X-Git-Url: http://demsky.eecs.uci.edu/git/?a=blobdiff_plain;f=action.h;h=be87eca33f7400da44e308a598c6c3084044d620;hb=84d0cd2f078f4cb15c318a0fef2515feab570375;hp=21fed0c16950195e1692af65db0d540b960b9b7d;hpb=a4090d03cc1a5f5bca8f10986d74b76a9bb45371;p=model-checker.git diff --git a/action.h b/action.h index 21fed0c..be87eca 100644 --- a/action.h +++ b/action.h @@ -85,14 +85,26 @@ public: Node * get_node() const { return node; } void set_node(Node *n) { node = n; } + void set_read_from(const ModelAction *act); + + /** Store the most recent fence-release from the same thread + * @param fence The fence-release that occured prior to this */ + void set_last_fence_release(const ModelAction *fence) { last_fence_release = fence; } + /** @return The most recent fence-release from the same thread */ + const ModelAction * get_last_fence_release() const { return last_fence_release; } + void copy_from_new(ModelAction *newaction); void set_seq_number(modelclock_t num); void set_try_lock(bool obtainedlock); + bool is_thread_start() const; bool is_relseq_fixup() const; bool is_mutex_op() const; bool is_lock() const; bool is_trylock() const; bool is_unlock() const; + bool is_wait() const; + bool is_notify() const; + bool is_notify_one() const; bool is_success_lock() const; bool is_failed_trylock() const; bool is_read() const; @@ -103,6 +115,7 @@ public: bool is_rmw() const; bool is_fence() const; bool is_initialization() const; + bool is_relaxed() const; bool is_acquire() const; bool is_release() const; bool is_seqcst() const; @@ -113,7 +126,6 @@ public: void create_cv(const ModelAction *parent = NULL); ClockVector * get_cv() const { return cv; } - bool read_from(const ModelAction *act); bool synchronize_with(const ModelAction *act); bool has_synchronized_with(const ModelAction *act) const; @@ -154,6 +166,9 @@ private: /** The action that this action reads from. Only valid for reads */ const ModelAction *reads_from; + /** The last fence release from the same thread */ + const ModelAction *last_fence_release; + /** A back reference to a Node in NodeStack, if this ModelAction is * saved on the NodeStack. */ Node *node;