) {
-                       // If there is an incomplete transaction then there is nothing
-                       // we can do add this transactions arbitrator to the list of
-                       // arbitrators we should ignore
-                       incompleteTransactionArbitrator->add(transaction->getArbitrator());
-                       didSkip = true;
-                       continue;
-               }
-
-               if (incompleteTransactionArbitrator->contains(transaction->getArbitrator())) {
-                       continue;
-               }
-
-               lastTransactionSequenceNumberSpeculatedOn = transactionSequenceNumber;
-
-               if (transaction->evaluateGuard(committedKeyValueTable, speculatedKeyValueTable, NULL)) {
-                       // Guard evaluated to true so update the speculative table
-                       {
-                               SetIterator<KeyValue *, KeyValue *> *kvit = transaction->getKeyValueUpdateSet()->iterator();
-                               while (kvit->hasNext()) {
-                                       KeyValue *kv = kvit->next();
-                                       speculatedKeyValueTable->put(kv->getKey(), kv);
-                               }
-                               delete kvit;
-                       }
-               }
-       }
-
-       delete transactionSequenceNumbersSorted;
-       
-       if (didSkip) {
-               // Since there was a skip we need to redo the speculation next time around
-               lastTransactionSequenceNumberSpeculatedOn = -1;
-               oldestTransactionSequenceNumberSpeculatedOn = -1;
-       }
-
-       // We did some speculation
-       return true;
-}
-
-/**
- * Create the pending transaction speculative table from transactions
- * that are still in the pending transaction buffer
- */
-void Table::updatePendingTransactionSpeculativeTable(bool didProcessNewCommitsOrSpeculate) {
-       if (pendingTransactionQueue->size() == 0) {
-               // There is nothing to speculate on
-               return;
-       }
-
-       if (didProcessNewCommitsOrSpeculate || (firstPendingTransaction != pendingTransactionQueue->get(0))) {
-               // need to reset on the pending speculation
-               lastPendingTransactionSpeculatedOn = NULL;
-               firstPendingTransaction = pendingTransactionQueue->get(0);
-               pendingTransactionSpeculatedKeyValueTable->clear();
-       }
-
-       // Find where to start arbitration from
-       uint startIndex = 0;
-
-       for (; startIndex < pendingTransactionQueue->size(); startIndex++)
-               if (pendingTransactionQueue->get(startIndex) == firstPendingTransaction)
-                       break;
-
-       if (startIndex >= pendingTransactionQueue->size()) {
-               // Make sure we are not out of bounds
-               return;
-       }
-
-       for (uint i = startIndex; i < pendingTransactionQueue->size(); i++) {
-               Transaction *transaction = pendingTransactionQueue->get(i);
-
-               lastPendingTransactionSpeculatedOn = transaction;
-
-               if (transaction->evaluateGuard(committedKeyValueTable, speculatedKeyValueTable, pendingTransactionSpeculatedKeyValueTable)) {
-                       // Guard evaluated to true so update the speculative table
-                       SetIterator<KeyValue *, KeyValue *> *kvit = transaction->getKeyValueUpdateSet()->iterator();
-                       while (kvit->hasNext()) {
-                               KeyValue *kv = kvit->next();
-                               pendingTransactionSpeculatedKeyValueTable->put(kv->getKey(), kv);
-                       }
-                       delete kvit;
-               }
-       }
-}
-
-/**
- * Set dead and remove from the live transaction tables the
- * transactions that are dead
- */
-void Table::updateLiveTransactionsAndStatus() {
-       // Go through each of the transactions
-       {
-               SetIterator<int64_t, Transaction *> *iter = getKeyIterator(liveTransactionBySequenceNumberTable);
-               while (iter->hasNext()) {
-                       int64_t key = iter->next();
-                       Transaction *transaction = liveTransactionBySequenceNumberTable->get(key);
-
-                       // Check if the transaction is dead
-                       if (lastArbitratedTransactionNumberByArbitratorTable->contains(transaction->getArbitrator())
-                                       && lastArbitratedTransactionNumberByArbitratorTable->get(transaction->getArbitrator()) >= transaction->getSequenceNumber()) {
-                               // Set dead the transaction
-                               transaction->setDead();
-
-                               // Remove the transaction from the live table
-                               iter->remove();
-                               liveTransactionByTransactionIdTable->remove(transaction->getId());
-                               delete transaction;
-                       }
-               }
-               delete iter;
-       }
-
-       // Go through each of the transactions
-       {
-               SetIterator<int64_t, TransactionStatus *> *iter = getKeyIterator(outstandingTransactionStatus);
-               while (iter->hasNext()) {
-                       int64_t key = iter->next();
-                       TransactionStatus *status = outstandingTransactionStatus->get(key);
-
-                       // Check if the transaction is dead
-                       if (lastArbitratedTransactionNumberByArbitratorTable->contains(status->getTransactionArbitrator())
-                                       && (lastArbitratedTransactionNumberByArbitratorTable->get(status->getTransactionArbitrator()) >= status->getTransactionSequenceNumber())) {
-                               // Set committed
-                               status->setStatus(TransactionStatus_StatusCommitted);
-
-                               // Remove
-                               iter->remove();
-                       }
-               }
-               delete iter;
-       }
-}
-
-/**
- * Process this slot, entry by entry->  Also update the latest message sent by slot
- */
-void Table::processSlot(SlotIndexer *indexer, Slot *slot, bool acceptUpdatesToLocal, Hashset<int64_t> *machineSet) {
-
-       // Update the last message seen
-       updateLastMessage(slot->getMachineID(), slot->getSequenceNumber(), slot, acceptUpdatesToLocal, machineSet);
-
-       // Process each entry in the slot
-       Vector<Entry *> *entries = slot->getEntries();
-       uint eSize = entries->size();
-       for (uint ei = 0; ei < eSize; ei++) {
-               Entry *entry = entries->get(ei);
-               switch (entry->getType()) {
-               case TypeCommitPart:
-                       processEntry((CommitPart *)entry);
-                       break;
-               case TypeAbort:
-                       processEntry((Abort *)entry);
-                       break;
-               case TypeTransactionPart:
-                       processEntry((TransactionPart *)entry);
-                       break;
-               case TypeNewKey:
-                       processEntry((NewKey *)entry);
-                       break;
-               case TypeLastMessage:
-                       processEntry((LastMessage *)entry, machineSet);
-                       break;
-               case TypeRejectedMessage:
-                       processEntry((RejectedMessage *)entry, indexer);
-                       break;
-               case TypeTableStatus:
-                       processEntry((TableStatus *)entry, slot->getSequenceNumber());
-                       break;
-               default:
-                       throw new Error("Unrecognized type: ");
-               }
-       }
-}
-
-/**
- * Update the last message that was sent for a machine Id
- */
-void Table::processEntry(LastMessage *entry, Hashset<int64_t> *machineSet) {
-       // Update what the last message received by a machine was
-       updateLastMessage(entry->getMachineID(), entry->getSequenceNumber(), entry, false, machineSet);
-}
-
-/**
- * Add the new key to the arbitrators table and update the set of live
- * new keys (in case of a rescued new key message)
- */
-void Table::processEntry(NewKey *entry) {
-       // Update the arbitrator table with the new key information
-       arbitratorTable->put(entry->getKey(), entry->getMachineID());
-
-       // Update what the latest live new key is
-       NewKey *oldNewKey = liveNewKeyTable->put(entry->getKey(), entry);
-       if (oldNewKey != NULL) {
-               // Delete the old new key messages
-               oldNewKey->setDead();
-       }
-}
-
-/**
- * Process new table status entries and set dead the old ones as new
- * ones come in-> keeps track of the largest and smallest table status
- * seen in this current round of updating the local copy of the block
- * chain
- */
-void Table::processEntry(TableStatus *entry, int64_t seq) {
-       int newNumSlots = entry->getMaxSlots();
-       updateCurrMaxSize(newNumSlots);
-       initExpectedSize(seq, newNumSlots);
-
-       if (liveTableStatus != NULL) {
-               // We have a larger table status so the old table status is no
-               // int64_ter alive
-               liveTableStatus->setDead();
-       }
-
-       // Make this new table status the latest alive table status
-       liveTableStatus = entry;
-}
-
-/**
- * Check old messages to see if there is a block chain violation->
- * Also
- */
-void Table::processEntry(RejectedMessage *entry, SlotIndexer *indexer) {
-       int64_t oldSeqNum = entry->getOldSeqNum();
-       int64_t newSeqNum = entry->getNewSeqNum();
-       bool isequal = entry->getEqual();
-       int64_t machineId = entry->getMachineID();
-       int64_t seq = entry->getSequenceNumber();
-
-       // Check if we have messages that were supposed to be rejected in
-       // our local block chain
-       for (int64_t seqNum = oldSeqNum; seqNum <= newSeqNum; seqNum++) {
-               // Get the slot
-               Slot *slot = indexer->getSlot(seqNum);
-
-               if (slot != NULL) {
-                       // If we have this slot make sure that it was not supposed to be
-                       // a rejected slot
-                       int64_t slotMachineId = slot->getMachineID();
-                       if (isequal != (slotMachineId == machineId)) {
-                               throw new Error("Server Error: Trying to insert rejected message for slot ");
-                       }
-               }
-       }
-
-       // Create a list of clients to watch until they see this rejected
-       // message entry->
-       Hashset<int64_t> *deviceWatchSet = new Hashset<int64_t>();
-       SetIterator<int64_t, Pair<int64_t, Liveness *> *> *iter = getKeyIterator(lastMessageTable);
-       while (iter->hasNext()) {
-               // Machine ID for the last message entry
-               int64_t lastMessageEntryMachineId = iter->next();
-
-               // We've seen it, don't need to continue to watch->  Our next
-               // message will implicitly acknowledge it->
-               if (lastMessageEntryMachineId == localMachineId) {
-                       continue;
-               }
-
-               Pair<int64_t, Liveness *> *lastMessageValue = lastMessageTable->get(lastMessageEntryMachineId);
-               int64_t entrySequenceNumber = lastMessageValue->getFirst();
-
-               if (entrySequenceNumber < seq) {
-                       // Add this rejected message to the set of messages that this
-                       // machine ID did not see yet
-                       addWatchVector(lastMessageEntryMachineId, entry);
-                       // This client did not see this rejected message yet so add it
-                       // to the watch set to monitor
-                       deviceWatchSet->add(lastMessageEntryMachineId);
-               }
-       }
-       delete iter;
-
-       if (deviceWatchSet->isEmpty()) {
-               // This rejected message has been seen by all the clients so
-               entry->setDead();
-               delete deviceWatchSet;
-       } else {
-               // We need to watch this rejected message
-               entry->setWatchSet(deviceWatchSet);
-       }
-}
-
-/**
- * Check if this abort is live, if not then save it so we can kill it
- * later-> update the last transaction number that was arbitrated on->
- */
-void Table::processEntry(Abort *entry) {
-       if (entry->getTransactionSequenceNumber() != -1) {
-               // update the transaction status if it was sent to the server
-               TransactionStatus *status = outstandingTransactionStatus->remove(entry->getTransactionSequenceNumber());
-               if (status != NULL) {
-                       status->setStatus(TransactionStatus_StatusAborted);
-               }
-       }
-
-       // Abort has not been seen by the client it is for yet so we need to
-       // keep track of it
-
-       Abort *previouslySeenAbort = liveAbortTable->put(new Pair<int64_t, int64_t>(entry->getAbortId()), entry);
-       if (previouslySeenAbort != NULL) {
-               previouslySeenAbort->setDead();         // Delete old version of the abort since we got a rescued newer version
-       }
-
-       if (entry->getTransactionArbitrator() == localMachineId) {
-               liveAbortsGeneratedByLocal->put(entry->getArbitratorLocalSequenceNumber(), entry);
-       }
-
-       if ((entry->getSequenceNumber() != -1) && (lastMessageTable->get(entry->getTransactionMachineId())->getFirst() >= entry->getSequenceNumber())) {
-               // The machine already saw this so it is dead
-               entry->setDead();
-               Pair<int64_t, int64_t> abortid = entry->getAbortId();
-               liveAbortTable->remove(&abortid);
-
-               if (entry->getTransactionArbitrator() == localMachineId) {
-                       liveAbortsGeneratedByLocal->remove(entry->getArbitratorLocalSequenceNumber());
-               }
-               return;
-       }
-
-       // Update the last arbitration data that we have seen so far
-       if (lastArbitrationDataLocalSequenceNumberSeenFromArbitrator->contains(entry->getTransactionArbitrator())) {
-               int64_t lastArbitrationSequenceNumber = lastArbitrationDataLocalSequenceNumberSeenFromArbitrator->get(entry->getTransactionArbitrator());
-               if (entry->getSequenceNumber() > lastArbitrationSequenceNumber) {
-                       // Is larger
-                       lastArbitrationDataLocalSequenceNumberSeenFromArbitrator->put(entry->getTransactionArbitrator(), entry->getSequenceNumber());
-               }
-       } else {
-               // Never seen any data from this arbitrator so record the first one
-               lastArbitrationDataLocalSequenceNumberSeenFromArbitrator->put(entry->getTransactionArbitrator(), entry->getSequenceNumber());
-       }
-
-       // Set dead a transaction if we can
-       Pair<int64_t, int64_t> deadPair = Pair<int64_t, int64_t>(entry->getTransactionMachineId(), entry->getTransactionClientLocalSequenceNumber());
-
-       Transaction *transactionToSetDead = liveTransactionByTransactionIdTable->remove(&deadPair);
-       if (transactionToSetDead != NULL) {
-               liveTransactionBySequenceNumberTable->remove(transactionToSetDead->getSequenceNumber());
-       }
-
-       // Update the last transaction sequence number that the arbitrator
-       // arbitrated on
-       if (!lastArbitratedTransactionNumberByArbitratorTable->contains(entry->getTransactionArbitrator()) ||
-                       (lastArbitratedTransactionNumberByArbitratorTable->get(entry->getTransactionArbitrator()) < entry->getTransactionSequenceNumber())) {
-               // Is a valid one
-               if (entry->getTransactionSequenceNumber() != -1) {
-                       lastArbitratedTransactionNumberByArbitratorTable->put(entry->getTransactionArbitrator(), entry->getTransactionSequenceNumber());
-               }
-       }
-}
-
-/**
- * Set dead the transaction part if that transaction is dead and keep
- * track of all new parts
- */
-void Table::processEntry(TransactionPart *entry) {
-       // Check if we have already seen this transaction and set it dead OR
-       // if it is not alive
-       if (lastArbitratedTransactionNumberByArbitratorTable->contains(entry->getArbitratorId()) && (lastArbitratedTransactionNumberByArbitratorTable->get(entry->getArbitratorId()) >= entry->getSequenceNumber())) {
-               // This transaction is dead, it was already committed or aborted
-               entry->setDead();
-               return;
-       }
-
-       // This part is still alive
-       Hashtable<Pair<int64_t, int32_t> *, TransactionPart *, uintptr_t, 0, pairHashFunction, pairEquals> *transactionPart = newTransactionParts->get(entry->getMachineId());
-
-       if (transactionPart == NULL) {
-               // Dont have a table for this machine Id yet so make one
-               transactionPart = new Hashtable<Pair<int64_t, int32_t> *, TransactionPart *, uintptr_t, 0, pairHashFunction, pairEquals>();
-               newTransactionParts->put(entry->getMachineId(), transactionPart);
-       }
-
-       // Update the part and set dead ones we have already seen (got a
-       // rescued version)
-       entry->acquireRef();
-       TransactionPart *previouslySeenPart = transactionPart->put(entry->getPartId(), entry);
-       if (previouslySeenPart != NULL) {
-               previouslySeenPart->releaseRef();
-               previouslySeenPart->setDead();
-       }
-}
-
-/**
- * Process new commit entries and save them for future use->  Delete duplicates
- */
-void Table::processEntry(CommitPart *entry) {
-       // Update the last transaction that was updated if we can
-       if (entry->getTransactionSequenceNumber() != -1) {
-               if (!lastArbitratedTransactionNumberByArbitratorTable->contains(entry->getMachineId()) ||
-                               lastArbitratedTransactionNumberByArbitratorTable->get(entry->getMachineId()) < entry->getTransactionSequenceNumber()) {
-                       lastArbitratedTransactionNumberByArbitratorTable->put(entry->getMachineId(), entry->getTransactionSequenceNumber());
-               }
-       }
-
-       Hashtable<Pair<int64_t, int32_t> *, CommitPart *, uintptr_t, 0, pairHashFunction, pairEquals> *commitPart = newCommitParts->get(entry->getMachineId());
-       if (commitPart == NULL) {
-               // Don't have a table for this machine Id yet so make one
-               commitPart = new Hashtable<Pair<int64_t, int32_t> *, CommitPart *, uintptr_t, 0, pairHashFunction, pairEquals>();
-               newCommitParts->put(entry->getMachineId(), commitPart);
-       }
-       // Update the part and set dead ones we have already seen (got a
-       // rescued version)
-       entry->acquireRef();
-       CommitPart *previouslySeenPart = commitPart->put(entry->getPartId(), entry);
-       if (previouslySeenPart != NULL) {
-               previouslySeenPart->setDead();
-               previouslySeenPart->releaseRef();
-       }
-}
-
-/**
- * Update the last message seen table-> Update and set dead the
- * appropriate RejectedMessages as clients see them-> Updates the live
- * aborts, removes those that are dead and sets them dead-> Check that
- * the last message seen is correct and that there is no mismatch of
- * our own last message or that other clients have not had a rollback
- * on the last message->
- */
-void Table::updateLastMessage(int64_t machineId, int64_t seqNum, Liveness *liveness, bool acceptUpdatesToLocal, Hashset<int64_t> *machineSet) {
-       // We have seen this machine ID
-       machineSet->remove(machineId);
-
-       // Get the set of rejected messages that this machine Id is has not seen yet
-       Hashset<RejectedMessage *> *watchset = rejectedMessageWatchVectorTable->get(machineId);
-       // If there is a rejected message that this machine Id has not seen yet
-       if (watchset != NULL) {
-               // Go through each rejected message that this machine Id has not
-               // seen yet
-
-               SetIterator<RejectedMessage *, RejectedMessage *> *rmit = watchset->iterator();
-               while (rmit->hasNext()) {
-                       RejectedMessage *rm = rmit->next();
-                       // If this machine Id has seen this rejected message->->->
-                       if (rm->getSequenceNumber() <= seqNum) {
-                               // Remove it from our watchlist
-                               rmit->remove();
-                               // Decrement machines that need to see this notification
-                               rm->removeWatcher(machineId);
-                       }
-               }
-               delete rmit;
-       }
-
-       // Set dead the abort
-       SetIterator<Pair<int64_t, int64_t> *, Abort *, uintptr_t, 0, pairHashFunction, pairEquals> *abortit = getKeyIterator(liveAbortTable);
-
-       while (abortit->hasNext()) {
-               Pair<int64_t, int64_t> *key = abortit->next();
-               Abort *abort = liveAbortTable->get(key);
-               if ((abort->getTransactionMachineId() == machineId) && (abort->getSequenceNumber() <= seqNum)) {
-                       abort->setDead();
-                       abortit->remove();
-                       if (abort->getTransactionArbitrator() == localMachineId) {
-                               liveAbortsGeneratedByLocal->remove(abort->getArbitratorLocalSequenceNumber());
-                       }
-               }
-       }
-       delete abortit;
-       if (machineId == localMachineId) {
-               // Our own messages are immediately dead->
-               char livenessType = liveness->getType();
-               if (livenessType == TypeLastMessage) {
-                       ((LastMessage *)liveness)->setDead();
-               } else if (livenessType == TypeSlot) {
-                       ((Slot *)liveness)->setDead();
-               } else {
-                       throw new Error("Unrecognized type");
-               }
-       }
-       // Get the old last message for this device
-       Pair<int64_t, Liveness *> *lastMessageEntry = lastMessageTable->put(machineId, new Pair<int64_t, Liveness *>(seqNum, liveness));
-       if (lastMessageEntry == NULL) {
-               // If no last message then there is nothing else to process
-               return;
-       }
-
-       int64_t lastMessageSeqNum = lastMessageEntry->getFirst();
-       Liveness *lastEntry = lastMessageEntry->getSecond();
-       delete lastMessageEntry;
-
-       // If it is not our machine Id since we already set ours to dead
-       if (machineId != localMachineId) {
-               char lastEntryType = lastEntry->getType();
-
-               if (lastEntryType == TypeLastMessage) {
-                       ((LastMessage *)lastEntry)->setDead();
-               } else if (lastEntryType == TypeSlot) {
-                       ((Slot *)lastEntry)->setDead();
-               } else {
-                       throw new Error("Unrecognized type");
-               }
-       }
-       // Make sure the server is not playing any games
-       if (machineId == localMachineId) {
-               if (hadPartialSendToServer) {
-                       // We were not making any updates and we had a machine mismatch
-                       if (lastMessageSeqNum > seqNum && !acceptUpdatesToLocal) {
-                               throw new Error("Server Error: Mismatch on local machine sequence number, needed at least: ");
-                       }
-               } else {
-                       // We were not making any updates and we had a machine mismatch
-                       if (lastMessageSeqNum != seqNum && !acceptUpdatesToLocal) {
-                               throw new Error("Server Error: Mismatch on local machine sequence number, needed: ");
-                       }
-               }
-       } else {
-               if (lastMessageSeqNum > seqNum) {
-                       throw new Error("Server Error: Rollback on remote machine sequence number");
-               }
-       }
-}
-
-/**
- * Add a rejected message entry to the watch set to keep track of
- * which clients have seen that rejected message entry and which have
- * not.
- */
-void Table::addWatchVector(int64_t machineId, RejectedMessage *entry) {
-       Hashset<RejectedMessage *> *entries = rejectedMessageWatchVectorTable->get(machineId);
-       if (entries == NULL) {
-               // There is no set for this machine ID yet so create one
-               entries = new Hashset<RejectedMessage *>();
-               rejectedMessageWatchVectorTable->put(machineId, entries);
-       }
-       entries->add(entry);
-}
-
-/**
- * Check if the HMAC chain is not violated
- */
-void Table::checkHMACChain(SlotIndexer *indexer, Array<Slot *> *newSlots) {
-       for (uint i = 0; i < newSlots->length(); i++) {
-               Slot *currSlot = newSlots->get(i);
-               Slot *prevSlot = indexer->getSlot(currSlot->getSequenceNumber() - 1);
-               if (prevSlot != NULL &&
-                               !prevSlot->getHMAC()->equals(currSlot->getPrevHMAC()))
-                       throw new Error("Server Error: Invalid HMAC Chain");
-       }
-}