/>
</Configuration>
<Configuration
- Name="Release|Win32"
+ Name="Debug|x64"
OutputDirectory="$(ProjectDir)..\bin\$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="4"
/>
<Tool
Name="VCMIDLTool"
+ TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
- AdditionalIncludeDirectories=".;..\..\include;..;..\..\lib\Target\X86"
- PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;WIN32;NDEBUG;_LIB;__STDC_LIMIT_MACROS"
+ Optimization="0"
+ AdditionalIncludeDirectories=".;..\..\include;.."
+ PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;WIN32;_DEBUG;_LIB;__STDC_LIMIT_MACROS"
StringPooling="true"
- RuntimeLibrary="2"
+ MinimalRebuild="true"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
ForceConformanceInForLoopScope="true"
RuntimeTypeInfo="true"
UsePrecompiledHeader="0"
ProgramDataBaseFileName="$(OutDir)\$(ProjectName).pdb"
+ BrowseInformation="1"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
/>
</Configuration>
<Configuration
- Name="Debug|x64"
+ Name="Release|Win32"
OutputDirectory="$(ProjectDir)..\bin\$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="4"
/>
<Tool
Name="VCMIDLTool"
- TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
- Optimization="0"
- AdditionalIncludeDirectories=".;..\..\include;.."
- PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;WIN32;_DEBUG;_LIB;__STDC_LIMIT_MACROS"
+ AdditionalIncludeDirectories=".;..\..\include;..;..\..\lib\Target\X86"
+ PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;WIN32;NDEBUG;_LIB;__STDC_LIMIT_MACROS"
StringPooling="true"
- MinimalRebuild="true"
- BasicRuntimeChecks="3"
- RuntimeLibrary="3"
+ RuntimeLibrary="2"
ForceConformanceInForLoopScope="true"
RuntimeTypeInfo="true"
UsePrecompiledHeader="0"
ProgramDataBaseFileName="$(OutDir)\$(ProjectName).pdb"
- BrowseInformation="1"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
/>
</FileConfiguration>
<FileConfiguration
- Name="Release|Win32"
+ Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
/>
</FileConfiguration>
<FileConfiguration
- Name="Debug|x64"
+ Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
>
<Tool
Name="VCCustomBuildTool"
- CommandLine="ml64.exe /c /nologo /Fo "$(IntDir)X86CompilationCallback_Win64.obj" /Zi $(InputPath)"
+ CommandLine="ml64.exe /c /nologo /Fo "$(IntDir)X86CompilationCallback_Win64.obj" /Zi $(InputPath)
"
Outputs=""$(IntDir)X86CompilationCallback_Win64.obj""
/>
</FileConfiguration>
>
<Tool
Name="VCCustomBuildTool"
- CommandLine="ml64.exe /c /nologo /Fo "$(IntDir)X86CompilationCallback_Win64.obj" /Zi $(InputPath)"
+ CommandLine="ml64.exe /c /nologo /Fo "$(IntDir)X86CompilationCallback_Win64.obj" /Zi $(InputPath)
"
Outputs=""$(IntDir)X86CompilationCallback_Win64.obj""
/>
</FileConfiguration>
RelativePath="..\..\lib\Target\X86\X86FloatingPoint.cpp"
>
</File>
+ <File
+ RelativePath="..\..\lib\Target\X86\X86FloatingPointRegKill.cpp"
+ >
+ </File>
<File
RelativePath="..\..\lib\Target\X86\X86InstrFormats.td"
>
RelativePath="..\..\lib\Target\X86\X86RegisterInfo.cpp"
>
</File>
+ <File
+ RelativePath="..\..\lib\Target\X86\X86Relocations.h"
+ >
+ </File>
<File
RelativePath="..\..\lib\Target\X86\X86Subtarget.cpp"
>